Breaking Down 40k's Line of Sight & Measurement Rules | Ridiculous Warhammer 40k Rules

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  • Опубликовано: 27 дек 2024

Комментарии • 78

  • @TacticalTortoise
    @TacticalTortoise  7 месяцев назад +8

    this video took me way too long because I edited about 20 minutes worth of stupid cornercases out of it lol
    anyways thanks to Objective Ctrl for sponsoring these antics - go check 'em out ya nerd ➡ www.kickstarter.com/projects/objectivectrl/precision-miniature-magnets-thematic-game-aids ➕ objectivectrl.com/

  • @TheUndeadslayer221
    @TheUndeadslayer221 6 месяцев назад +7

    Warhammer is one of those games that could really benefit from what games use known as a "collision cylinder".

  • @Chromatic_Orbison
    @Chromatic_Orbison 7 месяцев назад +7

    Monty Python’s “How to Not Be Seen” already taught me so much.

  • @Wes-xk6hl
    @Wes-xk6hl 7 месяцев назад +34

    The number of words like "but" or "unless" or "except" is a good indicator of what u need to know about gw

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад +9

      Yeah, it's a hallmark of GW's game design and one of their biggest weaknesses IMO. Their rules seem simple until they start stacking addendums and conditional clauses to them and it quickly becomes a nightmare.

    • @Wes-xk6hl
      @Wes-xk6hl 7 месяцев назад +3

      ​@TacticalTortoise I love how irl every time an explanation is given it follows the following format
      Very simple and easy to follow explanation
      Person learning thinks/says something like "cool got it"
      Then an awkward "weeellll" followed by the "however, in this case" or "unless" or "sometimes" etc
      Person learning becomes unsure of how anything works anymore

  • @archetypeknight771
    @archetypeknight771 3 месяца назад +3

    13:18 Why can't the Demon Prince shoot at the Termagants inside of the ruin? I thought the rule is that all models can see into a ruin normally.

  • @ObjectiveCtrl
    @ObjectiveCtrl 7 месяцев назад +1

    Amazing and insightful video Trevy! So happy to sponsor this and many more! Keep being awesome!!!

  • @Spundervius
    @Spundervius 24 дня назад

    How does it work for things like Valkyries if they go into hover and lose Aircraft? Do you still measure to the base or pick one of the very flung out parts of it? The Valkyrie is a massive footprint if you are using its hull, wings and tail. So could you put down models well away from its base that get out? Since you measure from the very tip of the wing? Can things be charged when under the wing of a Valkyrie by enemies, since its engagement range would be its hull/wing? I have always been in the thinking that if it has an accessible base, you measure to the base.

  • @jakec2322
    @jakec2322 7 месяцев назад +4

    As a new player this is very helpful. Thanks for making it and making everything easy to follow!

  • @TheKermit2110
    @TheKermit2110 4 дня назад

    I love 40K and have only been involved since the end of 9th/start of 10th. But I think it’s still (despite the streamlining for 10th) too complex if it needs so many erratas, data sheet changes and codex updates within an average 3-year cycle between new editions.

  • @thetempter9023
    @thetempter9023 2 месяца назад

    Do units block line of sight ? So if a termaguant was behind a big unit saying a psycophage .
    Does that big unit block the smaller one being shot ?

  • @Pestilencemage
    @Pestilencemage 5 месяцев назад

    Ty. This is a good start. It was more about ranging targets than any moving.
    I believe "pile in" is a thing? How to screen correctly?

  • @niallcampbell
    @niallcampbell 4 месяца назад +1

    I’m a Drukhari collector rather than player - just to be clear if someone is measuring to my Raider/Ravager hull they could use a spear tip of one of the mounted Drukhari to class that as LoS/range?? seems insane haha

    • @jcalle2
      @jcalle2 5 дней назад

      Yes, but you can also use that spear tip to shoot from. That means if they can see you you can see them.

  • @MikeNicosia
    @MikeNicosia 2 месяца назад

    So just for clarification, in the “Measurement Madness” portion you would need to draw line of sight to the further distance because the Knight was not fully in the terrain?

  • @tacochaos5127
    @tacochaos5127 7 месяцев назад +6

    By the time I get my head around main rules, the next FAQ or edition comes out and changes everything

  • @nicholasschian6651
    @nicholasschian6651 7 месяцев назад

    You say abilities like Brotherhood Librarian are rare…but that’s how Grenades work too…which is pretty common. I’ve often had to throw grenades thru a wall when the model I move out to get LOS to the other unit is like 12-16” away. So either that one guy is suddenly a major league pitcher able to throw twice as far, or he’s yelling to the guy closer but obstructed…little to the left….lot it Carl!!

  • @robfatali
    @robfatali 5 месяцев назад

    If one model in a unit is within range of an enemy but the rest of the models in said unit are strung back and out of range, do all models in that unit still get to shoot?

  • @chrisbeau76
    @chrisbeau76 7 месяцев назад +1

    How do you measure LoS to a Triarch Stalker? It does not come with a base and some players pose its legs so it looks more dynamic (Not me). Howwever the Front Legs are huge. Their have high knees and the legs extend outward no matter how much you push them inwards.
    Also, I just watched a video that said if a unit containing multiple infantry models is trying to target another unit of several infantry. However, if one of your models is not able to see the same unit, your entire unit is unable to target and shoot your opponent's unit despite the fact all of them have visibility to the same unit accept your one dude that is in a ruin which is also behind an obstructing terrain piece.
    Refarding another issue, sometimes I come across players who are shocked that i get to shoot and deal multiple attacks if my entire unit can draw LoS to just one member of his unit of 20 Warriors while the other 19 are behind a building. I simultaneously roll all my shooting attacks against the one visible Warrior and if I successfully deal10 wounds, his entire unit has to make saving throws vs 10 wounds. He assumed that by allocating the first successful wound which ends up destroying his one visible model will prevent the 9 remaining hits will prevent any further damage to his Warriors which is not correct. Since my unit is using the same ranged weapon everything is simultaneously and does not prevent the fact that damage still needs to be resolved vs his entire unit despite I could only see one infanty model in his unit. Even I was thrown off by tgat rule when i started 9th edition.
    However, 10th edition has some pretty dumb and complicated LoS rules which I feel like where unattended and GW doesn't want to reword the rules for LoS and ranged attacks.
    What ever happened to Simple, but not simple? Or maybe this is what they meant by Simple but not?

    • @MikeScarbro
      @MikeScarbro 7 месяцев назад +4

      1. You measure true line of sight to the closest point on the Stalker. For the purposes of this rule, all parts of the stalker become its "hull", so measuring to the closest tip of an outstretched leg is valid.
      2. This is incorrect. Units have line of sight to each other as long as one model of unit A is visible to any model in unit B. For determining eligible targets for attacks, it's done using each model. So in your example, if all but one model in your attacking unit can see at least one of the enemy models in the target unit, all of them but one can shoot that unit.
      3. Your opponent is incorrect here. All of the units attacks are allocated at once, even if only a single enemy model is visible. This means you get to roll the attacks and he has to roll the saves even if the first model pulled from failed saves is the only visible model. This likewise applies to melee combat. If you have multiple melee profiles in your attacking unit, your opponent can pull models in such a way that the units are no longer in engagement range, but you still get to roll all of the melee attacks for your unit.

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад +2

      The video you watched about attack targetting may have been referring to cover? Most terrain features give cover to models if the entire attacking unit doesn't have LOS to them, which will automatically apply if any of the attackers can't see them. Might be worth a second look.
      Also yeah, Triarch Stalkers measure and draw LOS to anywhere on the model - posing the legs differently can shrink/enlarge their footprint.

  • @MarketResearchReading114
    @MarketResearchReading114 7 месяцев назад +1

    Might look into those adhesive magnets, not sure I'm needing anti glare.

  • @GeorgeStephanis
    @GeorgeStephanis 7 месяцев назад

    10:55 The rules excerpt screenshotted here is out of date -- towering was removed from the exceptions. (Not disagreeing with anything actually stated in the video, just noting in case anyone sees it and thinks Towering still ignores the obstructions like Aircraft)

  • @palwinderdhillon8242
    @palwinderdhillon8242 4 месяца назад +2

    Whenever I think about playing current 40k I always come back to this channel to remember why I fuckin stopped 😅😅

  • @Ryan-wf7sh
    @Ryan-wf7sh 7 месяцев назад +1

    I’m confused in the example of the daemon prince and the termagaunts, the closest termagaunt is wholly within a ruin, does that not make him visible? Don’t the rules state models can see into and out of the ruin as normal if the model is wholly within the ruin? Or does the fact that not all the termagaunts are within the same ruin mean they’re not visible?

    • @Ryan-wf7sh
      @Ryan-wf7sh 7 месяцев назад

      And same with the daemon prince and the knight, is the daemon prince not wholly within the ruin? So is he not visible regardless of height of the wall and whether the infantry could see him? So much confusion

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад +3

      Units within ruins can be seen as normal; which means that the normal LOS rules apply (the model has visibility if there is any unbroken line between them). If true LOS is blocked to a model you still can't see it.
      Check out my terrain video for more stuff about ruins: ruclips.net/video/1OfqjO28Uss/видео.html

    • @Ryan-wf7sh
      @Ryan-wf7sh 7 месяцев назад +2

      @@TacticalTortoise thanks 🙏🏽 I get it now, I for some reason didn’t realize true line of sight overrode the ruin rules. But makes sense. Your videos are awesome and you’re very good at breaking down all the nuances of rules. Keep up the amazing work!

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад

      ​@@Ryan-wf7shHappy to help! ;)

  • @Johnnymarzo
    @Johnnymarzo 7 месяцев назад +1

    The thing about the LOS and distance also applies to the grenade Strat it seems?

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад

      Yep! I even talk about it in my video about Grenades: ruclips.net/video/YqDOR2ZAiTk/видео.htmlsi=nCzmv5qlID7_f97w

  • @digsthepig1269
    @digsthepig1269 9 дней назад

    If a model has partial cover can a vehicle shoot at it ?

  • @TheDeathAcolyte
    @TheDeathAcolyte 4 месяца назад

    How does line of sight work with "overwatch"?
    A unit start out of line of sight (behind building)
    Then moves in line of sight and end up behind a building to block line of sight?
    My friend was claiming that I could not shoot him. Cause he started and ended out of line of sight.

    • @garbageknight1410
      @garbageknight1410 2 месяца назад

      You can shoot him while he’s in LOS, to get out of LOS he had to go thru LOS hence you can over watch

  • @jamesteal8253
    @jamesteal8253 7 месяцев назад +2

    Thank you! This was very informative… if a bit frustrating 😅

  • @grumpycup4762
    @grumpycup4762 7 месяцев назад +7

    So what Iearned is that 40k is in need of a complete rules rewrite. Good to know.

  • @chrismurphy3745
    @chrismurphy3745 3 месяца назад +1

    Thank you this was much needed

  • @titanodin
    @titanodin 7 месяцев назад

    say you have a unit with differant guns and one of those guns is completely behind a wall can it shoot what the rest of the unit sees?

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад +1

      Nope; each model draws LOS and range independently.

  • @pauljohannesmierscheidt2671
    @pauljohannesmierscheidt2671 Месяц назад

    I play casual and most of the stuff apart from base to base and cover/ruins seems really unintuitive tbh

  • @RMCbreezy
    @RMCbreezy 6 месяцев назад +1

    Why the hell would keep the legacy usage of the word hull in your game...like of course we're gonna assume the literal hull

  • @martinfrancis4606
    @martinfrancis4606 7 месяцев назад +2

    Thanks for the clarification 😊

  • @jonathanhacker8225
    @jonathanhacker8225 7 месяцев назад

    Anyone know how high off an objective you can be and still contribute OC? Ex. 2 to 3 story ruins over objective

  • @Gamle
    @Gamle 7 месяцев назад

    Wait a minute.
    So if a player wants to shoot his Stormraven Gunship (aircraft keyword) he would have to measure LOS from the base? And NOT the outstretched wings?

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад

      If it is not in Hover Mode, yeah.
      Once it hovers it's no longer aircraft so the commentary entry doesn't apply (see my Aircraft vid)

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад

      Errr sorry
      missed you were talking about LOS - that's ALWAYS hull, but measurement changes based on whether it's hovering or not

  • @SumsieBun
    @SumsieBun 7 месяцев назад +30

    Base to base is the only way to do LoS rules right. Shooting the tips of tentacles and gun barrels peeking out of cover is just stupid.
    Awesome sponsor! I can’t wait for their base magnets!

    • @testosteronicon
      @testosteronicon 7 месяцев назад +1

      Hear hear!

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад +8

      Base-based LOS rules would be SO much better omg

    • @Birri919
      @Birri919 7 месяцев назад +2

      @@TacticalTortoise My friends and I house rule base-to-base LOS (except vehicles with massive overhangs) and it really is so much better

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад +2

      @@Birri919 sounds amazing - crossing my fingers GW figures it out soon xD

    • @TerrorbyteTC
      @TerrorbyteTC 7 месяцев назад +2

      How does a units height factor in with base to base measurement? I only started playing tabletop wargames with 10th edition so am not sure how it would work.
      Also high ground. Even a slight height advantage would hide the base behind the terrain even if a lot of the model was visible still.

  • @somanythings9074
    @somanythings9074 6 месяцев назад

    Great video man thanks 🙌

  • @OldManRogers
    @OldManRogers 5 месяцев назад

    Lone of sight have always been the jankiest part of 40k rules

  • @zuluMX
    @zuluMX 6 месяцев назад

    What if I see only 1 model of a squad of let's say 5 models. This squad just wanted to avoid getting damaged and only score missions. They are behind a ruin and I just moved there so that I can see at least one model. But as said, I can only see 1/5. Can I attack all the other models / whole squad? Are the remaining attacks getting counted and applied? So does the defender then has to distribute the remaining attacks / damage to the others models which technically can't be seen anymore. OR can I only kill that 1 model and that's it?

  • @Hollow_9515
    @Hollow_9515 7 месяцев назад +1

    The butt threw me off.... i can rest now lol

    • @TacticalTortoise
      @TacticalTortoise  7 месяцев назад +2

      I'm sorry to hear that - you should be allowed to stay on that butt for as long as you want 😉

  • @kuhio4232
    @kuhio4232 6 месяцев назад

    So this is something that I've learned recently. I've had opponents who have toe'd into terrain piece with something like a big vehicle in order to "see through" that terrain piece, and as it turns out, this isn't allowed if that big vehicle isn't wholly within the terrain feature. Page 14 of the rules commentary has a good figure for this.

  • @ximbabwe0228
    @ximbabwe0228 6 месяцев назад +1

    These rules are so bad. So many things are abstract, which isnt automatically bad, but the action is still so clunky that it shows james workshop has no idea what fun is supposed to look or sound like

    • @codyott1982
      @codyott1982 Месяц назад

      If it upsets you that bad.... Play a different game. There are so many out there, and they all have different rules/mechanics.
      In fact, I play about 8 different games with my Warhammer models, Warhammer and 7 different model agnostic games.

  • @FulcanMal
    @FulcanMal 6 месяцев назад

    As a newbie (I've played like three matches), this is honestly the most off putting aspect of the rules so far.

  • @robertvaughan4296
    @robertvaughan4296 5 месяцев назад

    I should not need a PHD to understand the rules of a game.

  • @Damnedlegion40k
    @Damnedlegion40k 7 месяцев назад

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