Bayonetta 3 Practice Mode if it was actually good
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- Опубликовано: 2 ноя 2022
- All possible thanks to this video:
• Bayonetta 3 Enemy Infi...
Bayo 3's practice mode is actually quite fun to use now. I don't know why Platinum decided not to make the Practice Mode enemies not have infinite HP, but regardless leave it to the community to pick up the slack. - Игры
Honestly just release an update that gives the enemies infinite hp boom and give us more than 2 enemy options
I would literally release all my pent up anger on that mode
And make us summon more than just 1
Wish they would just take DMC5 training mode
And a jukebox within practice mode
@@garbage9509 omg a jukebox within training mode would be lit. Listen to all the tunes from all three games whilst kicking ass
YES ! ANOTHER PERSON WHO UNDERSTOOD THAT HAVING SUCH WEAK ENEMIES MAKE COMBOS TOO SHORT AND SHIIIIIIIIT
Mind boggling that you wouldn’t offer infinite HP for enemies in a practice mode. What?
The worst part is that deafening silence I litteraly spam Ribbit Libido's Special Attack to have at least a bit if music
That and I wish they had the combo score in the corner so you could keep track of what attacks rack up different numbers.
How I'd fix the training area
1.) Different enemies. Probably minus the story-based bosses and the ones specific to certain terrain (you'd unlock each enemy in training mode after you beat them in game)
2.) The ability to spawn multiple enemies. There would be a spawn limit depending on the size or complexity of the enemy
3.) The ability to spawn an unkillable enemy that won't die super easily. Heck, to fit the theme of rodin's hell training area aesthetic it could be a punching bag made to look like an angel
An unkillable enemy that won’t die super easily? Doesn’t that kinda contradict itself?
And Rodin’s vinyl player is surely around the corner? Let us put on some music and take a break in the bar area and chat with Jeanne etc!!
And people said day one the combat and combos system was bad🫠
I think it's just slower
I don't know, it's not really as good as it was before, even the wicked weaves are less impactful and hard
No one actually said that, they just claim it is not as good.
I could already tell day one it was at least equal to what we could do in bayonetta 1
Bayo1 definitely has much higher skill ceiling than 2 and 3, but imo it doesn't mean it is necessary better. I think 2 is the worst, since the "devil trigger" is like a panic/press to win button, and fighting humanoid Bosses on hardmode like Balder is very frustrating since it comes down to chances if they can randomly dodge your combos or not, ruining the flow of the fight. In Bayo3, Demon Slave isn't actually a panic button, you can still be very dead if you are just smashing, but I don't like the fact that some of the huge opponent is way harder to deal with without using Demon Slave, and some requires you to use a specific one.
My brain:damn that’s a awesome combo
Also my brain:smash 4 flashbacks*
Beautiful
Bayonetta 3 if it was good.
*Insert Bayonetta 1 and 2 gameplay.*
yeah and while you’re at it make it so that you can walk around the entirety of the gates of hell
when I first saw the new look of the gates of hell I thought we were gonna be able to walk around in it like some kind of hub world I was quite disappointed when I found out that it was just a menu and a training arena
Now all we need is an option to disable weighted impacts.
You can change the enemy by pressing the L3 stick for a while. But even the bigger enemy dies.
this was sooo hot! i love it
Jesus Christ u are talented
i think they should release like a patch or something to add some missing details that are necessary🤠
It's kind of odd to me that they didn't put more enemy options in this too considering even Astral Chain let you fight pretty much every enemy in the game sans bosses in the training room.
ahh, the common trope of “Gamedevs 0 modders 1”
Casually ends the combo with the strongest move in the game that ISNT DevilRodin's death grab*
Just wait a bit the game came out 4 days ago maybe, there will be some dlc or future updates like a bloody palace or somethin
Also let us have some damn music play: at least put a phonograph somewhere that lets us access the sound test.
DMC 5 had way more options in training mode. Hell, you can select what enemy you want to fight. So why can’t a game that is a spiritual successor to DMC (both gameplay and story) can’t do the same ?
The beginning tho what was you pulling of their
She ate💅💋
I need damage output too! I want to know what does most dmg !
i wish they’d add some music to it
Final fantasy reference
could also do with some damn music
well its not like the mode is bad just needs the health update
How? Is there a way to make him inmortal?
The only way to do it is through an emulator, using a cheat code to give the enemy infinite HP.
I wish lavalos wasn’t so ugly cause the effects are so pretty
How dare you talk shit about my mans Labolas
But it’s good
The practice layout doesnt even compare to DMC. Choosing an entire library of enemies to practice on, Changing gauge settings and enemy behaviors and more is what I expected for it.
It's definitely a step in the right direction, but imo it's not a big enough step. If they made the 2 types of enemies have infinite HP (like in this video) I don't think having just those 2 would've been too big of a problem.
@@SomeSprites fair
@@sobervision1049 DMC has a higher budget
@@SomeSprites wait so can health not be adjusted??
0:29 What the heck is that? I have never seen that in a Bayonetta game before. It’s kind of scary.
That's the weapon (Alruna)'s Masquerade Rage attack. Each weapon has a unique "super move" that can be activated once the bar under your health is full.
@@SomeSprites oh, I see. I checked ir out last night. I have Bayonetta too. I figured it out. Thank you, though.
infinite HP for 1.1?
How do I get this good at Bayonetta…
Well that’s not fair at all /j
wait what weapon is that 👀
The first one is called Cruel Altea, unlocked after beating the game! The second one is Alruna, which is a returning weapon from Bayo 2. You unlock it by collecting all the Umbran Tears of Blood in Chapter 3 and beating the extra chapter that unlocks.
2 weapons. the gauntlets are from beating the game and the whip is a secret weapon you can find early on by collecting umbral tears in the first chapter.
@@EarlTanktop *3rd chapter
@@fraeh3398 u right
I know some people don’t like the graphics, But Does the 3rd game has the best combo gameplay Then The Other Ones? 😅
cant beat 1, but certainly beats 2
Arguably.
At a base level it's fairly similar to 1 andcway better than 2, but there's so many more layers to it when mixing in demon slave that it gets craazy
It’s a weird oversight not to have unkillable enemies but did you even need the training mode?
Yeah to test out the weapons and combos.
at this point there is no way anyone could claim otherwise, Bayonetta is just a female version of dante (from devil may cry series)
Bro she is literally nothing like dante they're powers are extremely different they just both use demons
Absurd. She doesn't like pizza.
Play nothing alike.
Dude are you ok? Literally the only thing that is similar is the normal handgun
@@carolinareaper6342 wait dante uses demons? I thought it was just "haha demon turned into weapon lol”
I think it's dead