I played eve between 2015-2017 and 90% of it was in gallente facwar, and god smashing derptrons gangs into caldari plexes, flying kiting tristans with an experienced FC and doing solo pvp in a myriad of t1 frigates such as scram kite incursus/executioner/kestrels, man tanked Fed navy comets was a blast. However the best part were the large scale campaigns to take over enemy stronghold systems or holding off such an offensive enemy requiring round the clock co-ordination between all friendly alliances across Russian, EU and US timezones to successfully complete were draining at times but very thrilling and make for great memories and stories.
Ultimately, memories and stories (good and bad) are what gaming is really for, seeing as we're past the age of land&sea exploration but not quite full on into the age of space exploration.
Love these factual/strategic overview videos. You cover so much so well, it's almost like getting a game design overview - which is remarkable because Eve is a game designed to get lost in, like IKEA 😆😉
Getting ready to start Faction Warfare next month (stocking up on T1 Frigates, finishing off various combat skills). My PvE toon will finally get his feet wet.
I love FW, and I partake in FW, but it needs an overhaul. The devs talk all the time about enhancing the "new player experience" to result in new player retention. Well, FW could potentially provide that retention with a rework. Just my 2 isk.
I think that a big part of the let down in FW for new players is gatecamps. It's just dumb sistematic skilless killing that only works on new players, while only being an inconvenience to everyone else. As a new player, years ago, I got killed multiple times at the Tama gatecamp, just to go the long route and get killed at the other lowsec entrance. From there on, my occasional pvp was pretty much dictated by gatecamps present. Same goes for instapop recon cruisers that sit out of novice outposts. The amount of actual pvp you do as a new player is maybe 30% of your ships, while the "fair" pvp is maybe 10%
I - I think that the update to 'onboarding' is to change something that new players won't know changed, and vet players won't care changed. Changing FW won't upset most vets, but intermediate players who use it to get their PvP kicks instead of braving nullsec may gripe about changes. But really, anyone who lasts 6+ months is probably not going to quit over a few NPC story pipeline tweaks. II - I upvote your profile pic ✝️🛐
FW would be better if it resulted in winning something tangible. Proceeds to describe tangible items that can be bought using LP from winning FW. The way I see it, FW is NS with training wheels, if you want an *environmental* tangible benefit from winning PVP you’ll need to move to NS.
God, I miss Eve Online. I haven't played in years since my pc crapped the bed. Just not enough reason to replace it in a world where every phone is a computer. I remember my days in Brave Privateers. It was interesting, I wasn't necessarily looking to fight, just wanted the lp and bpc's for my FW and Production alts. Did eventually get enough bpo's that I could produce my own t1 crap fit Tristan. Good for o-plexing. Never cared if I died. Was actually a good fast travel. Just pop in and say free kill.
@@SymeonPhronema I know, unfortunately Eve: Echos is not supported on my phone and I'm not about to buy a new one just for a game. Fortunately, in the next few months I'm going to need a laptop for work...
There rarely is a moment where you will want to 1v1 with a capital, they are extremely expensive as is, so you want all advantages that will let you preserve your ship, for example, a fleet
@@LordJike A cheaply fit ratting carrier or dreadnought might be 2-3 billion, that is pretty cheap compared to a mission running rattlesnake or marauder.
4:13 CORRECTION - Battleships can enter Large sized faction warfare plexes.
I hope you'll do more Eve videos. Your storytelling and editing abilities combine into something truly great!
I played eve between 2015-2017 and 90% of it was in gallente facwar, and god smashing derptrons gangs into caldari plexes, flying kiting tristans with an experienced FC and doing solo pvp in a myriad of t1 frigates such as scram kite incursus/executioner/kestrels, man tanked Fed navy comets was a blast.
However the best part were the large scale campaigns to take over enemy stronghold systems or holding off such an offensive enemy requiring round the clock co-ordination between all friendly alliances across Russian, EU and US timezones to successfully complete were draining at times but very thrilling and make for great memories and stories.
Ultimately, memories and stories (good and bad) are what gaming is really for, seeing as we're past the age of land&sea exploration but not quite full on into the age of space exploration.
I'm really considering taking it serious. I've got an account but didn't hardly get into it that much
Love these factual/strategic overview videos. You cover so much so well, it's almost like getting a game design overview - which is remarkable because Eve is a game designed to get lost in, like IKEA 😆😉
Getting ready to start Faction Warfare next month (stocking up on T1 Frigates, finishing off various combat skills). My PvE toon will finally get his feet wet.
I'm going on vacation for a month but plan to train a FW toon during that time.
I love FW, and I partake in FW, but it needs an overhaul. The devs talk all the time about enhancing the "new player experience" to result in new player retention. Well, FW could potentially provide that retention with a rework. Just my 2 isk.
I think that a big part of the let down in FW for new players is gatecamps. It's just dumb sistematic skilless killing that only works on new players, while only being an inconvenience to everyone else.
As a new player, years ago, I got killed multiple times at the Tama gatecamp, just to go the long route and get killed at the other lowsec entrance. From there on, my occasional pvp was pretty much dictated by gatecamps present.
Same goes for instapop recon cruisers that sit out of novice outposts.
The amount of actual pvp you do as a new player is maybe 30% of your ships, while the "fair" pvp is maybe 10%
I - I think that the update to 'onboarding' is to change something that new players won't know changed, and vet players won't care changed. Changing FW won't upset most vets, but intermediate players who use it to get their PvP kicks instead of braving nullsec may gripe about changes.
But really, anyone who lasts 6+ months is probably not going to quit over a few NPC story pipeline tweaks.
II - I upvote your profile pic ✝️🛐
Good video thank you
So many recommendations recently for pvp Atrons...maybe it is time to reconsider it.
FacWar for life...
MORE COMMENTS PLEASE!!!
I gave you more comments
Necrobump comment (one amongst many)
Great video.
I messaged you on. Eve about Sniping. May I join your pirate crew?
you can play eve for years and never will play with anything larger than a Battleship...
Whats the best empire ????
Caldari of course. Although I always wanted to play with space lasers, can't remember who uses those.
The Galactic Empire! 🙃
Watch the Star Wars vs. Eve videos here if you haven't 😉
WINMATAR REPRESENT!
FW would be better if it resulted in winning something tangible. Proceeds to describe tangible items that can be bought using LP from winning FW. The way I see it, FW is NS with training wheels, if you want an *environmental* tangible benefit from winning PVP you’ll need to move to NS.
But they're still bought, not 'awarded.' If there's anything (in)tangible one gets from FW, it's rep.
God, I miss Eve Online.
I haven't played in years since my pc crapped the bed. Just not enough reason to replace it in a world where every phone is a computer.
I remember my days in Brave Privateers. It was interesting, I wasn't necessarily looking to fight, just wanted the lp and bpc's for my FW and Production alts. Did eventually get enough bpo's that I could produce my own t1 crap fit Tristan. Good for o-plexing. Never cared if I died. Was actually a good fast travel. Just pop in and say free kill.
Psssst. They have EVE on the mobile now ;)
@@SymeonPhronema I know, unfortunately Eve: Echos is not supported on my phone and I'm not about to buy a new one just for a game. Fortunately, in the next few months I'm going to need a laptop for work...
Here's an idea I would like to throw around how about 1v1 capital ship combat this is a semi-serious suggestion
There rarely is a moment where you will want to 1v1 with a capital, they are extremely expensive as is, so you want all advantages that will let you preserve your ship, for example, a fleet
@@LordJike A cheaply fit ratting carrier or dreadnought might be 2-3 billion, that is pretty cheap compared to a mission running rattlesnake or marauder.
Dreadnought: hi guys
noobs: run away
Dreadnought proceeds to annihilate the noobs
I want them to add this in eve echoes
I never PVP'd cause I didn't want to pay for a new ship everytime I lost.
comment
Perfection i liked