Substance Painter - How to Add Stitching to Your Models

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  • Опубликовано: 29 окт 2024

Комментарии • 14

  • @yunri6912
    @yunri6912 2 года назад

    Very helpful tutorial. Thanks😆!

    • @OnMars3D
      @OnMars3D  2 года назад

      Glad it was helpful!

  • @alanpuch2243
    @alanpuch2243 3 года назад

    Well done tutorial. It's helpful. Thanks

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad you found it helpful!

  • @AntonioSilva-nu3gd
    @AntonioSilva-nu3gd 2 года назад +1

    Thank you bro !!!!!

  • @abhishekkkushagra3345
    @abhishekkkushagra3345 3 года назад +2

    Great tutorial.
    But I am not getting stiching hight after emporting it into Maya, please guide me.....

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Are you using a normal map or height map?

  • @ewomer100
    @ewomer100 3 года назад +1

    I watched another video on stitches and you did it exactly like they did it but someone in the comments mentioned not duplicating the layer for shadows but using anchors, do you think it would be possible doing it that way and in what way would you do it using anchor points?

    • @OnMars3D
      @OnMars3D  3 года назад

      Using an Anchor workflow should be able to work. I haven't tried that but that is something I will look into.

  • @ave1996
    @ave1996 3 года назад +1

    Why I don't see any plush tutorial in substance painter?

  • @erilluu
    @erilluu 3 года назад +1

    What about auto stitching?

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Yeah, I cover that in this video here: ruclips.net/video/Hginl8ziJiM/видео.html

    • @erilluu
      @erilluu 3 года назад +1

      @@OnMars3D yeah I realized that as I got further into the video, lol thank you though!