@@reverie9358 June 10, 2019: Why Snorlax is Good in ADV OU: An Analysis October 10, 2020: The Many Flaws & Resultant Decline of ADV Snorlax March 20, 2023: Snorlax is actually terrible in gen 3 competitive Pokemon; here's why That's a decline my friend
Reminds me a bit of how tauros fell off hard after gen 1, glad snorlax has had some cool stuff over the years. Too bad it's not that good in this meta.
every empire falls eventually? gen 9 is the first time tyranitar hasnt been OU. gengar and mence have never been below UU. surprisingly, breloom of all things might be the OU mon with the longest OU reign since it's been there every gen, whereas blissey got nerfed into the ground in gen 9.
It's a knock on effect of optimization of a metagame. If you are making a team to face a random set of 6 viable pokemon in ADV, let's say in B- or above on the rankings, Snorlax will more likely than be a valuable asset into those random 6 things. Even if your opponent rolls one or even two of Skarmory, Gengar, Tyranitar, and Metagross, the likelihood they roll all four is pretty low. But now we have pushed the metagame. We have seen that the existence of three or four of them on the same team is viable, and that when on the same team they make a team with Snorlax play nearly 6v5 with advanced fodder, so running Snorlax is constantly a risk, and one decreasingly worth actually taking.
It's also in big reason that the role compression Snorlax offers ...... isn't that valuable most of the time since it's fairly bad as both a Physical Attacker and a Special Wall, why would you want a slow physical attacker that can't do anything to Skarmory and Gengar (unless you run Shadow Ball but that's it's own can of worms) and does not have that great of a MU vs Metagross and Tyranitar (notably if it slots in Shadow Ball for Gengar instead of EQ, but even with EQ it needs to nail them on the switch with it) that lacks resistances when you could pack Metagross instead who has much better physical bulk, typing and hits harder overall ? Why would you run a special wall with no recovery (outside of Rest), no team support moves and that can't even switch into Gengar without being permanently ruined and that is pretty flimsy against Zapdos when you could run Blissey instead? Snorlax is basically a mix between Metagross and Blissey but so much worse at their individual task that in most cases you are better off taking both of them at the cost of a team slot rather than relying on Snorlax to do an ersatz of both
As a question, what sort of scuffed team would require a Snorlax rather than just going for a Metagross/Blissey or forgo the need to clear spikes/have a physical wall?
Every metagame calcifies like that eventually. Looking for what's good against a relatively random spread of strategies and teams always eventually turns into looking for what's good against primarily the dominant strat. Just how it goes
Very interesting watching False Swipe’s history of Lax video then seeing this. Really showcases how much ADV OU has evolved and been optimistized as a Tier over time.
Definitely a sentiment I and I'm sure all other advers can agree with, the decline in Snorlax usage in the last 4/5 years is not a coincidence. I rarely build with the assumption that Snorlax can perform all the special checking that my team requires. I actually think that the most critical partner for Snorlax is a powerful enough sweeper, I think all my snorlax teams in the last year have had bulky ddtar or a ddmence. I think Snorlax can actually provide a service to these sweepers in the vast majority of games. for example - chip down a Skarm with focus punch and then immediate boom into Metagross has now put two pokemon that previously threaten to stop a sweep into range of attacks. the key here is that the vast number of threats Snorlax was meant to check early game can still be checked at least once late game, bulky ddtar is a perfect pokemon for this as with a lum berry it can boost vs the vast majority of special attackers in the tier. I think this actually echoes what you said at one point Kev, about how offensive teams in dpp can afford fewer walls. My advice to anyone interested in trying what I've discussed here would be: See Snorlax offense more like a Smeargle team, granted, you're welcome to play a slower pace, but in the end; a Snorlax game will be won by trading resources to get your sweepers closer to winning, Snorlax can take Zapdos tbolt once and make a significant advancement to your potential sweep with its boom. The problems in the builder arise when people expect it to do more, Id rather let those games be a happy coincidence. hope some people found that interesting :)
Snorlax gets one, maybe two switch ins and has to make them count. This makes it somewhat prediction reliant and limited by 4mss. Assuming SelfDestruct and SuitTar to drop Shadow Ball, it has to choose from BSlam/EQ/FPunch/Curse. Predicting wrong loses so much momentum and the reward for predicting right isn’t always worth it. An incosisntent mon for an inconsistent playstyle. It prefers facing offense in a meta where defensive teams are more common. My ladder scrub opinion
Hurt it every generation after too, along with the power creep. Also the fact that you have more options than Machamp and Marowak for immediate threats.
Snorlax is probably the biggest casualty of Gen 3's reworked EV system. Part of why it was so strong in previous generations was that it didnt have to choose between what stats it speced into whereas a lot of Pokemon that only really fill one role (say, Gengar) arent as bothered by that change because they only care about certain stats. Snorlax would need to spec into every stat to be able to function properly in Gen 3 OU and the fact that it cant hurts it more than most and the good qualities it does have arent enough to compensate
Considering GSC Snorlax was so powerful it could easily outclass Ubers, I can see why the rework happened. You can't have a mon that's bulky enough to live through anything even with proper coverage AND strong enough to kill anything without relying on exploitable status moves.
@@tylerd1297 There is also this Wailord with Amnesia and Curse with rest. Had the displeasure of misplaying against it. One of the most torturous way to lose in the Frontier. At least with the One Hit KO Quick Claw Haxmons, the coin flip occurs. fast. Good times.
Snorlax is pretty cool ... until you realize that it has no resistances (except for its incredibly niche ghost immunity) and is affected by every form of passive damage with the exception of toxic (and even that comes at the cost of losing its two only potential resistances).
Add 2 of the most dangerous pokemon in ADV that set sun or rain on switch-in, kick Ttar down to a B rank pokemon, and threaten the daylights out of every single normal resist; add 2 special attackers that make Zapdos look like a UU pokemon who constantly need to switch into and threaten the weather setters out; add Thunder Wave to the weather setters so they force these big special attackers to refresh or falter against weather setters later and in doing so give lax an incredible attacking opportunity; add the most dangerous pokemon in ADV who demands that an opposing Metagross or Jirachi remain close to full health lest they be unable to save a team from said dangerous pokemon; do all of this and you have Ubers where Snorlax thrives. Tanking Latios Thunder still hurts way more than Zapdos but Leftovers actively healing Snorlax and offsetting Spikes damage helps so so much. I hope my use of semicolons weren't as upsetting as the title and if anything more upsetting!
Regice gives it some honestly good competition too. Especially since it can actually tank special hits without faltering almost immediately. Ice Beam hits ridiculously hard too. It's even more reliable at spreading paralysis because it doesn't have to rely on a 30% and it's not like any ground types want to switch into IB anyway
Regice has the similar issues as Lax though: weakness to sand + spikes, same recovery options as Lax, and no special resistances except itself, which means it can only come in on predicted ice attacks. Furthermore, note that the 3 regis all have access to counter but not magic coat, hence soaking up physical attacks will be more important than soaking up special attacks.
@@Imitationist base 200 spdef, and the fact that there are a lot of hits it takes neutrally, such as surf or tbolt. It's kinda like how blissey doesn't have any relevant resiatances (aside from a ghost immunity,) but simply takes neutral hits really, really well.
To be fair, Normal-type offense in general is pretty bad in ADV OU. Snorlax, Tauros, Dodrio, Ursaring, Slaking, Swellow, etc. all suffer from the same problem of being unable to consistently dish out damage when stuff like Tyranitar, Gengar, Skarmory, etc. can easily stomach a hit and take back momentum. Yes I'm aware you can slap a coverage move to try and bypass these checks, but a savvy player can easily dance around this to get set up opportunities. Again, Gengar and Skarmory don't care about a Normal type STAB and Earthquake. This is why teams that rely on a physical attacking Normal type is commonly paired with Magneton or a pursuit user like Tyranitar or Houndoom in order to punch holes to compensate for how inherently flawed Normal type offense is. But by that point, why not just drop the Normal type offense in favor of generally more consistent Pokémon like Salamence or Metagross?
Snorlax is good tank just ignore that it is crippled by non poison status, it can’t recover hp in sand, isnt immune to spikes, bullied by gengar, cant touch Skarmory, and is basically set up fodder for bulky ddance ttar/mence sets without self destructing if its not at full Hp.
@@deeznoots6241 I don't remotely believe this. It would still have buffed Spikes, better offensive items, no resistances, fear more reliable burns from a better distributed Will-o-Wisp, have better fighting moves to deal with, need Shadow Ball to hit Gengar at all, need Fire Blast/Magneton support for Skarmory, lose leftovers recovery in sand. Enough changes have been hard enough on it to make it so it wouldn't be broken or unkillable
If gross can remove skarmory with explosion, STAB self destruct from lax can do the same. Sounds like a valuable niche, even if not as good as metagross overall.
Sure but explosion alone doesn’t make a mon viable since there is tons of counterplay, including the obvious protect that all Skarmory run, Metagross is strong even without the ability to OHKO Skarm with a banded explosion.
Mgross is good because the average skarmory cant hurt it at all aside from phazing so you can just spam meteor mash against it and fish for raises instead of booming immediately
@@et34t34fdf lefties gross can at least somewhat compensate for the spikes damage in sand.. frankly you will hardly find a pokemon that can switch into skarmory for free
@@santasangre996 Is lefties gross even a thing? You can't really touch skarmory without choice band, i mean, it can't really do anything to you either, but lefties gross sounds like a free 3 layers of spikes to me.
As someone who has been playing almost exclusively GSC for the past few weeks, I take great pleasure in the fall of Snorlax. Even though I also use Snorlax since it’s mandatory.
I’ve always felt that Snorlax was really exploitable. Idk, I haven’t seen it do much that other things can’t do better, and this video really says what I’ve wanted to say. If I want a hard hitting Boom, I’d rather go Gross because it can actually have longevity in Sandstorm and its stab isn’t walled by Gengar. Hell, I’d use Regirock for that role over Lax personally (if I want a second explosion alongside Metagross)
I think the reason Lax used to be held in such high regard in Gen 3 is because people just assumed that since it was the God-Emperor of GSC OU that would carry over.
I'm actually finding success using CB snorlax in a mixed offense magneton rain team. Snorlax, Zapdos, Metagross, Kingdra, Kabutops and Magneton Believe it or not, Kabutops can bait, outspeed (in the rain) and OHKO Dugtrio with the right set.
if anyone wants snorlax to work, don't worry - he's actually pretty good in ubers, where theres less tss and more fishing for para, which snorlax is obviously great at
You're probably right, but big boi will always be my preferred special wall in gen 3. Blissey drives me nuts to fight against and to use, and lax has some neat coverage. Anyway, like the gen 3 streak lately, keep up the good work
good question. I'd have to think about it more, but you 100% have metagross snorlax claydol. probably gengar for its speed and ability to generate some momentum against physical walls. almost surely either regirock or registeel. camerupt might be needed too for its ability to answer will-o-wisp, and the extra help against phys walls/zapdos is appreciated. idk I just made this up on the fly but meta/lax/dol/gar/camerupt/regirock or steel seems decent. you'd have to tweak movesets to help against swampert, who's a pain to switch into, and you can't just spam boom bc of protect. at first I thought cloyster would be a waste on such teams since a boom-heavy strategy doesn't really synergize well with spikes, but maybe it'd help an agility meta clean lategame or something, and it DOES work well with gar. you need cloy's more offensive pace and ability to hit normal resists though, no chance of forretress. theoretically you could make use of smeargle and spore lol. I also like weezing, but it's even tougher to fit, since it competes with gar and I think you really want that speed.
I decided to take another look at an old Snorlax team I had, and after a few adjustments I've been really happy with it. Hariyama Snorlax Umbreon Salamence Forretress Ludicolo I think lax/hari are nice partners on these bulky teams since hari makes progress by taking items which helps lax's progress stick. Wish support from mence/Umbreon helps keep them both healthy enough throughout the game. They also appreciate Umbreon trapping Gengar and/or burning it 75% of the time with synchronize even if umb doesn't get the ko. W/o gar, forre has a real shot at winning the spikes war vs a lot of teams. Forre also does a great job making sure Metagross doesn't just run the team over. Ludi is a nice check to pert/meta if needed and does solid chip/healing with leech seed. Plus it can sweep with rain if blissey is gone. The removal of sand, spikes, gar, and skarm's item is stuff that the team does naturally, so lax finds itself in a pretty good environment to just do what it does. I honestly like this team with utility lax or curse lax since curse gives you late game pressure and can break some important holes mid game. Utility lax of course loves the support and forces a ton of mons to take damage after losing lefties. Wish on these teams is so awesome cuz you usually keep 2+ mons for death fodder after they get really low. If this happens, you can toss up a wish, sac 1 mon, then bring in the other low health Mon to get the wish (gen 3 wish mechanics baby!!!). This is super nice for trying to setup ludi or curselax sweeps late since they can hit their checks earlier and go for it again even after getting knocked low. I only put this whole essay here cuz BKC mentioned looking for new teams to put lax on and these balance teams without a dedicated trapper are an unusual place to find Snorlax.
I literally just finished the older Snorlax in gen 3 video, refresh my homepage, and this is freshly uploaded. I'm feasting on anti-Snorlax propaganda this morning.
I think where lax really shines is in draft league, because there it'll only be dealing with sand for one or two games, you can use the normally not great spinners a lot more effectively, and in general the lower power level makes it hard to kill. I used it in a draft league alongside armaldo and sandslash for hazard removal and curse sets could snowball out of control quickly. It's a much better mon when it's not getting chipped by anything, with it several times winning after tanking hits it wouldn't have survived if the usual chip factors were in play, such as camerupt explosion with+1 defense and band Hitmonlee brick break with +2 defense.
My team isn't BUILT around helping lax, it just so happens to do so! (It's terrible; snorlax is the only redeeming quality. But it'd still kinda work without it!)
Fighting-types became much more of a threat this Generation, what with Focus Punch being a fairly common move, along with Reversal and even Brick Break; Snorlax no longer has effectively zero weaknesses, like he did in RBY and GSC. His lack of speed means he might have to take two hits, and EVs replacing stat Exp. prevents him from having perfect bulk - and Normal STAB isn't as good as it once was, with common Steel-types Skarmory and Metagross and Jirachi, and Rock-type Tyranitar, resisting it. He doesn't have Lovely Kiss anymore, either. Gengar is a decent counter, too, now being immune to both Body Slam and Earthquake thanks to Levitate, forcing Snorlax to use Shadow Ball to get past him - which means missing out on a more useful move, like Sleep Talk or Belly Drum. Oh, and Sleep Talk can no longer chain Rests, so if Snorlax is running Rest Talk that's a definite nerf from GSC. Choice Band is also detrimental, powering up attacks that target his lower Defence, which in addition to the lack of stat Exp means he'll be taking a lot more damage than before.
Its pretty horrible in Gen 4 OU too. It deffintly can be reallt threeating but it needs to much setup to ever hope to beat Hippowdon or Skarmory. Its also so weak trick and encore and it isnt even that bulky if it isnt holding leftovers thank to rocks, sandatorms everywhere, and lack of resitances
In all seriousness though I do love Snorlax but only on my hyper offense teams. A pretty consistently two shots Gengar with Shadow Ball even after a burn especially in sand, so I just go balls to wall using him to cripple something and try to clean up with leichii aero and offensive suicune.
As a major lover of snorlax i agree its literally just slightly above useless in adv..gen 1 and 2 its great and later on its great in trick room but not here lol
I WTF'd so hard when I read this title.. then noticed you said 3 instead of 2, and all was right with the world. But yeah, it's hard to think of anything that was nerfed hard the switch from DVs to IVs, and by changes to rest talk mechanics.
Probably off-topic, but some time ago I made a gen 3 rom hack where Snorlax gets Slack Off. I wonder how that'd affect competitive in the face of these issues
Since this video is about Snorlax's viability in ADV OU. Can I get a second opinion on my team? I'm new to ADV, so I just slapped a team together using forums and BKC videos. Salamence @ Choice Band Ability: Intimidate EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Hidden Power [Flying] - Earthquake - Brick Break - Rock Slide Metagross @ Choice Band Ability: Clear Body EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Meteor Mash - Explosion - Earthquake - Rock Slide Tyranitar @ Lum Berry Ability: Sand Stream EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Rock Slide - Earthquake - Hidden Power [Bug] - Dragon Dance Magneton @ Magnet Ability: Magnet Pull EVs: 4 Def / 252 SpA / 252 Spe Timid Nature IVs: 2 Atk / 30 SpA - Thunderbolt - Hidden Power [Grass] - Thunder Wave - Toxic Snorlax @ Leftovers Ability: Immunity EVs: 40 HP / 136 Atk / 144 Def / 176 SpD / 12 Spe Adamant Nature - Body Slam - Self-Destruct - Earthquake - Shadow Ball Starmie @ Leftovers Ability: Natural Cure EVs: 4 Def / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Hydro Pump - Thunderbolt - Ice Beam - Rapid Spin The team has worked okay for me, am currently at around 1300. The games I've lost have rarely been because of the team itself, but instead of a mistake I made. I was considering using agility Metagross and Bulky T-Tar to give the team more options. I rarely use spin on Starmie, so I might add recover. I have never clicked toxic on Mag, so that definitely has to go. Any criticism is welcome, I want to improve my team.
Id say change the meta set to something else like agility or protect. It's your Rock resist on this team so you really want a bulkier meta for aero and ddtar imo.
@@vtmagno23 Yeah, that makes sense. Was considering using leftovers+agility Metagross anyways. Do you think replacing Starmie with Claydol would be good? Its a spikes/sand immune, rock resist with rapid spin, which could aid in maintaining Meta and Snorlax's longevity. Although the team does become weaker to offensive Suicune.
many modern mag physical offense now rolls up with celebi instead (think you've done that as well) bc without skarm celebi leech seed seems like the free-est progress maker ever and it has instant recover i like milotic on these teams but the only good teams i see with this structure is sd pass, always love what goes on in the intricacies of this "old" metagame 🎉
I actually have a pretty hot take now that people are realizing how busted leech seed can be. Venusaur will move to OU within 5 years. People will need to pack grass to stop seeds, and Venusaur can punish seeders while providing seed itself.
Question: in the first on screen game between mikmer and BIHI Gregson, how did the game end in a tie ? From what I know/researched, the trainer whose pokemon faints last wins. And a pokemon who uses explosion (Claydol) faints first and the target (suicune) second. Shouldn't mikmer have won ?
Doesn't that only apply for players tho? If you, the player uses selfdestruct or explosion on your last pokemon (or faints), you actually lose the battle. There was a rule about that mentioned in Pokemon Colosseum trainer matches. But...if the CPU uses explosion and his pokemon faints first before yours do, he actually wins the battle. 6th battle of Tower Colosseum where this Super Trainer with Dusclops and an all explosion team had his last pokemon explode along with mine and he actually won the battle (and I lost a continue).
Im just very unfamiliar with the tier so im struggling a bit with following the vid, seems like really interesting stuff tho! When i first clicked on this vid i thought the revelation would be that snorlax was basically useless and completely outclassed in the tier lol
It doesn't beat everything, not every team wants sand, it isn't unwallable nor unkillable. Gen 2 lax basically can beat anything it wants to, lasts the whole game easily, doesn't hurt other mons on the team, etc. Ttar has downsides and gsc lax really doesn't.
we’re the gen 3 usage stats always this high for the top 5? i started following competitive channels around mid gen 7 and to see a mon with over 40% usage would be considering insane by the player base. in gen 3, 3 pokemon have 40%+ and even 50%+ usage
Yes, but its because there is just so much less viable pokemon, only 3 gens worth of pokemon out at that point, effectively 1/3 the amount of pokemon in gen 9
@@undercoverweeb yeah i understand the meta tends to gravitate around 1 mon. but the top 5 in this case all have crazy high usage that isn’t seen in later gens. usually there’s a huge fall off after that 50% mon but here we have 2 mons in the 50’s and then a couple in the 30’s-40’s.
Is this video a joke? An AF joke posted 12 days early? Or is this some Berenstein universe I was suddenly sent in? Is this a dream? Because this seems really flat earth to me. People actually used Snorlax in actual Generation 3 championships in real life official tournaments. It was in many teams. There is even a tournament final battle with Hulk Hogan commentating on RUclips and Snorlax was in both teams.
That tournaments was ubers which is a completely unrelated meta, and the meta has been advanced for 15 years. Comparing that to modern adv ou doesn't work fundamentally.
It literally has the same SpAtk as electabuzz and worse speed, so unless we're also backporting the physical/special split, it probably isn't gonna do much.
Yawn rest amnesia body slam is a solid set online in let’s go. Great for hard countering most special mons. And until you reveal you’re not getting statuses due to fear of facade.
In my opinion, your videos would benefit from a script and less rambling. You have the right information you're just so bad at presenting it. Much love xoxo
I hope the fashionable use of a semicolon in the title sends someone into a fit of furious delirium
He did it again, algorithm less go
Please make this a recurring joke
I allowed it last video because you admitted it was incorrect. But “fashionable”???? How dare you 🤬🤬
i’m more upset about “A1” and “A2”, etc. ranking system
The temptation of the semicolon is difficult to resist - i understand, i understand.
imagine wanting your "here's why" series to be edited and concise. real gamers want that 25 minute stream of consciousness 😎😎
I love Stream Of Consciousness lol
I'm literally using this video to fall asleep to because everything else in my timeline was too structured and visual. Ramble away buddy!!
The downfall of ADV OU Snorlax respect on this channel is astonishing...
bro whats that pfp 💀
he literally has a vid from 2 years ago about snorlax being ass
@@reverie9358 June 10, 2019: Why Snorlax is Good in ADV OU: An Analysis
October 10, 2020: The Many Flaws & Resultant Decline of ADV Snorlax
March 20, 2023: Snorlax is actually terrible in gen 3 competitive Pokemon; here's why
That's a decline my friend
@@joenoah2563 Don't even worry about it
@@moistsquishyvaporeon Damn its almost as if a meta becomes optimized the flaws of a Pokemon many people thought was good begins to show more and more
He had his fun in Gen 1 and 2, every empire falls eventually.
Reminds me a bit of how tauros fell off hard after gen 1, glad snorlax has had some cool stuff over the years. Too bad it's not that good in this meta.
Except Landorous-T
Landorous-T is... eternal
every empire falls eventually? gen 9 is the first time tyranitar hasnt been OU. gengar and mence have never been below UU. surprisingly, breloom of all things might be the OU mon with the longest OU reign since it's been there every gen, whereas blissey got nerfed into the ground in gen 9.
@@frozenfeet4534tyranitar fell in gen 8 to UU to my knowledge
@@bg8561 but the king rose back up to OU later on
It's a knock on effect of optimization of a metagame.
If you are making a team to face a random set of 6 viable pokemon in ADV, let's say in B- or above on the rankings, Snorlax will more likely than be a valuable asset into those random 6 things. Even if your opponent rolls one or even two of Skarmory, Gengar, Tyranitar, and Metagross, the likelihood they roll all four is pretty low.
But now we have pushed the metagame. We have seen that the existence of three or four of them on the same team is viable, and that when on the same team they make a team with Snorlax play nearly 6v5 with advanced fodder, so running Snorlax is constantly a risk, and one decreasingly worth actually taking.
I don't think it's that simple. Skarm, Gar, and Tar are literally part of the historical "big 5" of ADV.
It's also in big reason that the role compression Snorlax offers ...... isn't that valuable most of the time since it's fairly bad as both a Physical Attacker and a Special Wall, why would you want a slow physical attacker that can't do anything to Skarmory and Gengar (unless you run Shadow Ball but that's it's own can of worms) and does not have that great of a MU vs Metagross and Tyranitar (notably if it slots in Shadow Ball for Gengar instead of EQ, but even with EQ it needs to nail them on the switch with it) that lacks resistances when you could pack Metagross instead who has much better physical bulk, typing and hits harder overall ? Why would you run a special wall with no recovery (outside of Rest), no team support moves and that can't even switch into Gengar without being permanently ruined and that is pretty flimsy against Zapdos when you could run Blissey instead?
Snorlax is basically a mix between Metagross and Blissey but so much worse at their individual task that in most cases you are better off taking both of them at the cost of a team slot rather than relying on Snorlax to do an ersatz of both
As a question, what sort of scuffed team would require a Snorlax rather than just going for a Metagross/Blissey or forgo the need to clear spikes/have a physical wall?
Every metagame calcifies like that eventually. Looking for what's good against a relatively random spread of strategies and teams always eventually turns into looking for what's good against primarily the dominant strat. Just how it goes
Very interesting watching False Swipe’s history of Lax video then seeing this. Really showcases how much ADV OU has evolved and been optimistized as a Tier over time.
Optimized* lol
@@NasirSenpai same has happened in ORAS, Latias is now used a lot more than Latios
Its a shame those videos talked about past gens in past tense. Definitely got me in the noob mindset that older gens arent interesting
Definitely a sentiment I and I'm sure all other advers can agree with, the decline in Snorlax usage in the last 4/5 years is not a coincidence. I rarely build with the assumption that Snorlax can perform all the special checking that my team requires. I actually think that the most critical partner for Snorlax is a powerful enough sweeper, I think all my snorlax teams in the last year have had bulky ddtar or a ddmence.
I think Snorlax can actually provide a service to these sweepers in the vast majority of games. for example - chip down a Skarm with focus punch and then immediate boom into Metagross has now put two pokemon that previously threaten to stop a sweep into range of attacks. the key here is that the vast number of threats Snorlax was meant to check early game can still be checked at least once late game, bulky ddtar is a perfect pokemon for this as with a lum berry it can boost vs the vast majority of special attackers in the tier.
I think this actually echoes what you said at one point Kev, about how offensive teams in dpp can afford fewer walls. My advice to anyone interested in trying what I've discussed here would be: See Snorlax offense more like a Smeargle team, granted, you're welcome to play a slower pace, but in the end; a Snorlax game will be won by trading resources to get your sweepers closer to winning, Snorlax can take Zapdos tbolt once and make a significant advancement to your potential sweep with its boom. The problems in the builder arise when people expect it to do more, Id rather let those games be a happy coincidence.
hope some people found that interesting :)
Snorlax gets one, maybe two switch ins and has to make them count. This makes it somewhat prediction reliant and limited by 4mss. Assuming SelfDestruct and SuitTar to drop Shadow Ball, it has to choose from BSlam/EQ/FPunch/Curse. Predicting wrong loses so much momentum and the reward for predicting right isn’t always worth it. An incosisntent mon for an inconsistent playstyle. It prefers facing offense in a meta where defensive teams are more common. My ladder scrub opinion
Blissey and regice are both better special walls that check more threats undortunatly
Being slow with the changes to the IV/EV hurt Snorlax. Choice band also hurt Snorlax as it might have to take 2 hits by switching in plus Skarmory
Hurt it every generation after too, along with the power creep. Also the fact that you have more options than Machamp and Marowak for immediate threats.
@@tylerd1297 Heracross and Breloom hurt a lot too plus endure/reversal as well as good fighting moves
Snorlax is probably the biggest casualty of Gen 3's reworked EV system. Part of why it was so strong in previous generations was that it didnt have to choose between what stats it speced into whereas a lot of Pokemon that only really fill one role (say, Gengar) arent as bothered by that change because they only care about certain stats. Snorlax would need to spec into every stat to be able to function properly in Gen 3 OU and the fact that it cant hurts it more than most and the good qualities it does have arent enough to compensate
Considering GSC Snorlax was so powerful it could easily outclass Ubers, I can see why the rework happened. You can't have a mon that's bulky enough to live through anything even with proper coverage AND strong enough to kill anything without relying on exploitable status moves.
On a side note, Snorlax is one of the most threatening pokemon to face in Emerald's Battle frontier. This is mostly due to the 3v3 format.
Most threatening thing to face in BF is Walrein 4
Depends, a lot of its rental sets are trash. In Factory it's almost mandatory to have a Snorlax/Blissry counter like Heracross.
@@JohnCena-fr5ff Lapras, Seaking too. And the annouing AF Double Team Blissey and Meganiums
@@tylerd1297 There is also this Wailord with Amnesia and Curse with rest. Had the displeasure of misplaying against it. One of the most torturous way to lose in the Frontier. At least with the One Hit KO Quick Claw Haxmons, the coin flip occurs. fast. Good times.
@@JohnCena-fr5ff d i d s o m e o n e s a y s h e e r c o l d ?
BKC going on his "here's why" arc and i'm here for it lets go
Snorlax is pretty cool ... until you realize that it has no resistances (except for its incredibly niche ghost immunity) and is affected by every form of passive damage with the exception of toxic (and even that comes at the cost of losing its two only potential resistances).
Add 2 of the most dangerous pokemon in ADV that set sun or rain on switch-in, kick Ttar down to a B rank pokemon, and threaten the daylights out of every single normal resist; add 2 special attackers that make Zapdos look like a UU pokemon who constantly need to switch into and threaten the weather setters out; add Thunder Wave to the weather setters so they force these big special attackers to refresh or falter against weather setters later and in doing so give lax an incredible attacking opportunity; add the most dangerous pokemon in ADV who demands that an opposing Metagross or Jirachi remain close to full health lest they be unable to save a team from said dangerous pokemon; do all of this and you have Ubers where Snorlax thrives. Tanking Latios Thunder still hurts way more than Zapdos but Leftovers actively healing Snorlax and offsetting Spikes damage helps so so much. I hope my use of semicolons weren't as upsetting as the title and if anything more upsetting!
Regice gives it some honestly good competition too. Especially since it can actually tank special hits without faltering almost immediately. Ice Beam hits ridiculously hard too. It's even more reliable at spreading paralysis because it doesn't have to rely on a 30% and it's not like any ground types want to switch into IB anyway
Regice has the similar issues as Lax though: weakness to sand + spikes, same recovery options as Lax, and no special resistances except itself, which means it can only come in on predicted ice attacks.
Furthermore, note that the 3 regis all have access to counter but not magic coat, hence soaking up physical attacks will be more important than soaking up special attacks.
@@Imitationist Regice comes in on far more than just ice attacks
@@kalaveet2857 Explain?
@@Imitationist base 200 spdef, and the fact that there are a lot of hits it takes neutrally, such as surf or tbolt. It's kinda like how blissey doesn't have any relevant resiatances (aside from a ghost immunity,) but simply takes neutral hits really, really well.
@@emmetstanevich2121
You very clearly didn't watch the parts where he said about the problems with snorlax....
Its okay lax, you're still my spirit pokemon
To be fair, Normal-type offense in general is pretty bad in ADV OU. Snorlax, Tauros, Dodrio, Ursaring, Slaking, Swellow, etc. all suffer from the same problem of being unable to consistently dish out damage when stuff like Tyranitar, Gengar, Skarmory, etc. can easily stomach a hit and take back momentum.
Yes I'm aware you can slap a coverage move to try and bypass these checks, but a savvy player can easily dance around this to get set up opportunities. Again, Gengar and Skarmory don't care about a Normal type STAB and Earthquake. This is why teams that rely on a physical attacking Normal type is commonly paired with Magneton or a pursuit user like Tyranitar or Houndoom in order to punch holes to compensate for how inherently flawed Normal type offense is. But by that point, why not just drop the Normal type offense in favor of generally more consistent Pokémon like Salamence or Metagross?
Because they hit all the mons that aren't T-tar, Skarmory and Gengar HARD.
@@DarthFhenix55Or Forretress to some extent.
And all the mons normal type hits hard are irrelevant or countered by themselves or other ou staples, normal type is useless in adv
Snorlax is good tank just ignore that it is crippled by non poison status, it can’t recover hp in sand, isnt immune to spikes, bullied by gengar, cant touch Skarmory, and is basically set up fodder for bulky ddance ttar/mence sets without self destructing if its not at full Hp.
Snorlax just really needs to have Slack Off and I don’t know why it never has
Same reason they don't give it recycle
It would be unkillable/ungodly bulky
Because it was already the strongest pokemon in gen 2, giving it slack off would make it absolutely broken and almost unkillable
@@undercoverweeb it has Recycle at least in gen 7 for sure
@@deeznoots6241 I don't remotely believe this. It would still have buffed Spikes, better offensive items, no resistances, fear more reliable burns from a better distributed Will-o-Wisp, have better fighting moves to deal with, need Shadow Ball to hit Gengar at all, need Fire Blast/Magneton support for Skarmory, lose leftovers recovery in sand. Enough changes have been hard enough on it to make it so it wouldn't be broken or unkillable
@@northdakotagamer yeah and they took it away in gen 8
Chesto resto with curse eq bodyslam recycle was bonkers
If gross can remove skarmory with explosion, STAB self destruct from lax can do the same.
Sounds like a valuable niche, even if not as good as metagross overall.
Sure but explosion alone doesn’t make a mon viable since there is tons of counterplay, including the obvious protect that all Skarmory run, Metagross is strong even without the ability to OHKO Skarm with a banded explosion.
Mgross is good because the average skarmory cant hurt it at all aside from phazing so you can just spam meteor mash against it and fish for raises instead of booming immediately
@@santasangre996 It has spikes, so you cant switch in completely for free though.
But yes, no toxic and no stab to hurt it.
@@et34t34fdf lefties gross can at least somewhat compensate for the spikes damage in sand.. frankly you will hardly find a pokemon that can switch into skarmory for free
@@santasangre996 Is lefties gross even a thing? You can't really touch skarmory without choice band, i mean, it can't really do anything to you either, but lefties gross sounds like a free 3 layers of spikes to me.
As someone who has been playing almost exclusively GSC for the past few weeks, I take great pleasure in the fall of Snorlax. Even though I also use Snorlax since it’s mandatory.
I’ve always felt that Snorlax was really exploitable. Idk, I haven’t seen it do much that other things can’t do better, and this video really says what I’ve wanted to say.
If I want a hard hitting Boom, I’d rather go Gross because it can actually have longevity in Sandstorm and its stab isn’t walled by Gengar.
Hell, I’d use Regirock for that role over Lax personally (if I want a second explosion alongside Metagross)
BKC 2 years ago: The decline of Snorlax in ADV OU
BKC now: Snorlax is terrible in ADV OU
I guess it’s done declining lol
meanwhile i’m running mono beserker gene explosion in gen 2
In one of your other videos from a decent bit ago you said smth abt clef being used in gen 5 now and I think a video on that would be cool
I think the reason Lax used to be held in such high regard in Gen 3 is because people just assumed that since it was the God-Emperor of GSC OU that would carry over.
Snorlax getting bullied by Zapdos Tbolt 2 games in a row was pretty funny
"Take me down to hot take city, where tiers are lame and Gosling's pretty!"
BKC, probably.
I'm actually finding success using CB snorlax in a mixed offense magneton rain team.
Snorlax, Zapdos, Metagross, Kingdra, Kabutops and Magneton
Believe it or not, Kabutops can bait, outspeed (in the rain) and OHKO Dugtrio with the right set.
if anyone wants snorlax to work, don't worry - he's actually pretty good in ubers, where theres less tss and more fishing for para, which snorlax is obviously great at
I think it is that Snorlax is strong but the set up for it is really hard to do and requires a specific team.
Totally agree and it’s still my favourite gen 3 pokemon besides metagross
You're probably right, but big boi will always be my preferred special wall in gen 3. Blissey drives me nuts to fight against and to use, and lax has some neat coverage. Anyway, like the gen 3 streak lately, keep up the good work
What's the most viable ADV OU team that could be made that packs 6 explosions/self-destructs?
good question. I'd have to think about it more, but you 100% have metagross snorlax claydol. probably gengar for its speed and ability to generate some momentum against physical walls. almost surely either regirock or registeel. camerupt might be needed too for its ability to answer will-o-wisp, and the extra help against phys walls/zapdos is appreciated. idk I just made this up on the fly but meta/lax/dol/gar/camerupt/regirock or steel seems decent. you'd have to tweak movesets to help against swampert, who's a pain to switch into, and you can't just spam boom bc of protect.
at first I thought cloyster would be a waste on such teams since a boom-heavy strategy doesn't really synergize well with spikes, but maybe it'd help an agility meta clean lategame or something, and it DOES work well with gar. you need cloy's more offensive pace and ability to hit normal resists though, no chance of forretress. theoretically you could make use of smeargle and spore lol. I also like weezing, but it's even tougher to fit, since it competes with gar and I think you really want that speed.
@@BKCplaysPokemon dam got a reply from the legend thanks bro
I run 5 booms and last mon X. Suicune or Salamence for example. It will work up to 1500, but once you meet all the protect players, the jig is up.
@@ThatGuyThai fine by me, just want to click explode, watch em fall, and collect my 1250 rank
@@ThatGuyThai multiboom + crocune can be insane, you clear out the phazers (or boom things until there's only cune left) and cm to win
I decided to take another look at an old Snorlax team I had, and after a few adjustments I've been really happy with it.
Hariyama
Snorlax
Umbreon
Salamence
Forretress
Ludicolo
I think lax/hari are nice partners on these bulky teams since hari makes progress by taking items which helps lax's progress stick. Wish support from mence/Umbreon helps keep them both healthy enough throughout the game. They also appreciate Umbreon trapping Gengar and/or burning it 75% of the time with synchronize even if umb doesn't get the ko. W/o gar, forre has a real shot at winning the spikes war vs a lot of teams. Forre also does a great job making sure Metagross doesn't just run the team over. Ludi is a nice check to pert/meta if needed and does solid chip/healing with leech seed. Plus it can sweep with rain if blissey is gone. The removal of sand, spikes, gar, and skarm's item is stuff that the team does naturally, so lax finds itself in a pretty good environment to just do what it does. I honestly like this team with utility lax or curse lax since curse gives you late game pressure and can break some important holes mid game. Utility lax of course loves the support and forces a ton of mons to take damage after losing lefties. Wish on these teams is so awesome cuz you usually keep 2+ mons for death fodder after they get really low. If this happens, you can toss up a wish, sac 1 mon, then bring in the other low health Mon to get the wish (gen 3 wish mechanics baby!!!). This is super nice for trying to setup ludi or curselax sweeps late since they can hit their checks earlier and go for it again even after getting knocked low. I only put this whole essay here cuz BKC mentioned looking for new teams to put lax on and these balance teams without a dedicated trapper are an unusual place to find Snorlax.
Snorlax had a huge presence at 2006 Nationals.
2006 was the year Pluto wasn’t a planet anymore
@@shady8045 thought pluto was a dog
BKC the man on the grind delivering hard. Love it
I literally just finished the older Snorlax in gen 3 video, refresh my homepage, and this is freshly uploaded. I'm feasting on anti-Snorlax propaganda this morning.
I think where lax really shines is in draft league, because there it'll only be dealing with sand for one or two games, you can use the normally not great spinners a lot more effectively, and in general the lower power level makes it hard to kill. I used it in a draft league alongside armaldo and sandslash for hazard removal and curse sets could snowball out of control quickly. It's a much better mon when it's not getting chipped by anything, with it several times winning after tanking hits it wouldn't have survived if the usual chip factors were in play, such as camerupt explosion with+1 defense and band Hitmonlee brick break with +2 defense.
My team isn't BUILT around helping lax, it just so happens to do so! (It's terrible; snorlax is the only redeeming quality. But it'd still kinda work without it!)
Counterpoint: Your profile picture is a Blaziken
Fighting-types became much more of a threat this Generation, what with Focus Punch being a fairly common move, along with Reversal and even Brick Break; Snorlax no longer has effectively zero weaknesses, like he did in RBY and GSC.
His lack of speed means he might have to take two hits, and EVs replacing stat Exp. prevents him from having perfect bulk - and Normal STAB isn't as good as it once was, with common Steel-types Skarmory and Metagross and Jirachi, and Rock-type Tyranitar, resisting it. He doesn't have Lovely Kiss anymore, either. Gengar is a decent counter, too, now being immune to both Body Slam and Earthquake thanks to Levitate, forcing Snorlax to use Shadow Ball to get past him - which means missing out on a more useful move, like Sleep Talk or Belly Drum.
Oh, and Sleep Talk can no longer chain Rests, so if Snorlax is running Rest Talk that's a definite nerf from GSC.
Choice Band is also detrimental, powering up attacks that target his lower Defence, which in addition to the lack of stat Exp means he'll be taking a lot more damage than before.
Its pretty horrible in Gen 4 OU too. It deffintly can be reallt threeating but it needs to much setup to ever hope to beat Hippowdon or Skarmory. Its also so weak trick and encore and it isnt even that bulky if it isnt holding leftovers thank to rocks, sandatorms everywhere, and lack of resitances
I like running counter on snorlax. It takes out metagross and ttar. Then you can boom.
I mean it's still highly played since many offensive teams are in the need of a pokémon that can tale hit well.
but it doesn't take hits well (in the everpresent sand and especially not with spikes), that's the whole point
@BKC "but it doesn't take hits well :,("
Didn’t snorlax come out as gay
?
Yes
That's why you don't see it in ou anymore, fero got mad
No that was slowbro I think
truly one of the
Don't have to support a lax if you just boom the second your focus punch doesnt connect 😂
In all seriousness though I do love Snorlax but only on my hyper offense teams. A pretty consistently two shots Gengar with Shadow Ball even after a burn especially in sand, so I just go balls to wall using him to cripple something and try to clean up with leichii aero and offensive suicune.
As a major lover of snorlax i agree its literally just slightly above useless in adv..gen 1 and 2 its great and later on its great in trick room but not here lol
Arctic's hilda sprite is her sygna suit ex style from masters. Man's got taste
I WTF'd so hard when I read this title.. then noticed you said 3 instead of 2, and all was right with the world. But yeah, it's hard to think of anything that was nerfed hard the switch from DVs to IVs, and by changes to rest talk mechanics.
Probably off-topic, but some time ago I made a gen 3 rom hack where Snorlax gets Slack Off. I wonder how that'd affect competitive in the face of these issues
Can I request a early gen Zapdos video? Gens 1-4? What makes it so dominant in so many different formats?
I think snorlax in adv ou could easily have made fsg's "top 5 pokes that fell off in singles"
How the mighty have fallen
Since this video is about Snorlax's viability in ADV OU. Can I get a second opinion on my team? I'm new to ADV, so I just slapped a team together using forums and BKC videos.
Salamence @ Choice Band
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Hidden Power [Flying]
- Earthquake
- Brick Break
- Rock Slide
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Meteor Mash
- Explosion
- Earthquake
- Rock Slide
Tyranitar @ Lum Berry
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rock Slide
- Earthquake
- Hidden Power [Bug]
- Dragon Dance
Magneton @ Magnet
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA
- Thunderbolt
- Hidden Power [Grass]
- Thunder Wave
- Toxic
Snorlax @ Leftovers
Ability: Immunity
EVs: 40 HP / 136 Atk / 144 Def / 176 SpD / 12 Spe
Adamant Nature
- Body Slam
- Self-Destruct
- Earthquake
- Shadow Ball
Starmie @ Leftovers
Ability: Natural Cure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
The team has worked okay for me, am currently at around 1300. The games I've lost have rarely been because of the team itself, but instead of a mistake I made. I was considering using agility Metagross and Bulky T-Tar to give the team more options. I rarely use spin on Starmie, so I might add recover. I have never clicked toxic on Mag, so that definitely has to go. Any criticism is welcome, I want to improve my team.
9f oppposing mence gets a dd off your screwed. add an offensive suicune instead of starmie i say
@@shevankaseneviratne1724 Really? I never had an issue with dd mence. But I'll take your advice and give it a try. Thanks.
Id say change the meta set to something else like agility or protect. It's your Rock resist on this team so you really want a bulkier meta for aero and ddtar imo.
@@vtmagno23 Yeah, that makes sense. Was considering using leftovers+agility Metagross anyways. Do you think replacing Starmie with Claydol would be good? Its a spikes/sand immune, rock resist with rapid spin, which could aid in maintaining Meta and Snorlax's longevity. Although the team does become weaker to offensive Suicune.
I did a curse set with lax one game. Got plus 6 and didn’t ohko whatever happened to be in front of me and I never did it again.
Snorlax will remain great in my heart
now lets get to the saucy stuff, what if snorlax had slack off in gen 3 and after?
Out of curiosity, how would a team of t tar, skarmory, Metagross, Zapdos, Gengar, and Swampert perform in OU?
many modern mag physical offense now rolls up with celebi instead (think you've done that as well) bc without skarm celebi leech seed seems like the free-est progress maker ever and it has instant recover
i like milotic on these teams but the only good teams i see with this structure is sd pass, always love what goes on in the intricacies of this "old" metagame 🎉
I actually have a pretty hot take now that people are realizing how busted leech seed can be. Venusaur will move to OU within 5 years. People will need to pack grass to stop seeds, and Venusaur can punish seeders while providing seed itself.
…So Kevin is bringing curse lax to the next tourney game
That focus punch Charizard is a gangster 😎 👌.
the dug was locked on eq
Question: in the first on screen game between mikmer and BIHI Gregson, how did the game end in a tie ?
From what I know/researched, the trainer whose pokemon faints last wins. And a pokemon who uses explosion (Claydol) faints first and the target (suicune) second. Shouldn't mikmer have won ?
On cartridge that counts as a tie
Whether or not that should be changed on Showdown is another discussion
Doesn't that only apply for players tho?
If you, the player uses selfdestruct or explosion on your last pokemon (or faints), you actually lose the battle.
There was a rule about that mentioned in Pokemon Colosseum trainer matches.
But...if the CPU uses explosion and his pokemon faints first before yours do, he actually wins the battle.
6th battle of Tower Colosseum where this Super Trainer with Dusclops and an all explosion team had his last pokemon explode along with mine and he actually won the battle (and I lost a continue).
yes, against another player
How the mighty has fallen. Anyways L + ratio + Regice the goat + Porygon2 sweep
You think it will drop from OU in the future?
I like snorlax tangentially because I like Armaldo.
Is the tldr snorlax isnt amazing but it has its moments, still like top 15 ou?
Im just very unfamiliar with the tier so im struggling a bit with following the vid, seems like really interesting stuff tho!
When i first clicked on this vid i thought the revelation would be that snorlax was basically useless and completely outclassed in the tier lol
I'm kinda surprised ttar only has like 55% usage, since it's so much of the face of adv ou. Why do you think it's not the GSC Snorlax of adv?
It doesn't beat everything, not every team wants sand, it isn't unwallable nor unkillable. Gen 2 lax basically can beat anything it wants to, lasts the whole game easily, doesn't hurt other mons on the team, etc. Ttar has downsides and gsc lax really doesn't.
@@SPZ-gv2on yeah, ttar's ability, while great, is pretty team defining.
so with 3 of the top 5 mons being easily sniped by magneton and dugtrio, are “double trapping” teams competitive from an anti-meta perspective?
try making a team with them and tell us how it goes
I really like lead physdefish lax w curse fp eq boom. Can almost always get 1 for 1 and usually more.
we’re the gen 3 usage stats always this high for the top 5? i started following competitive channels around mid gen 7 and to see a mon with over 40% usage would be considering insane by the player base. in gen 3, 3 pokemon have 40%+ and even 50%+ usage
This has always been the case and always will be.
Landerous T has had nearly a 50% usage sense it's intro in OU
Great tusk is sitting at 56% currently
Yes, but its because there is just so much less viable pokemon, only 3 gens worth of pokemon out at that point, effectively 1/3 the amount of pokemon in gen 9
@@undercoverweeb yeah i understand the meta tends to gravitate around 1 mon. but the top 5 in this case all have crazy high usage that isn’t seen in later gens. usually there’s a huge fall off after that 50% mon but here we have 2 mons in the 50’s and then a couple in the 30’s-40’s.
The real truth: BKC just struggles against opposing snorlax and is making propaganda to see less of it
I mean after two generations in a row at the absolute top, I'm not crying for Snorlax no longer dominating the game LOL
Didnt you already make this video a few years ago?
I have tried using Snorlax and alot of times it causes more headaches that it solves in my view(I'm a noob tho)
BKC giving in to the algorithm strategies noooooo
Where can I see the percentage usage of Pokemon?
www.smogon.com/forums/threads/smogon-premier-league-xiv-usage-statistics.3714957/
@@BKCplaysPokemon thanks bro. I've been looking this for a long time
Lax is the hardest mu fish Mon in the OU tier
Lax definitely isn’t what it was but it still has value on the right team imo
i usually just boom it
Is this video a joke? An AF joke posted 12 days early? Or is this some Berenstein universe I was suddenly sent in? Is this a dream? Because this seems really flat earth to me. People actually used Snorlax in actual Generation 3 championships in real life official tournaments. It was in many teams. There is even a tournament final battle with Hulk Hogan commentating on RUclips and Snorlax was in both teams.
You learn a lot with between 15 years. That tournament also allowed Ubers (sun and rain vs no sand) so I wouldn’t call a fair comparison here at all.
That tournaments was ubers which is a completely unrelated meta, and the meta has been advanced for 15 years. Comparing that to modern adv ou doesn't work fundamentally.
The REAL use for Snorlax is Choice Band Self-Destruct
people have tried that
Yes snorlax is dog water it is weak to skarm and to blissey answers while also being horrible vs sand and spikes.
more gen 3 backport mons WHEN
Would Vire actually work as intended????? 👀
It literally has the same SpAtk as electabuzz and worse speed, so unless we're also backporting the physical/special split, it probably isn't gonna do much.
Yawn rest amnesia body slam is a solid set online in let’s go. Great for hard countering most special mons. And until you reveal you’re not getting statuses due to fear of facade.
lax is bad on dpp but in adv is still good on ou and better in ubers
I live for BKC Snorlax slander
Boom + lick is illegal, fun: canceled.
Bad semicolon usage farms algorithm boosts from fools like me
So many creators with scripted videos aren't capable of communicating details as BKC.
Kevin you should actually be put into the games as a professor 😂
Its time for choice band Snorlax 252 atk 252 speed adamant
people have tried that actually
@@tecul1 how did it go? I assume poorly
afaik, it was tried as a lead akin is houdinigross but the problem there was that gar is a good initial switch most of the time
*swaps to Gengar*
Haha Snorsnor go boom
L
Hi.
Bummer
In my opinion, your videos would benefit from a script and less rambling. You have the right information you're just so bad at presenting it. Much love xoxo
no scripts and more rambling coming your way
didnt u already make this video? oh well, more sleep aide.
That video was about how lax was falling off, now it's pretty much already fallen.
ee
youre terrible in gen 3 competitive pokemon
sorry my emotions got the better of me
that wasn't very heat (1995) of you
Bro whut
I listen to RUclips in the background and bkc vids are now in my algorithm... That's a win. 🥲