How to Setup Light Gun Games in Batocera Part 2

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  • Опубликовано: 10 янв 2025

Комментарии • 32

  • @Cbjj16
    @Cbjj16 9 месяцев назад

    I’m going to try this out. First time viewer. Thank you for your time and instructions. I appreciate you.

  • @Trialwolf
    @Trialwolf 3 года назад +1

    Thank you again for your work in this, it has really helped. When I setup Time Crisis in MAME using your previous video I was ready to go in game....... then I realized I forgot to set the pedal button :). Now to get Time Crisis 2 and 3 if they are possible along with the rest of the House of the Dead games you haven't covered here. Thanks again.

  • @philipmangione
    @philipmangione 3 года назад +2

    Thanks!! Was looking for all this info a couple of days ago.

  • @aus.arcades
    @aus.arcades Год назад

    Hi there mate .. absolutely love your videos and watch all your content! thank you for your great content and tutorials as it has helped immensely with getting familiar with batocera. Is the set up the same for sinden light guns or is it slightly different and if so, do you have a tutorial set up guide for sinden?? i am running a raspberry pi 4 with V 38 not sure if that makes a difference or not other than PC ??
    Any help would be Very much appreciated.. Thanks in advance Regards Justin

  • @RetroRockGamer
    @RetroRockGamer 2 месяца назад

    Do you have any advice oh getting the Ocean Hunter to work? I'm having no luck.

  • @ewkerman4185
    @ewkerman4185 2 года назад +1

    Any way to get 2 wii you remotes working? Or other 2Player options?

  • @cooldjicevideogames
    @cooldjicevideogames 7 дней назад

    Thanks for another great video. But how do you get 2 Dolphin Bars and 2 WiiMotes at the same time? The Dolphin Bar only lets you sync up 1 WiiMote at a one time on Mode 2. If you switch the mode number to 3 on the Dolphin Bar it will let you sync up 2 WiiMotes, but then Batocera will not recognize both of them. I have tried everything and only 1 WiiMote at a time will sync up. Does anyone have a fix for this? Thanks in advance!

  • @kellexone5814
    @kellexone5814 3 года назад +2

    Hey Batocera Nation! I was able to figure out how to set up the light gun for the Lost world Jurassic Park game for Sega Model 3. I made a video on how to calibrate the gun for that specific game. Please feel free to link my video to yours or just take the information and show the community how to set it up. It's the only one on my profile that is public. Thanks!

    • @BatoceraNation
      @BatoceraNation  3 года назад

      Thanks so much! For some reason, it still doesn't work for me. I tried everything. The Y coordinates do not register at all. But here's the video: ruclips.net/video/rMa5j6dSKhc/видео.html

  • @saxa123456
    @saxa123456 2 года назад

    Is there a .IMG file you can recommend for downloading the games and if so where is it ? Is this for the pc or raspberry pi? Very informative video as I was struggling on my raspberry pi to sync the Wii remotes so it would work

  • @rgm4646
    @rgm4646 2 года назад

    Has anyone figured out how to get Sega M2 games (batocera) working with the sinden lightgun? The games do load but the border disappears.

  • @yasind808
    @yasind808 3 года назад +1

    Thanks for this I was pulling my hair out and all I had to do was turn off Wii emulation to get Dolphin to work

    • @BatoceraNation
      @BatoceraNation  3 года назад

      Yeah, it took me a while to figure it out too. Once I figured it out I was so enjoying myself.

  • @srvuk
    @srvuk 3 года назад +1

    Light guns have been sorely missing rom gaming for far too long.
    The Sinden Light Gun looks to be the business.

  • @DownMemoryLaneParis
    @DownMemoryLaneParis 2 года назад

    Hi, I really love Batocera, and coming from being diehard recalboxer, it really is the best. THOUGH. I really have a hard time with the Dolphinbar + Wiimote.
    I never get the mouse sensor to work. Sometimes a full set of buttons do work ( 1+3 mode ) but i cannot get the sensor to work at all
    PS: i have zero problems in recalbox.
    HEEEELP

  • @darksunwu3805
    @darksunwu3805 3 года назад

    DO the multi- light gun work with BATOCERA?

    • @BatoceraNation
      @BatoceraNation  3 года назад

      I'm sorry. I don't know which multi light gun you are referring to?

  • @shanb76
    @shanb76 2 года назад

    can anyone confirm the wii and mayflash setup works with batocera v 34 for x86 ? I'm trying to set this up but having issues with x86 . The same devices are working fine on a pi4 with batocera v 34

    • @BatoceraNation
      @BatoceraNation  2 года назад +1

      I haven't tried it. But I'm curious if others are having the same problem.

  • @The-Eric-Cartman
    @The-Eric-Cartman 2 года назад

    I can't open model2 config. When I right click on the icon, it says "open with" as if it isn't an executable

    • @BatoceraNation
      @BatoceraNation  2 года назад

      When you double click on it, it doesn't open?

    • @The-Eric-Cartman
      @The-Eric-Cartman 2 года назад

      @@BatoceraNation No. I also tracked down the original executable in its original folder, and it won't run either. All of the other links in the applications folder work, just not the model2 config app.

    • @BatoceraNation
      @BatoceraNation  2 года назад

      Unfortunately, some are having trouble with it. We need to figure out why and which systems. There is a bug that the developers need to address.

  • @Setsu2
    @Setsu2 3 года назад

    Light guns have a large input lag. It is impossible to shoot without the cursor, and with the cursor you have to constantly watch for ill-timed movement.

    • @BatoceraNation
      @BatoceraNation  3 года назад

      I guess that I have gotten used to the lag that I can play them and still enjoy them.

    • @DLWang
      @DLWang 2 года назад

      Not at all with AE gun. Or gun4ir

  • @fonzitheman
    @fonzitheman 3 года назад +1

    👍👍👍

  • @302wrestling8
    @302wrestling8 Год назад

    I think the Star wars game should be ran with the USB flight stick not the gun con it gives you more of the realistic feel in my opinion

  • @leodonnelly5427
    @leodonnelly5427 3 года назад +1

    I was able to get The Lost: World Jurassic Park (and the other Model 3 shooting games) working with two Wii remotes and two Dolphin Bars by modifing the Supermodel.ini file in the Config folder. This is what I changed mine to if you wish to copy and paste. (Trigger is Start and A button is coin). If it doesn't work you might have to change anywhere you see "MOUSE" to "MOUSE1" or "MOUSE2"........ whatever number your Wii Mote is registering as. (My player 1 was just "MOUSE" and my player 2 was "MOUSE6". It doesn't tell you. You have to do a trial and error process.
    ;****
    ;*** Configuration file generated by Supermodel UI® (v0.9 build 151)
    ;****
    [ Global ]
    ;****
    ;*** User preferences
    ;****
    XResolution = 1600
    YResolution = 1200
    FullScreen = 1
    FlipStereo = 1
    PowerPCFrequency = 100
    Crosshairs = 1
    ;****
    ;*** General input configuration
    ;****
    InputStart1 = "MOUSE_LEFT_BUTTON,KEY1_1,JOY1_BUTTON9"
    InputStart2 = "MOUSE6_LEFT_BUTTON,KEY1_2,JOY2_BUTTON9"
    InputCoin1 = "MOUSE_RIGHT_BUTTON,KEY1_3,JOY1_BUTTON10"
    InputCoin2 = "MOUSE6_RIGHT_BUTTON,KEY1_4,JOY2_BUTTON10"
    InputServiceA = "KEY_5"
    InputServiceB = "KEY_7"
    InputTestA = "KEY_6"
    InputTestB = "KEY_8"
    InputJoyDown = "KEY1_DOWN,JOY1_DOWN"
    InputJoyDown2 = "JOY2_DOWN"
    InputJoyLeft = "KEY1_LEFT,JOY1_LEFT"
    InputJoyLeft2 = "JOY2_LEFT"
    InputJoyRight = "KEY1_RIGHT,JOY1_RIGHT"
    InputJoyRight2 = "JOY2_RIGHT"
    InputJoyUp = "KEY1_UP,JOY1_UP"
    InputJoyUp2 = "JOY2_UP"
    InputEscape = "KEY1_F,JOY1_BUTTON4"
    InputEscape2 = "JOY2_BUTTON4"
    InputGuard = "KEY1_D,JOY1_BUTTON3"
    InputGuard2 = "JOY2_BUTTON3"
    InputKick = "KEY1_S,JOY1_BUTTON2"
    InputKick2 = "JOY2_BUTTON2"
    InputPunch = "KEY1_A,JOY1_BUTTON1"
    InputPunch2 = "JOY2_BUTTON1"
    InputBeat = "KEY1_S,JOY1_BUTTON2"
    InputCharge = "KEY1_D,JOY1_BUTTON3"
    InputJump = "KEY1_F,JOY1_BUTTON4"
    InputShift = "KEY1_A,JOY1_BUTTON1"
    InputLongPass = "KEY1_S,JOY1_BUTTON2"
    InputLongPass2 = "JOY2_BUTTON2"
    InputShortPass = "KEY1_A,JOY1_BUTTON1"
    InputShortPass2 = "JOY2_BUTTON1"
    InputShoot = "KEY1_D,JOY1_BUTTON3"
    InputShoot2 = "JOY2_BUTTON3"
    InputSteering = "JOY1_XAXIS"
    InputSteeringLeft = "KEY1_LEFT"
    InputSteeringRight = "KEY1_RIGHT"
    InputBrake = "KEY1_DOWN,JOY1_DOWN"
    InputAccelerator = "KEY1_UP,JOY1_UP"
    InputGearShift1 = "KEY1_Q,JOY1_BUTTON5"
    InputGearShift2 = "KEY1_W,JOY1_BUTTON6"
    InputGearShift3 = "KEY1_E,JOY1_BUTTON7"
    InputGearShift4 = "KEY1_R,JOY1_BUTTON8"
    InputGearShiftN = "KEY1_T"
    InputVR1 = "KEY1_A,JOY1_BUTTON1"
    InputVR2 = "KEY1_S,JOY1_BUTTON2"
    InputVR3 = "KEY1_D,JOY1_BUTTON3"
    InputVR4 = "KEY1_F,JOY1_BUTTON4"
    InputViewChange = "KEY1_A,JOY1_BUTTON1"
    InputHandBrake = "KEY1_S,JOY1_BUTTON2"
    InputTwinJoyCrouch = "KEY1_R,JOY1_BUTTON2"
    InputTwinJoyForward = "KEY1_UP,JOY1_YAXIS_NEG"
    InputTwinJoyJump = "KEY1_E,JOY1_BUTTON1"
    InputTwinJoyReverse = "KEY1_DOWN,JOY1_YAXIS_POS"
    InputTwinJoyStrafeLeft = "KEY1_LEFT,JOY1_XAXIS_NEG"
    InputTwinJoyStrafeRight = "KEY1_RIGHT,JOY1_XAXIS_POS"
    InputTwinJoyTurnLeft = "KEY1_Q,JOY1_RXAXIS_NEG"
    InputTwinJoyTurnRight = "KEY1_W,JOY1_RXAXIS_POS"
    InputTwinJoyShot1 = "KEY1_A,JOY1_BUTTON5"
    InputTwinJoyShot2 = "KEY1_S,JOY1_BUTTON6"
    InputTwinJoyTurbo1 = "KEY1_Z,JOY1_BUTTON7"
    InputTwinJoyTurbo2 = "KEY1_X,JOY1_BUTTON8"
    InputAnalogJoyDown = MOUSE_YAXIS_POS
    InputAnalogJoyLeft = MOUSE_XAXIS_NEG
    InputAnalogJoyRight = MOUSE_XAXIS_POS
    InputAnalogJoyUp = MOUSE_YAXIS_NEG
    InputAnalogJoyX = MOUSE_XAXIS_INV
    InputAnalogJoyY = MOUSE_YAXIS_INV
    InputAnalogJoyTrigger = MOUSE_LEFT_BUTTON
    InputGunDown = MOUSE_YAXIS_POS
    InputGunLeft = MOUSE_XAXIS_NEG
    InputGunRight = MOUSE_XAXIS_POS
    InputGunUp = MOUSE_YAXIS_NEG
    InputGunX = MOUSE_XAXIS_INV
    InputGunY = MOUSE_YAXIS
    InputOffscreen = MOUSE_RIGHT_BUTTON
    InputTrigger = MOUSE_LEFT_BUTTON
    InputAnalogGunLeft = MOUSE_XAXIS_NEG
    InputAnalogGunRight = MOUSE_XAXIS_POS
    InputAnalogGunUp = MOUSE_YAXIS_NEG
    InputAnalogGunDown = MOUSE_YAXIS_POS
    InputAnalogGunX = MOUSE_XAXIS_INV
    InputAnalogGunY = MOUSE_YAXIS_INV
    InputAnalogTriggerLeft = MOUSE_LEFT_BUTTON
    InputAnalogTriggerRight = MOUSE_RIGHT_BUTTON
    InputGunX2 = MOUSE6_XAXIS_INV
    InputGunY2 = MOUSE6_YAXIS
    InputOffscreen2 = MOUSE6_RIGHT_BUTTON
    InputTrigger2 = MOUSE6_LEFT_BUTTON
    InputAnalogJoyTrigger2 = MOUSE6_RIGHT_BUTTON
    InputGunLeft2 = MOUSE6_XAXIS_NEG
    InputGunRight2 = MOUSE6_XAXIS_POS
    InputGunUp2 = MOUSE6_YAXIS_NEG
    InputGunDown2 = MOUSE6_YAXIS_POS
    InputAnalogGunLeft2 = MOUSE6_XAXIS_NEG
    InputAnalogGunRight2 = MOUSE6_XAXIS_POS
    InputAnalogGunUp2 = MOUSE6_YAXIS_NEG
    InputAnalogGunDown2 = MOUSE6_YAXIS_POS
    InputAnalogGunX2 = MOUSE6_XAXIS_INV
    InputAnalogGunY2 = MOUSE6_YAXIS_INV
    InputAnalogTriggerLeft2 = MOUSE6_LEFT_BUTTON
    InputAnalogTriggerRight2 = MOUSE6_RIGHT_BUTTON
    [ swtrilgy ]
    [ swtrilgyp ]
    XResolution = 1600
    YResolution = 1200
    ;****
    ;*** SUI configuration
    ;****
    ;GameListPref=1
    ;ROMpaths=C:\Users\Nally\Desktop\Retro Minnis RL\games\Sega Model 3
    ;GameTimeLog=dayto2pe,1,54*oceanhun,1,49*lamachin,1,367*swtrilgy,2,266
    ;InputMethod=2

  • @cooldjice
    @cooldjice 7 дней назад

    Thanks for another great video. But how do you get 2 Dolphin Bars and 2 WiiMotes at the same time? The Dolphin Bar only lets you sync up 1 WiiMote at a one time on Mode 2. If you switch the mode number to 3 on the Dolphin Bar it will let you sync up 2 WiiMotes, but then Batocera will not recognize both of them. I have tried everything and only 1 WiiMote at a time will sync up. Does anyone have a fix for this? Thanks in advance!