Learn to Instablock Everything in Sunbreak. [Monster Hunter Rise Sunbreak]
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- Опубликовано: 28 авг 2024
- The most foolproof way to nail instablock timings is to use regular guard and listen to the sound. Adopt this method of learning and nothing in Sunbreak will move your shield.
Short Lance Guide: • Quick Guide to get sta...
Shorter Lance Guide: • How to use the Lance i...
Song: Savage of the Ancient Forest: The Chase, from Monster Hunter World.
As a fellow shield main, I agree that Insta-block is the greatest source of joy for lancers, in Rise. Oh, how I do miss Counter Claw.
Counter claw was super fun! We have way more mobility which we didn’t have in Iceborne too!
Love counter claw the spiderman lance
Oh man, counter claw. Super armor. Love it in iceborne. I miss it.
My favorite match-up has to be both the Rajangs. I didn't know you can instablock multihit attacks like Kushala's, looks very fun and cool!
mine goes to rakna-kadaki, i just uppercut its butt lmao
rajangs are pretty fun as well, i almost never get hit against them
The rajangs with lance in sunbreak are really fun (I hated the rajangs as lance in Iceborne though, I felt like a sitting duck while eating tons of chip damage), but I think my favourite counter sponge in the game has to be MR Tigrex.
I love your way of thinking about instablocking multi-hits as mini rhythm games! It inspires me to actually spend some time with full defensive sets on and just focusing on nailing the block timings down.
Thanks! My favourite fights are lucent, kushala, Teostra, and scorned+regular magnamalo, they are all super fun with instablock!
I haven't played Rise yet but in GU i'm an Adept Lance main and i love the addition of insta-block in Rise. Once you get most monsters' timing you don't even need any defensive build(still nice if you have them tho). Not even guard or guard up, not even constitution, just parry them all! 💪😤
@@dimass.a1507 yes yes, instablock makes lance have no bad matchups, it’s super fun!
great video
It’s literally just sekiro. The hard part is integrating instablock into your combat flow because you can’t transits from attacking to parrying as fast as in sekiro
This is the best insta blocking tutorial and I bet half the ppl who need it won't see it bc you have to read...
Thanks! These are just techniques we used in sekiro
Glad it was helpful!
Incredible step by step lesson here. Really did great with the slo mo too. :D
Thanks! I just learned how to do slo mo! :)
using cb is a joy seeing this make me wanna start lance again great vid bro keep it up
I loved the ta-tak tak of lucent, I'm a bit rusty with lance, this will help, thanks
They need a chun-li doll for you to practice that on.
Let’s Go Justin!
Should play Jazzy NYC ‘99 when playing MHR.
While that picture of Chichae will never stop haunting my dreams, I must say, great guide. There's a friend of mine I've been trying to teach Lance gameplay, but I suck at explaining. I shall use your guide to make him understand.
It’s supposed to be my hunter as gigachad LOL I’m very proud of it.
Thanks for watching! Spread the good word of the lance
@@jyugwat2952 Oh, looked a bit like Chichae to me. My bad then. xD
@@Raisera I love the Chichae glasses
Thank you. I've only been using block with Lance, now I'm gonna start practising insta block.
You can do it!
Instablock is a lot of fun to use. There's only one monster that it truly sucks to use against and that's the mass of butt nuggets that is any form of Bazelgeuse. There are a lot of times his random movements can drag you over a nugget you weren't prepared for. He's very easy to fight for the most part if you're willing to time your openings but trying to force openings with insta block and other counters just often gets you hit unfortunately. However his hit zones are soo meaty that even getting blown up a time or 2 to crack off a couple cross slashes is more than worth it.
Yes this is unfortunately true. He’s the closest we have to a “bad matchup“, but fortunately it’s not as bad as some of the matchups we had in iceborne (kushala🤮). Like you said the fight is not difficult, but the fight is not as elegant as we would like because of the random explosions
The one saving grace of the Bazel nonsense is you can block his explosions regardless of positioning even if they are behind you (at least it seems that way) so for me I generally instablock the initial hit and go straight into an anchor rage since I run OG explosions are always a yellow buff so that's a sweet 30%. Cracking a 1.2-1.3k cross slash is just *chef kiss* Seething is actually easier. The pop on his head and tail on top of how large the head hitbox is for KO, it's chaotic for like 30 seconds when he enrages but otherwise he's flailing like a toddler the rest of the hunt. Regular Bazel is the worst but I do like that there are monsters that force different play. That means there isn't stagnant design. They also finally changed the damn crab grab. You can block it now. So many times he's doing his burrow and trying to block/dodge/parry just to get grabbed 🤦♂️
This is why for Bazel, I always go for Normal guard with "guard bash" skill, lots of stuns.
You can skip the circular animation if you press the shield and trigger button to move forward with the shield up.
What do you mean with trigger button?
@@But_WhatIf I think he means guard dash.
holey moley what a chad thanks Sensei
Man, this tutorial is amazing. U earned my subscribe
How I wish I had seen this video when I started trying to learn inasta block a few weeks ago!
yeah nah, I'll sub for that. Honestly don't know how I survived as a Lance main until now not thinking of the multi-hit practice ones (Only found out that they were timeable yesterday). Thanks.
Good video, I appreciate it
This explained it so well, thank you
LANCE MAINS RISE!
What are you, some kind of Monster Hunter?
Lance is just the most chad weapon, its incredible
Shout out to Apex arzuros and aurora somnacanth for having incredibly tight multi hit timings making insta block really hard to do vs them, but also this guide is fantastic great work
Thanks! For those two monsters, you should still be able to use the “regular block and listen” technique. As long as you input instablock’s active block frames to match up with the multi hit frames you’ll still be okay. It is difficult but you can do it with fast fingers.
The exception is something like flaming espinas ulti, which has some kind of lingering hit box as opposed to a multi hit.
Thas a good tutorial! I enjoyed it! Thanks.
It'd be nice to see a more clearer visual representation of when you press the button and how short insta block is
Ya know I got to try dis as someone who Mained lace in 3u got to love em counters
what a god
This deserves more views!
Brlliant concept with the rythm stuff ^^
Needed this so bad fellow lancer.
man created the lyrics, ta-tak. tak 😂
As a non pro, lance main, casual player, i like instablock so much, its like saying "Repent!" But i take my chances so often in pushing counter thrust button to activate instablock. Its a fail proof to me. If it doesnt activate still sure it saves me a lot of times.
Love this video !
Aren't there also some monster attacks that basically overlap attacks (or are basically 1 frame apart from each other) on one animation, basically hitting at the same time (or at least too fast for a regular person to tap that fast)? One example that comes into mind is apex arzuros' double upwards swipe finisher
I have instablocked that specific move from apex arzuros, you are correct that you have to be quick with your buttons. I don’t think there’s any single attacks that have “overlapping” hitboxes. The takeaway from my video is: if you can hear the noise(s) on your shield in a regular guard, you can instablock it.
The only things I don’t think you cannot instablock are valstrax ambush and flaming espinas ulti which hit from “all directions”, and now velkhana’s barf attack which “hits from the floor”.
You still bring up a great point, for your own gameplay, you might use other options because you can perform them more consistently.
Thanks for this awesome tutorials 😊
Just to make sure:
I can insta block multihiting attacks by tap the block button to get the insta block in the right rhythm, right ?
Because I tried it and after the instablock ist in this animation and I can’t block anything while this animation 🙈
Or do I need to instablock, then quickly backhop and then instablock again?
You do not need to back hop. If you block successfully with the big flash, you can immediately block again.
If you miss you will be stuck in the large knock back, and have to wait.
Try it with the dummy like in the video.
@@jyugwat2952okay thanks
Then I will have to get the timing right with the multi hitting attacks :)
You made lance ten times more fun for me with your guides 😊
Thanks for that 👍🏼
@@RitchMitch love to hear it. Enjoy!
that thumbnail
so its timing is like the Redirection skill? or Instablock is somewhat more tighter in terms of timing?
I believe insta block is a bit tighter in timing but it comes out earlier. If anybody knows for sure feel free to correct me.
Redirection will also give you more s and reposition you.
I’ve seen some speed runners use redirection with lance, it’s pretty cool
Hmmmmm.. maybe I should give Lance a try. 🤔
Absolutely. Join us.
Is no one going to talk about the thumbnail
Gigachad huntress
WHAT IS YOUR SKIN? OR ARMOR? AND YOUR WEAPON?
Wait do you tap insta-block multiple times, or just hold the button and it then switches to guard? You obviously cant counter the mutli-hit moves or you will get hit, but on the last hit you still counter attack I noticed.
0:12 if you hold the button you will pull out a regular guard after. Tap every hit of the multi hit (even the last hit) and you can do the counter attack at the end. That’s why I’m counting the hits, if I tap 6 times when the multi hit is only 5, I cannot use the counter attack.
@@jyugwat2952 Ok thanks. I will attempt to be a countering god.
So on my side insta block never repeats ? Like i can only do one.. and it kinds ruins my flow at times. Should i just drop it?
You have to tap the block button and do not hold it.
I'm trying to get better with lance and I'm wondering how do I decide when to stop attacking and get ready for an insta block? Only if I'm 100% certain of the monsters next attack? With anchor rage I can use it reactively but it sucks that insta block can only be used from neutral
The short answer is will take experience to know when you can squeeze in an extra poke before going neutral to instablock.
There will be situations where you have to pull out your shield quickly with guard dash or counter thrust. However for large knock back attacks you will want to instablock or anchor rage to prevent chip damage and knock back. Whichever option you choose, your priority should always be to maintain positioning. Good luck and have fun! :)
the real issue is knowing when to instablock and just retreating or power guard/ wirebug counter because you won't always be able to connect the cross swipe and it's just not optimal to IB
@@wetnoodlex Then it becomes a question of optimal damage combos. That is a topic I will probably leave to speed runners and those smart math dudes, I think most regular ppl like me will get most of our damage from good positioning.
@@jyugwat2952 I used to poke and then just go into the counter whenever I see an attack coming. It's so hard to go out of that rythm because you can get so many pokes in and basically attack nonstop. I also just gap close with shield tackle and spiral trust whenever I need to. Basically a very aggressive poke style with a fully charged crosssweep whenever the monster is on the floor or standing still. It's so hard to switch to instablock because first, I hate that I have to be idle because thats like 3 pokes I could get in and second I usually never block anyway because I always used to switch to counter and then just keep going after 😂🙂
As a hammer main these videos make me depressed. Only weapon in game without frame 1 parry and I have to perma charge so cant even use that, instead use wirebug dodge. Oh wait I also have to buff the weapon every 50 seconds wasting those and some monster combos require two dashes since running while charging is not fast enough.
Or I guess I drop my combo half the time to roll away 😒
first time i saw a random using this skill i thought he was cheating coz he take no damage from a fatal monster attack
Imagine if successful Insta Blocks regained a bar of Frost Craft.
Maybe not a full bar… the bar would just always be full
The engagement of frostcraft comes from very deliberately doing something defensive you wouldn’t normally do… to charge up your weapon and watch it glow. The act of guarding is way too common to get that kind of satisfaction.
Maybe if dash attack charged it too?
You would have to deliberately weave in a max dash attack to your combo. Then as you get the max speed your lance lights up…I think that would be cool
@@jyugwat2952 yeah man good point. Just looking for more fun ways to Lance with all the sets
@@williamhenderson2661 it would be pretty awesome if it recharged by blocking hahaha
@@jyugwat2952 would be kinda broken huh lol I only plan Lance so I wouldn’t mind. Thanks for the vids, been trying to tighten up my gameplay with your tips
problem is these stupid multi hits. SO op.
Lance main? More like sekiro main lol
Dude gets 13k views and 600 likes. Yal mean mfs
Bruh I main Gunlance butthis is such a great tutorial!!! makes me wanna try
Do it! Vanilla lance is awesome!
Gunlance had this exact move in GU with Adept Style. instablocking with Gunlance made ya feel invincible
you got a new sub! appreciated
I love the "TA-TAK. TAK."
Thanks for the guide!