I cannot relate how much this single video has helped me with my 3D modeling and rendering over the last year. Thank you infinitely for taking the time to make this and share it.
I tried the same silly thing but Sketchup says it is not possible....i suppose that is the kind of limitation of an "sketch" tool like SketchUp (which i love so far for its simplicity and elegant simplified but also stylized renders) compared to full blown CAD programs like SolidWorks, etc.
Thank you for this. Somebody may use this info: if your are using a plug in to bend your structures (like fredo scale) just remember to smooth the surface a little bit before applying the textures.
I have a tube where I want to wrap an image texture around. When I paint it with the paintbucket tool, it stretches out the texture image shows just half of the image (because it's streched it fills the whole surface of the tube though)...
I am a landscape designer. I have a site plan that I want to "drape or overlay" the site plan over a topography or the component that I have created. Can this same method be used for what I am trying to do, or is there a better way to create that? Again, all I am wanting to do is take a jpeg of a site plan, and overlay it on top of the component/ topography that I have created. I can't seem to find a tutorial on this, but I feel like it should be easy to do... Thanks
I believe all you'd have to do is perhaps lock your model (for ease of selecting), create a rectangle over the whole site, move it up in the blue direction several feet above your model - then apply jpeg texture to your plane you've created. Select the face, click texture > Projected, then sample that texture and paint it over your model's topo. After unlocking it that is lol. Good luck!
Thank a lot! It really helped! But... Little questions. It mostly works great, but sometimes I don't have the 'texture' option when I click with right mouse button on a texture. Any idea what this is? If anyone is ever gonna reply... This video is quite old...
I made a plain old cylinder, HxW ratio similar to a soda can. I rotated it on its side to represent a stationary 10k gal propane tank. I have followed this video step by step (I think, ha) and can get the logo on the cylinder, but it looks really messed up! Like there are 20 logos massed together. Any advice?
Would you be able to push pull that texture if you wanted to? I'm really looking for how to import a 2d image onto a structure and be able to push pull it
I need help. I been trying to find ways to click on the texture but couldn't do it..I right click it over but still there's no texture mention on my tab. Is it because I am using free version that's why I couldn't it? Appreciate your advice.
When I apply an imported image (as a texture) to any surface, it disappears, leaving a hazy representation of the general image colour. It should place itself on the surface, ready for re-sizing/manipulation. Any advice?
If the texture is applied to a Group or Component, there will be no 'Texture' in the right click menu. The geometry itself must have the texture you desire to be projected.
Great video! However, be careful when you are copy the texture from the "projected" version to the actual model. If your actual model has more surface length b/c it is curved radically in one direction you will end up tiling the image again on the actual model. Wonderful video and technique though!!!
I cannot relate how much this single video has helped me with my 3D modeling and rendering over the last year. Thank you infinitely for taking the time to make this and share it.
After using SketchUp for so, so many years I am still discovering little things that I feel that I should have known already. Thank you!
17 years later and still helping. thanks aidan
It's been 13 years since the upload date yet somehow Sketchup has not tried to make it easier for us.
now 17 years 😒
@@darren_k8401 and still counting. Hahaha
this is the fourth video I watched on this subject and you actually explained it perfectly, thank you
What is great about this dude, is his communication capabilities; thank you VERY much. This is now my preferred sketchup knowledge-base.
Wow, Sketchup has not changed in the last 13 years
Underrated comment
very usefull...5 years later, but always actual !
Thanks for this, it helps me a lot for factories reengineering !
Thank you so much for this. It's really a big help for a beginner like me.Looking forward to more of your tutorial videos. Blessings
wow nice! but i have a question, will the picture stay after i rendered it w/ vray or any other plugins?
Oh no...it all went away...
I laughed hard at that part. Great videos Aidan!
How could I make a hole in curve surface?
I have a curve surface and I need to do a hole for a screw and I don't know how to do.
Thanks.
I tried the same silly thing but Sketchup says it is not possible....i suppose that is the kind of limitation of an "sketch" tool like SketchUp (which i love so far for its simplicity and elegant simplified but also stylized renders) compared to full blown CAD programs like SolidWorks, etc.
Perfect ! This was driving me nuts trying to figure this out. Thanks. Great videos by the way !!!!
You make it look easy! nice job sir!
thanks for taking the time to make all this helpful videos :)
Thank you for this.
Somebody may use this info:
if your are using a plug in to bend your structures (like fredo scale) just remember to smooth the surface a little bit before applying the textures.
I , Finally figured this Out !! Thanks alot for these videos they are very helpful for us dummies .
great job, thanks. Please, how can we do the same in a sphere?
Hi, great video! Is there a way of doing this with png file? or only JPG?
I have a tube where I want to wrap an image texture around. When I paint it with the paintbucket tool, it stretches out the texture image shows just half of the image (because it's streched it fills the whole surface of the tube though)...
You saved my day and night! Just wonderful!
I am a landscape designer. I have a site plan that I want to "drape or overlay" the site plan over a topography or the component that I have created. Can this same method be used for what I am trying to do, or is there a better way to create that? Again, all I am wanting to do is take a jpeg of a site plan, and overlay it on top of the component/ topography that I have created. I can't seem to find a tutorial on this, but I feel like it should be easy to do...
Thanks
I believe all you'd have to do is perhaps lock your model (for ease of selecting), create a rectangle over the whole site, move it up in the blue direction several feet above your model - then apply jpeg texture to your plane you've created. Select the face, click texture > Projected, then sample that texture and paint it over your model's topo. After unlocking it that is lol. Good luck!
excelente... es de gran ayuda el que compartas tus conocimientos! amazing! thanks!
wow, this has been bothering me long time. now I am healed. Thank you mister!
Thank a lot! It really helped! But... Little questions. It mostly works great, but sometimes I don't have the 'texture' option when I click with right mouse button on a texture. Any idea what this is? If anyone is ever gonna reply... This video is quite old...
Owen Wilson wants his voice back..
Thanks for the video, helped me out A LOT! :)
Greatest video ever
I made a plain old cylinder, HxW ratio similar to a soda can. I rotated it on its side to represent a stationary 10k gal propane tank. I have followed this video step by step (I think, ha) and can get the logo on the cylinder, but it looks really messed up! Like there are 20 logos massed together. Any advice?
Would you be able to push pull that texture if you wanted to? I'm really looking for how to import a 2d image onto a structure and be able to push pull it
You are the man! Don't let anyone tell you different. Thank you!
thanks man,
had no idea this was even possible!
Thank you very much. I'm a real dummie. You are my hero!
how do you overlay textures?
This was very well done! Thank you!
I need help. I been trying to find ways to click on the texture but couldn't do it..I right click it over but still there's no texture mention on my tab. Is it because I am using free version that's why I couldn't it? Appreciate your advice.
what about mapping 3-D textures (not photos) to curved surfaces? Let's say you want to map a raised checker board pattern over a vase?
how do i remove the snap thing? i cant move the object the way i want it.. pls help. thanks.
THANK YOU SO MUCH. YOU JUST GOT ME AN A IN GRAPHICS!!!
I tried that on a ship's stern but the result was a very big mess. Any ideas why? I tried to fix it but I couldn't...
When I apply an imported image (as a texture) to any surface, it disappears, leaving a hazy representation of the general image colour. It should place itself on the surface, ready for re-sizing/manipulation. Any advice?
Gracias :D
As for the adjust of the image on the first part also right click entity info click the image to edit and change the aspect ratio ;)
Thanks for the video. Was able to apply a picture to a dome shape.
Thanks dude! Keep up the good work!
qwll its a pain when you have to do lots of curved surface mapping in a scene, but better than nothing. I wonder if theres a plugin or something
Great Tip! and very clear and easy to understand video. Thanks!
If the texture is applied to a Group or Component, there will be no 'Texture' in the right click menu. The geometry itself must have the texture you desire to be projected.
Just what i needed! thank you!
Very good video, this is useful if you dont want to get that tiled look. Thanks.
still works great. thanks!
nice work aidanchopra
how to edit position when the texture is already on object?
How to draw hollow letters to build in wood?
Awesome! Daniel from Brazil.
Thanks! Short and informative as we all like!!! :)
Thanks very much man! Excellent tutorial.
Holy crap does r2017 still do this??
Thanks for this help! It is perfect! Very clear explanation
Doesn't sketchup support clamped (non-repeating) textures :u
Alt on PC to sample not Ctrl.
Thanks, that helped me a lot...
Please make a tutorial on how to map photo textures on warehouse models.
Thanks for this video. It's a lot useful.
Wow this will really help me, thank you.
Thank you! Great tutorial, helped me A LOT!
Nice, thanks. I was making a bottle so I was harder than I expected.
Great video! However, be careful when you are copy the texture from the "projected" version to the actual model. If your actual model has more surface length b/c it is curved radically in one direction you will end up tiling the image again on the actual model. Wonderful video and technique though!!!
ありがとうございます
SOOOOO useful. I need to do the same but with a Cylinder thoug. I'll get it my best shot
Thank You
Around 2:18 you can drag the texture, but how the fuck I can re-enter that mode for already loaded materials?
great work
Thank you. Very useful tutorial.
Really great, thanks so much
OMFG Thank you so much!!!
life saver!
Thank you very much... , molto utile grazie!!!
what was that black space???!!!!!!
Great video.
very cool
you saved my life in modelling mate, OMG, thanks so much! sub and like from me!!
That's really helpful. Thank you!
Merci beaucoup! Précis et rapide :)
Wow these videos are so helpful. Thanks for the information ;))
its realy working crack, thank u very much!
Great video. thanks alot
Thanks buddy it helped
Thank you very much! pretty cool
Thank you so much, very helpfull
Very nice. Thank you.
Very useful! Thank you.
Thank you so much for this!!!
cool !
really good video, very helpfull,
thanks
how to add multiple logos in same curved surface?
make the multiple logos on image editor and put it on curve by the same way...I think..cmiiw..
worked for me.
Thanks Master Dummie!
THANK YOU!! ^_^ helped alot!
Amazing tutorial....
Muchas Gracias AMIGOOOOOOOOOOOOO!!!!...
thank you!
Thank you! Really helpful!
very nice thanks alot men