Great video! A little tip here about your GComp sub-effects. Having Enemy Health Skips on it does absolutely nothing to your farming build, because it does not matter if enemy health is 100T, 100q, or 100N if you kill them with orbs anyway. But having Coins/Kill instead of that will straightforward benefit your economy. Let me know if I'm missing something though :)
@RPE11Strength you know what, I didn't really think about it that way. It makes more sense for hybrid or GC builds. It will eventually help me with wall orb devo but I don't believe I'm at that level yet to heavy invest in damage. If I don't get level 101 soon I might aswell reroll
@jensemix yea your right it only helps in trimming but in t10 they're health outscales my damage once it's a couple k waves in. My ig cash is better headed towards Attack skips
@@AllClouded the main damage is from BH damage and wall thorns and they do % damage. im at T9 w7660 and the enemies has 91S health and still dying to BH/wthorns, big wall makes the shotguns bit softer as I still far from perma BH or a 50sec cycle to kill off the protector in one go.
@kunyfunt when merging modules you need copies. Be mindful when merging modules that are used as fodder. If you use the info tab you will see to upgrade fodder modules copies are needed. To make things easier i have only a couple purples I merge to so I have as many copies of the same fodder as possible. When it comes to later game players they only want the minimum amount of fodder merged because eventually they don't need to upgrade modules and having to many purples will cost them gems to destroy for shards
@ what is the point of the fodder modules that you upgrade if they aren’t the ones with the special effect anyways how can you ever use them since you need a copy of the rare purples to upgrade that rare purple to legendary? Do you merge the fodder just to get more shards when you shatter them?
@kunyfunt if you look in the information tab you will see to upgrade the modules with unique effects it will show some with no picture. The ones with no picture means anything can be used at that specific grade. You definitely want to use modules with no unique effects for those merges as they're just fodder for that reason. You can use mods with unique effects but I recommend against that
Great video! A little tip here about your GComp sub-effects. Having Enemy Health Skips on it does absolutely nothing to your farming build, because it does not matter if enemy health is 100T, 100q, or 100N if you kill them with orbs anyway. But having Coins/Kill instead of that will straightforward benefit your economy. Let me know if I'm missing something though :)
@RPE11Strength you know what, I didn't really think about it that way. It makes more sense for hybrid or GC builds. It will eventually help me with wall orb devo but I don't believe I'm at that level yet to heavy invest in damage. If I don't get level 101 soon I might aswell reroll
+1 health skip is pretty much useless unless you are damage, package, attack skip and coins kill, in that order is ideal.
@jensemix yea your right it only helps in trimming but in t10 they're health outscales my damage once it's a couple k waves in. My ig cash is better headed towards Attack skips
@@AllClouded the main damage is from BH damage and wall thorns and they do % damage.
im at T9 w7660 and the enemies has 91S health and still dying to BH/wthorns, big wall makes the shotguns bit softer as I still far from perma BH or a 50sec cycle to kill off the protector in one go.
How you got that much ReRoll Dices?
@@Edolvo there is a lab to research that gives extra dice per boss. Plus the higher the tier the more dices you get per boss
@AllClouded Thanks for answer! 👍🙋♂️
Can someone explain in some detail why you don’t merge anything into purple? Seen multiple people say this and I still don’t understand why exactly
@kunyfunt when merging modules you need copies. Be mindful when merging modules that are used as fodder. If you use the info tab you will see to upgrade fodder modules copies are needed. To make things easier i have only a couple purples I merge to so I have as many copies of the same fodder as possible. When it comes to later game players they only want the minimum amount of fodder merged because eventually they don't need to upgrade modules and having to many purples will cost them gems to destroy for shards
@ what is the point of the fodder modules that you upgrade if they aren’t the ones with the special effect anyways how can you ever use them since you need a copy of the rare purples to upgrade that rare purple to legendary? Do you merge the fodder just to get more shards when you shatter them?
@kunyfunt if you look in the information tab you will see to upgrade the modules with unique effects it will show some with no picture. The ones with no picture means anything can be used at that specific grade. You definitely want to use modules with no unique effects for those merges as they're just fodder for that reason. You can use mods with unique effects but I recommend against that