I had been looking over the old Traveller rules wondering what a more fantasy orientated system might look like, glad to know the Cepheus folks are way ahead of me. Thanks for the review!
This seems really interesting. I've always wanted to play traveler and that with a science fantasy sounds fantastic! I'll definitely think about investing in it 🙂
I'm working on my own S&S character which I will play as in every S&S game I'll take part in! In the same way that Moorcock wrote about his Eternal Champion, but for me it's the same PC(with the same name). I think this game would be perfect for my character!
My favourite Sword & Planet is the Krishna stories from de Camp's Viagens Interplanetarias universe. There is even a GURPS Krishna sourcebook. Just mentioning it because it is generally little known. One interesting RPG setting was Worlds Apart, which was based off Mongoose Traveller, and like the earlier fan-produced Mercator, concentrated on the trading/voyaging aspects in an ocean-going ship game. Although I wasn't particularly enthused with their idea of a magical jump drive (it's just as easy to reserve the space for the extra supplies and sturdier construction/rigging a long-distance/faster vessel might require), they did good work on the magical tech levels and goods availability/economic categories for a fantasy sword & magic universe. ["So we need to ship these zombies to Arastor then."] Unfortunately I don't believe it survived the revised Mongoose Traveller 2e licence. It indeed looks like a sturdy hardover suitable for beating over the head of rules lawyers. Which I believe is the proper approach to take. Excellent Sword & Sandal selections. Although I still prefer Double Take's version of Hercules Returns (1993).
Fun fact, out of all 6 books in the Greyhawk series your's are the highest rated on Audible, with a minimum of four and a half stars.❤😊
ooh, cool!
I wasn't sure if they ever did the 3rd book!
I had been looking over the old Traveller rules wondering what a more fantasy orientated system might look like, glad to know the Cepheus folks are way ahead of me. Thanks for the review!
This is going to be an option for the games I run starting in January
I enjoy 'Traveller" style systems. Fun to play!
This seems really interesting. I've always wanted to play traveler and that with a science fantasy sounds fantastic! I'll definitely think about investing in it 🙂
I'm working on my own S&S character which I will play as in every S&S game I'll take part in! In the same way that Moorcock wrote about his Eternal Champion, but for me it's the same PC(with the same name). I think this game would be perfect for my character!
Absolutey!
One of my old friends in teenage days had an 'eternal character' named "Elias Moose-blaster"! A damned fine name.
My favourite Sword & Planet is the Krishna stories from de Camp's Viagens Interplanetarias universe. There is even a GURPS Krishna sourcebook. Just mentioning it because it is generally little known.
One interesting RPG setting was Worlds Apart, which was based off Mongoose Traveller, and like the earlier fan-produced Mercator, concentrated on the trading/voyaging aspects in an ocean-going ship game. Although I wasn't particularly enthused with their idea of a magical jump drive (it's just as easy to reserve the space for the extra supplies and sturdier construction/rigging a long-distance/faster vessel might require), they did good work on the magical tech levels and goods availability/economic categories for a fantasy sword & magic universe. ["So we need to ship these zombies to Arastor then."] Unfortunately I don't believe it survived the revised Mongoose Traveller 2e licence.
It indeed looks like a sturdy hardover suitable for beating over the head of rules lawyers. Which I believe is the proper approach to take.
Excellent Sword & Sandal selections. Although I still prefer Double Take's version of Hercules Returns (1993).