Support the kickstarter if you can :) or if you can't, if each person recommends it to 1 person who they think might, we can do this! Thanks! buy.triplesgames.com/Stroopd
I would just change the card desing, so that the card would have two copies of the same word, just fliped so that you could easily read from the both sides
Seiously: This is definitely the most common complaint I could expect someone to have... but doing that could cramp the space on the cards, which are currently nicely minimal, and also could have another effect on the game that I thought of... I don't know how they could resolve this conflict. I know that if this game was played electronically there would be zero problem with displaying every card in the pile the right way around to every player, but for the physical card game you just can't have everybody on one half of a table... Uno doesn't have this problem with numbers except for 6 and 9, all arabic digits are otherwise very recognizable distinct symbols from all angles. We don't have symbols for colors, and in any case if we did that would defeat the stroop effect. The full words have to stay. It would seem the only solution is to write the word twice on the card, one rotated 180 degrees, but how? If you make two separate splats / bubbles to put the words in, you've significantly decreased the background color space. If you shove the two words into the same splat/bubble, then you might not have to increase its size too much to fit them and it could work. However... There is a second impact that could have on the game, which could be good or bad depending on your attitude. It generates a winning strategy for defeating the stroop effect: look at the top card, ignore its background color, look for the splat/speech shape: -if splat, look at the top word. it's rotated so you can't read it, so your brain won't automatically generate the word. look at its color and put down a card of that color. -if bubble, look at the bottom word. it's rotated so you can read it, so your brain _will_ automatically generate the word. put down a card of that color. This suggests that with the unmodified single-word cards, you're going to be better at responding to splats from people on the opposite side of the table and bubbles from people on the same side, and worse at the opposite. This isn't too unbalanced in itself I guess, so maybe it's acceptable.
This can get very confusing if it's played at a fast pace. You gotta make sure that your turn doesn't get skipped. But you also gotta make sure that you place down the right color (or get away with placing the wrong one.)
I would recommend finding a way to make players have to rush in 2-4 player games instead of just 5-8. People might take really long turns for fear of messing up. Great game though!
@@jimimon100 I knew that. I was talking about how the Skipper mechanic is only for 5-8 players. Although to be fair, the mechanic for 2-4 players is kind of like a more extreme version of the skipper mechanic.
When there's no play order (2-4 players), a player can cheat by stacking their deck in order ahead, and when the 1 color they are waiting on is drawn, they can dump the whole deck. So can others accuse this cheater after multiple cards are played? What would be the penalty? Also, should there be a delay between playing each card?
why do you say that's cheating? it's just abusing the poorly thought out mechanics of this gimmicky game. don't think about it too hard this is dead on arrival anyway.
As long as you play 1 card at a time and with one hand, it is allowed. An accusation, however stops play and then anyone can possibly play next. Just don't expect the others aren't ready for a certain type of card, that might derail the plan.
I made the original comment to give the creator something to think about. This play may not be "cheating" in the strict sense because it's playing by the current rules. But this certainly ruins the fun to either give other players no chance at winning or to interrupt the play for an accusation and go through multiple cards. Perhaps "abuse" was a more correct term, and I believe it needs to be fixed.
basically the flow of the game looks like this: (overly dramatized, don't see this as a realistic depiction of a game) *5 to 10 players mode* Player 1: okay so in the deck we have blue background, red font paint card that says green, and i should put a... Player 2: (placing a green background, yellow font speech card that says red) skipped lol Player 1: you just placed the wrong card! All other players except player 1: yeah! Player 2: no I didn't! Player 3: lemme see if what you are saying is true. (Player 3 checks the deck, smiling on the fact that it was paint card so it follows the color of the font and not the word) Player 3: You lied. Now draw one card, you liar! Player 1: (realizing the fact) o...o.......okay. *2 to 4 players mode* All players: (speedrunning for winning the game) QUICK QUICK I WILL NOT LET MY OPPONENTS WIN THIS I MUST DO THIS AS FAST AND ACCURATE AS I CAN
Are you allowed to play an illegal card on purpose? If yes, this would probably be better than just drawing one card. Also, what happens, if you play an illegal card (on purpose or on accident), and you get called out for it, draw a card, but still don't have a legal card to play?
He said to ‘play the turn again’ so I assume that just means draw another card. And also what do you mean ‘better than drawing one card’? Drawing a card serves as a punishment, so I wouldn’t see why you would subject yourself to just gain a free card.
if you play illegally and are caught, you take your card back, draw 1 penalty card, then take your turn again. If you don't have a playable card, then you draw 1 card and end your turn.
@@DrLogii if this gets too much of a problem the punishment for calling out an illegal card should get higher (like 2 cards for the illegal play) because yes, it seems like its always better to try and play a card and hope people dont see it in time.
seems like a brilliant drinking game. instead or additional to drawing a card, drink a shot. the fun thing is, the more drunk you are, the harder the game becomes like drinking games should be
Serious complaint: blue text as shown in this video is very dark and does not look blue like the blue card backing looks blue - it looks nearly black. Sometimes the green is also a bit dark. This is a fine-tuning thing, but it could matter a lot for the fluency aspects of the actual stroop effect. Remember that the same color can look different against different background colors, and also that a solid color is going to look darker than a gradient that starts at thar color but fades into white. You might want to tune the colors so that e.g. you have 4 slightly different text blues and a bg blue such that blue-on-blue, on-green, on-red, and on-yellow all _appear_ the same as each other and as the background blue, even if that means making the text blues lighter. Maybe it's _just_ the difference between your current text blue and background blue, idk. Hopefully this isn't too intrusive of a comment, I understand nothing can be perfect (the original pure psych test itself can't possibly be tuned perfectly), just something I noticed. I otherwise love the idea of the game and I believe it has potential to be very popular. You clearly tried at all the design aspects, like making the splat a clearly different shape than the speech bubble, making the colors about as different from each other as you could, making the text readable, and the gameplay aspects too. Sorry to bury the praise after the criticism!
"For 8-10 players, deal 5 cards" ... "The winner deals the next game" How many friends do you think I have, and how many times do you think I could rope them into playing one (let alone multiple) game?!
Whenever this comes out, IF it comes out, I want to play it.
Support the kickstarter if you can :) or if you can't, if each person recommends it to 1 person who they think might, we can do this! Thanks! buy.triplesgames.com/Stroopd
@@TripleSGames Are there plans to release the game in other languages after it came out?
Me too
@@TripleSGames just listing to this, it's giving me a headsch
@@Dkrule1 wdym lol? Its pretty simple yet complex enough to be fun
I would just change the card desing, so that the card would have two copies of the same word, just fliped so that you could easily read from the both sides
+1
I feel like they may not change it because it adds to the confusion
I mean, how about sideways?
Seiously: This is definitely the most common complaint I could expect someone to have... but doing that could cramp the space on the cards, which are currently nicely minimal, and also could have another effect on the game that I thought of...
I don't know how they could resolve this conflict. I know that if this game was played electronically there would be zero problem with displaying every card in the pile the right way around to every player, but for the physical card game you just can't have everybody on one half of a table...
Uno doesn't have this problem with numbers except for 6 and 9, all arabic digits are otherwise very recognizable distinct symbols from all angles. We don't have symbols for colors, and in any case if we did that would defeat the stroop effect. The full words have to stay.
It would seem the only solution is to write the word twice on the card, one rotated 180 degrees, but how?
If you make two separate splats / bubbles to put the words in, you've significantly decreased the background color space.
If you shove the two words into the same splat/bubble, then you might not have to increase its size too much to fit them and it could work. However...
There is a second impact that could have on the game, which could be good or bad depending on your attitude. It generates a winning strategy for defeating the stroop effect:
look at the top card,
ignore its background color,
look for the splat/speech shape:
-if splat, look at the top word. it's rotated so you can't read it, so your brain won't automatically generate the word. look at its color and put down a card of that color.
-if bubble, look at the bottom word. it's rotated so you can read it, so your brain _will_ automatically generate the word. put down a card of that color.
This suggests that with the unmodified single-word cards, you're going to be better at responding to splats from people on the opposite side of the table and bubbles from people on the same side, and worse at the opposite. This isn't too unbalanced in itself I guess, so maybe it's acceptable.
The design should be confusing here. Thats what the game is about
So it's basically UNO but without numbers and more chaotic.
Nice concept
also no special card rules.
but the more chaotic and not easily readable what the next card actually can be is an interesting touch.
I was about to say that >:(
@@DonatoMaster10 too slow, buddy
@@mfatihbilhaq4977 Take this then:
So it's basically UNO but without numbers and more chaotic.
Nice concept
(copied you)
Me too 😡
I finally got the chance to play this with my friends and they loved it! Thank you for designing this game!
I am so excited for this game! Hope you raise enough money on kick starter.
I hope so too!
The rules are the same as regular chess, but there is no chess involved. Still, for a reminder of those rules, please check out this video.
As a chess player, im confised abput what you are saying
This can get very confusing if it's played at a fast pace.
You gotta make sure that your turn doesn't get skipped.
But you also gotta make sure that you place down the right color (or get away with placing the wrong one.)
Thats what makes it fun
Thats sort of the point of it
really love this game concept and idea, too bad I don't have money to fund/buy Stroop'd 😔
the next best thing us poor broke saps can do is spread the word! Someone who can pay and is interested will hopefully hear about it!
All the best to you with the game; when you are able to mass produce this in stores, I'm buying this!
I have a question: Is the Hardcore version completely separate from the regular game or does it mix with the regular deck?
Maybe have the word written twice so that people don’t have to read it upside down? Or don’t, it adds to the confusion.
or the word be written like captcha circling the center of the card
This game seems so fun!
Oh yeah, definitely it is going to be interesting game, although not for me, I'm colourblind. Still going to support this on Kickstarter.
They have other colors on the kickstarter that you might not have problem distingushing
So it's like UNO except that the old joke of writing the word 'blue' in red ink has become a crucial game mechanic.
I would recommend finding a way to make players have to rush in 2-4 player games instead of just 5-8. People might take really long turns for fear of messing up. Great game though!
3:46
not only that but that's why there is the skipper mechanic. If you go too slow, the person clockwise from you can skip you by playing a card.
@@ibm30rpg thats only for 5-8
@@bluestrawberry679 2-4 is anyone can play at any time
@@jimimon100 I knew that. I was talking about how the Skipper mechanic is only for 5-8 players. Although to be fair, the mechanic for 2-4 players is kind of like a more extreme version of the skipper mechanic.
This is gonna be some fun for parties or to pass time
this might be confusing at first but seems a lot of fun haha
Does that mean it's a valid strategy to wait for the skipper to skip your turn to avoid drawing a card if you don't have a card you can play?
Sure! But he did say to go quickly so im not completely sure, might have to make a houserule
Please explain "Preferans" and "Durak", two of the most popular games from former soviet countries.
Is there a rule on how long you can take to put down a card? Having one would at least put some stress on players
they already have stress that the skipper will play a card (or everyone else if played with 2-4 players)
You may also utilize the chaos of people skipping eachothers to play an illegal move and pray that they dont notice
Does the Kickstarter $16 tier include US shipping?
Anywhere in the world
That is a fun game where to buy it?
Stroop'd looks fun!
I can already see the strategies haha
I wanna play this game but i live in Indonesia and i dont have enough money to buy this SO IM GONNA TRY AND DIY THIS
Glebkild
Good. You can publish this video.
I read the kickstarter page, and I’m a bit confused. What’s the difference between the base game and the ultimate hardcore edition?
Unless I'm mistaken, the difference is the color set: Ultimate Hardcore has white, silver, gray, black.
When there's no play order (2-4 players), a player can cheat by stacking their deck in order ahead, and when the 1 color they are waiting on is drawn, they can dump the whole deck. So can others accuse this cheater after multiple cards are played? What would be the penalty? Also, should there be a delay between playing each card?
why do you say that's cheating? it's just abusing the poorly thought out mechanics of this gimmicky game. don't think about it too hard this is dead on arrival anyway.
It's not cheating. It's just playing multiple cards really fast
As long as you play 1 card at a time and with one hand, it is allowed. An accusation, however stops play and then anyone can possibly play next. Just don't expect the others aren't ready for a certain type of card, that might derail the plan.
I made the original comment to give the creator something to think about.
This play may not be "cheating" in the strict sense because it's playing by the current rules. But this certainly ruins the fun to either give other players no chance at winning or to interrupt the play for an accusation and go through multiple cards. Perhaps "abuse" was a more correct term, and I believe it needs to be fixed.
Nice game
Woah! Creativity!
3:36 *whose
This is crazy!
Can you explain Dungeon and Dragon game next time?
Hello
basically the flow of the game looks like this:
(overly dramatized, don't see this as a realistic depiction of a game)
*5 to 10 players mode*
Player 1: okay so in the deck we have blue background, red font paint card that says green, and i should put a...
Player 2: (placing a green background, yellow font speech card that says red) skipped lol
Player 1: you just placed the wrong card!
All other players except player 1: yeah!
Player 2: no I didn't!
Player 3: lemme see if what you are saying is true.
(Player 3 checks the deck, smiling on the fact that it was paint card so it follows the color of the font and not the word)
Player 3: You lied. Now draw one card, you liar!
Player 1: (realizing the fact) o...o.......okay.
*2 to 4 players mode*
All players: (speedrunning for winning the game) QUICK QUICK I WILL NOT LET MY OPPONENTS WIN THIS I MUST DO THIS AS FAST AND ACCURATE AS I CAN
No.31. Star Trek Ascendy, how to play
Make a video on corrier chess
Are you allowed to play an illegal card on purpose? If yes, this would probably be better than just drawing one card.
Also, what happens, if you play an illegal card (on purpose or on accident), and you get called out for it, draw a card, but still don't have a legal card to play?
He said to ‘play the turn again’ so I assume that just means draw another card. And also what do you mean ‘better than drawing one card’? Drawing a card serves as a punishment, so I wouldn’t see why you would subject yourself to just gain a free card.
if you play illegally and are caught, you take your card back, draw 1 penalty card, then take your turn again. If you don't have a playable card, then you draw 1 card and end your turn.
Ah okay, makes sense, thanks.
But still, is it, in theory, allowed to play a illegal card on purpose , and to hope, that nobody will see it?
@@DrLogii
if this gets too much of a problem the punishment for calling out an illegal card should get higher (like 2 cards for the illegal play)
because yes, it seems like its always better to try and play a card and hope people dont see it in time.
Looks fun. I hope i can buy it in indonesia
Sems like a really nice game but i cant evoid compair it to uno
It's already chaotic enough to have variants of the game
Unless you want real chaos
Its Uno mixed with BS. I like how it has two styles basrd on playrt counts
well it doesnt change much on the rulings its just easier to play accordingly
wait, could I theoretically win if I just bluff my way though speed
unless of course your friend catches up to what your doing
but yeah *THEORETICALLY* yes you can
Hary Dapowar
Uno but good?
I feel like the modes should made into independent modes instead based on player number. So we have 10 players speed mode into absolute chaos. XD
10 player chaos mode would lead to bent cards
You can just do that yourself if you want to
Fun
How to play automate
They unlisted it
seems like a brilliant drinking game. instead or additional to drawing a card, drink a shot. the fun thing is, the more drunk you are, the harder the game becomes like drinking games should be
stroop club
So...Uno, except brainier. I like it!
Hey triple s games I like your videos but can you add tic tac toe versions there is super tic tac toe
you should demo this at Orgins in Ohio
Trinston was here. .
This game is mind boggling for me and I have no reason other than my braincell is overworked
this is basically just vision and memory
Ah yes... Secret video
So, it's like Uno but with extra steps and confusion.
Ooh
Giving me UNO vibes
It seems like Uno
3rd
So its kinda like uno
Uno Hard Mode
Oh god i am already confused
The game is still so confusing even after being explained clearly…
So uno but it actually requires skill
Oh neat. It got public
Please try to explain Yu-Gi-Oh, I don't think is possible to explain the basic rules in less than 5 minutes, but prove me wrong.
By the way, chains and spell speed are basic rules.
Uno hard mode
stroop'd? more like stoop'd
So...Uno, but with fewer steps.
also way more chaotic because so many people can play and cheat
what
19th view 8th like and 2th comment
*2nd
And first
Serious complaint: blue text as shown in this video is very dark and does not look blue like the blue card backing looks blue - it looks nearly black. Sometimes the green is also a bit dark.
This is a fine-tuning thing, but it could matter a lot for the fluency aspects of the actual stroop effect. Remember that the same color can look different against different background colors, and also that a solid color is going to look darker than a gradient that starts at thar color but fades into white.
You might want to tune the colors so that e.g. you have 4 slightly different text blues and a bg blue such that blue-on-blue, on-green, on-red, and on-yellow all _appear_ the same as each other and as the background blue, even if that means making the text blues lighter. Maybe it's _just_ the difference between your current text blue and background blue, idk.
Hopefully this isn't too intrusive of a comment, I understand nothing can be perfect (the original pure psych test itself can't possibly be tuned perfectly), just something I noticed.
I otherwise love the idea of the game and I believe it has potential to be very popular. You clearly tried at all the design aspects, like making the splat a clearly different shape than the speech bubble, making the colors about as different from each other as you could, making the text readable, and the gameplay aspects too. Sorry to bury the praise after the criticism!
Uno but I want to die
"For 8-10 players, deal 5 cards" ...
"The winner deals the next game"
How many friends do you think I have, and how many times do you think I could rope them into playing one (let alone multiple) game?!
Hi