Your car struggled to turn because it was 4wd with no differentials, it doesnt steer under power because the weight shifts to the rear when accelerating. The handling is twitchy (oversteery) because its very short wheelbase. The thin front wheels also have a lot less grip than the rear dirt tires in the dirt. Just trying to answer some of your questions. Pressing the delete key resets you to the last checkpoint if you get stuck or fall off a cliff.
@@10010Linus i think it does, theres a huge handling difference when power is split to the wheels vs being transferred through a solid axle. You cant make a differential, but you can power the wheels individually which seems to function the same as a differential. I can tell a difference in handling from just putting a solid axle and linking both of the front wheel assemblies together in a 2wd car. If what you say is true then why does the handling get worse on a 4wd car? If all suspension pieces functioned as open diffs then the steering wouldnt change at all and in fact, the 4wd car would theoretically handle better as it has power to the steering wheels giving you more control. Make a 4wd car, then drive it, then delete the front axle and drive it again, youll see. I mean, I could be wrong, and misinterpreting grip changes as the cause of the handling changes but yeah, it certainly feels like connecting them makes a difference. I made a car with 2 drive shafts powering each side front and rear, and that seemed to handle much better than the typical singular drive shaft to powering both front and rear axles similar to a solid axle setup.
Wow - cool the sequential 4 speed was awesome to see in action. I now have even more ideas. I spotted a build combo I totally forgot about that I can use in my builds too. The triple pin with a loop - nice.
I agree, a little disappointed that in the demo they said the full game would have so much more, but currently the full game on early access has the same.. and unlocks items in a really weird way
@@wo0dy if you look in the reviews the dev actually responds to critisism about this matter. there is also some perfomance issues for many including me. hope they fix both of them since i wanna play the game too. (i like ghost races tho, they remind me of trackmania)
Yeah there is also a notification that pops up on game start to talk about it. Its early days yet so there will for sure be changes, it was just a very strange one imo as its completely different in a big way and really forces you to do things in a very set way, the demo had a little more freedom for unlocking. I do prefer the events of the game vs the way things were in the demo though.
If you have more grip on the rear than at the front the car will understeer because the rear wheels offer resistance to movement. Driving on dirt with dirt tires on the back but skinny ones at the front.
I belive the steering issue with the vehicle starting the video, is your running basically welded 4x4 diffs and with 2 different tire sizes means you go faster but your frint wheels werent moving fast enough to do anything but slide. And on the rwd one it just needed bore front weight and a diff
@@baconboi7796 well the theory of building vehicles would say the opposite, long for top speed wide for stability, but regardless weight balance is most important in this game iv found
I think you switched them around, if you want to go fast you want to have a large gear go to a small gear if I remember correctly. Edit: they fixed the issue I was talking about.
What i have played here is the demo, the tech tree was swapped out for the races progress in the early access release (only the devs know why) they have said that the tech tree will be put back in though
@@wo0dy yeah true, but in that case you can say that about any game where dose it end, this game feels more like a game you can learn from so it would be nice if things worked how they are supposed to especially an obvious thing like gears rotating the wrong way
bro i am confused on how to use the gear shift, i crereated contraptions on gearshift, but i dont know how to change gears when driving, is their a keyboard key to press when driving,
@@VDOgamr gear shifting should happen automatically, but you can make it manual in the settings, you have to turn it on, and when you turn it in the key is . And ,
I will be looking into out of ore as they have just had a nice update, but out of ore videos also take quite a lot of time, so its something I have to find a balance with
I've played this game for around 5 hours now and have not seen any microtransactions at all. I'm guessing they'll go the trailmakers route and finance via optional DLCs which add parts.
@@KingOfTheKindle Oh no, there arent any now, but its early access. I've seen the pattern before, where you get lots of good impressions from a free game without horrible stuff, and then you rug pull and in come all the bad things. With no real means for income this makes me think there will be a significant change soon enough. I am saying Id much rather just pay for game, and then unique value added DLC later if that be the case for new development.
@@57thorns Indeed. Ive actually done the same and fully played through the current campaign. There were some bugs but it was quite fun. I went electric only
My own finding is that its more about weight distribution than anything. Yes there are differences across the wheel types, but having a poor weight balance will emphasise the good/bad in the wheels
Jeremy Clarkson plays a free game about building wooden race cars.
Your car struggled to turn because it was 4wd with no differentials, it doesnt steer under power because the weight shifts to the rear when accelerating. The handling is twitchy (oversteery) because its very short wheelbase. The thin front wheels also have a lot less grip than the rear dirt tires in the dirt. Just trying to answer some of your questions. Pressing the delete key resets you to the last checkpoint if you get stuck or fall off a cliff.
that doesnt matter, currently in the game theres no way to make a functioning diff as all suspension pieces act like they have an open diff already
@@10010Linus i think it does, theres a huge handling difference when power is split to the wheels vs being transferred through a solid axle. You cant make a differential, but you can power the wheels individually which seems to function the same as a differential. I can tell a difference in handling from just putting a solid axle and linking both of the front wheel assemblies together in a 2wd car. If what you say is true then why does the handling get worse on a 4wd car? If all suspension pieces functioned as open diffs then the steering wouldnt change at all and in fact, the 4wd car would theoretically handle better as it has power to the steering wheels giving you more control. Make a 4wd car, then drive it, then delete the front axle and drive it again, youll see. I mean, I could be wrong, and misinterpreting grip changes as the cause of the handling changes but yeah, it certainly feels like connecting them makes a difference. I made a car with 2 drive shafts powering each side front and rear, and that seemed to handle much better than the typical singular drive shaft to powering both front and rear axles similar to a solid axle setup.
it was the lack of front grip and smaller front track width
Wow - cool the sequential 4 speed was awesome to see in action. I now have even more ideas. I spotted a build combo I totally forgot about that I can use in my builds too. The triple pin with a loop - nice.
already like this game, there isn't much content on it
I agree, a little disappointed that in the demo they said the full game would have so much more, but currently the full game on early access has the same.. and unlocks items in a really weird way
@@wo0dy maybe when they're done with it entirely it'll have more?
@@wo0dy if you look in the reviews the dev actually responds to critisism about this matter. there is also some perfomance issues for many including me.
hope they fix both of them since i wanna play the game too. (i like ghost races tho, they remind me of trackmania)
Yeah there is also a notification that pops up on game start to talk about it. Its early days yet so there will for sure be changes, it was just a very strange one imo as its completely different in a big way and really forces you to do things in a very set way, the demo had a little more freedom for unlocking. I do prefer the events of the game vs the way things were in the demo though.
@@wo0dy theyre planning on returning the tech tree due to complaints from the community similar to yours with too much railroading
been playing scrap mechanic and trailmakers for years and this game is as good and even better at some aspects
I need more screws Driver content❤❤❤
Trying my best!!😅
If you want to turn sharper you could make it have 4 wheel steering.
wont that affect stablity?
@@43rd-flight-unit yeah it would probably over steer like crazy given the short wheelbase with 4ws.
@@43rd-flight-unit most likely yes, but only if it was a skinny or topheavy vehicle.
I made a car that supposedly can go 385 km/h😅
Let's goooo! More screw drivers!
I'll be playing this soon. Just ordered a 1660 Super for my extreme budget gaming PC so once that comes in I can play
Love how you can race to earn parts. Not just grind to buy
You ALWAYS need to put the better tire in the front!
If you have more grip on the rear than at the front the car will understeer because the rear wheels offer resistance to movement.
Driving on dirt with dirt tires on the back but skinny ones at the front.
I belive the steering issue with the vehicle starting the video, is your running basically welded 4x4 diffs and with 2 different tire sizes means you go faster but your frint wheels werent moving fast enough to do anything but slide. And on the rwd one it just needed bore front weight and a diff
FYI You get better turning if your vehicle is longer then it is wide
@@baconboi7796 well the theory of building vehicles would say the opposite, long for top speed wide for stability, but regardless weight balance is most important in this game iv found
For speed you want a small gear directly off the motor, for power a large one if I remember correctly
Edit: I got it the wrong way round
I think you switched them around, if you want to go fast you want to have a large gear go to a small gear if I remember correctly.
Edit: they fixed the issue I was talking about.
@user-xr6wm9rv2h yes you're right, my bad
man, these cars are just painfully wide lol.
Hopefully I can download the demo the early access is cool but I like the way the demo version plays. The Early Access’s demolition mode is cool.
I've been playing this game over the weekend a didn't understand why I'm not getting the tech tree but get parts through a career mission.
What i have played here is the demo, the tech tree was swapped out for the races progress in the early access release (only the devs know why) they have said that the tech tree will be put back in though
Ym, yea, about your cormering: those wheels have bad offroad grip
what did your press to get into the tech tree?
What gamemode are you playing, because i played the game, and there was no item tree or skill tree.
This is from the demo of the game
I’m a little late but from what I’ve seen from other content creators wooden wheels work better off-road that the bike tires
love this game already got 10 hours on it (I still suck)
if you change your front tires to be the same ones in the back you should turn better
hell yeah
0:33 hang on, how are the front wheels rotating forwards with the gearing like that?
Because the game just uses magic to make sure everything rotates the correct way without you needing to have the correct gearing
@@wo0dy yeah i gathered that, more convenient but teaches people the wrong way of doing stuff
Its also, just a game.
@@wo0dy yeah true, but in that case you can say that about any game where dose it end, this game feels more like a game you can learn from so it would be nice if things worked how they are supposed to especially an obvious thing like gears rotating the wrong way
bro i am confused on how to use the gear shift, i crereated contraptions on gearshift, but i dont know how to change gears when driving, is their a keyboard key to press when driving,
@@VDOgamr gear shifting should happen automatically, but you can make it manual in the settings, you have to turn it on, and when you turn it in the key is . And ,
The car doesnt turn because you have no grip on the front wheels
hi i have a question will you do a season 4 of out of ore
I will be looking into out of ore as they have just had a nice update, but out of ore videos also take quite a lot of time, so its something I have to find a balance with
@@wo0dy thanks for tve response and i will be very happy if you will do another season :)
Are you on a different game update?
This play through is currently of the demo, I know the early access game is different though
Demo is better imo
Too bad this game is free to play. It looks up my alley but Id much rather pay for games than marketting dark patterns and micro transactions.
I've played this game for around 5 hours now and have not seen any microtransactions at all. I'm guessing they'll go the trailmakers route and finance via optional DLCs which add parts.
@@KingOfTheKindle Oh no, there arent any now, but its early access. I've seen the pattern before, where you get lots of good impressions from a free game without horrible stuff, and then you rug pull and in come all the bad things.
With no real means for income this makes me think there will be a significant change soon enough.
I am saying Id much rather just pay for game, and then unique value added DLC later if that be the case for new development.
@@BeefIngot I will enjoy it while I can then.
@@57thorns Indeed. Ive actually done the same and fully played through the current campaign. There were some bugs but it was quite fun.
I went electric only
I’m a little late but from what I’ve seen from other content creators wooden wheels work better off-road that the bike tires
My own finding is that its more about weight distribution than anything. Yes there are differences across the wheel types, but having a poor weight balance will emphasise the good/bad in the wheels