Thank you very much again for these interesting and educational tutorials. Maybe it would be a good idea that in the description of the video you can add a link to download the scenarios that you use in your videos, so that we can reproduce exactly (and in real time with your video) what you are doing Thanks again
Very helpful tutorial, thanks. I'm currently playing Desert Storm and can't help but feel frustrated at how many times I've ruined F-15's perfect A/A track record, especially against those pesky MiG-29s. How do you propose I should set up some sort of BarCAP while keeping the risk of own losses to a minimum? Or in other words, how do I kill without getting killed in return? Again thanks for the videos!
Safe bet is to use linear patrol routes with a carefully shaped prosecution zone plus a WRA that focuses on volume of fire plus firing at less than maximum range.
I picked up C: MO last weekend and just wanted to say that you do an excellent job at making an incredibly complex "game" relatively easy to understand. As long as I'm playing C: MO I'll be watching your videos when they come out (I also can't wait for the next three parts of your "building a mission series"). Also, do you have any scenario recommendations for new players?
Honestly the tutorial missions that come with the game are quite solid. There is a "Closing the straight" mission on the steam workshop that has a companion video with it that people seem to like. Look for scenarios that are rated as easier and less complex to start and then work your way up slowly.
Thank you very much again for these interesting and educational tutorials. Maybe it would be a good idea that in the description of the video you can add a link to download the scenarios that you use in your videos, so that we can reproduce exactly (and in real time with your video) what you are doing
Thanks again
Very helpful tutorial, thanks. I'm currently playing Desert Storm and can't help but feel frustrated at how many times I've ruined F-15's perfect A/A track record, especially against those pesky MiG-29s. How do you propose I should set up some sort of BarCAP while keeping the risk of own losses to a minimum? Or in other words, how do I kill without getting killed in return? Again thanks for the videos!
Safe bet is to use linear patrol routes with a carefully shaped prosecution zone plus a WRA that focuses on volume of fire plus firing at less than maximum range.
I picked up C: MO last weekend and just wanted to say that you do an excellent job at making an incredibly complex "game" relatively easy to understand. As long as I'm playing C: MO I'll be watching your videos when they come out (I also can't wait for the next three parts of your "building a mission series"). Also, do you have any scenario recommendations for new players?
Honestly the tutorial missions that come with the game are quite solid. There is a "Closing the straight" mission on the steam workshop that has a companion video with it that people seem to like. Look for scenarios that are rated as easier and less complex to start and then work your way up slowly.