Phantom Footstool

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  • Опубликовано: 5 ноя 2024

Комментарии •

  • @noechiron889
    @noechiron889 4 года назад +2589

    In fact, this is just 7 minutes of gimr saying that spamming the jump button is cool

    • @ekkehard8
      @ekkehard8 4 года назад +13

      This is me every match tho
      Now I know it's safer to do on more stuff

    • @Buddlebot
      @Buddlebot 4 года назад

      Okay then how many frames of intangibility are there in a phantom foot stool move?

    • @noechiron889
      @noechiron889 4 года назад +2

      @@Buddlebot I think 4

    • @jakobaarav7722
      @jakobaarav7722 3 года назад

      Pro trick: watch movies at Flixzone. Been using it for watching lots of of movies these days.

    • @malcolmzaid2443
      @malcolmzaid2443 3 года назад

      @Jakob Aarav Yup, I have been watching on Flixzone} for since november myself =)

  • @o.o.4238
    @o.o.4238 4 года назад +2122

    Ghosting: because you are jumping and running away instead of interacting (also it uses Phantom Footstools so it makes sense)

    • @nousername191
      @nousername191 4 года назад +67

      This has my vote.

    • @kajuanlockett8980
      @kajuanlockett8980 4 года назад +17

      This

    • @divine8405
      @divine8405 4 года назад +13

      Yes

    • @TapDat52K
      @TapDat52K 4 года назад +42

      "Ghosting" or "VPN Express". VPN express cause it vanishes your tracks from your thirsty opponent trying to collect and punish frame data on you.

    • @boyshair4133
      @boyshair4133 4 года назад +1

      yeet

  • @Rialster
    @Rialster 4 года назад +2900

    Is this the "Day of reckoning" Papa John was talking about?

    • @BeretBay
      @BeretBay 4 года назад +51

      No, this is the warning. The prophecy is true.

    • @mageferago
      @mageferago 4 года назад +9

      OH FRICK

    • @Retarded_Ape
      @Retarded_Ape 4 года назад

      hahaha funny destiny look at me go i play the mario kart of all fps'

    • @bleachigo990
      @bleachigo990 4 года назад

      Rialster 2000 Dave’s Wreckoning, Holiday 2019

    • @Abbaschand
      @Abbaschand 4 года назад +1

      @@Disorganized_Goblin GimR: I mained 40 characters in 30 days.

  • @briangeer1024
    @briangeer1024 4 года назад +2442

    Next patch:
    Universally reduced footstool invincibility from 4 frames to 2

    • @b2j135
      @b2j135 4 года назад +117

      I still feel like that's too much... It should just be one if not zero

    • @jinto_reedwine
      @jinto_reedwine 4 года назад +199

      I agree, why should a footstool make you invulnerable in the first place?

    • @Nikkerman
      @Nikkerman 4 года назад +4

      Please lol

    • @GimR
      @GimR  4 года назад +291

      Honestly that would fix a lot

    • @monandoboy7993
      @monandoboy7993 4 года назад +92

      Yeah, I think zero frames makes the most sense if you have the opportunity to mash. As a mechanic chance, it would be cool if invincibility was only given for a short duration on the first footstool attempt, and only if you time it correctly (maybe reduce the buffer window?) That way you can't just mash.

  • @SaturnSnapple
    @SaturnSnapple 4 года назад +621

    *completely destroys Mario Mains everywhere*
    Gimr: anyways I’m really busy. Gotta Lotta important stuff to do so it’s back to the lab with me

    • @BigBiffx
      @BigBiffx 4 года назад +43

      Not really. Imagine burning a double jump, getting put off stage bc you're sat there fucking mashing jump only, then getting fludded to your death bc you have no jump...

    • @AldorCrap
      @AldorCrap 4 года назад +7

      Jugle game is cancel....not gonna share this because I'm a mario main

    • @bouncingdonut9969
      @bouncingdonut9969 4 года назад +3

      Bruh Pichu?

    • @JonJaded
      @JonJaded 4 года назад

      dark wizzy in shock

    • @proutmobile1228
      @proutmobile1228 4 года назад +18

      Not rly because not hqving a double jump against mario is one of the trashest situation evet, he is one of the best character to punish the lack of jump : he has fludd, fire balls and cape so not sure about it

  • @sonicclub1
    @sonicclub1 4 года назад +285

    Ah, so we're introducing another advantage of mashing to the public

    • @WoobinTheScrub
      @WoobinTheScrub 4 года назад +5

      yea ok thats it im turning on da gamecube now no more ult

    • @speadskater
      @speadskater 4 года назад

      Kind of, you could also just turn tap jump on and hold up.

  • @TCNick3
    @TCNick3 4 года назад +450

    “Can’t footstool off swords” ALRIGHT we’re good boys

    • @Kalahari997
      @Kalahari997 4 года назад +73

      smh Lucina privilege

    • @revotor8142
      @revotor8142 4 года назад +9

      I love your channel dude :)

    • @LegoMyachi
      @LegoMyachi 4 года назад +14

      Corrin finally has something going for her

    • @st4pps
      @st4pps 4 года назад +10

      Bowser mains like me are also happy:>

    • @o.o.4238
      @o.o.4238 4 года назад +5

      LET'S GOOOOO
      #CHROYGANG

  • @aredma2883
    @aredma2883 4 года назад +730

    Smash 4 and brawl players: finnaly stupid footstools are gone
    Gimr: well actually no

    • @aredma2883
      @aredma2883 4 года назад +13

      Meanwhile melee players: so this is tech? Pffffff i have something better wavedashing *cough cough*

    • @aredma2883
      @aredma2883 4 года назад +10

      @360 Overdrive I gotta admit DACUS was a pretty cool tech it was in early 3ds smash 4 but got patched out i would like if they would add DACUS back but snake would abuse that

    • @aredma2883
      @aredma2883 4 года назад +5

      @360 Overdrive well the thing with falco is that his u smash sucks

    • @aredma2883
      @aredma2883 4 года назад

      @360 Overdrive imo falco is in a good spot he is def top of high tier if they would fix his things he would be top tier but i think he is good enough

    • @Conclusion_E2
      @Conclusion_E2 4 года назад

      meanwhile, i want footstooling play out like brawl.

  • @GimR
    @GimR  4 года назад +1531

    What should we actually call it?

    • @jesseferguson602
      @jesseferguson602 4 года назад +204

      It'll for sure be known as "The GimR Footstool"

    • @obamaorb7426
      @obamaorb7426 4 года назад +31

      @@kaleb2758
      You seem like a nice person

    • @pikaspoop5042
      @pikaspoop5042 4 года назад +75

      Call it "Sakurai Jumping"

    • @o.o.4238
      @o.o.4238 4 года назад +9

      Give it a name similar to Scrooging or Planking

    • @000Brianna
      @000Brianna 4 года назад +9

      GimR's Lab Footstool Dodge?

  • @holy1to325
    @holy1to325 4 года назад +280

    Exactly what we needed, a universal sword character buff

  • @QuiteDan
    @QuiteDan 4 года назад +253

    "Just burn your double jump"
    *cries in Yoshi*

  • @alfredpeverly2093
    @alfredpeverly2093 4 года назад +166

    The Level 9 CPU already does this quite a bit btw

    • @Collin0
      @Collin0 4 года назад +4

      same with amiibos

    • @Spearra
      @Spearra 4 года назад +16

      Can confirm against DK bot. Trying to to use Marth's tipper uptilt against that obnoxious maneuver is very annoying. I honestly thought I was tripping when I saw DK bot jumping for what seemed to be 6 times in a row spaming back air in the process. Now I know why it can do that.

    • @PoisonDuckAnimations
      @PoisonDuckAnimations 4 года назад +4

      Wait... does that mean this is an intended mechanic?

    • @Skapes11238
      @Skapes11238 4 года назад +4

      Low level players who spam jump offstage get it a lot too, obviously on accident but outcome is the same.

  • @Integral_RoA
    @Integral_RoA 4 года назад +404

    "The meta is changing"
    _What's new scooby doo?_

  • @nayippaganmarrero7298
    @nayippaganmarrero7298 4 года назад +347

    Captain L posted about this months ago on his how to escape pichu combos

    • @orphiccoma
      @orphiccoma 4 года назад +220

      The context is fairly different though - GimR's point is that you can have it active 100% of the time by mashing. Maybe Captain L knew that, but he certainly didn't talk about its broader usefulness.

    • @nayippaganmarrero7298
      @nayippaganmarrero7298 4 года назад +22

      Yeah, it might be posible since one is over pichu's combo game itself, this in other hand, this is quite big

    • @LordGriffith
      @LordGriffith 4 года назад +29

      Yes and that's actually a great application Gimr didn't cover. These footstools can be a better escape option for some characters/combos than airdodge since they're invincible frame 1.

    • @TheFantasticWarrior
      @TheFantasticWarrior 4 года назад +1

      Also D3nsity said it out of freeze

    • @MeesterTweester
      @MeesterTweester 4 года назад +2

      he did say it was a known mechanic

  • @Mightykeef
    @Mightykeef 4 года назад +91

    What have you done releasing this on us

  • @PokeBallerLuke
    @PokeBallerLuke 4 года назад +615

    this technique will be known as “The Footstool Shuffle 2020” for now on

  • @MrShawnApplegate
    @MrShawnApplegate 4 года назад +519

    Oh boy here I go footstooling again

    • @jordanjay3333
      @jordanjay3333 4 года назад +5

      Now THIS is truly woke, everyone sleeps on my boy Krombopulous. KM for smash 2020

    • @Zethoro
      @Zethoro 4 года назад

      Wanted to like this comment but it had 333 likes so idk

    • @Succer
      @Succer 4 года назад +1

      Krombopulus Michael reference?

  • @39seoul
    @39seoul 4 года назад +303

    GimR: Btw it is NOT EASY to do this against Arsene Joker back-air...
    Me to my friend: Yo play Joker, wanna try something real quick

  • @ethanschrader
    @ethanschrader 4 года назад +116

    RIP Disadvantage in Ultimate
    December 2018 - December 2019

    • @Robbie_Haruna
      @Robbie_Haruna 4 года назад +3

      Inb4 patched

    • @richpichu1272
      @richpichu1272 4 года назад

      KINGOFDASLIPPYS I don’t think it will be patched I’ve don’t this way before this

    • @mathunit1
      @mathunit1 4 года назад +7

      @@Robbie_Haruna Joker ain't nerfed hard, this shit ain't going away either. XD

    • @Amaling
      @Amaling 4 года назад

      Swordie and other big disjoints juggling don't care

    • @Robbie_Haruna
      @Robbie_Haruna 4 года назад +3

      @@mathunit1 I dunno.
      This is a universal mechanical change and they love those in their past patches

  • @cullenhutchison6528
    @cullenhutchison6528 4 года назад +178

    The "Everyone can be ZSS" tech.

    • @soni-switch5270
      @soni-switch5270 4 года назад +14

      YES. Everyone has her down-B now, provided you can mash buttons.

    • @runterranger7398
      @runterranger7398 4 года назад +6

      that ligit sounds like a nightmare

    • @gusjanuary1729
      @gusjanuary1729 4 года назад +8

      Now I get more flip jumps😈

    • @farmervillager8651
      @farmervillager8651 4 года назад +2

      2 moves for flip jump, airdodge and footstool

  • @LexStormA
    @LexStormA 4 года назад +134

    Lvl 9 CPUs: "Do not cite the deep magic to me Witch. I was there when it was written"

  • @CrimsonStrider
    @CrimsonStrider 2 года назад +15

    7:56 Approximately 2 years later, on May 4th 2022

  • @Cheezmonka
    @Cheezmonka 4 года назад +26

    The CPU opponents will do this if you ever happen to go for an edgeguard and they just happen to make it slightly above you.

    • @Spearra
      @Spearra 4 года назад +4

      Or whenever you try to raw up tilt them they "magically" jump out 6 times in a row before getting hit by any of them. Least now I know why that happens.

  • @KoninjaX
    @KoninjaX 4 года назад +21

    In another universe this tech would have been useful

  • @potaters1175
    @potaters1175 4 года назад +89

    "top players might take advantage of it" just say dabuz

    • @Niceguyhidden
      @Niceguyhidden 4 года назад

      Just say Samsora

    • @koray3774
      @koray3774 4 года назад +4

      @@Niceguyhidden Peach is literally the only character in the game where you literally can't spam jump after your double jump is gone though. And i guess characters with multiple jumps.

  • @Phychologik
    @Phychologik 4 года назад +43

    Season 4 Episode 1 of SSBU: The anime
    Gimr: "Hey I found some new tech-"
    Ice Climbers: Teleports behind him
    *"DO NOT RESIST MORTAL. YOU KNOW WHAT I WANT. NOW TEACH ME OR I WILL TEACH **_YOU_** THE TRUE MEANING OF PAIN"*

  • @TyphonCH
    @TyphonCH 4 года назад +26

    My favorite part was when Gim was reading his own Tweet in some make believe voice he thinks is his own lmao

  • @CreepsMcPasta
    @CreepsMcPasta 4 года назад +22

    I'm smelling a new dark age of swordies and disjointed hitboxes.

  • @FenixReZ
    @FenixReZ 4 года назад +18

    I’m gonna call this the Girlfriend tech. My girl who’s been playing Dark Pit ever since she started playing the game had an uncanny knack to footstool people. I realized because of Pit’s double jumps and that she’s a button masher, that’s how she gets those off.

    • @SteezeLouise
      @SteezeLouise 4 года назад +9

      Fenix ReZ | ReZonate your girl knew about the tech before anyone marry that woman and she will have you winning evo in no time

    • @colt4531
      @colt4531 4 года назад +3

      @@SteezeLouise there kids will be winning future smash games with the new mash meta future of smash

  • @albaetham5864
    @albaetham5864 4 года назад +164

    Damn gimr really killed two smash games

    • @tobiboter9699
      @tobiboter9699 4 года назад +1

      Smashachu what was the first stopped after melee and continued with ultimate.

    • @adamfellenbaum2725
      @adamfellenbaum2725 4 года назад +50

      @@tobiboter9699 There's a meme that gimr killed pm by removing it from the xanadu lineup.

    • @chrismdb5686
      @chrismdb5686 4 года назад +4

      @@adamfellenbaum2725 If a (arguably) broken mod counts as a game, then yeah, I guess that counts. Still have no idea why PM counts as a Smash title in the minds of some people when it isn't its own game.

    • @cameronbartlett856
      @cameronbartlett856 4 года назад +19

      @@chrismdb5686 (arguably broken mod) as if melee is not broken to begin with?

    • @chrismdb5686
      @chrismdb5686 4 года назад +5

      @@cameronbartlett856 First, I said nothing about Melee. Second, PM is a (arguably broken) mod of Brawl that's supposed to make it like Melee.
      Bad attempt at throwing shade dude.

  • @Malovus
    @Malovus 4 года назад +42

    Bout to destroy my friends who haven't seen this video

  • @jacobdeyette7930
    @jacobdeyette7930 4 года назад +12

    Remember when the vid was titled “the meta is about to change”

  • @SUPERSONIC100123
    @SUPERSONIC100123 4 года назад +483

    if this video isnt about jab jab power dunk imma be mad

    • @sorafowler4497
      @sorafowler4497 4 года назад +8

      Is this better or worse?

    • @Phychologik
      @Phychologik 4 года назад +10

      *ANGER*

    • @Fenyll_Fur
      @Fenyll_Fur 4 года назад +10

      Musicman928 *[A N G E R Y]*

    • @SUPERSONIC100123
      @SUPERSONIC100123 4 года назад +7

      ​@Hemanth kamana bruh i dont even play ultimate

    • @thicklips
      @thicklips 4 года назад +1

      @@SUPERSONIC100123 then why do you care

  • @sdquad6
    @sdquad6 4 года назад +216

    Bruh, I cannot believe that RUclips refuses to notify me of your videos. How many bells and buttons do they want from me. Thanks for the awesome video as always

    • @heinrichdubloon3139
      @heinrichdubloon3139 4 года назад

      Check your subscriptions tab

    • @GimR
      @GimR  4 года назад +7

      you might have notifications turned off on the mobile app itself

    • @imperialphoenix1229
      @imperialphoenix1229 4 года назад +1

      @@heinrichdubloon3139 that doesn't even work 1/2the time.

    • @Spearra
      @Spearra 4 года назад +2

      @@imperialphoenix1229 And even if it did, RUclips would arbitrarily change some part of the function of the layout for the worst because god forbid the website UI an it's functionality stay the same for more than 2 months.

    • @colt4531
      @colt4531 4 года назад

      Thats because youtube needs you to watch more Jimmy Kimmel, CNN, and other TV channels on youtube instead, WHAT FUN!

  • @Lambs4lyf
    @Lambs4lyf 2 года назад +15

    The way this didn’t do anything to the game

  • @psychorodentstudios5441
    @psychorodentstudios5441 4 года назад +23

    Imagine this with Lucario and his momentum stopping Dair.

  • @ComradeVenus
    @ComradeVenus 4 года назад +9

    Piranha plant is now top tier, he has an attack that is specifically meant for footstools

  • @thebritishguy7741
    @thebritishguy7741 4 года назад +202

    Alright, hear me out. This isn't another get-up attack joke, but you just said phantom footstools
    don't work while characters are invincible, and get-up attack is invincible from frames 1 to 22, therefore it beats phantom footstools, which means the meta is stable again.
    *sorry*

    • @Spearra
      @Spearra 4 года назад +4

      ggwp

    • @donovanmahan2901
      @donovanmahan2901 4 года назад +13

      Banjo can get up attack on demand too lol

    • @jackstoutamore8541
      @jackstoutamore8541 4 года назад +1

      Donovan Mahan
      He can???

    • @donovanmahan2901
      @donovanmahan2901 4 года назад +4

      @@jackstoutamore8541 yeah when you burn all your side bs you can side b toward stage at a specific height making you land hard in which you can just get up atttack

  • @lucasevans5640
    @lucasevans5640 4 года назад +45

    You know, a lot of times I see these videos and think "this won't ACTUALLY change anything", but I feel like this could definitely have a pretty big impact on the meta. Gotta try it out myself soon

    • @Spearra
      @Spearra 4 года назад +4

      The best part about it is that it takes very little effort so even someone as incompetent as me can abuse it.
      At least now I know why LV 9 DK bot jumped 6 times in a row avoiding all my uptilts.

    • @Empy_C.
      @Empy_C. 2 года назад +2

      lol. lmao.

  • @domninin
    @domninin 4 года назад +79

    Little Mac mains are sitting in a corner crying right now

    • @exnihil9746
      @exnihil9746 4 года назад +4

      Can't catch landing if they just "ghost" above him feelsbadman.

    • @m0ncherii
      @m0ncherii 4 года назад

      Lemme just cry real quick

    • @bucketfullabiscuits7865
      @bucketfullabiscuits7865 4 года назад +5

      This has some benefits to Mac’s disadvantage too. He doesn’t like landing

    • @adjmonkey
      @adjmonkey 4 года назад

      @@bucketfullabiscuits7865 He'll still have to land lol. And people don't have to attack little mac from underneath. Little Mac does. RIP Mac... even moreso

    • @domninin
      @domninin 4 года назад +3

      @@bucketfullabiscuits7865 Macs never want to be in the air anyways, and the one good thing about Mac was that he could punish unsafe landings real hard. That's gone now

  • @Liezuli
    @Liezuli 4 года назад +169

    My vote also goes to "ghosting" cause the current meta boutta get killed

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 года назад +1

      This didn't age well

    • @Liezuli
      @Liezuli 4 года назад +1

      @@fartenthusiast-zl2qv Thank god it aged like milk

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 года назад +1

      @@Liezuli kinda knew it would, like any situation where u have to burn your double jump isnt a good one

    • @Liezuli
      @Liezuli 4 года назад +1

      @@fartenthusiast-zl2qv You misunderstood why they thought it was good.
      It wasn't that you'd purposely burn your double jump to do it, but that if your double jump ended up being burned but you were still in disadvantage, you'd still have another option available to you.

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 года назад +1

      @@Liezuli yeah, I get that but he also goes into "phantom farming" purpose fully burning ur jump. Also knew it wasnt gonna change shit cus it's so easy to react if you know your opponent is trying to go for a phantom footstool. Baiting would be so easy. It's just funny how people lost their mind. Lol I was sleep the whole time.

  • @Milo-same
    @Milo-same 4 года назад +652

    FE characters stay winning out here huh

    • @sorafowler4497
      @sorafowler4497 4 года назад +6

      Lmao

    • @Fenyll_Fur
      @Fenyll_Fur 4 года назад +1

      My thoughts exactly.

    • @marche800
      @marche800 4 года назад +173

      It's almost like they're the only ones who brought swords to a fist fight.

    • @ArcVerity
      @ArcVerity 4 года назад +46

      FE broken haha gimme likes

    • @retrofraction
      @retrofraction 4 года назад +5

      Confirmation that sword normals op

  • @TapDat52K
    @TapDat52K 4 года назад +28

    "Ghosting" or "VPN Express". VPN Express cause it vanishes your tracks from your thirsty opponent trying to collect and punish that frame data on you.

  • @CrimsonStarfall
    @CrimsonStarfall 4 года назад +13

    Playing around with this tech a bit, the footstool intangibility continues throughout those 4 frames regardless of if you use a move afterwards, essentially giving any character at best 3 frames of intangible startup on whatever they use next, so a fully intangible air dodge would be possible. Or characters who have moves that stall their momentum, could potentially get a footstool and punish right after given the opponent's hitbox isn't still lingering in the area.
    Though this would be extremely hard to time, it's something to note.

    • @runterranger7398
      @runterranger7398 4 года назад

      Cant u also mash jump from ledge jump to counter those who try to read/react to it?

    • @jamescruz8678
      @jamescruz8678 4 года назад

      *_Lucario dair intensifies_*

    • @donovanmahan2901
      @donovanmahan2901 4 года назад

      Great we basically have an aerial get up attack now

  • @darkhydra4262
    @darkhydra4262 4 года назад +109

    Heavy and floaty Bois: Aww man how do I land?
    GimR: It's dangerous to land alone, take this.
    Heavy and floaty Bois: :D

    • @MallowJam
      @MallowJam 4 года назад +11

      except floaties don't go too far and can get cliped

    • @dyldragon1
      @dyldragon1 4 года назад +3

      The Bowser Gang movin up a few tiers lol

  • @Grungus37
    @Grungus37 4 года назад +7

    the meta never changed

  • @SaturnSnapple
    @SaturnSnapple 4 года назад +21

    Uh oh Gimrs in the lab again, cookin up anything he’s imaginin

  • @ratio1037
    @ratio1037 4 года назад +12

    Rool Cord is bound to start looking in on this soon

    • @ratio1037
      @ratio1037 4 года назад +1

      @T Nitram our uair actually beats this from what I understand, so your point is?

  • @SkaiaMechanic
    @SkaiaMechanic 4 года назад +17

    Me Yesterday: Sure, Ultimate is bait-and-punish focused, but there's so many matchups, mixups, and rushdowns I wouldn't describe it as "campy."
    GimR today: Hey here's how to easily camp over half the cast and make disjoints OP okay have fun!
    Me today: >:(

  • @JohnGuyJohn
    @JohnGuyJohn 4 года назад +18

    3 months later, this discovery doesn't seem to have dramatically altered how the pros play.

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 4 года назад +5

      Yeah, kinda funny how gimr thought he did something. Like burning your double jump isnt a good tactic? Lol

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 2 года назад

      @@VampireDrip that was like a year ago bro

    • @purplpasta
      @purplpasta 2 года назад +1

      @@fartenthusiast-zl2qv Man's just looking out for your hygiene

    • @fartenthusiast-zl2qv
      @fartenthusiast-zl2qv 2 года назад

      @@purplpasta 0-o aukward turtle

  • @quantum6637
    @quantum6637 4 года назад +3

    Bowser’s arms are invincible (exactly the same as dodges) during his tilts which is why they can’t be footstooled. It is most noticeable with f-tilt.

  • @johntenconnary144
    @johntenconnary144 4 года назад +3

    Phantom footstooling against palutena is an actual anime moment
    “Nair this you filthy casual”

  • @kris0375
    @kris0375 2 года назад +7

    Turns out burning your second jump to use this is a bad idea and you still need to land sooner or later

  • @igirjei3717
    @igirjei3717 4 года назад +1

    By the way, I’m pretty sure the jump height of characters is based only on jump force, for example, Fox and Sonic have the same full hop jump force, but the gravity and jumping animations makes it look like fox jumps higher, but he’s just less floaty. But I think every character reaches their apex on the same frame no matter what (assuming the jump was from the ground)

  • @LudusMachinae
    @LudusMachinae 4 года назад +121

    I had a feeling that footstol invincibility was a bad idea when we first learned about it

    • @BlueFireDudester
      @BlueFireDudester 4 года назад

      I see the algorithm has brought you here too buddy LUL

    • @LudusMachinae
      @LudusMachinae 4 года назад +2

      @@BlueFireDudester nah I follow his Twitter

  • @AlexK-jp9nc
    @AlexK-jp9nc 4 года назад +5

    Jiggs is now untouchable good to know

    • @briantimkennedy357
      @briantimkennedy357 4 года назад +2

      No? Jigglypuff can’t just burn a double jump cause she has 6 jumps. She can’t use this as effectively as other fighters.

    • @sumthinorother9615
      @sumthinorother9615 4 года назад

      And she doesn't have disjoints.

  • @byotip
    @byotip 4 года назад +3

    Gimr: "How will we name it, i suggest-"
    Everyone: "to Gimr"

  • @Lossayl
    @Lossayl 4 года назад +1

    You did it, you broke Super Smash Bros Ultimate down to its bare essentials

  • @Dayo_tv
    @Dayo_tv 4 года назад +57

    bowser's arms are not part of his hurtbox, havent been since smash 4. they are basically big meaty swords for the purpose of this video.

    • @GimR
      @GimR  4 года назад +27

      Nah he has hurtboxes. They just go invincible during active frames of his attacks. I couldn't footstool off them far after the invul was gone

    • @TheDriver458
      @TheDriver458 4 года назад +4

      @@XenoPlayed So basically Bowser has two Ragnells (Ike's sword) for arms. That's reassuring...

    • @silversolarfire5473
      @silversolarfire5473 4 года назад +4

      @@GimR it's weird they didn't do that for Mewtwo

    • @dolphinboi-playmonsterranc9668
      @dolphinboi-playmonsterranc9668 4 года назад +2

      @@silversolarfire5473 Probably because Mewtwo isn't a big meaty boy

    • @RandomDude647
      @RandomDude647 4 года назад +4

      @@GimR i'm pretty sure you can only footstool off of the CENTER of a character's hurtbox . . . not their arms when they are to the left/right of the character

  • @serverhunter
    @serverhunter 4 года назад +1

    Footstool as a function in the game actually would check Mario’s character model (x,y) coordinates. And it just so@happens that when wolf lands on top of Mario’s up smash hit frame while his character is inputting a direction, the coordinates for the damage animation get detected first, and it plays as many frames as it can before the program state of footstool is evaluated
    So what is happening is that since Mario’s up smash is obviously bigger than Mario’s character model, the range of those coordinates are bigger, so the game starts rendering that damage state and showing wolf being hurt. But the program continues to process the entire coordinates until it reaches Mario's character model, and Wolf is inputting “control stick up”, then it stops rendering damage and instead renders a footstool
    ...
    For example Palutenas up air frames are either too small, or coming out too slowly, so the game never renders a damage animation but it renders the up air as well as the foot stool.
    I’m a programmer so I am very familiar with algorithmic methods of rendering things and performing state modification, especially in a multi-threaded environment like a@video game
    Gimr isn’t wrong but he isn’t right either. The game detects both situations, and whichever value is the last value to be changed is the one that will be rendered, because render processes always happens last in an algorithm.

    • @serverhunter
      @serverhunter 4 года назад

      Furthermore, you might not actually invulnerable. What has happened is that the program's boolean flag for "damaged" is set to 0, because the game started rendering Wolf performing a footstool. So what happens now is, the game render function never re-enters the damage animation calculation after that boolean flag is modified.
      Additionally, the game updates Wolf's position and gives him new coordinates with acceleration and velocity vectors corresponding to a footstool. The 4 frames of invincibility" is actually the time it takes for the algorithm being evaluated before it finds a collision between mario's character model, wolfs character model, reads wolf's control stick input, and then update's wolf's footstool flag, which subsequently causes wolf's damage flag to return to the its initial state, which is false.
      You can message me directly if you have any questions. Feel free.

    • @serverhunter
      @serverhunter 4 года назад

      P.S
      Footstool being "buffered under you for 7 frames" is because there are two options from a Y input: jump, and footstool. So when you burn your second jump, the render function is no loner checking the program state of the jump function for the Y input. It is going to start looking for a footstool check. Which happens over and over again. Rendering in a video game is something that is repeated over and over and over again, many times per second. 7 Frames is how long it takes for the (x,y) coordinates to enter the range of the character model's (X,Y) coordinates, which triggers footstool's program state to evaluate to true. Note: in this method you have 7 frames because all you're doing is repeatedly rendering without ever performing a damage animation calculation, so each time it renders it's just updating coordinates and performing a footstool check.

    • @serverhunter
      @serverhunter 4 года назад

      P.P.S
      You fall through real invulnerability because damage animation calculation in the case of invulnerability will not modify the invulnerable character's position/velocity /acceleration vectors, so the (x,y) coordinates of the character model of the invulnerable character is never checked against wolf's. So it would be impossible to trigger a footstool because once an invulnerability flag is turned on, we are only going to check wolf's (x,y) coordinates against the (x,y) coordinates of the frames of the invulnerable character's attacks, rather than also checking their character model coordinates.
      Again, feel free to DM me. Would be cool to assist with your findings.

  • @Moss_Dude
    @Moss_Dude 4 года назад +3

    Bowsers arms are intangible for all attacks that use them. I'm surprised you didn't know this.

  • @RecordToDeathToBoredom
    @RecordToDeathToBoredom 4 года назад +1

    This will definitely change the off-stage game. Also I saw a video of Void doing this on twitter. I didn't think he was just invulnerable. I thought that he was actually footstooling out of range every single time the opponent tried to hit him.

  • @jazzboi_9026
    @jazzboi_9026 4 года назад +5

    BRUH
    Ness's disadvantage state is now non-existent with this tech.

  • @justinchoy476
    @justinchoy476 4 года назад +1

    Actually captain L had made a video about it when discussing how to escape Pichu’s lightning loops where if u time he footstool, you can escape since there is one frame gap during the combo.
    Kinda surprised no one talked about the application of that technique to avoiding Mario upsmash or other non disjointed moves.

  • @hatboi124
    @hatboi124 2 года назад +6

    The meta finally changes... tomorrow!

    • @diouglousser2373
      @diouglousser2373 2 года назад +3

      Back to the lab again

    • @hatboi124
      @hatboi124 2 года назад +1

      @@diouglousser2373 Oh no! Back to the lab again...

  • @blarget2167
    @blarget2167 4 года назад

    I like how leffen wen't from "this title is such clickbait, it is not even going to change the meta much" to "Why did GimR kill another smash game?"

  • @unrealpigeon1722
    @unrealpigeon1722 4 года назад +5

    Starts using this with mega man’s air speed:
    SERIOUS SIDEWAYS JUMPS!!!

  • @jackdobosh1682
    @jackdobosh1682 4 года назад +1

    Basically, Bowser's arms are swords in all of his tilts. His arm is intangible during those moves. That's why you can't footstool his arms during tilts.

  • @EPMTUNES
    @EPMTUNES 4 года назад +19

    Every time I watch your videos I think I’ll never play the game the same. Then I go online and lose 3 million gsp

    • @ldonl9948
      @ldonl9948 4 года назад

      I wish I could lose 3 million, I don't even have it to start with :(

  • @jesusnegrete6018
    @jesusnegrete6018 4 года назад +1

    Another thing I noticed that indirectly buffs this is the fact that you can no longer buffer full hop aerials.

  • @obamaorb7426
    @obamaorb7426 4 года назад +212

    So... What I'm hearing is that plant is broken

    • @luiztomikawa
      @luiztomikawa 4 года назад +105

      Who knew that mechanic of plant was made just to counter this Broken strat! Plant now is top tier

    • @TapDat52K
      @TapDat52K 4 года назад +16

      Crouching Leafy Hidden Chomp

    • @papertiger4525
      @papertiger4525 4 года назад +13

      Both because Ptooie can stuff this out really easily, and because of footstool attack.

    • @Fullmetal719
      @Fullmetal719 4 года назад +4

      How so?

    • @obamaorb7426
      @obamaorb7426 4 года назад +23

      @@Fullmetal719
      If you footstool plant you automatically get attacked

  • @purefire5172
    @purefire5172 4 года назад +1

    As far as I know, DK's arms count as disjoints and shouldn't be able to be footstooled off of and this helps him in disadvantage as well. This could actually be a really big indirect buff for DK.

  • @lawrenceqin7591
    @lawrenceqin7591 4 года назад +17

    You forgot about the get up attack footstool combo you can do after teching.

  • @thekdanes
    @thekdanes 4 года назад +1

    Low key kinda already knew about this, I noticed lvl 9s did the phantom footstool a lot to me to recover so I tested how I could do it more consistently and found that when I don’t have a double jump I can just mash jump if they try to edge guard me

  • @BMZtheNunchuckWarrior
    @BMZtheNunchuckWarrior 4 года назад +128

    Should've titled it "The game is about to be not fun"

    • @SgtKaito
      @SgtKaito 4 года назад +44

      *Wait it was fun before?*

    • @BogusLettuce
      @BogusLettuce 4 года назад +20

      Ultimate was never fun it’s been pure dog shit since release.

    • @Debbie12365
      @Debbie12365 4 года назад +17

      PyroFierceDeity honestly with this stupid input lag

    • @link4753
      @link4753 4 года назад +59

      @@BogusLettuce hold up let me get some fries i don't wanna waste all this salt

    • @fnsbluebaron
      @fnsbluebaron 4 года назад +9

      Starting to see more people understand ultimate true colors.
      I'm glad I'm not the only one.

  • @majcespinosafamily7617
    @majcespinosafamily7617 4 года назад +1

    This is great for King Dedede mains. He has a weapon which functions like swords so this won’t work against him but it’ll work great for him because of the multi jump buffer.

  • @theONLYmrMastroman
    @theONLYmrMastroman 4 года назад +170

    Maybe if gimr kept this to himself he might start winning

    • @Collin0
      @Collin0 4 года назад +46

      wdym he always wins

  • @Kalobi
    @Kalobi 4 года назад +1

    "This buffs swords, projectiles and Pikmin." Yes, because those definitely needed buffs.

  • @CrushIsABand
    @CrushIsABand 4 года назад +8

    Ahh yes, a good disadvantage option for Yoshi

    • @fryenchill2817
      @fryenchill2817 4 года назад +4

      Nate Long It also completely ruins his advantage state

    • @genuineangusbeef8697
      @genuineangusbeef8697 4 года назад +1

      This sucks for Yoshi. Bad.
      It's gonna give people the muscle memory to footstool Yoshi as he recovers, a weakness that nobody really uses now. If someone goes after you with this tech they can threaten a very lethal real footstool, forcing you to throw out a hit box really far down, which you don't even get rewarded for because it's a phantom footstool. With the height they gain back, they can just recover while you need to use your vulnerable up B to get back, where any trade is death. This can then evolve where they just bait out that protective aerial and then go back to the edge and ledge trap you. Knowing this also gives them a hard lethal read on a low double jump to just land onstage, as the armor that would normally block an attack is useless against a footstool. Hell, if the character can recover far enough with just UpB then they can burn all their double jumps, fall down on top of you as you try to recover, and continously threaten a kill by spamming footstool and timing an aerial to clip your double jump armor. If people utilize this tech expect to die early a whole lot more.

    • @CrushIsABand
      @CrushIsABand 4 года назад

      @@genuineangusbeef8697 for sure, the Yoshis will need to adapt if they notice their opponent is onto this, maybe air dodging instead and punishing the opponent who is now beneath them. Being beneath the ledge is a whole other problem now though, I agree

  • @Xeroskia
    @Xeroskia 4 года назад +1

    It seems the footstool height is dependent on the character's jump strength. It seems like double jump, but it could be grounded jump potentially. I need to do a bit more testing.

  • @ryuken10
    @ryuken10 4 года назад +41

    Not even getup attack can beat this move...

    • @deathrod123
      @deathrod123 4 года назад +10

      Getup attack does beat this though. You can't footstool invincible opponents. You honestly thought there could be a counter to the ultimate technique?

    • @IAm-zo1bo
      @IAm-zo1bo 4 года назад

      @@deathrod123 shield

    • @deathrod123
      @deathrod123 4 года назад

      @@IAm-zo1bo don't you know that getup attack is a shield breaker? I don't expect you to understand such a complex technique but even suggesting that it has a counter is just naive

  • @gankmcspank9583
    @gankmcspank9583 4 года назад

    This really does change so much play, honestly shocked watching the wolf do it towards the intro

  • @PrettyKoolCrocodile
    @PrettyKoolCrocodile 4 года назад +4

    This is the time where Tap Jump is OP.
    I'd never thought I'd see the day

    • @plank8152
      @plank8152 4 года назад +3

      Y to jump is still just as good lmao.

  • @MrShayno97
    @MrShayno97 4 года назад +2

    Gimr truly is a scientist.
    "Idk how this will affect the meta but I'm gonna let you know anyway"

  • @Dannyboyyay
    @Dannyboyyay 4 года назад +4

    Alternative idea for a patch: Footstool invincibility only works on the first fotstool. That way you have a new option to get out of gimmicky ladder combos and blowing away your double jump gives you one last chance to land safely

  • @niwona_
    @niwona_ 4 года назад +1

    This is so awesome! Thank you for this! The more options the better. SSBU is so layered. I can't wait to see how this evolves the meta. I can only imagine complaining about this if you want to play the same game for the next decade.

  • @ole38
    @ole38 4 года назад +3

    Call it "get up attack"

  • @chasetalks2much
    @chasetalks2much 4 года назад +1

    Luigi might honestly be amazing because of this, of course his recovery is still horrendous but his disadvantage might no longer be that big of a problem coupled with his I-frames on his tornado

  • @FireballFlareblitz734
    @FireballFlareblitz734 4 года назад +4

    Oh boy, I can already tell that this nerfs Little Mac

  • @Tiftid
    @Tiftid 4 года назад +5

    So like
    Imagine if Meta Knight could do this
    In Brawl
    Glad we live in better times

  • @sigurdtheblue
    @sigurdtheblue 4 года назад +1

    I already knew about this to some extent. I wonder how many others knew about this generally. I've tried doing it before and it wasn't all that effective, but I wasn't so fearless against active attacks so it probably is better than I thought. I already used it on Mario up smash before, but I didn't think it would be consistent and I mostly didn't want to use it because it doesn't cause the opponent to get stuck in an animation.

  • @MasterofFates
    @MasterofFates 4 года назад +3

    "For some reason bowsers arms ar not footstoolable"
    Me: "I Approve of this >:)"

  • @el_duck6577
    @el_duck6577 4 года назад +1

    Hungrybox is back and ready to time out his opponents

  • @Moss_Dude
    @Moss_Dude 4 года назад +3

    How is there not a single comment informing gimr of bowsers intangibility on all arm moves

  • @Vivat_Veritas
    @Vivat_Veritas 4 года назад +1

    "Characters with (swords and projectiles) will indirectly benefit from this"
    > Link main intensifies

  • @starexplodes4331
    @starexplodes4331 4 года назад +6

    GimR you just made online even worse.

  • @watersomic
    @watersomic 4 года назад +2

    Ice Climbers are ABSOLUTELY going to get the most out of this. No doubt. This gives them so much to work with and gives them so much more survivability.

  • @Tdawg0620
    @Tdawg0620 4 года назад +3

    I was in a free for all with some friends and we had to pause real quick so I started bouncing off of each character with what I learned and they were like woahhh how can u control that so well like I made it seem all hard lol

  • @MikeDaddy
    @MikeDaddy 4 года назад +2

    I saw someone else say ghosting and I really love that name, anyways I guess what was previously disrespect is now just optimal

  • @JordiumZ
    @JordiumZ 2 года назад +3

    yeah this didn't change how people played the game LOL