S T A L K E R 2 Terrible pop in issues

Поделиться
HTML-код
  • Опубликовано: 10 янв 2025

Комментарии • 10

  • @cbeaulac
    @cbeaulac Месяц назад +1

    for PC? then you don't have enough memory, for consoles? then oh well.

    • @silentgaming2487
      @silentgaming2487  Месяц назад

      Dont tell me 16GB VRAM is not enough lol

    • @cbeaulac
      @cbeaulac Месяц назад

      @@silentgaming2487 idk i have zero pop in. maybe post your pc specs.

    • @Raiky09
      @Raiky09 Месяц назад

      @@silentgaming2487 16GB are minimum requirements LOL 16GB today is trash, upgrade your pc instead blame an unreal engine 5 game. LOL

    • @silentgaming2487
      @silentgaming2487  Месяц назад +5

      @@Raiky09 VRAM not RAM you idiot :) two different things., And yeah UE5 is trash, every game made in UE5 so far, has terrible performance and optimization issues

    • @silentgaming2487
      @silentgaming2487  Месяц назад +2

      @@cbeaulac RTX 4080S Ryzen 7 7800X3D 32GB DDR5 RAM .. specs are not the issue, and yeah I tweaked the foliage lod further in engine.ini and have virtually zero pop in when I am on the ground, but only this weird bs where obects seems to be loaded really slow/late when you turn around quickly especially on higher ground. Like the objects are not pre loaded at when they are off screen. I tried many LOD or texture streaming tweaks to add into engine.ini but nothing seems to work

  • @rafox66
    @rafox66 Месяц назад

    Really not that bad lol, the game has much worse issues. Also, if you move around like a normal person and not like you're having a spasm it's next to non-existent.
    The real pop-in issues are when you're walking around and foliage pops into different LOD, or sometimes in buildings with NPC's popping in in the next room.

    • @silentgaming2487
      @silentgaming2487  Месяц назад +1

      What do you mean spasm? Thats pretty much how you normaly turn around on PC in FPS game. Nothing too fast imo. Also most of the things you listed can be fixed by mods or simple ini tweaks. But for this shit, sadly nothing seems to work so far.

    • @rafox66
      @rafox66 Месяц назад

      @silentgaming2487 Well that was my point, the issues are mostly fixable. I don't think what you showed here is much of a problem, most games have this when you look around really fast.

    • @silentgaming2487
      @silentgaming2487  Месяц назад +1

      @@rafox66 Its very distracting for me, other thing that cant be fixed right now is that certain objects, mostly buildings are using low quality LODs even very close to player proximity, and when you for example aiming through scope, you can clearly see those ugly LODs and full models not being rendered.
      My point mostly is that is weird that some issues like trees and foliage pop in, or low quality shadows and reflections can be fixed by ini. tweaks, others like objects low quality LODs, or objects pop in just cant be fixed at all, those ini. setting which are supposed to be touching them seems to do absolutely nothing. And that sucks for me cause I am a big graphics nut and stil have plenty of performance left to spare, since I have 4080S and play only in 1440p (cause I like to push game visual even further and in 4k thats sometimes tricky even with 4090). So I would gladly sacrifice some FPS for even better visuals.
      But what can be done, since the tweaks dont work and I doubt devs will fix this on their own, I guess I have to wait till proper modding tools are released and proper visual mods start to appear.