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a tutorial for a modular building system similar to rust would be awesome!
Hey, I did not even know there is a n option to use curves. I used a LUT texture before. But the curves are nice to quickly iterate in engine.
is there a way to smoothly transition a 3dlut from one to another in code? I'm trying to create a day to night transition using multiple 3dlut but I can't figure out how to achieve this
a tutorial for a modular building system similar to rust would be awesome!
Hey, I did not even know there is a n option to use curves. I used a LUT texture before. But the curves are nice to quickly iterate in engine.
is there a way to smoothly transition a 3dlut from one to another in code? I'm trying to create a day to night transition using multiple 3dlut but I can't figure out how to achieve this