At the end of the day it really is just a worse version of WF, except it is directly made by an evil megaconglomerate. It’s hard to respect a product that not only has zero creative integrity ( 1-1 copying icons abilities and systems from D2 and WF), but that is made by a company with zero business integrity better crafting timers and an easier copy of the forma/polarity system doesn’t really make up for it being a less complete gooner marketed facsimile of things that already exist (though WF has plenty of that now doesn’t it😂) (Ps why does this comment keep getting hidden sab)
Choosing when to use boosters would be game changing since 95% of mine get absolutely wasted with how little I end up playing these days. Would love to save them up for times I could use them even if it meant we got even a fourth as many as a result. "Wow DE thanks for the full 3 day booster but I'm just here for that Gift of the Lotus I heard about giving me a Tau Shard so you might as well have just given me nothing since I'll only be here for 12 minutes this month."
@@Purturtur Nope. Never mentioned. I found it in a repository back in spring of last year. If you know where to look to find them-- /Lotus/Types/Items/ShipFeatureItems/FoundryConcurrentBuildFormaFeatureItem
Man the best we can hope for is a foundry upgrade that costs like 400p and improves builds that are 12h+ by cutting the timer few hours short. And for warframes it should be 1 day short. Also I'm for a separate. Raft. Items that takes 46h for the dual forma drop instead of the 2x normal BP. That is 2x the throughput on average.
i'd also argue that DE could learn SOME of the boss fight design from FD. Attenuation is one of the most annoying problems int he game, and I think giving a boss weak points that can break allowing more damage coudl be a good work around.
Fully agreed. Warframe's bossws are just honestly not great. Relics of an old era of game design philosophy that is just really showing it's age. I'm still waiting on the Phorid rework they promised so long ago 😢
Plus, colossi can become immune to all sources of damage but so far they don't spam nullifying BS while being completely immune to abilities, some of them have a one-shot but that's part of the puzzle, TFD doesn't seem bent on taking away our toys just because we can kill some colossi in a matter of seconds.
@@Capitan_Captain I mean I'd take eidolons any day over the bullcrap Sarkus Ruk is or god forbid Lephantis. For the most part warframe bosses are just boring as all hell. It's only recently that they've made some actually fun bosses in the recent updates, the Fragmented and the H-09 Apex tank.
@@Ragnarokflare1 It's worth noting that both of those fights heavily feature attenuation. Implementation and relying on it completely have always been the problems, and they're improving, which is good to see.
Multi-polarity doesn't even have to cut into DE's financial bottom line. I'd be completely fine using even more forma on builds for each additional polarity on a given mod slot, if I knew I wasn't having to granularly weigh which mods would and wouldn't fit in a build anymore. If anything player forma-usage would go up, and more forma sales means more money for DE, not less. More money for DE, more control over our own arsenals for us, win/win.
If anything it would raise their profits because using forma would then be less of a commitment so people would use way more of them. When confronted with a new mod to tweak builds with, almost univerally my response isn't "yeah I'll screw up my existing build and drop 3 forma to build around this new thing just to see if I like how it works" it's "My stuff works for me just fine and I've already spend tens of hours fine-tuning these builds so I'm just going to ignore this new thing because I don't need it" If instead polarities stacked, my response would be "Sure, why the hell not, worst case it sucks, I wasted a single forma, and I have that extra polarity stocked for a potential meta shift down the line" *Especially* for mods that replace umbral mods. I'm also significantly less likely to ever put more than two umbral polarities on anything for fear of restricting my build too much because I will never delete an umbral polarity. If I can just put another polarity on top of it... or if umbral polarities are universal which they should be, that's no longer an issue.
Actually, it would sort of affect their revenue on forma sales. Right now you have pretty much no cap on your stuff, you can always forma for polarities over and over rewriting previous one as needed, while with TFD's system, you would have an actual cap, since you would reach a point where all your slots already have all the polarities available unlocked. The best middle ground for this would be making Umbra universal, since they are quite rare and you couldn't just spam your wallet to unlock polarities.
@@Vedrlaufnir Yeah but nobody out there actually unironically putting 45 forma on one piece of gear. The most I've ever put on something is I think 16, On frost prime, my very first prime frame, And was my main frame for years. The amount of forma I have on him reflects my learning curve of the game as well as several major overhauls. I think the next highest thing is 10, and the vast majority of the time I never go higher than 6. Being able to stack polarities tho... that would change things. I'd probably rather rapidly end up multiple pieces of gear with 20+ forma on them as most of the reasons I have to not polarize something more are eliminated. I'd now have the freedom to polarize every slot without worrying about flexibility. And test out new builds that require polarities that are incompatible with my current build without worrying about ruining it and wasting forma. My forma usage would easily more than double.
I just about shat myself when TFD added the polarity memory feature, given nexon's history that was a move nobody expected and me least of all. It's always such a heavily discussed topic too, I'll have warframe peeps pop on stream and be like wait WHAT when they see me add a catalyst like that.
They are also talking about adding a feature where the polarities you add onto a normal descendant carries over to the Ultimate descendant, so that you don't have to build the Ultimate descendant over again from scratch.
What 😭 Dude i hate it so much when i don't have time to grind with my work and studying and warframe just gives me a booster when i log in just to get a daily reward
I dug it up in a repository back in April of last year and hinted at it a few times but after a year, I'm considering it vaporware. /Lotus/Types/Items/ShipFeatureItems/FoundryConcurrentBuildFormaFeatureItem
I put ~250 hours into that game during its first season, if I had to summarize it: - the story drags on a bit too long, might make some people quit - the colossi are fun, but the average player IQ made them pretty frustrating if you couldn't easily solo them - every endgame build requires 8-10 catalysts with fairly low leveling speed for most descendants (and I played before the shared polarity change got in) - weapon leveling was a massive chore, even more so than in Warframe as the optimal farming spots were even more boring - a lot of the gamemodes felt janky, you'd often get one shot out of nowhere and revives were more limited than in Warframe (+ they properly reset the room/boss instead of just getting you back up like in WF) Couple that with a fairly disappointing second season release and I can easily see that many people leaving the game. Given the praise laid upon it in this video I'll probably revisit it soon, but it had quite a few issues back then.
@@HoloTheDrunk for me in general it just way more grindy just to get anything. You have you have to get "relics" for mods and the drop chaance for the relics are horrible
It won't surprise me if DE is actually working on multi-polarity slots but is having to deal with the game's code to allow it. Since Reb and Pablo took charge they've been pretty good with implementing much needed QoL features and have also been careful to not showcase or promise mechanic or system changes that aren't ready.
@@jipowapMulti polarity =\= universal polarity From an offhand experience I can tell you dynamic multi-polarities are more complicated to add than universal polarities
@@DawnAfternoon I can imagine. There only needs to be one "universal" polarity, but making it dynamic would require the game to factor in exponentially more possible slot configurations (not counting slots with no polarities, 3 polarity types would create 7 possible combos, 4 would create 15, 5 would make 31, and so on).
@@thegrouchization Nah, not even that. You also have to factor in the addition of one new table in their database to support multi-polarity slots, while also having to transition their modslot-to-polarity relationship from one-to-one to one-to-many. Multi polarity is guaranteed to up the size of their database which is a whole other can of worm than just programming it in.
The Forma universal slots are a cool idea, but shrinking timers isn't gonna happen - DE has outright said Forma is a necessary plat sink for the game to actually make money.
@@evsid3049then why is everything else also inconvenient like character slots, weapon and companion slots, crafting times, farms like calibans which they refused to improve alongside his rework, the absolute timesink hellscape that is the braton and lato vandal, the sporothrix, rivens as a whole, etc etc etc
I believe DE is already watching and learning from TFD. For example, DE implemented an “auto fire” mode for single-shot weapons after TFD implemented it. A lot to learn for sure and I can't wait for TFD to become its own thing and for both communities to start to open up to both games.
tbf I think Destiny had implemented it before both of them, so DE coulda learned from Bungie. Either way a good change, I just really wish that multi forma polarity slot thing from TFD would make it over to Warframe.
I don't see the warframe community being open to anything when they keep pestering TFD's discussion forum every day spamming the usual threads, they did a very good job convincing me to go on yet another break from WF to try TFD, which is OKish but it certainly respects my time a lot more.
The auto fire setting was actually in warframe before tfd. The conversation was people fixating on them taking years to consider it in the first place.
I definitely agree that the craft time for forma could be reduced, because waiting that long for a forma when I need soo much of it on the regular is definitely annoying. Also that multiple polarities thing would also be a very nice addition, because it would allow you to better fit a larger variety of builds on a single warframe/weapon.
tbh i dont think that forma is content for them, they have stated a lot that forma/formabundles are the main source of income for them. idk if thats still true, was like 2 years ago or so.
I can say as someone in the middle of end game (MR28) I buy a ton of forma bundles I’ve probably dropped 200-400 plat on them in the past 2 weeks so I’d say it’s definitely up there in the list still
@@ninety.970 Don't sleep on forma blueprints during relic farming. Unless it is an item you are farming for yourself, you may want to get a forma blueprint if the market avg of the other items are low and you have lots of spare material (a.k.a orokin cells). That's because if you rush 3 forma blueprints, you spend 30 platinum, 5 plat cheaper than buying a forma bundle.
Adding a universal polarity isn't throwing us a little bone. There is just no way around it. Not with the amount of mods and build choices. That's why the current system is awful for creativity. Either umbra or some new item makes a slot universal or adding a polarity doesn't replace the existing one. Just do it DE. For some reason I like the latter one more. Collecting polarities sounds like fun and DE can justify it by selling forma. Do it!
Umbra should definitely allow other polarities to go on it at very least without penalty. I personally think it should be a 25% capacity reduction instead of 50% so that it's not outright optimal, but will suffice for build switching.
WF needs a face lift on some missions types such as Mobile Defense and Defense mission in general. 5 min Rotation needs faster pacing, 20min for AABC is just not a modern days pacing in gaming. Other people have mentioned about Boss fights in WF and they are right, most of them are terrible. Not to mention they've been using the same mission formulas on almost everything, Railjack/openworld/Duviri/1999 and it get's very old if you're playing since 2013... As for polarity in TFD, let's not forget that it require to put catalysts on almost every slots to make them usable. Where as WF, you'll probably need something like 3+ (& reactor) and you're good to go. (Kitgun/Kuva/Tenet weapon are an exception tho...)
funny how TODAY i was thinking to myself while buildcrafting "man wouldn't it be fucking nice if we got access to like, universal polarity forma, so i don't have to kill my previous iteration in case i change my mind or want to do both" and here you are to feed my bias
I feel like the only reason why the characters cost so much because of how much skin is showing ultimate ones in Canadian. It cost $80 for one I think.
In TFD if you ad the "empty" polarity to a polarized slot it becomes neutral to any non-matching mod, which means it at least doesn't drain more, also, many characters and weapons already come with many of those neutral slots. BTW, if you apply a potato (in TFD it looks like a mushroom) it doesn't add x2 capacity, only +20 BUT all copies of the same weapon (not sure about characters, you don't need more than one of each) will have +20 and all polarities you have added to said weapon, also, all copies share proficiency (rank), which means you don't have to level up every single copy if you need to polarize again or if you for some reason dismantled it by accident, however the "riven" stats are bound only to that one copy, speaking of which, those riven-esque stats can be re-rolled separately until you get your god roll.
i liked that you could see the rare mission rewards on each mission on the map like knowing what spy missions give 60/60 mods would be nice to not have to look up
@Sabuuchi Yep. My Boltor incarnons had to have a forma on every single slot to fit the full build on with how many high capacity mods there are now. With out the option of putting multiple forma in one slot or a universal forma it's impossible to have multiple builds on it. Devs think the meta kills build diversity but this is what does. I would love to have second build on my boltor that leans into srayns toxic lash, or one that plays with the new blast, etc but I cant fit all those so I'm just going to slap on viral and hunter munitions becoyse I can only have one might as well have the one that sorta works eveyehere.
Warframe can learn multiple polarities on one slot,jumping not reseting on a rock,and fron the march update you can transfer your progress and time invested from a regular descendant to ultimate that means your catalysts and activators... plus in TFD you activate xp boosters the time you WANT not logged in get the 3 day booster and can not play for 3 days...yes after 11 years they have a lot to learn...
I didn't even know you could add multiple polarities, I only added the [ ] polarity which turns the slot into semi-universal which means no extra capacity is drained if you place a different polarity mod.
Listen, the only thing they clearly learned was that faces on my war criminal flesh puppets makes me more inclined to play those characters. More gemini skins asap please DE
NGL. Adding multiple polarities onto the same slot won't make me forma less. It'll arguably get me to try formaing things I wouldn't even bother trying to update.
Another thing about the catalysts permanently effecting gear, it would make forma *that* much more worth using. Outside of weapons that require forma to be maxxed out (kuva, tenet, etc) theres little purpose in putting forma onto almost any gear outside of gear you use for endgame builds.
Haha, the "nothing" and rolling credits was great, had the same thought, then paused the video, thought about it for a while and came up with the exakt same things you did.
I'm have been asking for forma stacking since the first time I saw a 100 forma volt prime like 8 years ago. Even with allowing just 2 polarities per slot would be a huge improvement. You could add a 10 Riven Sliver cost if they want to have an extra cost.
Here's what they should do with Umbra mods and forma. Make the mods universal with any polarity, BUT, if paired with the forma it uses 25 percent capacity instead of 50 percent. Gives the forma a use still and makes them feel even more viable.
Honestly, having multiple polarities within one mod slot would be the best move DE could ever make With how many different expensive mods and build varieties we have nowadays its sometimes impossible to have multiple different builds on the same piece of equipment
There are many ways to get fully built forma with out the 23hrs, also the ground for the resources to build takes significantly less time to farm. Also first descendant lacks the fast leveling that Warframe has, and their boosters are absolutely lack luster, Warframe has many ways to hand them out for free.
adding to this on forma: - imagine if forma gave like, 1% to a random stat each forma...so 100+ forma builds had some special oomph and maybe could feel unique if you got a unique roll of the 1%s. So like, IDK maybe I jam 100 formas in grakkata and get like +48% fire rate and 40% magazine size and my grakata would feel different from someone who mostly rolled damage. Though I would keep the amount per forma small so that it's a gradual "for fun" type of grind that doesn't break weapons. - Agreed on Forma being sort of "additive" to slots e.g. if you forma a slot with a Y into a U, it now halves the cost of Both Y and U not just one or the other. It keep the grind without being AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA - I would like new types of forma ngl but that's 100% goblin brain not like, actual gameplay. While I'm yapping :3 More of the set mods namely umbra mods plz. I'd love like, umbral redirection, streamline, sprint (obviously), reach ect. (1 for each of the "core"/"newbie" mods) Same with missing prime mods for the "core"/"newbie" mods and archons too (brain rot section) Then DE should add the Mitosid set so I can finally add Mitosid carapace to my valkyr to complete their raw density >:3
I think best way for DE to go is to allow us to just forma the same slot multiple times until it becomes an omni slot (maybe 4 polarities makes it become omni, or umbra forma + normal forma = omni) I feel like the only thing DE could do for forma, since they are apparently a good income for them, is make it so you can auto-craft forma, but you have to log in for it to autocraft (doesnt autocraft until you log in for an auto-claim) I always forget to claim and recraft my forma when I login, so just that alone would be really nice for my 59 forma blueprints
I was thinking about something like this earlier today. Basically, a system where you could store extra polarities on a drag n drop bar at the top or side. Then, just swap the polarities between mod slots and the drag n drop bar, and even make them config specific.
That's actually really interesting. A couple of my frames are hyper-specialized, with barely any room and all the slots polarized. It'd be nice to have the multi-polarized slots or even umbral universal slots
I'll still take Warframe's forma/modding system over TFD. In WF, 0-2 forma builds are very common, while in TFD all builds require you polarize every slot, so depending on how many starting polarities you have on the item, you might need up to 12 formas. Combine that with the slower leveling times and it makes for a much worse experience.
oh sure, that 7 hr wait time might look tempting... until you find out the grind to make literally anything that isnt a tutorial weapon in this game is worse than farming for multiple sets of primes in Warframe...or the equivalent in other games...and the irl market price for those shiny discs is stupidly expensive
I literally mentioned in the vid the new item that costs pennies to craft that swaps the drop tables of rare and commons. And the forma drops are 20% across the board. You can earn the amorphus in bundles of 2-7. We farmed two sets of Freyna Ult on stream tonight in about 4 hours.
I feel like there should really be an Omni-forma that you build out of Umbra forma and things would be chill. Coolest thing making Forma still have some grind would be to have a slot keep it´s polarity building into an omni-slot after running trains of exp-farms through it. And i wouldn´t hate it if you forma´d individual configs.
I recently had a chat with the friend that got me into WF ages ago, he doesn't play anymore since there is too much for him to catch up on. But he was also vocal about forma being pointless in his eyes. Maybe if they figured out a way to couple it into the endo system that could work out. But I guess it would make more sense and less work to just change the build timers and add more ways to get more of it. On a side note I'm 100% sure DE can make the multi polarity thing work since they have the tech in the game already its just gonna be the problem of how do you link it and not brake something else.
I don't care to return to The First Descendant, but one thing I think it did really well that Warframe probably desperately needs is the ability to pick out a 'character' and get a 'quest' that shows you where to get each part from. It's actually not all that clear to new players that Jackal drops 1 of 3 Rhino parts, at random, and the main blueprint is bought from the market. I think once players get a Warframe part, or if they select an option from the market page perhaps, it ought to open a tab in navigation to track what they need and where it comes from.
Not going to lie I don't use umbra forma in very many builds unless the frame wants 2 or more in most builds. Making umbral a special kind of universal would make them incredibly valuable and justify the rarity
Since DE is trying to make their game new player friendly, they should cut down on the build timer to like 8 hours at least, 4 would be great (and cut down on the plat price to fast track it as well). What DE could do is finally make that universal polarity slot a forma we can get (the one that I think is on Gyre, but definitely on Dreamer’s Bond aura mod). I know that DE would make it hard to get, but would bypass having 10+ forma builds because a mod, weapon, or Warframe got a change or reworked since any mod with any polarity would fit in.
The thing is if too much platinum started circulating the market it would cause problems for the economy. So they create ways for the platinum that was once bought to return to them in the form of market purchases, thus allowing for more platinum to be bought without effecting the economy. It’s why most things in the market, things that you can not trade, are vastly more expensive than things you can trade. I guarantee buying forma from the market is top on their list of plat sinks. Therefore I doubt they will ever change the system so you need less of it.
Honestly, if they don't wanna let polarities become universal, they could just let them have a 2 polarity limit per slot, even that would enhance your build variety TONS
Update: HAHAHAHAHAH! YESSS!
lol
Aged like fine wine
I ran here after the devstream for this.
I was just about to comment “nothing” before the video loaded lol. I should’ve known 😂
At the end of the day it really is just a worse version of WF, except it is directly made by an evil megaconglomerate. It’s hard to respect a product that not only has zero creative integrity ( 1-1 copying icons abilities and systems from D2 and WF), but that is made by a company with zero business integrity
better crafting timers and an easier copy of the forma/polarity system doesn’t really make up for it being a less complete gooner marketed facsimile of things that already exist (though WF has plenty of that now doesn’t it😂)
(Ps why does this comment keep getting hidden sab)
@@84m30that doesnt really dismiss the fact that theyve done alot thats just outright more player friendly that warframe tbh
@@theurbanreanimator7244 fake asf
@@theurbanreanimator7244it's not tho
@@theurbanreanimator7244 Ie irá give and take
As a Korean, if I had to give one piece of advice, it would be to never be fooled by Nexon.
surely mabinogi unreal wont come up with new ways to monitize and fuck over the players right? RIGHT? PLEASE TELL ME IM RIGHT!
Stay the f away from Nexon games, got it.
I STILL miss Ghost in the Shell First Assault :(
what piece of advice?!
combat arms, maplestory, good games ruined by the worst company
Choosing when to use boosters would be game changing since 95% of mine get absolutely wasted with how little I end up playing these days. Would love to save them up for times I could use them even if it meant we got even a fourth as many as a result. "Wow DE thanks for the full 3 day booster but I'm just here for that Gift of the Lotus I heard about giving me a Tau Shard so you might as well have just given me nothing since I'll only be here for 12 minutes this month."
my ideal ver. of this would be booster timers pausing when you are not playing, and being able to see how much time you have left on the companion app
Something I liked about PSO2 is that activated boosters would only count game time, not real time.
Why would they give you reason to not play the game? You're a funny guy
Thank you DE for giving me a -50% platinum discount, I'll use it when the next mainline update drops and I come back for 2 hours
@@lubixdd9114 or going down only IN THE MATCHES, like the 30 -2h boosters from BF4
Was a Sab video really the way I was supposed to learn the Forma Crucible even EXISTED?
Well, “exist” in the game files
Bro I can't even find any information on it anywhere else.
@@ZachTheInsaneOneI think it was mentioned on one of the Warframe Devshorts
@@Purturtur Nope. Never mentioned. I found it in a repository back in spring of last year. If you know where to look to find them--
/Lotus/Types/Items/ShipFeatureItems/FoundryConcurrentBuildFormaFeatureItem
@@ZachTheInsaneOne Same, this is the only reference I can find to it anywhere on the internet.
Man the best we can hope for is a foundry upgrade that costs like 400p and improves builds that are 12h+ by cutting the timer few hours short. And for warframes it should be 1 day short. Also I'm for a separate. Raft. Items that takes 46h for the dual forma drop instead of the 2x normal BP. That is 2x the throughput on average.
Ngl, i'm more surprised it's been ONLY 6 years
steve be steevin
TFW I finally finished Sacrifice only this year lol
Oh god I remember when we used to be forced to have purple hologram lotus until the new war came out 😭
@@FutureZamasu that was also the same as glitchy sounding 2013 lotus if i remember right
@@undeadinside3571 YESSSSS
i'd also argue that DE could learn SOME of the boss fight design from FD. Attenuation is one of the most annoying problems int he game, and I think giving a boss weak points that can break allowing more damage coudl be a good work around.
Fully agreed. Warframe's bossws are just honestly not great. Relics of an old era of game design philosophy that is just really showing it's age. I'm still waiting on the Phorid rework they promised so long ago 😢
Eidolon hunts all over again lol
Plus, colossi can become immune to all sources of damage but so far they don't spam nullifying BS while being completely immune to abilities, some of them have a one-shot but that's part of the puzzle, TFD doesn't seem bent on taking away our toys just because we can kill some colossi in a matter of seconds.
@@Capitan_Captain I mean I'd take eidolons any day over the bullcrap Sarkus Ruk is or god forbid Lephantis. For the most part warframe bosses are just boring as all hell. It's only recently that they've made some actually fun bosses in the recent updates, the Fragmented and the H-09 Apex tank.
@@Ragnarokflare1 It's worth noting that both of those fights heavily feature attenuation. Implementation and relying on it completely have always been the problems, and they're improving, which is good to see.
Multi-polarity doesn't even have to cut into DE's financial bottom line.
I'd be completely fine using even more forma on builds for each additional polarity on a given mod slot, if I knew I wasn't having to granularly weigh which mods would and wouldn't fit in a build anymore. If anything player forma-usage would go up, and more forma sales means more money for DE, not less.
More money for DE, more control over our own arsenals for us, win/win.
If anything it would raise their profits because using forma would then be less of a commitment so people would use way more of them.
When confronted with a new mod to tweak builds with, almost univerally my response isn't "yeah I'll screw up my existing build and drop 3 forma to build around this new thing just to see if I like how it works" it's "My stuff works for me just fine and I've already spend tens of hours fine-tuning these builds so I'm just going to ignore this new thing because I don't need it"
If instead polarities stacked, my response would be "Sure, why the hell not, worst case it sucks, I wasted a single forma, and I have that extra polarity stocked for a potential meta shift down the line"
*Especially* for mods that replace umbral mods. I'm also significantly less likely to ever put more than two umbral polarities on anything for fear of restricting my build too much because I will never delete an umbral polarity. If I can just put another polarity on top of it... or if umbral polarities are universal which they should be, that's no longer an issue.
Actually, it would sort of affect their revenue on forma sales. Right now you have pretty much no cap on your stuff, you can always forma for polarities over and over rewriting previous one as needed, while with TFD's system, you would have an actual cap, since you would reach a point where all your slots already have all the polarities available unlocked.
The best middle ground for this would be making Umbra universal, since they are quite rare and you couldn't just spam your wallet to unlock polarities.
@@Vedrlaufnir Yeah but nobody out there actually unironically putting 45 forma on one piece of gear.
The most I've ever put on something is I think 16, On frost prime, my very first prime frame, And was my main frame for years. The amount of forma I have on him reflects my learning curve of the game as well as several major overhauls. I think the next highest thing is 10, and the vast majority of the time I never go higher than 6.
Being able to stack polarities tho... that would change things. I'd probably rather rapidly end up multiple pieces of gear with 20+ forma on them as most of the reasons I have to not polarize something more are eliminated. I'd now have the freedom to polarize every slot without worrying about flexibility. And test out new builds that require polarities that are incompatible with my current build without worrying about ruining it and wasting forma.
My forma usage would easily more than double.
They learned by adding human characters for me to goon too
don't you enjoy the crystalussy and mommy like thing?
The warframes aren’t enough?
@@Idontneednohandle998that’s the thing. The characters in question ARE also warframes
*weakling*
You can do that in skyrim without spending 60 bucks or even 600 hours in a skinner box
I just about shat myself when TFD added the polarity memory feature, given nexon's history that was a move nobody expected and me least of all. It's always such a heavily discussed topic too, I'll have warframe peeps pop on stream and be like wait WHAT when they see me add a catalyst like that.
They are also talking about adding a feature where the polarities you add onto a normal descendant carries over to the Ultimate descendant, so that you don't have to build the Ultimate descendant over again from scratch.
@@Aditya21420imagine...
good job Fdev.... 1 point for you,... just.... several trillion to go...
@@brentonherbert7775 it's really not even remotely that bad. Too much hyperbole from people who don't play the game or keep up with it
@@Mandingy24 Oh so- i can trade items then?
No?
How about playing the game without sex bait characters?
No...?
Huh... funny that...
The one thing is being able to *pause* boosters whenever you want.
What 😭
Dude i hate it so much when i don't have time to grind with my work and studying and warframe just gives me a booster when i log in just to get a daily reward
Boosters should auto stop when not in a mission, in any game.
That forma crucible is the most obscure unused content I have heard of. NO discussion online.
I dug it up in a repository back in April of last year and hinted at it a few times but after a year, I'm considering it vaporware.
/Lotus/Types/Items/ShipFeatureItems/FoundryConcurrentBuildFormaFeatureItem
SIX YEARS????
time flies doesn't it
Hell nah I refuse to believe it hell nah I ain't that old
umbra forma for sure should be universal. I feel like most of my melee builds kinda got shafted due to galv mods
I like this video is basically asking d.e for a universal forma.
It's definitely lowkey telling DE to make a Universal forma.
Rebecca recently got that question ina devshort iirc. Like either make umbra forma create a universal polarity or make a new universal forma f
Apollo blessed sab with this one
I had no idea TFD lost the majority of its players. That’s rough.
Just checked
Warframe 60K
TFD 15K
Tbh not that bad for a live service game in its infancy from a publisher with a bad rep.
I put ~250 hours into that game during its first season, if I had to summarize it:
- the story drags on a bit too long, might make some people quit
- the colossi are fun, but the average player IQ made them pretty frustrating if you couldn't easily solo them
- every endgame build requires 8-10 catalysts with fairly low leveling speed for most descendants (and I played before the shared polarity change got in)
- weapon leveling was a massive chore, even more so than in Warframe as the optimal farming spots were even more boring
- a lot of the gamemodes felt janky, you'd often get one shot out of nowhere and revives were more limited than in Warframe (+ they properly reset the room/boss instead of just getting you back up like in WF)
Couple that with a fairly disappointing second season release and I can easily see that many people leaving the game. Given the praise laid upon it in this video I'll probably revisit it soon, but it had quite a few issues back then.
@@HoloTheDrunk for me in general it just way more grindy just to get anything. You have you have to get "relics" for mods and the drop chaance for the relics are horrible
I’d say that’s probably cause 1) it was a new game and 2) it lacked/lacks the content WF and D2 have rn
Most games lose a large chunk of their players. That's called a day one release high.
Your wish has been granted, fat beard warframe man
We absolutely need endgame Universal Forma to farm for, like Aura Forma.
Ask and it shall be done.
It won't surprise me if DE is actually working on multi-polarity slots but is having to deal with the game's code to allow it. Since Reb and Pablo took charge they've been pretty good with implementing much needed QoL features and have also been careful to not showcase or promise mechanic or system changes that aren't ready.
They already have it for melee and aura, it's a design choice rather than code hurdle
@@jipowapMulti polarity =\= universal polarity
From an offhand experience I can tell you dynamic multi-polarities are more complicated to add than universal polarities
@@DawnAfternoon I can imagine. There only needs to be one "universal" polarity, but making it dynamic would require the game to factor in exponentially more possible slot configurations (not counting slots with no polarities, 3 polarity types would create 7 possible combos, 4 would create 15, 5 would make 31, and so on).
@@thegrouchization Nah, not even that. You also have to factor in the addition of one new table in their database to support multi-polarity slots, while also having to transition their modslot-to-polarity relationship from one-to-one to one-to-many. Multi polarity is guaranteed to up the size of their database which is a whole other can of worm than just programming it in.
@@DawnAfternoon Fair enough. As you can probably guess, I'm not a programmer.
By the Bearded Void, I'd love to have the overwritten polarity to stay usable.
The Forma universal slots are a cool idea, but shrinking timers isn't gonna happen - DE has outright said Forma is a necessary plat sink for the game to actually make money.
Was going to comment this as well. I’d rather have Forma be inconvenient than force DE to add paywalls that hurt the game experience
@@evsid3049then why is everything else also inconvenient like character slots, weapon and companion slots, crafting times, farms like calibans which they refused to improve alongside his rework, the absolute timesink hellscape that is the braton and lato vandal, the sporothrix, rivens as a whole, etc etc etc
The Gen 5 crit jumpscare at the end 😵
It's the classic "talk shit" to "get hit" combo
When I'm in a being dumb competition and my opponent is s- oh hold on, he has a point.
I believe DE is already watching and learning from TFD. For example, DE implemented an “auto fire” mode for single-shot weapons after TFD implemented it. A lot to learn for sure and I can't wait for TFD to become its own thing and for both communities to start to open up to both games.
tbf I think Destiny had implemented it before both of them, so DE coulda learned from Bungie. Either way a good change, I just really wish that multi forma polarity slot thing from TFD would make it over to Warframe.
tbf DE has been doing accessibility options for a while now, I think this is mostly a coincidence but who knows.
I don't see the warframe community being open to anything when they keep pestering TFD's discussion forum every day spamming the usual threads, they did a very good job convincing me to go on yet another break from WF to try TFD, which is OKish but it certainly respects my time a lot more.
The auto fire setting was actually in warframe before tfd. The conversation was people fixating on them taking years to consider it in the first place.
I just hope the grind in TFD gets better cause last time i played it devasted my brain
Your wish just came true
I appreciate this 3 second long video
gets right to the point
The Sacrifice joke made me cry tears from laughter and agony of time loss
I definitely agree that the craft time for forma could be reduced, because waiting that long for a forma when I need soo much of it on the regular is definitely annoying. Also that multiple polarities thing would also be a very nice addition, because it would allow you to better fit a larger variety of builds on a single warframe/weapon.
I love the first disappointment
Good news, no poison.
tbh i dont think that forma is content for them, they have stated a lot that forma/formabundles are the main source of income for them. idk if thats still true, was like 2 years ago or so.
I can say as someone in the middle of end game (MR28) I buy a ton of forma bundles I’ve probably dropped 200-400 plat on them in the past 2 weeks so I’d say it’s definitely up there in the list still
@@ninety.970 Don't sleep on forma blueprints during relic farming.
Unless it is an item you are farming for yourself, you may want to get a forma blueprint if the market avg of the other items are low and you have lots of spare material (a.k.a orokin cells).
That's because if you rush 3 forma blueprints, you spend 30 platinum, 5 plat cheaper than buying a forma bundle.
Adding a universal polarity isn't throwing us a little bone. There is just no way around it. Not with the amount of mods and build choices. That's why the current system is awful for creativity.
Either umbra or some new item makes a slot universal or adding a polarity doesn't replace the existing one. Just do it DE.
For some reason I like the latter one more. Collecting polarities sounds like fun and DE can justify it by selling forma.
Do it!
Something that DE probably would do is introduce a universal forma that needs 4 normal forma to craft it, that sounds more like DE
@@Capitan_Captainadd 3 days crafting time to it, or 4 for each of the formas
@ all of them take one day, i dont think they'll change that if they implement it, as every normal forma takes one day each.
Umbra should definitely allow other polarities to go on it at very least without penalty. I personally think it should be a 25% capacity reduction instead of 50% so that it's not outright optimal, but will suffice for build switching.
They would probably make it a New Trials/ raids reward lol.
2:16 this would be an excellent way to make the 2x forma blueprints more relevant
Much respect for using your platform to push for good change in this game. Always something to improve on
Valby Mating Press.
Don't you mean hydro pressure bomb press?
@@TioMegamanX Plop plop
@@morrighanmatthias7126 🤰
WF needs a face lift on some missions types such as Mobile Defense and Defense mission in general. 5 min Rotation needs faster pacing, 20min for AABC is just not a modern days pacing in gaming. Other people have mentioned about Boss fights in WF and they are right, most of them are terrible. Not to mention they've been using the same mission formulas on almost everything, Railjack/openworld/Duviri/1999 and it get's very old if you're playing since 2013...
As for polarity in TFD, let's not forget that it require to put catalysts on almost every slots to make them usable. Where as WF, you'll probably need something like 3+ (& reactor) and you're good to go. (Kitgun/Kuva/Tenet weapon are an exception tho...)
funny how TODAY i was thinking to myself while buildcrafting "man wouldn't it be fucking nice if we got access to like, universal polarity forma, so i don't have to kill my previous iteration in case i change my mind or want to do both" and here you are to feed my bias
They got universal forma for aura slots, making umbra forma universal would be kinda dope
thank god. i was so pissed seeing the title and was fixing to come in here guns blazing. you got me
I feel like the only reason why the characters cost so much because of how much skin is showing ultimate ones in Canadian. It cost $80 for one I think.
Im pretty sure aura forma turns the aura slot into a universal polarity but it would be cool to see it on regular slots
In TFD if you ad the "empty" polarity to a polarized slot it becomes neutral to any non-matching mod, which means it at least doesn't drain more, also, many characters and weapons already come with many of those neutral slots.
BTW, if you apply a potato (in TFD it looks like a mushroom) it doesn't add x2 capacity, only +20 BUT all copies of the same weapon (not sure about characters, you don't need more than one of each) will have +20 and all polarities you have added to said weapon, also, all copies share proficiency (rank), which means you don't have to level up every single copy if you need to polarize again or if you for some reason dismantled it by accident, however the "riven" stats are bound only to that one copy, speaking of which, those riven-esque stats can be re-rolled separately until you get your god roll.
i liked that you could see the rare mission rewards on each mission on the map like knowing what spy missions give 60/60 mods would be nice to not have to look up
There is the issue that sometimes its impossible to have 2 different builds on 2 different configs because the polarities just don't match up.
And the polarization change literally fixes it.
@Sabuuchi Yep. My Boltor incarnons had to have a forma on every single slot to fit the full build on with how many high capacity mods there are now. With out the option of putting multiple forma in one slot or a universal forma it's impossible to have multiple builds on it. Devs think the meta kills build diversity but this is what does. I would love to have second build on my boltor that leans into srayns toxic lash, or one that plays with the new blast, etc but I cant fit all those so I'm just going to slap on viral and hunter munitions becoyse I can only have one might as well have the one that sorta works eveyehere.
Well this aged quite nicely within like a few days
Well do I have news for you XD
Warframe can learn multiple polarities on one slot,jumping not reseting on a rock,and fron the march update you can transfer your progress and time invested from a regular descendant to ultimate that means your catalysts and activators... plus in TFD you activate xp boosters the time you WANT not logged in get the 3 day booster and can not play for 3 days...yes after 11 years they have a lot to learn...
HE IS THE MESSIAH
I didn't even know you could add multiple polarities, I only added the [ ] polarity which turns the slot into semi-universal which means no extra capacity is drained if you place a different polarity mod.
Digimon World 3 OST in the backround goated
Without watching the video, "Not a thing".
we just need an ultimate freyna skin crossover. for the GYATT
Hopefully DE take inspiration of ultimate freyna skin if they make heirloom skin saryn
Spot-on prediction.
I really like being able to polarize a slot multiple times. If anything, just copy that.
Yep, seeing my work of months before 1999 polarizing my guns and frames just to see a new mod that doesnt use the same slot is annoying af
I know players who have more than 2 thousand Forma blueprints and have yet to craft more than 200
I am quite amazed at ur ability to lose to a weedle with ponyta. Subbed.
0:00 Thnx for the informative content. Loved this one!
Listen, the only thing they clearly learned was that faces on my war criminal flesh puppets makes me more inclined to play those characters. More gemini skins asap please DE
NGL. Adding multiple polarities onto the same slot won't make me forma less. It'll arguably get me to try formaing things I wouldn't even bother trying to update.
Another thing about the catalysts permanently effecting gear, it would make forma *that* much more worth using. Outside of weapons that require forma to be maxxed out (kuva, tenet, etc) theres little purpose in putting forma onto almost any gear outside of gear you use for endgame builds.
Haha, the "nothing" and rolling credits was great, had the same thought, then paused the video, thought about it for a while and came up with the exakt same things you did.
I'm have been asking for forma stacking since the first time I saw a 100 forma volt prime like 8 years ago. Even with allowing just 2 polarities per slot would be a huge improvement. You could add a 10 Riven Sliver cost if they want to have an extra cost.
Damn that weedle rocked your shit- 3:24
Here's what they should do with Umbra mods and forma. Make the mods universal with any polarity, BUT, if paired with the forma it uses 25 percent capacity instead of 50 percent. Gives the forma a use still and makes them feel even more viable.
Wait!? 6 years since the Sacrifice...
Honestly, having multiple polarities within one mod slot would be the best move DE could ever make
With how many different expensive mods and build varieties we have nowadays its sometimes impossible to have multiple different builds on the same piece of equipment
Nikke music never failing to go hard.
The first descendant taught me how bad it could get, and I went right back to Warframe
I propose we convince steve to become the lead developer for the first descendants, i'm sure it'll go swell.
Despair
The intro was exactly my thoughts lmao
There are many ways to get fully built forma with out the 23hrs, also the ground for the resources to build takes significantly less time to farm. Also first descendant lacks the fast leveling that Warframe has, and their boosters are absolutely lack luster, Warframe has many ways to hand them out for free.
adding to this on forma:
- imagine if forma gave like, 1% to a random stat each forma...so 100+ forma builds had some special oomph and maybe could feel unique if you got a unique roll of the 1%s. So like, IDK maybe I jam 100 formas in grakkata and get like +48% fire rate and 40% magazine size and my grakata would feel different from someone who mostly rolled damage.
Though I would keep the amount per forma small so that it's a gradual "for fun" type of grind that doesn't break weapons.
- Agreed on Forma being sort of "additive" to slots e.g. if you forma a slot with a Y into a U, it now halves the cost of Both Y and U not just one or the other. It keep the grind without being AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- I would like new types of forma ngl but that's 100% goblin brain not like, actual gameplay.
While I'm yapping :3
More of the set mods namely umbra mods plz. I'd love like, umbral redirection, streamline, sprint (obviously), reach ect. (1 for each of the "core"/"newbie" mods)
Same with missing prime mods for the "core"/"newbie" mods and archons too
(brain rot section)
Then DE should add the Mitosid set so I can finally add Mitosid carapace to my valkyr to complete their raw density >:3
seer pilled and profit maxxing
I think best way for DE to go is to allow us to just forma the same slot multiple times until it becomes an omni slot (maybe 4 polarities makes it become omni, or umbra forma + normal forma = omni)
I feel like the only thing DE could do for forma, since they are apparently a good income for them, is make it so you can auto-craft forma, but you have to log in for it to autocraft (doesnt autocraft until you log in for an auto-claim)
I always forget to claim and recraft my forma when I login, so just that alone would be really nice for my 59 forma blueprints
the video that pretty age well 1:35
I was thinking about something like this earlier today. Basically, a system where you could store extra polarities on a drag n drop bar at the top or side. Then, just swap the polarities between mod slots and the drag n drop bar, and even make them config specific.
Ok but they should totally add jiggle physics to every warframe, npc, and weapon in the game
Cries in 15 forma Saryn
Someone out there is cracking relics for forma blueprints to forma the same warframe until DE give universal forma to us
1 uni forma per frame/weapon sounds fair tbh.
That's actually really interesting. A couple of my frames are hyper-specialized, with barely any room and all the slots polarized. It'd be nice to have the multi-polarized slots or even umbral universal slots
I'll still take Warframe's forma/modding system over TFD. In WF, 0-2 forma builds are very common, while in TFD all builds require you polarize every slot, so depending on how many starting polarities you have on the item, you might need up to 12 formas. Combine that with the slower leveling times and it makes for a much worse experience.
ive just formad away my umbra slots
oh sure, that 7 hr wait time might look tempting...
until you find out the grind to make literally anything that isnt a tutorial weapon in this game is worse than farming for multiple sets of primes in Warframe...or the equivalent in other games...and the irl market price for those shiny discs is stupidly expensive
I literally mentioned in the vid the new item that costs pennies to craft that swaps the drop tables of rare and commons. And the forma drops are 20% across the board. You can earn the amorphus in bundles of 2-7. We farmed two sets of Freyna Ult on stream tonight in about 4 hours.
That vauban at the end looks sweet tho.
NINE FORMA?
THAT'S ALMOST AS MANY AS HOW MANY SLOT WE HAVE
I feel like there should really be an Omni-forma that you build out of Umbra forma and things would be chill.
Coolest thing making Forma still have some grind would be to have a slot keep it´s polarity building into an omni-slot after running trains of exp-farms through it.
And i wouldn´t hate it if you forma´d individual configs.
I recently had a chat with the friend that got me into WF ages ago, he doesn't play anymore since there is too much for him to catch up on. But he was also vocal about forma being pointless in his eyes.
Maybe if they figured out a way to couple it into the endo system that could work out. But I guess it would make more sense and less work to just change the build timers and add more ways to get more of it.
On a side note I'm 100% sure DE can make the multi polarity thing work since they have the tech in the game already its just gonna be the problem of how do you link it and not brake something else.
"Why would the Aklex prime Aklack any polarity"💀
I don't care to return to The First Descendant, but one thing I think it did really well that Warframe probably desperately needs is the ability to pick out a 'character' and get a 'quest' that shows you where to get each part from.
It's actually not all that clear to new players that Jackal drops 1 of 3 Rhino parts, at random, and the main blueprint is bought from the market. I think once players get a Warframe part, or if they select an option from the market page perhaps, it ought to open a tab in navigation to track what they need and where it comes from.
Forma really do be like wait 24 hours or trade for plat until you have 20 for ONE forma
I like how aura forma is universal one but thete is no universal forma for normal mods
Shout out to the digimon world 3 soundtrack
Not going to lie I don't use umbra forma in very many builds unless the frame wants 2 or more in most builds.
Making umbral a special kind of universal would make them incredibly valuable and justify the rarity
Since DE is trying to make their game new player friendly, they should cut down on the build timer to like 8 hours at least, 4 would be great (and cut down on the plat price to fast track it as well).
What DE could do is finally make that universal polarity slot a forma we can get (the one that I think is on Gyre, but definitely on Dreamer’s Bond aura mod). I know that DE would make it hard to get, but would bypass having 10+ forma builds because a mod, weapon, or Warframe got a change or reworked since any mod with any polarity would fit in.
The thing is if too much platinum started circulating the market it would cause problems for the economy. So they create ways for the platinum that was once bought to return to them in the form of market purchases, thus allowing for more platinum to be bought without effecting the economy. It’s why most things in the market, things that you can not trade, are vastly more expensive than things you can trade. I guarantee buying forma from the market is top on their list of plat sinks. Therefore I doubt they will ever change the system so you need less of it.
They could make more goonable skins, geminis were nowhere near as jillable as ember heirloom.
I miss the Post-Big bang Maplestory golden era.
Honestly, if they don't wanna let polarities become universal, they could just let them have a 2 polarity limit per slot, even that would enhance your build variety TONS