Marb, maybe you should settle ON TOP OF THE INCENSE, think about it: It's a desert tile, so when you improve it, it still won't give you any food. That way you could potenially work the entire area north of the mountain range, except for one sheep tile.
"What did they give us ? A warrior ? Could have been worse." I love how optimistic you always are, especially in this situation where this is litteraly the worst unit a city state can give you.
Hey Marbozir! I just want to say I have really enjoy your content! I recently picked up Civ 5 but I am quite bad at the game unfortunately. But watching your videos have really helped me out. You do a great job of trying to explain why you do things, I really enjoy the videos keep it up! (p.s. love the accent ;D)
phanto233 Marbozir is definitely great at teaching, especially strategy games. He helped me move up to the highest difficulties a lot faster than I'd done if I had to figure out everything on my own.
You said Attila stole your city name? He once stole my city name while I was playing Celts. And of all names he could steal, he stole Llanfairpwllgwyngyll.
Main advantage of the canal city on the southern flat desert tile will be that you can actually recruit a fleet in London and Nottingham without going ~5 turns around the continent. I'd say that's worth giving up one fish tile for, but it's a bit of a gamble whether there's something like oil or aluminium in the desert. The easternmost flat desert tile you hovered over near the end doesn't get you the fish either, so you could either settle on the incense (which wouldn't be terrible), but that does lose you the sheep. I'd settle the canal city.
Except one time, I've always failed to beat AI on Deity if I settle beyond four cities. Even if the city looks good on paper, its so damn hard to deal with the unhappy citizens.
clickaccept I am currently exploring going wide when the opportunity presents itself (lots of empty space and not too many neighbors). In the 3 games i played thus far this way i got(in all) the most production when i entered medieval era and that is just amazing. Happiness is an issue, but the liberty policy of happiness from city connections does help a lot(essentially paying only 2 unhappiness per city), when happiness starts to go into the negatives, i usually lock growth temporarily where it is not neccessary(more than 4 citizens early game), but i am still a total noob in playing wide. I am playing on Immortal though, so it might not apply to deity. PS: you also have to take the right civ to make things a bit easier, i wouldn't want to try going wide with Spain for example, china is a good civ on the other hand. PPS: As i struggled with Gold due to building and road maintenance I went Liberty -> Commerce and finished commerce before further working on rationalism(took the opener) and i noticed that landsknechts are amazing and the last policy gives ideology levels of happiness which completely eliminated any problems i had with it(2 per luxury means with 10 luxuries 20 happiness omg), also big ben is awesome and usually uncontested.
Mr Anderson007 In my experience, Protectionism is still not enough to save you from the perils of overextension. You need about +10 happiness right before you grab an enemy capital. If you are around 0 because you settled more than 4 cities, it will just keep you afloat. Same goes for the extra hammers. What good are they, if they are all spent on colosseums and zoos? And if for whatever reasons (2 free tenets are pretty good reasons) you don't accept the most popular ideology, and get dissidents, or God forbid revolutionary wave, it will be your only chance for survival. You don't want to waste it just so you can settle 4 more weak cities, that can arm 4 more obsolete regiments with low XP every 10 turns or so. Or let me put it this way: do you want 10 average cities and 7 opponents, or 6 solid cities, 2 of them former capitols with wonders and 5 opponents?
Even if you settle just left of the incense, the fish doesn't appear to be in range. As others have already said, I might settle on the incense, but you would lose cattle and sheep for the fish, and i'm not sure I would be willing to lose the production even with all the hills available. Tough choice.
Mysterious Person: Don't know where to settle a city? Marbozir: Well, I'm currently deciding. Mysterious Person: No need, Siam is here to help! *Insert troll face* xD
I would 100% settle on the incense. You'll lose the fish if you settle tot he west. However, if you don't settle next to the ivory, Attila will grab that tile with his city, and you won't be able to settle there at all anymore. So I think you should either recruit another settler ASAP or just settle the location with the ivory first. Attila can't settle to the north of you, since he can't pass until he gets astronomy or if you give him open borders, which you won't. So there you have it. Cheers!
There is no real downside in having the canal city because you are not in range of the fish tile east, and the cattle tile east that you lose you regain it from the cattle northwest
Please Marbozir for your next serie, play agains't human players. AI seems to weak for you, in fact AI's are really easy to anticipate. Keep playing civilization 5 bro, it's you best series so far.
A lot more inland capitals than I originally thought, so longbows may be useful if only to upgrade to gatlings with range later. Plus they are also good for defense of course.
I would probably settle the hill because it gives one fish and one camp(although on tundra). The other locations will not get you the fish regardless and it overlaps with cattle tile that your other city would probably work. However you will miss out on one pasture if you settle on the hill, but the fish tile is far superior.
I agree with Mega Necrophobe about settling on the Incense, also, the Desert tile you are looking at settling on DOES NOT GET THE FISH (also spotted by azera55555 I see). Alternatively, the Desert Hill Canal tile since it would get a Fish to the North and a Cattle and a Deer, as well as the Copper, Incense and Iron. I'm sure you'll make the best call. You usually do :)
You should Settle the canal city, because either way you'll lose the fish on the north east, and you will get two cattle tiles (eventually). So, the canal city or the canal city is pretty similar.
Hi marbozir and the followers, England is one of the strongest civ, i expect it will be a domination victory. Conquer two capitals with longbowans (+one range is extremly powerfull). Then conquer one capital with ships of the line. At the end convert ships of the line into battelships and destroy every A.I.'s in your path to victory.
Hi Marbs. I suggest building that canal city you mentioned. The pasture to the south will be taken by york (and since it has low food output it will need all it can get. The canal city will have iron, insense to the east, copper to the south AND deer, fish pasture to the north. And build on the moutain. EDIT: You also can get a second copper luxury for sale (marked dark green). i.imgur.com/Gqy2nbh.jpg
Also, maybe consider making the city north of york a panama canal city? Not on the Desert hill but 2 tiles west of the incense. Edit you mentioned this later, and you also lose a Cattle tile from the canal city on top of the fish, so its up to you
I would settle the canal city, cause what if a huge navy came from either side of the continisland (whatever it is we're calling it these days) and you had to spend another 3 or 4 turns going around the landmass, when that extra 2-3 turn could be used defending yourself. But in the end it's your desicion.
I think they could play almost on par, depending on starting location ofcourse, up until they have a war. Marbozir is a great general and almost always gets the maximum out of his units on every turn. As well as his use of flanking bonuses, terrain flaws, zone of control and thinking multiple turns ahead. Watch his Japan LP where he gets attacked early on by an Impi carpet of doom.
George Adams Yeah, you are probably right. It was a pretty long time ago. But I distinctly remember him miraculously murdering seemingly endless streams of Impis. It was glorious.
canal city vs next to incense city: with canal city, you will lose a cattle. the worst possibility, attila might settle on the tiles out of your city range. on top of the incense city makes a little sense but sheep and cattle at the north will be out of range. but you'll get the fish. is canal city really necessary? your island is not that big and your movement point is OP.
Why not work on the farm for four turns before assigning the worker to work on the stone? You don't lose the work on the farm and could therefore finish it quicker in the future instead of just giving the worker a few turns of holiday.
Only exciting part of Civ 5 LPs from you now is the first 100-150 turns. Its still cool no doubt. Not sure anyone has asked but is a one city challenge (not venice) on deity feasible with most civs? Just curious. Seems not.
If you settle on the right desert tile you still don't get the fish, not sure why you keep mentioning it. The desert hill is imo the best since it gets the northern fish and cattle + canal city. With some luck you'll get Petra aswell.
Based Pharaoh Little island? He's on his own continent, well with the mountains he's on a very large island. ***** Its not a series issue though its only a 5% bonus, early on that's not much and the fact that he is an ideal situation to develop and conquer is much better then the 15-30 extra science he could have gotten along with the threat of war and lack of resources/land and diplomatic obligations etc...
***** True but he has a fair bit of water separating him from Attila and with his natural naval dominance and how bad AI is when it can't corral their units into you're city when water come into play means that he is actually better off using just archers with the water separation then with composite in open land, although for Marb this isn't the case as he will get composite bows eventually.
just won an emperor difficulty large map at 6th game of my civ5 hehe all thanks to you sir mabozir ! but i encounter something weird during that game, can i ask you something ? first, my neighbour is german, but he's on another island (but really close island, like 6-7 hex away from my island) and he sent a settler my way i dont want him to settle city near me, so i declare war and capture settler (this happen around turn 50 on standard speed) after that, he offer a peace treaty and he want me to give all of my gold + resource to him, so i decline and try normal peace later, he didnt accept the war continue til around turn 250, he never accept my peace offer not sure why, he didnt even damage my city (he sent a few unit, all dead even before they can reach my city) and i was busy deal with rome,france so i didnt even care about him question is, why did he not accept peace at all ? it kinda annoying because near his island there's a fish but it's in my territory which i wanna use, but i cant
Marb saw on steam today that Ubisoft have released a slightly terrible looking HD remaster of HOMM3... You thought about maybe doing a few campaigns once your RPG series' are over? Or better yet HOMM2!!! XD
I've had some wierd glitches where cities with stone/marble were never able to build a stoneworks, yet other cities could. I dont know exactly why (I had the stone/marble improved in both cities)
fishleaf18 yeah, it seems like a completely arbitrary limitation to me, "My lord, we cannot construct a stoneworks because we are in plains and not grassland" sounds like bullshit to me.
I don't expect to be able to work the GBR until turn 150+. It would've been a waste of a pantheon. I have a general rule of thumb that a pantheon needs to provide an instant or almost instant benefit.
Marb, maybe you should settle ON TOP OF THE INCENSE, think about it:
It's a desert tile, so when you improve it, it still won't give you any food.
That way you could potenially work the entire area north of the mountain range, except for one sheep tile.
Was just going to comment the same thing
Mega Necrophobe I hope he sees this
+Mega Necrophobe AND it will smell nice when attila razes it!
"What did they give us ? A warrior ? Could have been worse."
I love how optimistic you always are, especially in this situation where this is litteraly the worst unit a city state can give you.
OK officially crying because William has been in all of the series for this year.
I hope Marbozir actually engage this lucky trait and make the 2015 the year of William, with an epic finale in December using that Civ
Luis Jesús Díaz He already Had a playthrough with William, and that series was awesome.
Pwn You Bu... But another one pls!
We need "I don't think so, buddy" t-shirts
Yes, this! Throw in some 'Are you even serious right now?' and I am definitely sold
Or "Daaammitt" tshirts
Liam Thorpe or ramkhamtrollface t-shirts
Randomnessgaming James "... Obviously" would also work
WOULD YOU BE INTERESTED IN A TRADE AGREEMENT WITH ENGLAND?
WE ARE PLEASED TO MEET YOU
THAT'S UNACCEPTABLE
I BEG YOUR PARDON?
Hey Marbozir! I just want to say I have really enjoy your content! I recently picked up Civ 5 but I am quite bad at the game unfortunately. But watching your videos have really helped me out. You do a great job of trying to explain why you do things, I really enjoy the videos keep it up! (p.s. love the accent ;D)
phanto233 Marbozir is definitely great at teaching, especially strategy games. He helped me move up to the highest difficulties a lot faster than I'd done if I had to figure out everything on my own.
You said Attila stole your city name?
He once stole my city name while I was playing Celts. And of all names he could steal, he stole Llanfairpwllgwyngyll.
Attila: "Llan... what? I didn't sign up for this shit."
I happily relieved him of the burden of managing that city.
Xepthrichros (someone in the neighboring cities sends a letter to your capitcal saying ''Savage''
Jaren Healey My reply "You're next"
Xepthrichros Are you sure you want to ''Exit to windows?''
Main advantage of the canal city on the southern flat desert tile will be that you can actually recruit a fleet in London and Nottingham without going ~5 turns around the continent. I'd say that's worth giving up one fish tile for, but it's a bit of a gamble whether there's something like oil or aluminium in the desert.
The easternmost flat desert tile you hovered over near the end doesn't get you the fish either, so you could either settle on the incense (which wouldn't be terrible), but that does lose you the sheep. I'd settle the canal city.
So many city locations to grab! So little time! And the movement on the naval units is AWEsome! :D
Cheers, Ivan :D
6 movments per turn is just awesome, and England can get 8 :O (I think)
Except one time, I've always failed to beat AI on Deity if I settle beyond four cities. Even if the city looks good on paper, its so damn hard to deal with the unhappy citizens.
***** and their Ironclads can get up to 16 movement in coast.
clickaccept I am currently exploring going wide when the opportunity presents itself (lots of empty space and not too many neighbors). In the 3 games i played thus far this way i got(in all) the most production when i entered medieval era and that is just amazing. Happiness is an issue, but the liberty policy of happiness from city connections does help a lot(essentially paying only 2 unhappiness per city), when happiness starts to go into the negatives, i usually lock growth temporarily where it is not neccessary(more than 4 citizens early game), but i am still a total noob in playing wide. I am playing on Immortal though, so it might not apply to deity.
PS: you also have to take the right civ to make things a bit easier, i wouldn't want to try going wide with Spain for example, china is a good civ on the other hand.
PPS: As i struggled with Gold due to building and road maintenance I went Liberty -> Commerce and finished commerce before further working on rationalism(took the opener) and i noticed that landsknechts are amazing and the last policy gives ideology levels of happiness which completely eliminated any problems i had with it(2 per luxury means with 10 luxuries 20 happiness omg), also big ben is awesome and usually uncontested.
Mr Anderson007 In my experience, Protectionism is still not enough to save you from the perils of overextension. You need about +10 happiness right before you grab an enemy capital. If you are around 0 because you settled more than 4 cities, it will just keep you afloat. Same goes for the extra hammers. What good are they, if they are all spent on colosseums and zoos? And if for whatever reasons (2 free tenets are pretty good reasons) you don't accept the most popular ideology, and get dissidents, or God forbid revolutionary wave, it will be your only chance for survival. You don't want to waste it just so you can settle 4 more weak cities, that can arm 4 more obsolete regiments with low XP every 10 turns or so.
Or let me put it this way: do you want 10 average cities and 7 opponents, or 6 solid cities, 2 of them former capitols with wonders and 5 opponents?
Even if you settle just left of the incense, the fish doesn't appear to be in range. As others have already said, I might settle on the incense, but you would lose cattle and sheep for the fish, and i'm not sure I would be willing to lose the production even with all the hills available. Tough choice.
England island nation. Druids worshiping the rocks ... and the great barrier reef! perfect.
Marbozir, you have made my dreams come true by releasing this video. Thank you.
Mysterious Person: Don't know where to settle a city?
Marbozir: Well, I'm currently deciding.
Mysterious Person: No need, Siam is here to help! *Insert troll face* xD
I would 100% settle on the incense. You'll lose the fish if you settle tot he west. However, if you don't settle next to the ivory, Attila will grab that tile with his city, and you won't be able to settle there at all anymore. So I think you should either recruit another settler ASAP or just settle the location with the ivory first. Attila can't settle to the north of you, since he can't pass until he gets astronomy or if you give him open borders, which you won't. So there you have it. Cheers!
Marb the non-canal city WILL NOT give you that fish, you will need to settle on the incense or give up the coast to get that tile.
Marbozir, you won't get the fish tile even if you settle the non-canal location, so the canal location is best.
There is no real downside in having the canal city because you are not in range of the fish tile east, and the cattle tile east that you lose you regain it from the cattle northwest
Why leave your worker on top of the stone doing nothing? Why not just put some turns into another improvement?
pleasantcrump yes that was derrp
Please Marbozir for your next serie, play agains't human players. AI seems to weak for you, in fact AI's are really easy to anticipate. Keep playing civilization 5 bro, it's you best series so far.
A lot more inland capitals than I originally thought, so longbows may be useful if only to upgrade to gatlings with range later. Plus they are also good for defense of course.
There is an unbelievably good place to settle next to Attila at 19:04, given you are Attila. 5 Ivory resources and 1 Wine resource. Incredible!
I would probably settle the hill because it gives one fish and one camp(although on tundra). The other locations will not get you the fish regardless and it overlaps with cattle tile that your other city would probably work. However you will miss out on one pasture if you settle on the hill, but the fish tile is far superior.
I agree with Mega Necrophobe about settling on the Incense, also, the Desert tile you are looking at settling on DOES NOT GET THE FISH (also spotted by azera55555 I see).
Alternatively, the Desert Hill Canal tile since it would get a Fish to the North and a Cattle and a Deer, as well as the Copper, Incense and Iron.
I'm sure you'll make the best call. You usually do :)
Settle the incense bro
You should Settle the canal city, because either way you'll lose the fish on the north east, and you will get two cattle tiles (eventually). So, the canal city or the canal city is pretty similar.
It's always funny when Attila steals a city name from someone right next to him.
You can just capture hull instead of settling the ivory city which will save u some hammers and you can settle other cities.
Indeed. We're already pissed at Attila for that name choice, he's taking the biscuit.
You are totaly right, no point to settle a crapy city, if we already know that Marbozir will take attila's best cities and steal the ivory later.
Hi marbozir and the followers, England is one of the strongest civ, i expect it will be a domination victory. Conquer two capitals with longbowans (+one range is extremly powerfull). Then conquer one capital with ships of the line. At the end convert ships of the line into battelships and destroy every A.I.'s in your path to victory.
So many locations... x_x
One thing I'm thinking of is settling either to the left of the incense, or _on_ the incense. Hmm...
J'adore tes vidéos continue comme sa . :D
Congratulation
Build the canal city and rename the city to Suez :D
CRENpolitics Even better it is in a desert, Realism.
Hi Marbs. I suggest building that canal city you mentioned. The pasture to the south will be taken by york (and since it has low food output it will need all it can get. The canal city will have iron, insense to the east, copper to the south AND deer, fish pasture to the north. And build on the moutain.
EDIT: You also can get a second copper luxury for sale (marked dark green). i.imgur.com/Gqy2nbh.jpg
I'm surprised you left that worker idle when you could have started a farm until masonry popped.
Also, maybe consider making the city north of york a panama canal city? Not on the Desert hill but 2 tiles west of the incense.
Edit you mentioned this later, and you also lose a Cattle tile from the canal city on top of the fish, so its up to you
I would settle the canal city, cause what if a huge navy came from either side of the continisland (whatever it is we're calling it these days) and you had to spend another 3 or 4 turns going around the landmass, when that extra 2-3 turn could be used defending yourself. But in the end it's your desicion.
Sell your monuments then get legalism. So they'll be maintenance free.
William, Attila and Gustavus sure love to play with you nowadays. Is Ramkhamtrollface on vacation?
I have never seen a game with the Ottomans where Persia hasn't been in it...
no one noticed that that fish isn't close enough? he should go for the canal city, he's not gonna get the fish anyway.
A 1v1 between you and quill would be entertaining to watch.
I think they could play almost on par, depending on starting location ofcourse, up until they have a war. Marbozir is a great general and almost always gets the maximum out of his units on every turn. As well as his use of flanking bonuses, terrain flaws, zone of control and thinking multiple turns ahead. Watch his Japan LP where he gets attacked early on by an Impi carpet of doom.
Paul Elderson HE gets attacked? He declares war and crushes poor Shaka into the ground!
George Adams Yeah, you are probably right. It was a pretty long time ago. But I distinctly remember him miraculously murdering seemingly endless streams of Impis. It was glorious.
Im seeing some familiar faces here
canal city vs next to incense city:
with canal city, you will lose a cattle. the worst possibility, attila might settle on the tiles out of your city range.
on top of the incense city makes a little sense but sheep and cattle at the north will be out of range. but you'll get the fish.
is canal city really necessary? your island is not that big and your movement point is OP.
Why not work on the farm for four turns before assigning the worker to work on the stone? You don't lose the work on the farm and could therefore finish it quicker in the future instead of just giving the worker a few turns of holiday.
Only exciting part of Civ 5 LPs from you now is the first 100-150 turns. Its still cool no doubt. Not sure anyone has asked but is a one city challenge (not venice) on deity feasible with most civs? Just curious. Seems not.
Why not just build two great barrier reef cities? One taking care of each tile. One city on stone, the other near the marble.
hey Marbozir you won't be able to work the fishtile even if you place your city left of the incense. you'll get the cattle but not the fish
obviously
Do forts make canals, or is it Citadels from Great Generals that I'm thinking of? Or do they both do it?
Zachary Whitsett Neither. You're probably thinking about Civ 4, forts could be used as canals there.
give up on canal city......also i think nobody picked tradition ( hanging garderns) and i think you have a shot at petra on the fourth city
If you settle on the right desert tile you still don't get the fish, not sure why you keep mentioning it. The desert hill is imo the best since it gets the northern fish and cattle + canal city. With some luck you'll get Petra aswell.
My adv user interface is connect at the top (the black borders) and when I get more advanced strategic recourses it overlaps. Help?
Is Marbozir in Westeros and everybody else is in Essos ^_^? There is even The Wall :P
Is all AI's on one continent and marb on his own island? Cause it looks like it.
TheodorBsson Well, you know, if you want to stay in character, you have to say that the other civilizations are isolated from England.
yeah its funny... england on its own little island northwest of the main continent.
Based Pharaoh Little island? He's on his own continent, well with the mountains he's on a very large island. ***** Its not a series issue though its only a 5% bonus, early on that's not much and the fact that he is an ideal situation to develop and conquer is much better then the 15-30 extra science he could have gotten along with the threat of war and lack of resources/land and diplomatic obligations etc...
***** True but he has a fair bit of water separating him from Attila and with his natural naval dominance and how bad AI is when it can't corral their units into you're city when water come into play means that he is actually better off using just archers with the water separation then with composite in open land, although for Marb this isn't the case as he will get composite bows eventually.
MISTAKEWASMADE4live that is definitely an island. its much smaller compared to the continent most of the other AIs are on.
Yay
When you have 4 free culture buildings, shouldn't you delete your monuments, so that they become free maintenance?
it that even possible do build a wonder of the classic\medieval era on diety before the AI ?
just won an emperor difficulty large map at 6th game of my civ5 hehe
all thanks to you sir mabozir !
but i encounter something weird during that game, can i ask you something ?
first, my neighbour is german, but he's on another island (but really close island, like 6-7 hex away from my island) and he sent a settler my way
i dont want him to settle city near me, so i declare war and capture settler (this happen around turn 50 on standard speed)
after that, he offer a peace treaty and he want me to give all of my gold + resource to him, so i decline and try normal peace later, he didnt accept
the war continue til around turn 250, he never accept my peace offer
not sure why, he didnt even damage my city (he sent a few unit, all dead even before they can reach my city)
and i was busy deal with rome,france so i didnt even care about him
question is, why did he not accept peace at all ? it kinda annoying because near his island there's a fish but it's in my territory which i wanna use, but i cant
Marb saw on steam today that Ubisoft have released a slightly terrible looking HD remaster of HOMM3... You thought about maybe doing a few campaigns once your RPG series' are over? Or better yet HOMM2!!! XD
Buy GBR tiles!
I've had some wierd glitches where cities with stone/marble were never able to build a stoneworks, yet other cities could. I dont know exactly why (I had the stone/marble improved in both cities)
If your city was on plains it can't build stoneworks, even if it has improved source of stone / marble.
Check the tile you city is settled on, if it's plains then you can't build a stoneworks.
Well apparently i didnt notice that, thanks
fishleaf18 yeah, it seems like a completely arbitrary limitation to me, "My lord, we cannot construct a stoneworks because we are in plains and not grassland" sounds like bullshit to me.
play as venice next you could win domination victory becouse you get so much gold you can buy nukes
Venice is to powerfull, so marbozir will destroy AI's with no real challenge. That's why he refuse to play this civ, that's my point of view.
True but no one plays this civ so much I wanna see him play it
Marb can you play some EU4? I would love to see you play a native american country
420 gold for a worker
12:21 sOUTH sIDE
How come you didnt get the Natural Wonder Partheon?
TCCflow He discovered GBR a few turns after he founded a pantheon.
Mr. Worldwide Nope. That was a plausible choice, apparently he just forgot
he founded the pantheon after he found GBR. Victor is right, I rewatched it. It seems he just forgot xD
I don't expect to be able to work the GBR until turn 150+. It would've been a waste of a pantheon. I have a general rule of thumb that a pantheon needs to provide an instant or almost instant benefit.
Chinese Please.ขอบคุณ
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