Revamping Nullsec With Equinox!! || EVE Online

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  • Опубликовано: 16 окт 2024

Комментарии • 241

  • @janedagger
    @janedagger 4 месяца назад +3

    I've been away from eve for quite a few years, but slowly oozing back into it. Your vids have been a joy to watch; informative, concise, and even amusing, so thank you for that. AND... I want to thank you for not pushing your face all over my monitor or splashing an expression of disbelief or some other catchy look on the thumbnails... and a big thank you for not being loud, overly friendly/smart/gushing or ultra-cool, those youtube vids mekka me berf.... you're just yourself to me and that's very nice. Pls, fly safe and mucha grassy ass !

  • @OptimalMayhem
    @OptimalMayhem 5 месяцев назад +35

    Nullsec might be completely safe from you. But the thing is, if I'm ratting in my Ishtars and I see a neutral or red jump into system, i'm not assuming it's one dude there for a fair fight. I'm usually going to assume it a scout for a larger group or the cyno carrier for a hot drop. I recently wasn't paying enough attention to what I was doing and had 21 Redeemers dropped on my 2 Ishtars in null. We don't dock up because we're scared of you. We dock up because we're scared of the potential escalation.
    At the same time, you've certainly been reported in intel. So either whoever is in our standing fleet, who are likely bored on a quiet day or annoyed on a busy day of chasing people around, are going to come try to fight you, or a fleet is going to get pinged. If a fleet gets pinged whoever wants to come is coming. If that means 50 people against 10 no one is going to say "eh I need 40 of you to leave so we can give a fair fight". Either that or people are busy dealing with something else or forming for something else and decide to just let you go.
    Or yeah sometimes you might get an FC that won't undock his guys without feeling like he's got a 100% chance to win. I don't think anyone is happy about that on either side except for the FC.

    • @captainbenzie
      @captainbenzie  5 месяцев назад +4

      My issue isn't getting a kill, it's being so thoroughly outgunned and outnumbered that it's clear the fight isn't the point. It's not that they don't want a fair fight, it's that they don't want ANY fights. They want to demoralise you to never come back.

    • @OptimalMayhem
      @OptimalMayhem 5 месяцев назад +14

      @@captainbenzie Null is a big place with a ton of people and I can't speak for all of them but I don't think that's the intent as much as it is that in nullsec fair fights simply don't stay fair. We're used to defending our space against other nullsec blocks that can drop or batphone at a moment's notice. We're just not going to take anything lightly.
      It's definitely tough for a little raiding party to come in and get fights in Null, but that's not necessarily because Null is safe. It's because Nullsec is expecting and reacting to a different danger.
      All that said, I do hope this new patch is going to revitalize fighting over space and being able to make big changes to the sovereignty map with a strong military campaign. I'm optimistic that since the new Skyhook seems to revolve around mining Reagents that specifically upgrade (and maybe power?) a group's sovereignty it will make owning and defending huge swaths of space harder and more expensive while providing new attack vectors in the form of trying to pick off those new industrial ships to prevent space owners from transporting and using those Reagents.

    • @TG-dy3ko
      @TG-dy3ko 5 месяцев назад +7

      Yeah... because your fleet of 12 t1 ships going after a singular Ishtar was a "fair fight"

    • @captainbenzie
      @captainbenzie  5 месяцев назад +1

      @@TG-dy3ko it's not about "fair", EVE isn't fair. Going after the Ishtar, we were hoping to provoke a response. But a dozen capitals and marauders and over 100 ships isn't an "unfair fight", it's designed to be overwhelming demoralisation to stop you coming back

    • @thedangerzone9399
      @thedangerzone9399 5 месяцев назад +7

      ​@@captainbenzie When your home gets invaded IRL, do not call the cops. The robbers just want a measured response instead of being hotdropped an overwhelming force. Fair is fair.

  • @Lombardio
    @Lombardio 5 месяцев назад +5

    Excited for the new ships and structures! Thanks for the video.
    Sometimes nullsec combat is small fleet engagements -- other times it is a back and forth escalation of hot drops. The response fleet to your cruiser roam may have felt disproportionate to you, but many nullsec roamers (at least where I live) come with a cyno ship and a fleet of blops or caps in reserve. They either find unwary targets and drop on them immediately, running away after they get their kill, or they bait a fight and bring in the rest of their fleet after they have assessed that they can squash the response fleet on the field. There don't seem to be a lot of players looking for a fair fight
    It's also possible that there was a standing defense fleet and everyone waiting around for action wanted in on the kill mail :D

  • @alistaircononach6456
    @alistaircononach6456 5 месяцев назад +11

    "Completely safe nullsec" tells me you don't live or fly in nullsec much. Still, love the channel.

    • @alexlaw1892
      @alexlaw1892 4 месяца назад

      Null Sec is the most safe space there is. It's mostly empty and if you're in one of the large blocks you have a cap umbrella.

  • @Bhaalgorn2302
    @Bhaalgorn2302 5 месяцев назад +6

    Null has always been that. I was in null from 04 for maybe 10 years, it was always NBDU NBSI. Ratters and miners scatter, overwhelming force fleets up. It doesn't matter if it's one guy in a kessy, you throw the biggest fleet you can at it. You only think it's different in wormholes because there's no local and you go in cloaked. Try announcing yourself every time you jump in system, say hi in local, watch j space do the exact same thing, ratters and miners scatter, fleets form up. There's a reason you learned to combat probe in 1 ping and fit a cloak to everything.

    • @hereticalcoffee
      @hereticalcoffee 5 месяцев назад

      WHPD announces ourself every Sunday in wormholes, we tend to get decently fair fights with our 30 comets if there are residents present.
      If not we promptly and swiftly arrest the trespassers.

  • @sjcdmill
    @sjcdmill 5 месяцев назад +2

    Shifting or creating new resources in null can create a situation where top alliances no longer hold relatively valuable space and they will fall behind if they do nothing. This can lead to massive wars.

  • @rgsmith1966
    @rgsmith1966 5 месяцев назад +6

    I'm surprised no one is seeing the growing possibility that Vanguard is going to become a requirement to do some activities within Eve Online. To me, all of the new 'automated' and 'planet side' content screams VANGUARD IS COMING. RESISTANCE IS FUTILE. YOU WILL BE ASSIMILATED.

    • @somonelivedhere1429
      @somonelivedhere1429 5 месяцев назад

      Agreed. I have been in the current Strike (April 24-29). I am also in a Nullsec corp. I hope there is a direct connection between this release and Vanguard. We will see.

  • @frankrizzo4235
    @frankrizzo4235 5 месяцев назад +5

    The response you get in our space is usually more ships of a higher tier when we have people out doing beacons. The standing fleet will drop 50 on a solo ship quite often as the standing fleet needs a snack now and then. What gets old are the gangs that gloat over ganks, like it was some sort of accomplishment to take out that “bot” lol. You can’t have it both ways…you bring a gang to nulsec home region you’ll get everything from ignored to blobbed. To the former we get insults about not defending our space and the latter we get complaints of blobbing. Most of the blobs aren’t even organized fleets, just a bunch of solo players chasing intel while we are waiting for a ping on a fleet that will go to somebody else’s home region where we get blobbed and over shipped by them. That happens every day. And yes, we don’t want you to come back, mostly because we’d rather get bloc level fights rather than small gang pests who usually bring kitey bs and bling pods paid for in your lucrative “safe” wormhole space. You are generally not fun to fight, especially when you stay within warp range of your home hole or have another dozen marauders sitting on the other side (can you say blobbed again?). Everybody is guilty of it and thinking that you deserve the fight and that everyone should tailor their fleets to match yours is an absurd and unrealistic expectation. If that were the case then the Tama gate camp would be camped by shuttles instead of the 40 lowsec turds in capitals, marauders, and bling everything that sits there all day waiting for that Tristan that could get away. I am glad they are focusing on nulsec finally…your complaint that j space needs attention is bs too. Wormholers have the best of everything, if anything you need a nerf…the type of nerf that would actually justify your sense of entitlement.

  • @versinussyrin577
    @versinussyrin577 5 месяцев назад +5

    As a nullsec dweller and a member of pandemic horde, null is everything but safe. Looking for neuts, the constant risk of bubbles on gates, incursions from enemies... and many more.
    Automining moons doesnt like fun. As a miner i can tell its fun to mine moon chunks with fleets. But its CCPs thing. I like actively making isk and not afk.

    • @zombizombi
      @zombizombi 5 месяцев назад

      You literally have a list of hostiles in your current system you can just stare at. If you don't want to do that just use a script like the rest of nullseccers

    • @versinussyrin577
      @versinussyrin577 5 месяцев назад

      @@zombizombi nah i am not that kind. I enjoy wormholing more, mining in null all day long kinda gets boring after a while. I do use external programs to help me im stuff but thats it.

    • @OptimalMayhem
      @OptimalMayhem 5 месяцев назад

      @@zombizombi I don't think I know anyone that uses scripts. I know it happens, but even the guys I know that have tons of accounts are doing it manually, and i've seen the killboard results of them screwing up.
      I agree that Local is cheesy. I wish it was delayed or didn't show the icons next to the names or something at least. But at the same time mining and ratting are slow. Even if you're trying your best to watch local it's not hard to get distracted or lulled into a false sense of security. Happens all the time.

    • @danschmidt6206
      @danschmidt6206 5 месяцев назад

      Null isn't 100% safe, but it's safer than hisec and lowsec. In nullsec you can assume anyone not blue is going to blow you up and react accordingly. This is the same behavior in lowsec but without the benefit of an intel network, a response fleet on standby or general proximity to hisec where tons of neutrals can enter. Some null regions don't even border empire space. Finally, in hisec you can't tell who's friend or foe in local. That 5.0 sec status character in local may be some random explorer, a hauler or any number of legitimate things, or he could be a neutral alt for a gank squad trying to hunt you down in your mission or in your mining belt. You can make the big gank corps red like Safety, but you can never be certain who their scouts are nor can you be certain if some random corp wants to gank for the day. Haul your stuff to market? Well you have to deal with gankers on the trade routes instead of selling in your alliance hub at 90% of jita buy with none of the hassle.

    • @AndyKauffman-ml3og
      @AndyKauffman-ml3og 5 месяцев назад

      I assume there's going to be some limitation on automated mining vs the current system. Maybe the automatic structure is extremely wasteful or only works on (for example) R16 & below. I also had the though that maybe the "automated" system is just a repeatable extraction UI. AFAIK, moon drills currently have to be "reset" after each pull & firing. Maybe this is all just a way to set that to repeat?

  • @GentleNova
    @GentleNova 5 месяцев назад +2

    Some of the things mentioned sound very cool (ie skins, AIR, Vanguard) but the Nullsec stuff doesn’t sound like it’s going to “re-invigorate” Nullsec but rather will just “reinforce” it (and sadly just like Eve Echoes). Well, that is…unless there’s some future events and mechanics not revealed yet that will make the outcome of it dramatically different than what it seems right now (ie Vanguard integration).
    I mean I don’t want to sound like I’m doom prophesying but rather just want to highlight something CCP Hellmar himself spoke about as the main issue with Eve Online in a A16Z Games interview in the past. He said that the Eve universe is too deterministic, rather than probabilistic. In effect, there is no scarcity in the universe (well unless they manually adjust it themselves, which they have done in the past).
    Because of this deterministic nature though, people can easily become entrenched and have no need to move or change the way they operate because it’s a fairly stable universe (in terms of acquiring resources). This to me is why Nullsec is so stable and entrenched (especially in Eve Echoes) because it’s like living in a kingdom where crops continually grow year round.
    Yet the sad thing is that in Eve Echoes they had introduced a way to slightly emulate a probabilistic system in the first year or two but then they actually removed it from the game, making it more deterministic. I’m talking about the Deadspace systems and special (incandescent?) mining systems that randomly appeared throughout a region and contained the best rewards and minerals, thus they were highly sought after and required a lot of collaboration to find, defend, and harvest.
    So what I’m talking about here is that hunter / gathering aspects of the game should always provide dramatically more rewards and benefits over the farming aspects of the game because this forces interaction and potential conflict to attain these prized things. Yet in Eve Echoes, they eventually made it the opposite, whereby farming aspects (from your home base) provided substantially more rewards and benefits over hunter / gathering aspects of the game (which are now largely ignored for the most past).
    So as CCP Hellmar said, you have a game where conflict is essential because it blows ships up and requires new resources to build new ships, keeping the cycle going. Yet if people always have endless resources, what’s the point of fighting, especially if you’re entrenched in a well defended system? This is why resources should be the things people are fighting for, thus doubly reinforcing this cycle of destruction and construction. But for this to occur, these resources need be random and require hunter / gathering to harvest, thus forcing corps and alliance to leave the safety of their bases and go out to fight for them.

  • @thorveim1174
    @thorveim1174 5 месяцев назад +1

    About the automated mining, I see it as a good thing; for players, it removes the need to do one of the most boring activities of the game on moons; and as a bonus, its also a way to limit the power of bots since those rorquals wont be able to mine moon goo anymore. Overall it makes the output of ores from moons more controlled, not necessarily better since again, bots wont be a factor in it anymore
    also, moon miners were rarely vulnerable people especially in null where everyone will dock up the second someone neut appears anywhere near their system. If anything, the players that used to be mining may end up turning to more risky activities instead

  • @MegaKracka
    @MegaKracka 5 месяцев назад +1

    I want that sound bite out of context. "I am a skin collector."

  • @marcfrancis7931
    @marcfrancis7931 5 месяцев назад

    Captain since you don’t go on Twitter I’ll try your most recent video. I’ve been flying through your content and new to Eve, but you taught me ropes with your videos in echoes. I’m looking for a Corp, I already used your code, but you mentioned you played with Eve university for a while. As a new player with a base knowledge mostly from you, would you suggest Catskull or university? I assume catskull is active

  • @elroyeekman6691
    @elroyeekman6691 5 месяцев назад +4

    Pre-citadel moon mining was always passive. And it did make moons in lowsec and NPC null contested moons. player alliances will always control the moons in their own sov, regardless of how the moongoo is extracted. So you will have less miners to gank, but it does add resources you can fight over in some regions.

    • @aloneinfinland
      @aloneinfinland 5 месяцев назад

      problem is it also automates extraction, and makes mining in low, high and the holers, unprofatable. why setup a station a to crack a moon when these guys can undercut your effort with minimal active effort. Pre citadel was great because it was passive, CCP didnt like that because it was too easy to defent. this is easier to defend, more profatable and makes it less profatable for the 90% of the player base that isint in nullsec

    • @jeronicaeve
      @jeronicaeve 5 месяцев назад

      This is what was lost when they moved to current era moon mining. POS based mining I felt was perfect, and to say that it removed pvp content is absolutely false. Massive battles over valuable moons happened constantly, and you could actually create content as a small group (under 20) by rfing mid level moons. CCP hoped that the current moon mining would make it so there were more people undocked and mining, but I don’t think it had a net positive effect. Old moon system did make it so the income was organization based, but that typically covered SRP wallets which in turn helped keep content going.

  • @JudasBrennan
    @JudasBrennan 5 месяцев назад +15

    Being bad at hunting doesn't make NS safe, it just makes you bad at hunting.

    • @subaveragejoe2
      @subaveragejoe2 5 месяцев назад

      Is it time for the monthly fake dread fight to keep CCP from nerfing your carebear income yet?

    • @Flo-ne6hk
      @Flo-ne6hk 5 месяцев назад +2

      Exactly! In nullsec doing PvE Im always in fear against neuts. It doesnt matter my alliance has a safe umbrella. Often the Enemys are to fast killing PvE Ships. In my Opinion the Sov Space deep in an alliance area has to be more safe than now.

    • @JudasBrennan
      @JudasBrennan 5 месяцев назад +3

      @Flo-ne6hk what? Absolutely not. Null doesn't need to be more safe. 🤣

    • @jaehanahn-g3s
      @jaehanahn-g3s 5 месяцев назад

      @@Flo-ne6hk null has local.. lol there isint a ship in this game that cant get off grid if youre paying attention. play around in wh, learn.

    • @goldeneagle256
      @goldeneagle256 5 месяцев назад

      NS are stupidly safe for everyone paying attention. ive lived in my current corp for over 2 years now, and yet to lose a single mining ship. i mean there's ofc some people that are bad at hunting, but it's 99% easier to get away from someone trying to catch you, than being the guy who actually try to catch you. the only way you should get caught in NS in a mining ship or an ratting ishtar if you are somewhat semi AFK not paying attention to what going on at all, and in that case you deserve to get caught.

  • @theviewer5595
    @theviewer5595 5 месяцев назад +4

    U talk about nullblock blobbing as if u are entitled to a fair fight when u enter their home... they dont care about small fleets roaming through their space, its just a nuisance to them. They work towards bigger goals that can shape entire regions by fighting the other big alliances. A small fleet coming through their home is just a fly that needs to be swatted asap so they can get back to leveraging their resources for the next wars that could end up wiping their capital fleets. So they want more because more means staying power.

    • @ephilihp
      @ephilihp 5 месяцев назад +2

      It's also a little hard not to blob a small roaming gang. We send out the ping and everyone just kinda shows up. We're all eager for a fight, you just don't have any friends.

    • @The_Jag_Dude
      @The_Jag_Dude 5 месяцев назад

      I get the distinct feeling that the 150 odd silent people sitting on comms for hours doing nothing and waiting for something to happen do not realy classify as people working towards a greater goal.

    • @theviewer5595
      @theviewer5595 5 месяцев назад

      @@The_Jag_Dude So u interviewed them all and concluded they are sitting there waiting for something to happen? I see.

  • @gregsimen6424
    @gregsimen6424 5 месяцев назад

    Hi Benzie, is the 800mm heavy repeating cannon good for dealing with frigates? or should I leave the frigates for drones. also, do medium drones work well against frigates? I should add I have two tracking enhancer II, the ship is a Machariel.
    Thanks.

    • @Karflarfkanogin
      @Karflarfkanogin 5 месяцев назад +1

      I mean this as respectfully and polite as possible; maybe you should downgrade your size until you understand what the different weapon types can do for you.
      But to answer your question, in a machariel, those bigger guns have lower tracking. The trick is, you can hit a frigate with the biggest guns in the game, with the worst tracking possible. You have to have very very low angular velocity, which is when the opposing ship isn't orbiting you at all, but heading directly towards, away, or sitting still with you, not orbiting.
      So if they're circling you even by a little bit, you'll have trouble. Drones are your best defense against frigates if you have a flight of small drones, and they apply their damage to cruisers too. Mediums apply damage to cruisers and up very well, but not so much against frigates because they're smaller, and your medium drones have medium class weapons.
      So long story short, it's situational. Make sure to learn angular velocity, and learn how to force people into a bad angle, by webbing and being faster than them if possible while flying directly into them, or away from them. Any devation will reduce your chances to hit with medium and up.

  • @anastrophethis
    @anastrophethis 5 месяцев назад

    So I'm only a few minutes in, but re: pve in nullsec - I'm a solo player, and the thing I love about EvE isn't pvp itself, it's sneaking around in pvp areas. I'm still kind of a noobie (I always used to queue up skills and not play, so I have a lot of skills but very little actual... skill) and doing exploration in low/null sec is basically my favorite activity.

  • @marcfrancis7931
    @marcfrancis7931 5 месяцев назад +1

    Thanks captain. Used your 1 million code today.

  • @JoshuaH225
    @JoshuaH225 4 месяца назад +1

    The plex on the rewards track might be for the purpose of driving the price down. This gives the developers a nob to turn and control the price. That way if they feel it’s creeping too high, they add more one month. If it’s dropping too low, they give less. If it destabilizes they cut plex completely from it. As long as they are paying attention, this should be good.

  • @Sepaedius
    @Sepaedius 5 месяцев назад

    A huge part of why the revamp for PI and moon mining is that that scarcity and restructuring how ships were produced made ship prices *explode*. People absolutely do not want to risk the big capital ship battles Eve is known for without guaranteeing overwhelming victory, and everyone recognizes how unhealthy the risk-averse atmosphere the game's stuck in now has become. Regardless of how they do it, these structures will do a very important thing with increasing the supply of ship parts into the economy to lower ship prices, namely capitals and supercaps.
    I don't know what form the new sov PI and Moon mining will take, but I can bet that it will be easier and more efficient than what we have now everywhere else, offering us all a "better" alternative for groups in nullsec, since what this offers likely will be offering an active, high-volume version of PI as a sov alternative to the standard passive version, and a low-intensity automated system for moon mining like we used to with starbases. This makes have more space valuable again, and likely will offer both active versions of moon mining and PI for high yields in limited areas, and automated versions of PI and moon mining for wide areas.
    This tall vs wide playstyle is seen in a lot of other games like Stellaris where infrastructure and resource management are big, but what I really want to see is *are the new sov structures deployable in w-space*?
    Now we're all *assuming* they won't touch w-space with this business, but this is being touted as a sov overhaul. Wormholers like living in their space and it's one of the most genuinely fun places for people to be in the game for content, next to lowsec warzones. What if we see a movement towards allowing us to civilize w-space more? W-space has 30 regions with a total of roughly 2600 systems with their own constellations(see: www.fuzzwork.co.uk/evelopedia/index.php?title=List_of_All_W-Space_Systems). Let's say that they allow sov in w-space, and they allow Anselbex gates for systems within the same constellations. That's a nice little grouping, and manageable slice of pie for people to carve out. I personally don't see them going that route since we're content with it, but there's been plenty of examples of them just going ahead and doing something nobody asked for before. It's had mixed results, so we should at least entertain the possibility that they'll be bringing new sov to w-space, and how that'll impact things.

  • @havocnchaos
    @havocnchaos 5 месяцев назад +1

    I'm beginning to realize that most of the additions in this expansion have been adapted from echoes. The upside is that CCP actually know what they're doing! As a null sec'er, both currently in EO and for my entire EE career, I'm excited. These were some of the better things EE tried to do, so we'll see how it goes in EO.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      Yeah, it's good to see them learning the lessons from another company's mistakes!

    • @shinigamishinda1803
      @shinigamishinda1803 5 месяцев назад

      @@captainbenzie Im quite sure there will be waste on the passive one so i expect it to be used on moons nobody mines anyway. Thus not reducing the player on the moon. But when you want to hype to mention waste is not the best.

  • @Linkrudo
    @Linkrudo 5 месяцев назад +1

    But when can we see this new ships and structures on singularity?

  • @epeeypen
    @epeeypen 5 месяцев назад +2

    fighting over moons will be for large powerful corps and alliances.

  • @danjohnson2163
    @danjohnson2163 5 месяцев назад +3

    passive income allows players in depressed economies access to the game

    • @brodude9208
      @brodude9208 4 месяца назад +1

      That's true, but players who are struggling to afford their sub don't typically control nullsec systems.

    • @alexlaw1892
      @alexlaw1892 4 месяца назад

      ​@@brodude9208Very true. They have a modest PI setup and do Abyssals.

  • @IIKraftI
    @IIKraftI 5 месяцев назад

    What is the issue with dumpstering fleets that try to roam and cause havoc? Should we isk balance the home defense fleet to match your raid fleet in cost or what lol

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      No no, it's not about a fair fight, this is EVE, there's no such thing. Someone attacks our station on J-Space, we don't count their ships and tech levels...
      ...what we do is offer a meaningful experience. We give a fight. As you've said here, Nullseccers are too scared of an actual fight that they just dumpster. Who needs tactics and risk when you're super rich and can drop ten times the number of ships on them, including dozens of capitals and marauders.
      Like sure, I get it. The point is that they don't want a fight. They want to crush you quickly and harshly so you never come back and leave them to krab in peace.
      That's all fine. But then don't tell me that null isn't safer than Hisec 😂

    • @IIKraftI
      @IIKraftI 5 месяцев назад

      @@captainbenzie I doubt that in W-Space people try to be nice and only throw an equal fight back, if you got the numbers you deploy them or someone may think of getting you evicted no? As for safety, in Null ratters die plentiful every day, I went on a fleet a week ago and we destroyed nearly 90bil of ratters to our 2-3bil losses, it just requires inteligence about standing fleets, knowledge of the region, proper fits, etc etc. Solo hunters are also a pain and cannot really be countered once they figure out who is baiting and who isnt, plenty of dead Ishtars and Myrms to count. There are people who literally have cloaked alts logged off near high traffic gates to log on and fuck with blingy stuff when the 24/7 system scout spots it flying that way, tell me how often you get multibox people logging ontop of you to gank a blingy mission ship on a gate in highsec?

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      @@IIKraftI don't be confused, when we see a roam, yeah, we don't upship. We don't use T2 unless they're in T2 etc. But when it's station defense, all bets are off

  • @SHOTSLAPOUT
    @SHOTSLAPOUT 5 месяцев назад

    Could the WORKFORCE be the Vanguard content?

  • @solesensei8051
    @solesensei8051 4 месяца назад

    There should be a null sec timer, the longer you’re there the more your bounty goes up. It would get campers out and encourage people to come in to collect bounties for isk

  • @raikuma5432
    @raikuma5432 5 месяцев назад +3

    passive income is 10/10 we've seen what no passive income looks like and it's ugly and boring. also benzie misunderstands this. this is replacing current sov mechanics. you can't,"bury this in the core systems" its going to be in every owned system.

  • @giuseppeviscomi7033
    @giuseppeviscomi7033 5 месяцев назад +1

    Thank you for your thoughts about this!

  • @LeoUSA33
    @LeoUSA33 5 месяцев назад

    I am excited for the possibility of seeing officer NPCs and access to ore that is currently not available in my area. New types of NPC pirates would be nice as long as they provide decent loot and salvage. We don't need more of the current rats.

  • @bobydigital7632
    @bobydigital7632 5 месяцев назад

    Is there any information about how this works with the self-created skins?

  • @Pqidhckw
    @Pqidhckw 5 месяцев назад +1

    The career agents are a great way to start the game for new players. What about a wormhole and nullsec career agent? The agents otherwise really dont say go into lowsec at all

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      The Exploration Career Agent does introduce you to wormholes and the AIR Career Program incentivizes going into them, along with Lowsec and Nullsec

    • @Pqidhckw
      @Pqidhckw 5 месяцев назад

      @@captainbenzie but I mean a wormhole specific one. Like with a demo wormhole like the exploration agents do with the data sites and such

  • @ElizabethRobertson-b4z
    @ElizabethRobertson-b4z 5 месяцев назад +3

    To create conflict, which is what Null needs from your comment, it needs imbalance. Like breaking off Amarr from Jita.
    Create a bunch of very common ore in large quantities but with rare and unique locations. Meaning I've got a ton of this here, but none of that from over there. The catch is, we need stuff from everywhere to build a new class of ship.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      EXACTLY this

    • @ElizabethRobertson-b4z
      @ElizabethRobertson-b4z 5 месяцев назад

      @@captainbenzie I'd love to see combat mining lol

    • @ElizabethRobertson-b4z
      @ElizabethRobertson-b4z 5 месяцев назад

      @@captainbenzie I think I just found the new ship... Mining logistic hybrid. Mines less, but can take a beating.

  • @Arc8972
    @Arc8972 5 месяцев назад +1

    Great video, however I’d be cautious to speak about an area of the game that you don’t play in. WH and NS space are two very different monsters.
    NS is by no means safe. Dreads, marauders, and mining fleets are constantly under threat of being dropped by 20 to 150+ bombers for the LOLs.
    So when a smaller group shows up with 10-15 ships, you’re going to be addressed with the appropriate use of force, which is overwhelming firepower to eliminate the threat. That’s what being in one of the larger Alliances is about, mutual safety in numbers.
    The last time I was in the gunfight we didn’t agree to have equal numbers as the bad guys for a ‘fair fight’… we called in a helicopter that had thermals and turned them into pink mist from a few miles away.
    Nothing disproportionate about that. All is fair in love and war. o7
    Buzz buzz.

    • @captainbenzie
      @captainbenzie  5 месяцев назад +1

      Oh, I'm not after "fair" fights. That's not EVE. Nobody arranged a fight and such, but there's "push back the enemy" and then there's dropping "over a hundred ships including marauders and capitals on a fleet of a dozen T1 cruisers".
      That's designed to be overwhelming and disheartening. They're giving an EXTREME show of force to make it so you never want to come back and just leave them alone.
      I've lived in Null, I've lived in Wormholes. And sorry, Nullsec is safer than Lowsec. You've got intel channels letting you know when a fleet has been spotted 20j out, response fleets to cut them off, more firepower to slam them down than anyone.
      If you think nullsec is dangerous, then J-Space must be terrifying 😉

    • @lewisthehappypufferfish.857
      @lewisthehappypufferfish.857 5 месяцев назад

      From my experience in pandemic horde standing fleet, I've never seen such an over the top response fleet. Maybe you attacked the "wrong" corp, some tend to drop more ships than others. I don't think that's how it usually is.
      Sorry about your negative experience, it's probably a bit disheartening.
      Also would you mind saying what corp you invaded? I'm interested to know who would give such a response.
      Also I do agree with you that wormhole space is more dangerous, but it's not for everyone, for example I can't be active enough for it.

  • @Boneripper
    @Boneripper 5 месяцев назад +1

    I agree on passive income being problematic but as a member of a big null sec corp, it's not as safe as you make it sound, ratting is always a risk. Great video though!

    • @warhawk837
      @warhawk837 5 месяцев назад +1

      Definitly, null is more dangerous than lowsec

  • @Quelle_Qimeraz
    @Quelle_Qimeraz 4 месяца назад

    CCP could make player customizable skins, like Armored Core! 24:45

  • @PenguinWithaGun32
    @PenguinWithaGun32 5 месяцев назад

    I don't know much about null, PI or structures but wouldn't the auto moon mining and new PI stuff make the null sec alliances fight out of greed and to suppress their rivals?

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      When you have an empire of 100-300 systems, how long will it take to set up automated moon mining in every one of those?
      And then why would you want to go kick your neighbours for theirs? Nobody is fighting over ores, so why would they fight over these?

  • @Mike-ce2nk
    @Mike-ce2nk 4 месяца назад

    45 million-ish is the opening price for the Squall - I know that will settle down big-time but still looks like there will be a price point for my Badgers. 50 million makes for a sexier kill-mail even when empty and causes enough pain to encroaching newer PI players that they might set up shop somewhere but your neighborhood if they lose a few.

  • @szkoclaw
    @szkoclaw 5 месяцев назад +1

    People in nullsec won't give you fights because it encourages you to come back again and harass the ratters. They will however gladly go looking for fights at their neighbours' ratting grounds.

  • @paladinrpg
    @paladinrpg 5 месяцев назад +1

    Looks like nullsec is going to become more like playing Stellaris. A lot of null leaders are going to love this.

  • @andygreen7314
    @andygreen7314 5 месяцев назад

    I don't see how this will invigorate Null space , each already have access to plenty of planets in their current space to plonk these structures. They'll just do that, then go back to ratting or jumping on to alts to gank and gate camp in high sec, whilst accruing even more passive income. Genius.

  • @jollygreen4662
    @jollygreen4662 5 месяцев назад +2

    Isn't this a PI station?

    • @danschmidt6206
      @danschmidt6206 5 месяцев назад +1

      No, there's no PI changes related to the new structures. The planet structure will harvest new planetary resources of Reagents, Workforce and Power. These new resources are likely going to be "fuel" for the new sov structure.
      The idea that there was a PI rework was due to an unknown upwell structure over a planet, but we didn't know about the new Planetary resources until today.

  • @politicallycorrect9811
    @politicallycorrect9811 5 месяцев назад

    The way that "adding resources" shakes up null sec, is because it provides something valuable enough to fight over. Right now, there really isn't any thing that is worth fighting over. At least nothing that warrants risking ships that cost over 200B isk a pop. Right now you can make much more isk in Pochven, Low Sec, Worm Hole, or even in some cases high sec, than you can make out in null. In addition to that are abyssals, which can be run anywhere. I believe that the idea behind these changes is to put a carrot out there. Create something that could be a nice steady stream of passive income, and hopefully people will fight over that.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      Does it though? Because those alliances all have well defended borders and they're not going to build on the edges. They'll build central.

    • @politicallycorrect9811
      @politicallycorrect9811 5 месяцев назад

      @@captainbenzie The hope is that this will cause them to want things beyond those borders. Or that they will want to prevent their enemies from obtaining them. I'm not saying that it will or won't work, because I don't know. But that is CCP's hope.

  • @ephilihp
    @ephilihp 5 месяцев назад

    11:30: once the thing in space is setup, the content it brings is people come and try to shoot it.

  • @ilililililili563
    @ilililililili563 5 месяцев назад

    you either started playing recently or really never been to null. Passive moon mining was mian conflict driver pre citadels.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      I literally say in this video that my only real experiences of null are exploring through it and getting my teeth kicked in during PvP roams. I'm a wormholer.

  • @jackfoo2
    @jackfoo2 5 месяцев назад +2

    im not a fan of giving rich null sec a passive income stream!! it should be everyone or no one

  • @jasonr.1970
    @jasonr.1970 5 месяцев назад

    The automation is to counter inflation we have seen, people will be able to afford caps again and wars of structures will rise. and get eve back in the news.

    • @jasonr.1970
      @jasonr.1970 5 месяцев назад

      also there is a scope video showing leaked vid of ore building a new ship. so....hmm

  • @Devills_hill
    @Devills_hill 5 месяцев назад +1

    Went in to a wormhole to get my legion F'd by 10kiki's, a handfull of t3c, bubbled, ecm'd and damped in to oblivion. So yes it's clearly a nullsec issue 😂

  • @brian4181
    @brian4181 5 месяцев назад +1

    Let's hope this fixes PI. Every time I try setting that up I quit for 3 months. Also it's time to end highsec being more profitable than null. CCP never should have nerfed null ratting. At least not after high tier abyss became a thing.

    • @AndyKauffman-ml3og
      @AndyKauffman-ml3og 5 месяцев назад

      Sorry, but I don't think the new resources will impact the current PI system. I think there will be a new cycle for those - fueling up the new Sov structures maybe?

  • @J0shuaGam3r
    @J0shuaGam3r 5 месяцев назад +1

    My hope is that the auto mining structure are hackable or able to be robbed from much like ess. Could even bring back siphon units.
    Anything that drives PvP is good.

  • @Mike-ce2nk
    @Mike-ce2nk 5 месяцев назад

    The Upwell stuff makes me wonder if NS is going to churn out even more PI and moon mats with comparatively low risk vs reward and dip the market. I share CB's concerns on making Eve's mild mild West even milder.

    • @OptimalMayhem
      @OptimalMayhem 5 месяцев назад

      From the description it seems like most of the nullsec Planetary stuff is specifically for the Reagents needed to power the new Sovereignty control mechanics. You need the reagents to upgrade your space and I wonder if you'll also need to keep the claim unit powered with them. If so it makes claiming space a more active thing and possibly gives more attack vectors for taking space. That would make things spicier.

    • @nationalnightlynews8553
      @nationalnightlynews8553 5 месяцев назад

      at the very least, that's one way to cheapen ship costs, which i am pretty on board with
      also, 2010 era eve wars were fought over passive mining beacons like these, so if it leads to conflict (and with tensions+possible war brewing between panfam and imperium, with possible deployment), id say thats a good way for a war to start
      im honestly pretty excited, because nullsec is just so robust and everything is so well documented and managed, even slight changes make a sizeable impact, if for a short time, so an update like this is something that i'm excited to see the results of in the next month or so

    • @Mike-ce2nk
      @Mike-ce2nk 5 месяцев назад

      ​@@OptimalMayhem
      If it mostly gets looped into nullsec maintenance and doesn't massively skew the overall game economy I'm good with it - but we'll have to see how the huge blocs min-max and push the envelope.

  • @renwood999
    @renwood999 5 месяцев назад +1

    let guess, i think Plex will be the final reward at the end of the month (or after 30 dyas) on the Omega track.

    • @MnemonicHack
      @MnemonicHack 5 месяцев назад +2

      It makes sense. They want you to keep playing, they want you to log in, because if you log in you're more likely to do something. And I think we'd all like it if more people logged in and did stuff. If shaving a little bit off your monthly bill, or rewarding you with plex that you can use on other stuff later, would help then they'll try it. It'll also bring down the cost of plex in general, so I guess I should probably sell off my stock right now.

    • @AndyKauffman-ml3og
      @AndyKauffman-ml3og 5 месяцев назад +1

      ​@@MnemonicHackThe amount of Plex given as a reward will be key. I'd be really surprised if it was much over 10 or 20. That's not significant for a single account, but could impact the overall economy compounded all together.

  • @staylor945
    @staylor945 5 месяцев назад

    Not wrong about nullsec, we got a titan hot dropped on our wormhole connection a few weeks ago lol, tried robbing an ess for 58m with 4 x t1 cruisers and got chased off by 5 golems lol

  • @IxonCR1
    @IxonCR1 5 месяцев назад +2

    i live in null so im happy lol

  • @TRITECHTIFF
    @TRITECHTIFF 5 месяцев назад +1

    The comments regards Null Sec is safe etc etc... its not by design no concord no station guns therefore not as safe as High and Low sec. The problem is the players have made it so hard for other players to just waltz in and get kills. The players in the Null Sec Corps/Alliances have made it too scary (I choose that word carefully) for others to come in and attack. The problem is not that Null Sec is too safe, the problem is Null Sec is too scary for others.

    • @danschmidt6206
      @danschmidt6206 5 месяцев назад +1

      Nah, nullsec is the safest area because of game design. Specifically, standings. Blue your allies, shoot the rest. You also don't lose security status for shooting randoms in nullsec, which encourages NBSI behavior to protect your space which is officially yours thanks to the TCU and sov mechanics. I hate to break it to you, but gate guns and concord doesn't provide safety, but punishment for acts of aggression. Why else does The Forge consistently have the most isk destroyed every month?
      You can do NBSI in lowsec, but lowsec is not nearly as geographically isolated as nullsec, so there's always easy access for roaming fleets there. Plus, defending "your" space is more challenging thanks to a sec status hit for shooting first.
      Finally, in hisec NBSI isn't a thing and you have zero control over neutrals in "your" system. You can never be sure if that neutral in local is just passing through doing whatever or a neutral scout for a gank fleet.
      In an ideal world, nullsec and empire space would flip flop geographically. Empire being a large donut would encourage people to take shortcuts through null, and then null itself being closer to other parts of null makes capital escalations easier, increasing the danger to match the "reward" of having the best resources and ratting in the game.

  • @marakuyovimalesh3793
    @marakuyovimalesh3793 5 месяцев назад

    Yay! More fun!

  • @aniketpatil3066
    @aniketpatil3066 5 месяцев назад

    Why this game isn't on Android? I saw it once on play store

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      That's EVE Echoes, a game based on EVE Online that I also used to cover.

  • @chris8878
    @chris8878 5 месяцев назад

    Informative video wow 😮 I’m pleasantly surprised, this is great content when benzie isn’t ridiculing a leading world religion vicariously through amarr..
    More videos like this 👏

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      I can mock what I choose to, thank you 😂

    • @chris8878
      @chris8878 5 месяцев назад +1

      True true, regarding the upwell haulers do you think they will have just enough offense to destroy a tackle frigate, or full on torpedo salvos to deter a roaming T2 cruiser or BC?

    • @captainbenzie
      @captainbenzie  5 месяцев назад +1

      @@chris8878 I'd be surprised if it's anything more than a threat to tackle.

  • @shinigamishinda1803
    @shinigamishinda1803 5 месяцев назад

    7:25 i disagree, there is one big tendency you can see. If materials are passiv like the old moon system, several areas were extrem valuable so there had been wars over these areas. Sure any player lass sitting there and mining means less ships sitting there and mining. But thats not where the destruction happens. The biggest destructions happen during war and making passive income you want to expand the income and you can toss it around to build ships and blow stuff up. When an alliance can SRP 500 ships vs 50 before they gonna do more and risk it more as they can simple replace it. Thats what it referse to, not a randome dude want to shoot stuff.

  • @The_Jag_Dude
    @The_Jag_Dude 5 месяцев назад

    I was excited, I am now less excited... ^^

  • @smoore6461
    @smoore6461 5 месяцев назад

    Im torn, i can see a cool aspect to having some instanced activities as long as it does not become a case of total safety. Total safety serms totaly against the idea of giving nee resources since if people dont loose ships, why do you need new ships? If nul sec alliances are aleady so powerful that there is no competing with them, then if CCP makes them more powerful, i dont see how thar changes anything. I guess we will see. Im sure it will be interesting as the Captian says. PI seems very cool to me but im still learning about it. Ive avoided nul- sec so far as of yet. I would worry about the same thing when it comes to selling skins overall. It sounds like NFT's to me... 😊 again it will be interedting to see how it plays out.

  • @hereticalcoffee
    @hereticalcoffee 5 месяцев назад

    ORE is part of Upwell Consortium
    Chances are these new ships are still ORE.

  • @EuroB0B1
    @EuroB0B1 5 месяцев назад

    Ha Wormholers are the ultimate krabs, no other group gets to close there space off and free to krab. Change my mind.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      No other group has seeders, and complete lack of local requiring hardcore teamwork to make it actually possible. Yes, we can seal a wormhole completely for around 1-2 hours, but we also have seeders sitting silent and invisible. You're never 100% secure.

  • @0d0gn
    @0d0gn 5 месяцев назад +7

    The amount of pvp in EVE right now is killing the game. New players get attacked by people with way more experience and alts and money. So pvp is quite literally killing the game right now. Also industry is hurting due to building changes and the inability to get nullsec and lowsec resources safely.

    • @captainbenzie
      @captainbenzie  5 месяцев назад +4

      EVE is a PvP game. You don't have to be a hunter, but you are always the hunted. Without PVP, the game literally collapses.

    • @0d0gn
      @0d0gn 5 месяцев назад +1

      @captainbenzie I've been playing nearly 20 years. Pvp is the major driving factor of new people quitting. I cant tell you how many times a new corp member gets into their first barge or cruiser then get highsec ganked then quits. Or how many people go to nullsec to try ratting or mining then get hot dropped by 20 black ops and never go back to null then get bored in highsec and quit. All the free market large mmorpgs are non pvp for a reason.

    • @captainbenzie
      @captainbenzie  5 месяцев назад +4

      @@0d0gn EVE is a niche game. It isn't for everyone. People who come in and quit at their first gank were never going to last in EVE regardless. That isn't meant to be rude, that's fine.

    • @0d0gn
      @0d0gn 5 месяцев назад +5

      @@captainbenzie your outlook doesn't help bring in new players.

    • @BanControl
      @BanControl 5 месяцев назад +1

      ​@@0d0gnyour outlook is the negative one though, so I'd say your outlook is actually why new players don't stay

  • @LLYoutube565
    @LLYoutube565 5 месяцев назад +2

    I want to be in safe null sec and rat all day tell me these alliances so I can join one.

  • @Arjunvandemataram
    @Arjunvandemataram 5 месяцев назад +2

    Nullsec alliances dropping heavy tools on invaders is called home defense. You cannot expect Nullsec alliances to not defend their own people ( miners and ratters). Even so, roamers in nullsec still get a lot of kills. Sometimes you are lucky, sometimes you are not. I don't realy think you can change a lot about this.

    • @brianchristopher8843
      @brianchristopher8843 5 месяцев назад +2

      I agree. Wholeheartedly.
      People complain about the blob but turn around and blob others. The wayi see it is that when the possibility of killing someone pops up, everyone whose in the area waiting for action gets excited and wants to come be on the kill. We all do it. Perhaps the really good pvp groups are good at holding stuff back untill they get a bigger response, but the average player just wants to be involved.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      I don't mind an unfair fight, that's the nature of EVE. The issue is that it's clear they don't want ANY fights. The only reason to drop a 100+ strong fleet (including dozens of Marauders and Capitals) on a fleet of T1 cruisers, is to demoralise them to never come back

    • @Arjunvandemataram
      @Arjunvandemataram 5 месяцев назад

      @@captainbenzie Hmmm. I think many Nullsec people want pvp action. It's just there are so many people that want to have fun in their blingy ships, that you get these unfair fights. There is no real pvp content atm for many Nullsec people. Everybody wants to pew pew. What Nullsec needs is a system where there is constant conflict. Kind of like the new FW system. A place you can go to and can get into action, preferrably like 24/7 . I remember the Beeatnam war. for almost 15 months there was so much conflict, fighting and destruction, it was a heavenly time for many pilots. I realy hope CCP gives Nullsec a system where there is constant conflict and fighting so the bloodthirsty (Nullsec) pilots can ventilate their need for space violence and aggression 😁

    • @Arjunvandemataram
      @Arjunvandemataram 5 месяцев назад +1

      @@captainbenzie Also, I watch your video's a lot and I appreciate the content you provide my friend. Very informative and entertaining aswell. Please keep up the good work ❤👍🙏

    • @VanceLeon
      @VanceLeon 5 месяцев назад +2

      ​@@captainbenziesometimes it's just fun to drop Supers and Titans because it's an excuse to use them as most of the time they stay docked as hangar queens. If you come to NS you need to be aware that can and does yes happen. If you want fights not like that go to J space or low or use filaments into null. Most null folk want fun large fights. That's why they are in Null to begin

  • @gxsilenthunter1
    @gxsilenthunter1 5 месяцев назад

    Its very simple. Null lost the tranquility trading towers passives income and they went crying to ccp about it. So ccp gives them another passive to replace it.

  • @aloneinfinland
    @aloneinfinland 5 месяцев назад +1

    yeah the auto moon mining is what just sank my brain, then the fact the whole thing yet again its just love for the nullies and sod the other 90% of the players.. im more dissapointed than any update in recent memory. new ships, but for that one nullsec thing, new content for that nullsec thing, new structures for that nullsec thing. 10% of the player base gets 99% of the content. highsec low sec or hole thumper we dont matter, more shinies null. and when you go back its more of the same, Havoc, bring null to lowsec, lowsec to high sec, and screw with the basic security status thats been inplace since its inception, veridian, more capitals for the 1 percent of the null sec pilots and nerf to mauraders, Uprising, a nerf to FW and more capitals for null, pheonix - supercap add on etc. abyss was the last time they did an addon that was geard towards the general community instead of buffing null or nerfing the rest of eve.

    • @lewisthehappypufferfish.857
      @lewisthehappypufferfish.857 5 месяцев назад +1

      The whole point of the update was to improve nullsec, idk what you were expecting. The last update which changed FW was instead focused on low sec.

    • @nationalnightlynews8553
      @nationalnightlynews8553 5 месяцев назад

      we got faction warfare update, we got major meta changes that were well deserved, affecting almost all areas of the game (marauders for example, and underpowered ships/hac metas), and null hasnt seen major changes in a LOOOONG time
      nullsec really needs changes else it remains the same stagnant mess it has been for the past few years, hisec doesnt really need major changes in my opinion, its just a place that is relatively safe and nothing else, and jspace is... do you really want ccp to mess with jspace? it's probably the one area that is better left unchanged (aside from maybe changing c4 sites so they are not crap to run)

  • @a_a-lf6uu
    @a_a-lf6uu 5 месяцев назад

    Hear me out if pi and moon mining is automated it could reduce the overall cost of goods in eve

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      That's not a good thing.

    • @nationalnightlynews8553
      @nationalnightlynews8553 5 месяцев назад

      @@captainbenzie t1 cruiser hulls were 10mil each when i joined, they are now 15mil, i joined only two years back, a 50% price increase in two years is REALLY bad (another comparison is t1 battleship hulls being 300mil, now its 400 so you might as well buy navy for both options instead of a t1 hull)
      im of the opinion that the moon beacons are good, they are the reason we got things like b-r5rb, and even if eve is fairly stagnant now, there is a possible war brewing up north, and moon structures seem like the perfect way to start...
      cheap capitals would be fun too, itd be nice to see blocs drop dreads on each other more than pallies or kronoses with tracking comps (because it is cool as hell 👍), and people would bring them out for pve more often, giving the whalers and roamers more things to shoot
      thats my two cents though, im not that experienced with nullsec, but based on old events and general observations, i think this update has potential for some interesting events, even if in the worst case scenario for just a month or so before everything is already figured out

  • @jollygreen4662
    @jollygreen4662 5 месяцев назад +1

    Cylon clone reproductive ship

  • @burnouttx2415
    @burnouttx2415 5 месяцев назад

    ehhhh... customizable ship skins. Here comes the hello kitty and dickbutte avatar skins.

  • @deadleegamer8654
    @deadleegamer8654 5 месяцев назад +4

    Null sec is probably the safest part of New Eden.

  • @TonyDudeele-lg7eo
    @TonyDudeele-lg7eo 5 месяцев назад

    Hopefully null sec will use passive income to replace rental income and the pandafam alliances will let go of their vast swathes of empty space that they don't need any more allowing smaller alliances to move in an create content. Don't see anything here to fix titans and supers though 😒

  • @haggismcstev
    @haggismcstev 5 месяцев назад +1

    Current skins should be able to be broken down

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      That would be cool. I'd like to see this happen, but not right at the start. I think incentivising people to engage with the current system for a while is good, then add this ability later for sure!

  • @DisrUptuSVerRB
    @DisrUptuSVerRB 5 месяцев назад

    Nice

  • @Xzandiel
    @Xzandiel 5 месяцев назад

    Automated moon mining only in Null?...

  • @bigjoebob
    @bigjoebob 5 месяцев назад +1

    Ahh, so you want changes that do not effect you, great

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      Nah, far from. I'd like changes that shake up the game and make Nullsec interesting. I'd also love some stuff to change in J-Space too but that seems unlikely with CCPs current record 😅

  • @epeeypen
    @epeeypen 5 месяцев назад +1

    bring back black out

  • @andrewperry1987
    @andrewperry1987 5 месяцев назад

    Automated moon mining has no defending maybe you can steal from it like ESS.

    • @MnemonicHack
      @MnemonicHack 5 месяцев назад +1

      Capitals are pretty expensive right now. If they introduce passive moon mining that mines at a lower rate than active mining, then it'll help put downward pressure on the price of capitals. Hell, it'll put downward pressure of the price of a lot of stuff.
      The economy of the game is really fucking complex. And the effects of changes can take a long time to really see. They're trying different stuff, looking for a good medium ground.

  • @giacomorestivo5210
    @giacomorestivo5210 5 месяцев назад

    i fly a sabre, i had an anthema drop a sin and 8 assorted t3cs on me lol

  • @Hayes150
    @Hayes150 5 месяцев назад

    I wanna se Ore combat ships, spare parts off mining vessels put into combat vessels

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      I mean, I've done a video on the combat venture already 😉

  • @skeladon2372
    @skeladon2372 5 месяцев назад

    I'd love if nullsec had no local like in wormholes. People will dock up in any kind of space if they see a potential threat, but wormholes give you the opportunity to be sneaky. Maybe even just a delay to showing up in local would be enough

    • @viktor.m.
      @viktor.m. 5 месяцев назад +3

      They tried that once and nullsec died for a time before the changes were reversed. Will not happen.

    • @BrunoMoozika
      @BrunoMoozika 5 месяцев назад +2

      If you want to be sneaky you already have wormhole space and Pochven.

    • @frankrizzo4235
      @frankrizzo4235 5 месяцев назад +3

      People that live in wormholes might occupy more than one system but I think that isn’t the norm. Filaments don’t take you into J-space either. It is designed for “smaller” organizations where you can track a half dozen entry points and by virtue of eyes you are able to respond to intruders. Just like the ratters in nulsec, they safe up. If anyone thinks nulsec is “safe” for pve players, just take a look at the killboard for those regions…while you have the benefit of intel channels you also can get dropped via filament whereas “safe” J-space doesn’t have to deal with that. I think they should take local out of hisec…flip the script to see the insane responses lol😂

  • @chadnine3432
    @chadnine3432 5 месяцев назад +2

    Ratters would be stupid to engage a pvp solo or fleet with pve ships. Gankers would be stupid to engage a larger fleet. Thus everyone runs away from pvp until they have a clear and overwhelming advantage.
    The pvp system in Eve is wonky with unintentional incentives. Or maybe this is how CCP thinks pvp should play out?
    As an off again on again player, my latest time in Eve online is mostly playing catchup to the other players. I have no chance in PvP, and when my ratting or mining is interrupted by gankers, then I'm not getting more isk for better ships and equipment. When I lose a ship, it's a huge setback. I want to PvP, but I can't afford it both in character skill and ships.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      I don't mind an unfair fight, that's the nature of EVE. The issue is that nullsec clearly doesn't want ANY fights. Their response is so overwhelming and disproportionate - the aim is to demoralise people into never coming back

    • @chadnine3432
      @chadnine3432 5 месяцев назад +1

      @@captainbenzie Exactly the kind of unintended incentives I mentioned. Players in null sec are incentivized to discourage PvP to protect their borders and resources. That means making it unfun for invaders. That's the framework that CCP has provided the player base. And that's the framework that players have to work with.

  • @RELOADEDFI
    @RELOADEDFI 5 месяцев назад

    I WISH null was safe...

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      With multiple systems of friendlies to fly through before anyone reaches you, intel channels to let you know if there's anyone moving, and full local to see if anyone grey has arrived, and ridiculous overwhelming response fleets, it's safer than Lowsec or even Hisec.
      Spend a day in a wormhole if you think nullsec is remotely "dangerous" 😂

  • @hernanchavez8690
    @hernanchavez8690 5 месяцев назад +1

    bruv.. it seems like complete discrimination against j-space users :(

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      It's because we already live the spirit of EVE, and everyone ELSE needs fixing because they're too scared to come join us 😉

  • @frankrizzo4235
    @frankrizzo4235 5 месяцев назад +1

    Stagnant? Recently? If you wanna come to big boy space you either evade the hot drops or leave. That’s the only way you would have gotten your desired 12 T1 cruisers vs 1 ratter in a T1 cruiser fights that you were looking for.

    • @4tounces
      @4tounces 5 месяцев назад

      I know what you’re saying, but I do regular null roams in solid t1/t2 comps looking for fun, relatively equal fights, and sometimes people see that and offer up a good fight, but they usually just send in 3+ Vargurs, some tournament ships, dreadnoughts and an overwhelming amount of other ships…

  • @F0ssil
    @F0ssil 5 месяцев назад

    Overall it seems unfair that null are getting all the love, there are no hints of anything unique or new for other areas of space

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      To be fair, lowsec did just get one of the largest revamps in the game's history... And hisec recently got the Homefronts etc.

    • @F0ssil
      @F0ssil 5 месяцев назад

      @@captainbenzie true, although the chnages for null seem to be a lot better (in my opinion of course), WHs always seem to be left out

  • @jeffhughes1890
    @jeffhughes1890 4 месяца назад

    Im glad we can get plex as reward and im glad it will screw up the market potentially keeping these individuals who use multiple accounts. Making it harder for them. sorry not sorry

    • @captainbenzie
      @captainbenzie  4 месяца назад

      "I want to make the game worse for most people, because I don't like some of them" is a pretty weird stance tbh

  • @jk7878
    @jk7878 5 месяцев назад +1

    Stop fucking rental empires it's got beyond a joke now

  • @14Blackspirit
    @14Blackspirit 5 месяцев назад

    Why is nobody in nullsec and why is it stagnating? Well ... I can't reach nullsec ... I get ganked before. I was in a 0,4 sec for like a minute and 5 ships dropped on me. In high sec. I try to get money to fund my null sec journey. I get ganked by people in high sec on gates. In null sec. I bet I am like "If I don't lose 5 friggates in an hour it is not nullsec." Alone it is not fun and only corps go nullsec and guess what happens ... they die to other corps. High sec wormholes are infested with gankers ... I even wait until one spawns in the system so I can get at least something and get out ... that is high sec. At least i have a chance.

  • @d3edlo1s
    @d3edlo1s 4 месяца назад

    lol, what do you mean disproportionate response ?
    You landed on grid, 12 versus 1... you and everyone you were with got the exact same treatment... honestly, you missed a great oppertunity to make some friends in chat, they were probably having a laugh

    • @captainbenzie
      @captainbenzie  4 месяца назад

      We didn't get chance to chat. And we weren't on grid with 1. We didn't catch anyone. We were caught at a gate before we got chance to. We weren't looking for 12v1, we were looking for a fight. What we got was literally 10v1, with them fielding more CAPITALS and Marauders than our fleet.

  • @dienadel30
    @dienadel30 5 месяцев назад

    Never any love for us wormholers :/

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      Sad, but my theory is that CCP know we're the scariest baddest bastards in EVE. Folks are scared of J-Space and we rock it.

    • @politicallycorrect9811
      @politicallycorrect9811 5 месяцев назад

      @@captainbenzie It's going to be hilarious when CCP finally focuses on WH space, and does to it what they have done to every other part of New Eden. They will nerf it into oblivion. Enjoy your time out of the eye of CCP, because once they begin to focus on you, everything that you know and love will be taken from you and you will be left with nothing but a bunch of worthless holes.

  • @tom7779
    @tom7779 5 месяцев назад

    sorry to be harsh but your explanation of Null is pretty garbage, you see it different as you don't actually live there, you kind of discredited yourself in that regard in the first 2 mins. If you're looking for a fair fight you have not played eve long enough to learn those extremely rare

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      1) I'm not looking for a fair fight, lmao
      2) I lived in Nullsec for years. Nearly quit the game cos I found it so dull.
      So, it's not that your opinion of me is harsh, it's that it's misunderstood.

  • @TheControlBlue
    @TheControlBlue 5 месяцев назад

    The gall of not criticising CCP for monetizing their feature and then shilling your merchandise right after...
    You do know the company has to make revenues for the game to exist and those devs to be paid, right?

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      Same as I also need to be paid too 😉

  • @MrOhdead
    @MrOhdead 5 месяцев назад

    Lol @ completely safe null sec, sorry mate but you are rather wrong. And if ya think all people are doing is ratting and not in any fights, you are wrong again.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      Nullsec is so risky that it's renowned for the AFK Isktar. Sit semi-afk in a system that's surrounded by twenty friendly systems, with intel channels reporting any movement. A single grey shows up in local ten jumps away and everyone docks up whilst 70 ships drop in to blap it.
      To lose a ship in Alliance Nullsec (outside of fleet Vs fleet warfare) you have to be brain-dead or afk and not watching local/intel. That makes it safer than Hisec... Let alone Lowsec, and I'd love to see the Nullbears survive a DAY in J-Space 😂

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      I did my time in Alliance Nullsec, and it bored the fuck outta me with how safe it was. Went back to Lowsec for a while, then founded a Wormhole Corp.
      I fly like an idiot and I still didn't lose ships in Null.

    • @MrOhdead
      @MrOhdead 5 месяцев назад

      Your vomment that nullsec is completely safe is nonsense, and to say about folks in null sec just being farmers, for that to come from someone in WHs is remarkable.

    • @MrOhdead
      @MrOhdead 5 месяцев назад

      @@captainbenzie yep, there are lots of lossmails for them, you were saying ?.
      And And if you think everyone in an Ishtar is AFK, or that they refer to it as true AFK, you are wrong.

  • @dracoc2m
    @dracoc2m 5 месяцев назад

    You're just another pew pew dude that has no ability to see it from an different view. Not everybody is an pvp junkie.

    • @captainbenzie
      @captainbenzie  5 месяцев назад

      If you knew a single thing about me or my channel, you'd know I'm not a "PvP junkie" either. Like seriously, search for PvP videos on this channel. I'll wait 😉
      EVE is, by it's nature, a PvP game in all aspects. If you're not a hunter, then you are the hunted. No PvP means no industry, means no game. Even industry and marketeering are PvP, just not combat.
      If you want a solo, safe experience, go play X4 or Elite. The entire point of EVE is the risk.