i really liked how they took no damage for most of the video, really giving the whole video a feeling of balance with everything evening out and being nullified, and a yin-yang style with everything monochrome. it also made the 2 times where damage was actually done especially jarring and noticeable and giving those moments weight.
The AI is pathetic in this game, so no. But I am really amazed by how perfect the positioning of the characters are during the transitions, I can't imagine the work that must have gone into just getting that right.
It's actually really impressive how even tho ZUN doesn't have the best art skills per-se, his character designs are still so iconic and genial, i mean, just look at Utsuho and how in-depth each part of her design references from mythology and the Chernobyl accident. Kudos to ZUN for creating such a legendary franchise.
I really like this video because that's why I started to get interested in touhou, and it made me research more about this wonderful game and nowadays I know almost everything about this game and the stories of each character
((Some people here don't understand completely yet it seems, so I'll say the why of most things. In Practice Mode, once you stop doing spirit-consuming actions for less than a sec, it will fully regenerate (or by messing with options it will regenerate up to a set point). Also in Practice Mode, when you set up a weather, the timer will not decrease. In this case the weather was set to Typhoon. That's why the characters don't flinch when hit. Something that happens in, again, Practice Mode when the weather is Typhoon, is that when hit, the HP bar will instantly fill up, thus showing no damage taken, which is why the HP bar doesn't decrease. Also, this is UNL, not SWR, it has Cirno, Utsuho, Meiling, Sanae, and Suwako.))
The Weather is Blue Sky at most, because they can cancel skill with other skills (Example: Reimu 623B -> j.236B) and no, the characters weren't hit, when you dash, you "graze" every projectile (bad english?). Do you even play Soku?
NicolaSnake98 Huh, I dunno why I thought they were getting hit when they were clearly grazing everything :L Yes, I do play Soku. Not noticing something is not the same as not playing something -__-
so this is basically the fusion of all of the touhou fighting games with a black background, uncolored health bar/character thingy, and all white characters (and vice versa when inverted)? cool!
If there's a new Touhou 2d Fighting Game, I would wish for a tag player, more speed and more characters. But anywho, this video is beyond epic. Kudos to you my good sir.
It seems like most people don't understand this game. Note that, in real games, matches tend to have a lot of use of the melee button. Also sadly, your friends forget that in SF, projectiles and using them for spacing are a key part of the game, and this game just magnifies that part of the game and minimizes melee zoning (though melee zoning is still a meaningful part of the game).
the length of the combo's yes, the spirit gauge won't hold up, but the combos themselves are completely possible, I know, I've been on the receiving end PLENTY of times! Damn patchy...
ZUN doesn't need to advertise. His fans do it for him.
i really liked how they took no damage for most of the video, really giving the whole video a feeling of balance with everything evening out and being nullified, and a yin-yang style with everything monochrome. it also made the 2 times where damage was actually done especially jarring and noticeable and giving those moments weight.
やっぱ弾幕の相殺してるの映えるな…
しかも白黒になるからこそ相殺時の弾幕も種類によっては即時消滅ではなくその場で弾かれてから即消えるの細けぇ…
この動画見て自分が全く技が使えてない事に気がついた
This is what happens when you pit two Lunatic bots against eachother (maybe)
The AI is pathetic in this game, so no. But I am really amazed by how perfect the positioning of the characters are during the transitions, I can't imagine the work that must have gone into just getting that right.
影絵だと無茶かっこいい……
All these awesome fighting skills and only 2 were shown to hit in the entire video. Now that's awesome!
and they were intentional, too! (I think)
2011: there were only 3! touhou 12 had just come out!
2hus dodge it's they're life blood
何故こんなうまいし
It's actually really impressive how even tho ZUN doesn't have the best art skills per-se, his character designs are still so iconic and genial, i mean, just look at Utsuho and how in-depth each part of her design references from mythology and the Chernobyl accident.
Kudos to ZUN for creating such a legendary franchise.
ナニコレすごい。非想天則も影絵BADAPPLEも好きだから魅入ってしまった…
戦闘音がリズムに合ってるように聞こえてしょうがないw
I really like this video because that's why I started to get interested in touhou, and it made me research more about this wonderful game and nowadays I know almost everything about this game and the stories of each character
Caso tenha interesse em jogar hisoutensoku com outros brasileiros, temos uma comunidade no discord! discord.gg/eKHfY6T
なお、すべての発端は1つのリンゴの奪い合いだったようです。
丸田二三夫 激しすぎるだろww
どんだけリンゴに賭けてるんだよw
パチェとアリス以外は、、、
リンゴひとつのために相当大変なことになってて笑ったwwwwww
Yep
ろくでなしの部分が音と合ってて最高にかっこよかった
3:55 のところですね_(:3」z)_
弾幕が厚い人VS弾幕が厚い人だとすごいなww
((Some people here don't understand completely yet it seems, so I'll say the why of most things. In Practice Mode, once you stop doing spirit-consuming actions for less than a sec, it will fully regenerate (or by messing with options it will regenerate up to a set point). Also in Practice Mode, when you set up a weather, the timer will not decrease. In this case the weather was set to Typhoon. That's why the characters don't flinch when hit. Something that happens in, again, Practice Mode when the weather is Typhoon, is that when hit, the HP bar will instantly fill up, thus showing no damage taken, which is why the HP bar doesn't decrease. Also, this is UNL, not SWR, it has Cirno, Utsuho, Meiling, Sanae, and Suwako.))
The Weather is Blue Sky at most, because they can cancel skill with other skills (Example: Reimu 623B -> j.236B) and no, the characters weren't hit, when you dash, you "graze" every projectile (bad english?).
Do you even play Soku?
NicolaSnake98 Huh, I dunno why I thought they were getting hit when they were clearly grazing everything :L
Yes, I do play Soku. Not noticing something is not the same as not playing something -__-
(Y)
Technically you're still wrong. The name of the game is Hisoutensoku. UNL is a mistranslation.
thanks but still dang , that reaction time ... i dont know if there's bot or not but it still looks awesome
曲と動きがきれいにマッチしてて凄い
非想天則をやらないと分からない気持ちだわ
so this is basically the fusion of all of the touhou fighting games with a black background, uncolored health bar/character thingy, and all white characters (and vice versa when inverted)? cool!
noobmanpie Nope. Only one Touhou fighting game is shown. Touhou Hisoutensoku.
こういうので相殺って憧れる
チルノカッけぇw
えげつないな
本当に名作。忘れてもまた戻ってきてるわ
if smash bros was like and two pros are against each other: *10 days later* Yay, there is still no winner...
Oh god, where can i get these glorious replays. They are actually perfect
東方非想天則がbadappleとけっこうリズムが合ってる
すごい
咲夜さんがDIO様に見えて仕方がない・・・
それな
切り替えとラスト、Bad Apple!!とのシンクロがすごい!
Intensity intensifies.
戦いが凄すぎて曲ちゃんと聞いてなかったwww
That was sick. I wish 12.3 would be like that way. Nice one dude
かっけぇぇぇえ
Oh, I love Iku Nagae lightning attacks. Its patterns awesome.
カオスなことになってる…
かっこよすぎて漏らしそうになったww
There's something I find very appealing about the simplicity of plain black on white/white on black.
か、かっけー全く違和感ない
技めっちゃあるな・・・見てて飽きないw
凄い!かっこいい!
凄すぎる!!
お空派手すぎw
確かにwww
まじぱねぇっす!
これ・・・ネッ友から見た天則の有名プレイヤーの動画みたい・・・
かっこよすぎだ
One of the best promotional vids ever.
かっこいいな・・・物凄く・・・・・・
影絵じゃないverも見てみたいかもしれない
凄くかっこいい
なにこの神動画
epic dodge skills XD shame the real game's dont support such moves XD nice work recreating it
Sanae: Assist! Assist! ASSIIIIIISSSSTTT!!!
Some very interesting lineup matches you got there: very creative.
レヴェル怖いw
対人戦だとこんな感じにもなるんだよなー・・・
メイサートさん確か全キャラEXランクだよ。(対戦経験済み
うわぁ・・・😅ヤバすぎそれで動画作ったんだ。(-_-;)
やったことないけど全キャラEXランクて。(*_*)
千時間越えてんな絶対。(-_-;)
まさに弾幕ゲーって感じだねww
6年前のコメントに返信してみた
This is why i love to watch japanese player play, THEY SHOW EVERY FREAKEN POSSIBLE MOVES THAT IS POTENTIAL ALL!!!!! -_-
Their moves look way better in shadow form. :D
Wow~ Both of the players have excellent control skills!
When Utsuho did her "Abyss Nova" spell, Suwako must've used "Mishaguji-sama", a spellcard that stuns then attacks you.
最後ギガフレアかと思いきやミシャグジ様が決まっていた。
anybody else notice how the fighting sounds match up with the music? (not fully but they kinda do)
チルノ強すぎ……
操作上手すぎ……
てか何故ノーダメだし。
投身技を相殺に組み込むとは相当すごいな
Same here... I'm watching this going "Such attacks existed!?"
すげぇ・・・
wow, it looks like the details of the attacks comes out better in black and white
す、すげぇww
Oh god i want to see the original gameplay @_@
The fighting was frraggin awesome...!!
If there's a new Touhou 2d Fighting Game, I would wish for a tag player, more speed and more characters. But anywho, this video is beyond epic. Kudos to you my good sir.
Did.... you just predicted touhou 15.5?... cool o3o
小町の脱魂の儀とか、咲夜のパニシングエブリシングとかはやっぱり絵になるねw
すごい!あと動画編集お疲れ様
This is one of the most epic things i ever seen
Kinda makes you feel like they are switching characters in mid battle racking up the combo chains.
Wonder why they haven't added that in yet :l
幻想郷を賭けた戦い。。ヒョエ(pop)
違和感ない 流石です
自分のプレイがかなり「ろくでなし」って思った
もっと評価されるべきかとw
美し過ぎるゼ!w
holy suwako
this is awesome!
i never thouht that there is extra mode in this game
if you catch my drift that is
流石に萃香VSゆかりの争いはえぐいw
ただでさえ欲しいのに、さらに欲しくなってきたw
てゆうか、これ悲想天則のPVでよくね?
做的很好
轉場也很流暢w
It seems like most people don't understand this game. Note that, in real games, matches tend to have a lot of use of the melee button. Also sadly, your friends forget that in SF, projectiles and using them for spacing are a key part of the game, and this game just magnifies that part of the game and minimizes melee zoning (though melee zoning is still a meaningful part of the game).
1人だけスタンド使いがいて草
俺の知ってる緋想天じゃない…
この動画神じゃねぇか
影だけでキャラが分かる
俺もこんな風に操作したい……(´・ω・)
I love This Sooo much! I Dont even know How you do it i gave it a like
😁😁😁
]So i was going to write a comment to express myself on how much this is good, but i realize no word can express such an amount of win.
It's something like a Summer's Day Dream.
かっけぇ!
the length of the combo's yes, the spirit gauge won't hold up, but the combos themselves are completely possible, I know, I've been on the receiving end PLENTY of times! Damn patchy...
すごっ!
No doubt it is indeed UNL. Yukari illusion manji parasol can't be used at air in SWR.
Yes, you can have the characters of Touhou 10.5 and 12.3 in the same game with a little manipulation, but it won't be in 10.5.
1:09 Did I just witness my two favorite touhou characters fighting eachother? *sqweee*
5:07
Suwako-sama can beat dumb birb
The best introductory-video to Touhou that I've seen. 2:26 THERE'S MOAR?
Great job! The choreography must've taken quite awhile to get right. 83
They take no damage because they're in practice mode... It explains why their magic jumps back to full after it's all spent.
Grazing
Soku looks so much cooler in black and white
美しいです