I play a very similar deck, would recommend adding some fetch lands like evolving wilds so that you can get twice the amount of land triggers for hydra
I didn't add fetches because I didn't think the extra landfall triggers were necessary, and I didn't want have tapped lands slowing down deck. Maybe I am wrong.
@@mcfluffy52 you can play the fetch from bloomburrow, that makes them enter untapped if you have 4 lands. There is no downside to playing it, when you have so many mana dorks. Regardless mono green blows, too much removal.
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I play a very similar deck, would recommend adding some fetch lands like evolving wilds so that you can get twice the amount of land triggers for hydra
I didn't add fetches because I didn't think the extra landfall triggers were necessary, and I didn't want have tapped lands slowing down deck. Maybe I am wrong.
@@mcfluffy52 you can play the fetch from bloomburrow, that makes them enter untapped if you have 4 lands. There is no downside to playing it, when you have so many mana dorks. Regardless mono green blows, too much removal.
Yes youtube, i am intersted in videos like this.
my son plays Mossborn
and I've died to it several times