How To Use Enhanced Input System With UE5 Using The VR Template.

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  • Опубликовано: 2 янв 2025

Комментарии • 38

  • @graithen8955
    @graithen8955 Год назад +15

    Omg, you lifesaver. The controllers being unresponsive had me actually losing my mind for over two days!

    • @chunkyquail
      @chunkyquail Год назад

      I've had the same issue! Missed that project settings field after checking everything.

    • @Alb_3-A
      @Alb_3-A Год назад

      Hi! Did you mean you were not able to teleport?, I can’t even teleport in the VR template with the starter content.

    • @VansFannel
      @VansFannel 21 день назад

      I have the same problem. How did you solve it? I hope watching the video will help me.

    • @VansFannel
      @VansFannel 20 дней назад

      What was your problem and how did you solve it? Mine is that everything works fine with the VR Template, but non input actions are triggered in my game. Any idea? Thanks..

    • @graithen8955
      @graithen8955 4 дня назад

      @VansFannel I honestly can't remember, got sidetracked by work. Did you manage to solve it?

  • @Corie3269
    @Corie3269 11 месяцев назад +1

    Thank you, thank you, thank you. I'm just a beginner and this video helped me tremendously in understanding the enhanced input system. It helped me set up a lot of input actions for my own little project🥳. I really like the way you explain and that you take your time even if it's a lot. I appreciate it very much.

    • @GDXR
      @GDXR  11 месяцев назад

      You're very welcome!

  • @chunkyquail
    @chunkyquail Год назад

    Thanks for the tutorial. I've also missed that Plugins - OpenXR Input setting.

  • @chasesommer
    @chasesommer Год назад +1

    This is exactly what I needed. Thank you!

  • @luchoprata
    @luchoprata Год назад

    Very detailed explanation! Is noticeably for advance devs, i'm trying to understand but i find very complex, mainly because i'm afraid to broke all mappings and loose the north in the process. I'll watch the video again until I get it working, thanks!

  • @Shkeeky
    @Shkeeky 5 месяцев назад +1

    In Unreal Engine 5.4, I couldn't get the new motions to work until I went to the Project Settings and under Engine - Enhanced Input -> Default Mapping Contexts I added the IMC_SmoothLocomotion.
    Before that, even though everything else was setup correctly in the PMI the move controls were not working. Hope this helps someone, because took me a few hours to figure out why the inputs were not registering (except the Snap Turn but that was in the IMC_Default).

  • @UncannyBubbleGum
    @UncannyBubbleGum 11 месяцев назад +1

    my oculus rift motion controllers are not moving at all I just bought new batteries but still doesn't move, can you help me please.

  • @lukesfilmltd
    @lukesfilmltd 11 месяцев назад

    Haha I go to figure out how to add a interact button and your vid pops up straight away! also love the intro card bring it back!

    • @GDXR
      @GDXR  11 месяцев назад

      I'll bring it back. It really should be in all the videos but i kinda forget about it :(

  • @bendeguzskultety
    @bendeguzskultety Год назад

    I was dieing for this thank you

  • @floralemmens
    @floralemmens Год назад +2

    Please create a video on how to change the teleport template settings... i'm trying to create thumbstick smooth movement (smooth locomotion) but i can't get it done in this new system. Please explain🙏

    • @justpino7
      @justpino7 Год назад

      I've been looking for a solution to this as well but I can't find any :(

  • @greasyduck
    @greasyduck 5 месяцев назад +1

    You are an absolute life saver!!

  • @lxtech9947
    @lxtech9947 6 месяцев назад

    You made my day, a Big Thank you, very good Job.

  • @MstrLAM
    @MstrLAM 6 месяцев назад +1

    How are you able to test the game without putting on the headset? I have to put the headset on for the game to respond to any input. Is there a setting I need to change?

  • @Alex-hn4we
    @Alex-hn4we Год назад

    How would make teleport on both triggers? I can't seem to find a way to ignore the previous button press and it's attempting to teleport with both at the same time.

  • @MiljanBojovic
    @MiljanBojovic 4 месяца назад +1

    UE 5.4.4 This still does not work.
    Did everything and have no inputs at all. :(
    EDIT: You have to include the Enhanced Input Context in the Project settings. Just add all your Enhanced Input Contexts files in the list and it should be ok

  • @budgetlabs4979
    @budgetlabs4979 Год назад

    Another great video! Thanks

  • @skyblue-fs6us
    @skyblue-fs6us Год назад

    After I set it up, it ran successfully, but exiting will crash!

  • @tingjiezhang3493
    @tingjiezhang3493 Год назад

    Thank you for the tutorial!

  • @atthiyya
    @atthiyya Год назад

    Hi mates, would you help me to create a tutorial how to control the joystick and throttle (cockpit things) input for vr? i wanna create a spaceship simulator in ue5 for my final project, but i didn't see the video i need, it's always a WIP video:(

  • @FangzeZhou
    @FangzeZhou 6 месяцев назад

    Thank you, this video tutorial is really great!!!! I have a problem, now I can make the player move forward smoothly, but moving forward like this will go through walls. I tried to add collision and after a night I realized that it doesn't work. Is there a better solution for this?

    • @GDXR
      @GDXR  6 месяцев назад +1

      ruclips.net/video/4OtoDzHtFtY/видео.htmlsi=PoXRdyqx5zT2w-Xl

  • @bendeguzskultety
    @bendeguzskultety Год назад

    Also your discord link invitation link doesnt work:( would love to join

  • @059_anisazhafiranasution2
    @059_anisazhafiranasution2 6 месяцев назад

    Why i cant teleport after using your locomotion any clue?

    • @GDXR
      @GDXR  6 месяцев назад

      Did you remove the telleport code as I do in the video. You may also need to add a nav mesh bounds volume.

  • @vertexdesign2809
    @vertexdesign2809 Год назад

    I have a VR scene with a button to press with my old VR character that worked fine. I have replaced with your VR character from your template, but can't now press the button. I think its the cast to BP_MotionController that doesn't work, but not sure what to replace that part of the blueprint with. Thx in advance

    • @GDXR
      @GDXR  Год назад

      Unless I can see the blueprint for your button, I'm unable to help but from what you've mentioned it sounds like your button uses collisions to trigger and in this(openxr) the controllers don't have collisions on them for performance reasons.

  • @MrTurboTash
    @MrTurboTash Год назад

    12:42 Thank you!

    • @lamarkness
      @lamarkness Год назад

      Same!! That took way too long to discover.

  • @lukefrohling
    @lukefrohling Год назад +1

    Your intro music is bloody loud while you whisper into the microphone

  • @manonthedollar
    @manonthedollar 27 дней назад

    Oooh duuude that gosh darn Player mappable input config. Thank you. Ugh