Just found your channel and have been enjoying several videos. Do you post games that you lose? Having seen many strategies that lead to wins, I think I could learn as much from how sound strategies don’t always lead to victory.
My favorite combo! Is mechless mostly possible based on having your opponents far off or is it a more general strategy for Nordic with Swim? I've never tried it before.
Another great video! BTW - Is there a way for those of us who play Scythe Digital to see the ELO rankings? I may be missing something really obvious, but I have not come across it.
No Albion this game No fight this game [Upgrades, Enlist, Power, Buildings, Workers] + Objective Star The strategy is to that no Mechs will be produced this game so everything is optimized around Petrol production, 3 Trade actions, 3 Move actions (2 upgraded), 5 Workers, then Farm production, then Wood production. 1) Trade: +2 Petrols 2) Move: Worker Wood => Village & Character => Forest 3) a) Produce: +1 Worker +1 Petrol 3) b) Updgrade: Produce & Upgrade/Petrol 4) Trade: +2 Petrols 5) a) Produce: +2 Workers +1 Petrol 5) b) Upgrade: Move & Enlist/Food 6) Trade: +2 Foods 7) a) Move: 2 Workers Village => Farm ; Worker Village => Forest 7) b) Enlist: +2 Power & Mech/Money 8) a) Produce: +2 Foods + 1 Wood + 1 Petrol 8) b) Upgrade: Bolster & Build/Wood 9) a) Move: Worker Village => Forest ; Worker Wood => Tundra ; Character => Mountain/Event 9) b) Event 13: +2 Money +1 Popularity 9) c) Enlist : +2 Popularity & Build/Popularity 10) a) Produce: +2 Food +1 Wood +2 Petrol 10) b) Upgrade : Coin Gain & Build/Wood 11) a) Bolster: +3 Power 11) b) Build: Monument on Farm 12) a) Gain Coin: +2 Money 13) b) Enlist: +2 Money & Upgrade/Power 14) a) Bolster: +3 Power 14) b) Build: Mill on Forest 15) a) Produce: +2 Foods +2 Woods +2 Petrols 15) b) Upgrade: Popularity Gain & Deploy/Metal 16) a) 2 Workers Farm => Village ; Worker Forest => Village 16) b) [+Star] Enlist: +2 Cards & Enlist/Cards 17) a) Bolster: +3 Power 18) b) Build: Armoury on Tundra 19) a) [+Star] Produce: +3 Workers +1 Wood +2 Petrols 19) b) [+Star] Upgrade: Bolster & Deploy/Metal 20) a) [+Star] Bolster: +3 Power 20) b) [+Star] Build: Tunnel on Village Note if you are lacking the Objective star you may go for Popularity Star : 21) Popularity Gain 22) Card Gain & Build
This was a great game. Also fantastic Togawa play but even that couldn’t hold Crimea down.
Apparently the stair system isn't working right :)...
Best part of the whole vid!
Just found your channel and have been enjoying several videos. Do you post games that you lose? Having seen many strategies that lead to wins, I think I could learn as much from how sound strategies don’t always lead to victory.
Check out the twitter channel. All the streams are there until they expire. www.twitch.tv/FOMOF
*Twitch* channel (not twitter).
My favorite combo! Is mechless mostly possible based on having your opponents far off or is it a more general strategy for Nordic with Swim? I've never tried it before.
It mostly depends on being left alone until it’s too late. Really good players will not let you get away with it most of the time.
Another great video! BTW - Is there a way for those of us who play Scythe Digital to see the ELO rankings? I may be missing something really obvious, but I have not come across it.
There is no leaderboard.
@@FOMOF - Gotcha! That surprises me, but thanks for the info!
No Albion this game
No fight this game
[Upgrades, Enlist, Power, Buildings, Workers] + Objective Star
The strategy is to that no Mechs will be produced this game so everything is optimized around Petrol production, 3 Trade actions, 3 Move actions (2 upgraded), 5 Workers, then Farm production, then Wood production.
1) Trade: +2 Petrols
2) Move: Worker Wood => Village & Character => Forest
3) a) Produce: +1 Worker +1 Petrol
3) b) Updgrade: Produce & Upgrade/Petrol
4) Trade: +2 Petrols
5) a) Produce: +2 Workers +1 Petrol
5) b) Upgrade: Move & Enlist/Food
6) Trade: +2 Foods
7) a) Move: 2 Workers Village => Farm ; Worker Village => Forest
7) b) Enlist: +2 Power & Mech/Money
8) a) Produce: +2 Foods + 1 Wood + 1 Petrol
8) b) Upgrade: Bolster & Build/Wood
9) a) Move: Worker Village => Forest ; Worker Wood => Tundra ; Character => Mountain/Event
9) b) Event 13: +2 Money +1 Popularity
9) c) Enlist : +2 Popularity & Build/Popularity
10) a) Produce: +2 Food +1 Wood +2 Petrol
10) b) Upgrade : Coin Gain & Build/Wood
11) a) Bolster: +3 Power
11) b) Build: Monument on Farm
12) a) Gain Coin: +2 Money
13) b) Enlist: +2 Money & Upgrade/Power
14) a) Bolster: +3 Power
14) b) Build: Mill on Forest
15) a) Produce: +2 Foods +2 Woods +2 Petrols
15) b) Upgrade: Popularity Gain & Deploy/Metal
16) a) 2 Workers Farm => Village ; Worker Forest => Village
16) b) [+Star] Enlist: +2 Cards & Enlist/Cards
17) a) Bolster: +3 Power
18) b) Build: Armoury on Tundra
19) a) [+Star] Produce: +3 Workers +1 Wood +2 Petrols
19) b) [+Star] Upgrade: Bolster & Deploy/Metal
20) a) [+Star] Bolster: +3 Power
20) b) [+Star] Build: Tunnel on Village
Note if you are lacking the Objective star you may go for Popularity Star :
21) Popularity Gain
22) Card Gain & Build
You said 4 coin. 100%.
Very nice game
well played. i learned many thing
Thank you!