it's a horse a piece. I find the longer episodes get pushed down my watch later playlist and I sometimes get backed up. on the other hand, I sometimes find it hard to keep context on shorter episodes. the larger picture gets lost.
algo likes pushing smaller videos. and people (read casuls) in general watch shorter videos. might not be true to factorio audience. Without editing and skipping, 25 min is nothing in Factorio edit: consistency is one of the main algo things
@@jsbrads1 ep 20, coal burns fast. now does he see alert.... dont think he will see copper dry up cause i dont think he spends enough to full dry down the line
For your copper ore balancing, you could just replace the merging belts with splitters and it would then be perfectly balanced. You could even prioritize input to drain the local mining first
Quill, you could have continued the half conveyor of copper from the bullet production until the low density and plug it into the back of the blue splitter with only a little more spaghetti 😋
Really enjoy your commentary Quill
Honestly, I'd much prefer longer chunks to short episodes.
It's way better to have an hour every couple days then 25 daily
It's 25mins every other day atm 💀
it's a horse a piece. I find the longer episodes get pushed down my watch later playlist and I sometimes get backed up.
on the other hand, I sometimes find it hard to keep context on shorter episodes. the larger picture gets lost.
algo likes pushing smaller videos. and people (read casuls) in general watch shorter videos. might not be true to factorio audience. Without editing and skipping, 25 min is nothing in Factorio
edit: consistency is one of the main algo things
If you fuel your trains with rocket fuel they'll go waaaaay faster to help ore delivery throughput.
How many episodes until Quill realizes that he didn’t put an inserted from the requester chest to the train in his copper pick up spot?
@BigGameBargainHunter once he notices the copper has dried up cause the train ran out of coal
@@StantonSC yes, but how long is that?
@@jsbrads1 ep 20, coal burns fast. now does he see alert.... dont think he will see copper dry up cause i dont think he spends enough to full dry down the line
@ when he starts building something that starts draining the copper, he will eventually look 🤷😂
Productivity modules on rocket launchers. And about 6 speed modules on edges. 3 launchers last a long time. come on quill you know this :)
We need moreeeeee!!!!!
For your copper ore balancing, you could just replace the merging belts with splitters and it would then be perfectly balanced. You could even prioritize input to drain the local mining first
Quill, you could have continued the half conveyor of copper from the bullet production until the low density and plug it into the back of the blue splitter with only a little more spaghetti 😋
The pace of this series is 🐢
That's the game though right. always something that needs doing. Priorities change and then you have to adapt.
I mean the pace of the release of episodes. ^^
Also certainly prefer if you don’t split the episodes up 😊
4 iron chests x 4 rail cars = 16 iron chests. A stack is 50. You can build 3 stations with a single stack.
32 if you double side it.
its 6 chests per side, per cargo wagon, so 24, double sided = 48