How to Easily Change Ground Textures in your Map!

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  • Опубликовано: 24 янв 2025

Комментарии • 14

  • @justsayinghey...
    @justsayinghey... 3 месяца назад

    You obviously love what you do 😀Bob!🎉 Thanks!

  • @Ash_McD
    @Ash_McD 3 месяца назад

    Thank you so much mate!! Been waiting for something like this

  • @Scottishmodding
    @Scottishmodding 3 месяца назад

    Yes bro u are amazing ❤

  • @petergate5783
    @petergate5783 3 месяца назад

    farmer bob

  • @scottpage81
    @scottpage81 3 месяца назад

    great Vid, would love to be able to change Ground & Crop textures but not gam enough to do it as im not very Tech Savy

  • @nattoplay
    @nattoplay 3 месяца назад

    Hello Farmer Bob, can you tell me if it is possible to put the dependencies of a map in a separate XML? I want to create an XML file, just with the dependencies, and indicate the path to it, through ModDesc or Map.xml, but I don't know if this is possible.

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  3 месяца назад

      im sure it will be possible, if you create an xml called dependencies and just add the dependencies section in the moddesc with the xml file directory in there.. never tried it but i dont see any reason why it wont work :)

    • @nattoplay
      @nattoplay 3 месяца назад

      @@FarmerBoBonRUclips Thank you for your reply, I already tried, but it was unsuccessful. I created a file called "dp.xml" with the dependencies inside it, and in ModDesc I referenced it as follows:
      Is this line correct? I thank you in advance for your attention.

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  3 месяца назад

      What u can see from your line, it us not calling the xml file you made called dp.xml it shoukd call the fike you made not xmldependencies.xml 😊