Frequency Seperation In Resolve Part 1

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  • Опубликовано: 1 ноя 2024
  • The color grade on your video is bringing out problems with your talent's skin such as blotchy uneven skin tones. You want the talent to look "better" but you also want to retain the overall sharp realistic feel of the grade. Let Paul Wittenberg show you how to setup and use the retouching method of frequency separation right in DaVinci Resolve.

Комментарии • 35

  • @LukeCypert
    @LukeCypert 6 лет назад +3

    The best skin touch up tutorial on the web.

  • @tvoyfilmpro
    @tvoyfilmpro 2 года назад +1

    Thank you a lot for putting effort and making this video. Very useful.

  • @BusyMaru
    @BusyMaru 4 года назад

    This is I think the best tutorial so far, other tutorials here on youtube assume we already know what shortcut keys or we know what's happening on different phases they were doing.

  • @augustinasskirsgilas2603
    @augustinasskirsgilas2603 5 лет назад +2

    Wow, have been looking for (and trying to figure out my self) that solution for quite a while. This is great in depth tutorial. I really like the way you structure things. Thank you!

  • @pierlucataranta1504
    @pierlucataranta1504 6 лет назад

    What is really great about this method is that I can change the amount of details I want to retain in the blur node at any point of the editing. Thank you again!

  • @nimbleglimpse
    @nimbleglimpse 2 года назад

    Thank you so much! I was trying to do it like photoshop too! I thought I was on the right track using the texture pop effect to try to isolate the high frequencies, by going into differences in the output mode, but I couldn't get it to work! I can't wait to try your tutorial and maybe mix the ideas! Thank you so much!

  • @rowliv
    @rowliv 3 года назад

    You did a lot of thinking to get this information out to us. Thanks

  • @maximoremedios
    @maximoremedios 6 лет назад +1

    Excellent. Thank you so much for sharing

  • @somphonganu
    @somphonganu 4 года назад

    Great tutorial, Thanks.

  • @blayreellestad
    @blayreellestad 7 лет назад +4

    this is exactly what I've been searching for..... for FAR too long. THANK YOU!! When is the next part coming out??

  • @nicholasbrecken7357
    @nicholasbrecken7357 День назад

    It's like if Winnie the Pooh was teaching me color theory. So calming. ❤

  • @maapapam
    @maapapam 5 лет назад

    Nice tutorial sir thanks

  • @AgentMProducer
    @AgentMProducer 7 лет назад

    God bless you. I have been trying to figure this out forever!

  • @marcwielage4678
    @marcwielage4678 7 лет назад

    Very good work, Paul.

  • @robinscinecitta
    @robinscinecitta 4 года назад

    woowww great sir

  • @eugenioqose
    @eugenioqose 6 лет назад

    Thank you! best skin tutorial on the web.

  • @alvarorobles5583
    @alvarorobles5583 6 лет назад

    Sir, awesome tutorial, you are a genius, thank you

  • @sh0tiphone
    @sh0tiphone 3 года назад

    Could you explain more deeper the tree node and why it’s like this? What does each node?

  • @sebel3961
    @sebel3961 7 лет назад

    Thank you Paul, very helpful.

  • @pierlucataranta1504
    @pierlucataranta1504 6 лет назад

    Thank you so much, now I will have to work double as much! OK seriously this is great and coming from PS this is what I was longing to do in Davinci as well

  • @xima
    @xima 7 лет назад

    Super cool!When is the part 2 coming out?

  • @DarkSideoftheMoon2022
    @DarkSideoftheMoon2022 7 лет назад +1

    Can you please upload part 2 ?

  • @nilangafonseka
    @nilangafonseka 7 лет назад

    thanks great help ..rely good tutorial

  • @antonarap
    @antonarap 7 лет назад

    Hi. Why is this any different from lowering midtone details/blurring directly on the image?

    • @starchallengemedia9511
      @starchallengemedia9511  7 лет назад

      Without separating the fine details from the tone of the skin you can lose the features, like pores, that make skin look like skin and not like plastic. If the overall image is soft or distant the audience will not expect to see fine details. But if it's a closeup and the eyes and hair and such are sharp and clear the lack of detail in the skin will be obvious.

    • @antonarap
      @antonarap 7 лет назад

      Yes but then, why don´t I just use two parallel nodes, one blurred (within a power window to isolate the "sick" area) and one original, adjusting the opacity of the blurred one? I mean, how is this different than the workflow I describe?

    • @starchallengemedia9511
      @starchallengemedia9511  7 лет назад +5

      Mixing a blurry image with an unblurred original just gives you less blur and less detail. No matter how much you blur the underlying skin tones in the method described in my video the retained details, such as the pores, are as sharp as in the original image.

  • @erikals
    @erikals 7 лет назад

    Awesome!
    U = Hero! :)

  • @shueibdahir
    @shueibdahir 8 месяцев назад

    this seems very computationally inefficient