It just gets better the more you think about it 🤔

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  • Опубликовано: 21 сен 2024

Комментарии • 2,1 тыс.

  • @deck_of_DM_Things
    @deck_of_DM_Things  8 месяцев назад +2299

    This is from a set by Impact! Miniatures - I’ve got an affiliate link to their site on solo.to/deckofdmthings, also found on my home page!

    • @angryeliteultragree6329
      @angryeliteultragree6329 8 месяцев назад +3

      No. No no no.

    • @nogitsunegaming
      @nogitsunegaming 8 месяцев назад +6

      Man, taking a DMs dice as a player is already a curse. Just hand them your regular d20 and they'll already be screwed :p

    • @Groundlord
      @Groundlord 8 месяцев назад +2

      @@nogitsunegaming Not necessarily. I've been in games where the DM's dice are rolling like shit, only to instantly start rolling really well once they're given to a player.

    • @SirTimidFlash
      @SirTimidFlash 8 месяцев назад +5

      Please tell me this die feels heavier than a standard d20 die... "The weight of their sins sits heavy upon them" is a line I need to use more often in my sessions.

    • @jamesmerkel1932
      @jamesmerkel1932 8 месяцев назад +3

      So I've discovered a die I don't have! I have a d3, 5, 7, 9, 26, 30, 60 and 100 from the odd die counts not typically seen. I now need a d19

  • @onelegout
    @onelegout 7 месяцев назад +4573

    I printed a 'hold my beer' die which had nineteen 1s and one 20. The greatest time it was used was a player who tried to tickle a mimic to make it release a fellow party member. They hit the 20 and it died of laughter.

    • @Jango1989
      @Jango1989 7 месяцев назад +178

      I think a combination of both of these die would be epic!

    • @RamenEnjoyer404
      @RamenEnjoyer404 7 месяцев назад +78

      I need this file, TELL ME WHERE I CAN FIND IT

    • @stephadoodledoo
      @stephadoodledoo 7 месяцев назад +36

      This would be PERFECT for one of the other players in my group lol

    • @onelegout
      @onelegout 7 месяцев назад +23

      @@RamenEnjoyer404 unfortunately I don't think I saved it but I'll try to dig it out

    • @Decopunk1927
      @Decopunk1927 7 месяцев назад +73

      I have idea: nineteen 20s and one 1, but weighted so it will always roll the 1

  • @willplume1555
    @willplume1555 8 месяцев назад +15069

    I was almost upsetty spaghetti but that is an awesome way to really drive home to the player that they have an issue that they can't ignore.

    • @callsignburka7446
      @callsignburka7446 8 месяцев назад +269

      Capping your maximum potential as punishment, is a staple in some of my favorite games, Fromsoftware does this very well.

    • @SilentAssassian15
      @SilentAssassian15 8 месяцев назад +61

      Upsetty spaghetti 😂

    • @TemptationsEnd
      @TemptationsEnd 8 месяцев назад +42

      lol I’m very thankful the one and only time I decided to be a dumbass and equip a belt. I got cursed though my DM rolled something hilarious. I turned into the world’s first and only tallest female Elf Oompa Loompa. 😂 still got a +2 to strength though.
      (My skin turned orange. lol) It was the ONE TIME I chose to play as a male character. What are the fucking odds of that happening? 😂)
      Made my Oompa Loompa turn into a fucking beyblade of death when I finally got high enough level. I took cleave, greater cleave, rapid attack, and many attack. (With my scythe, I quickly became the ad clearing party member). lol So I’d have my party open the door. Have the barbarian cannonball me into the room we knew a combat encounter was in. I’d fuck shit up, as a surprise attack and fuck off just as fast. 😂

    • @The_Riot
      @The_Riot 8 месяцев назад +14

      @@callsignburka7446They do the “capping your max potential” part well by making you kindle for estus or ember for extra health. I can’t say that they do the whole “can’t ignore, sense of urgency” part very well considering by the end of most playthroughs players will be walking around with stacks of humanity and embers lmao.

    • @wille_818
      @wille_818 8 месяцев назад

      ​@@callsignburka7446⁸⁸

  • @danielknapp3141
    @danielknapp3141 7 месяцев назад +4008

    The d19 is just the beginning of the curse. The next phase is a d18, then d17, etc. Like a countdown that they need to reverse as soon as possible. This could be a variation on the death curse in the tomb of annialation.

    • @alzhanvoid
      @alzhanvoid 7 месяцев назад

      It becomes more impossible to accomplish then. If by the time they find the cure they're at d5, they've already lost. No matter what they roll they will fail to lift it, and it just becomes a countdown where you go from barely failing to failing horribly.

    • @damiannyberg6626
      @damiannyberg6626 7 месяцев назад +65

      Love this

    • @dawsonparker1685
      @dawsonparker1685 7 месяцев назад +190

      just keep pissing off gods till you get the d1

    • @koshi6505
      @koshi6505 7 месяцев назад +81

      Sounds like it could also be a good resource mechanic. You step down the die by 1 each time you use your best ability.

    • @blerggg4603
      @blerggg4603 7 месяцев назад +53

      All fun and games till ur flipping coins for your rolls

  • @nw42
    @nw42 7 месяцев назад +1247

    Holy crap this is brilliant. Feels _way more visceral_ than just a permanent -1 or something. It’s like their very _potential_ has somehow shriveled. Absolutely brilliant.

    • @102AlienJim
      @102AlienJim 7 месяцев назад +10

      -1 is way worse then this die lol. But yeah its great

    • @nw42
      @nw42 7 месяцев назад +24

      @@102AlienJimI could see it argued either way. You’re right that -1 is statistically worse, but you can still crit on a nat 20. I don’t know how much that affects average damage output when hit probability is factored in, but it’s probably not nothing.
      It also depends a lot on the particular player. Some are way more mindful of statistics, while others have a more… Aesthetic? Subjective? response to die rolls.

    • @draconicdust3435
      @draconicdust3435 7 месяцев назад +8

      @@102AlienJim It's worse but it doesn't feel as bad because you are conditioned to just accept it

    • @BowForGlory
      @BowForGlory 6 месяцев назад +1

      Stop using italics it's cringe. And nothing is visceral about a poly die 🤡

    • @nw42
      @nw42 6 месяцев назад +10

      @@BowForGlory I’m going to assume you’re pretty young, so let me offer some friendly life advice: it’s okay to be into gaming, and it’s good to be enthusiastic about your interests. As you get older, you’ll learn that being secure in yourself is actually a pretty attractive trait.

  • @Dark_Slayer3000
    @Dark_Slayer3000 7 месяцев назад +334

    Give them a D20 where the 20 is replaced by another 1 💀

    • @Lizardgrad89
      @Lizardgrad89 7 месяцев назад +4

      Beat me to it! 😂

    • @jonathanrice1338
      @jonathanrice1338 7 месяцев назад +1

      This was my thought too.

    • @AndrewP88
      @AndrewP88 6 месяцев назад

      Calm down there Satan.

    • @MsHojat
      @MsHojat 5 месяцев назад +3

      I saw a video of such a dice. That's not as cool as this is.

    • @tardelius5778
      @tardelius5778 5 месяцев назад +2

      @@MsHojatActually that one is a bigger curse. Why? With this die, probability of 1 (to 19) is 1/19.
      Whereas with the other die, probability of 1 is 1/10 whereas everything else is 1/20. So you are cursed in a much higher degree with a d20 that has two 1s and no 20

  • @irlbirdman1409
    @irlbirdman1409 8 месяцев назад +3713

    Ohhh, thats so fun. Imagine pissing off a powerful deity and they curse you with "mediocre might" and you no longer roll nat 20s or nat 1s lol 😆

    • @gavinlopez6258
      @gavinlopez6258 8 месяцев назад +115

      It's all fun and games until someone casts Remove Curse

    • @zan2607
      @zan2607 8 месяцев назад +12

      Gimme!

    • @stevesmith417
      @stevesmith417 8 месяцев назад +145

      You can roll a natural 1 on a 19 sided die...

    • @Bloody-Finger-Hunter-Yura
      @Bloody-Finger-Hunter-Yura 8 месяцев назад +11

      Get rid of the one

    • @darrellwillis4871
      @darrellwillis4871 8 месяцев назад +79

      It's- it's a 19-sided die. There's still a nat 1 on the dice... So you can crit fail, but never crit succeed.

  • @Lupikus
    @Lupikus 8 месяцев назад +595

    Absolutely! Imagine the quests they could go on to redeem themselves or try to cure the curse

    • @Scout_from_deep_rock_galactic
      @Scout_from_deep_rock_galactic 7 месяцев назад +2

      *the level 3 spell in the clerics pocket*

    • @UnseenWaldo
      @UnseenWaldo 7 месяцев назад +8

      ​@Scout_from_deep_rock_galactic quick homebrew it. The cleric needs to roll with the curse die. On a nat 20, the curse breaks

    • @dandydwi6_6
      @dandydwi6_6 7 месяцев назад +2

      ​@@UnseenWaldo and if he fail he will get the same curse

    • @frog1405
      @frog1405 29 дней назад

      @@Scout_from_deep_rock_galactic I mean, it's pretty common to rule that certain more powerful curses can't just be dealt with via Remove Curse. Especially for something like in the video, a curse from a god.
      And if you absolutely insisted that Remove Curse would have to cure it, then I wouldn't be surprised if the DM just said that it is not actually a curse, or something to that effect.

  • @trash-heap3989
    @trash-heap3989 7 месяцев назад +67

    That's an amazing way to bring in a mean, but not unfair twist to a player's adventures, just enough of a dent that they'll feel it, but they can still do much for success, and they will be forced to think more carefully on their actions.

  • @kaylaa2204
    @kaylaa2204 7 месяцев назад +38

    I love this. You don’t even need the special die persay (reroll 20s) but it’s a nice touch

    • @colcil
      @colcil 7 месяцев назад +1

      Or have a 20 count as a 1

    • @kaylaa2204
      @kaylaa2204 7 месяцев назад +6

      @@colcil that would give extra weight to 1
      Every number would be 5% but 1 would have a weight of 10% so it would be worse than intended

  • @KatimaGaming
    @KatimaGaming 7 месяцев назад +6

    This would also do great on a fatigue roll! Or wounded roll! Heck I can even use this on an encumbered roll or when carrying a team mate. Heck it can even be part of a character flaw or temp curse. Genius!

  • @zangetsukurosaki4027
    @zangetsukurosaki4027 8 месяцев назад +334

    Have varying degrees of curses all the way down to like a D15 if you’re feeling truly heinous, and then on the opposite end have a degree of blessings where its lower and lower dice numbers but instead of removing the nat20-15 it removes the nat1-5. You can quite literally make or break a run based on if you anger or please the gods, and sometimes the gods may pit you against eachother, could make for some really insane games

    • @hadengibbons3539
      @hadengibbons3539 7 месяцев назад +5

      Bro ends up with a d10+5 as his main die :p

    • @LolianneRivercat
      @LolianneRivercat 7 месяцев назад +4

      I just came up with a whole campaign concept from your comment. I thank you.... My players will not😂

    • @morganarndt3219
      @morganarndt3219 7 месяцев назад

      I like how you think

    • @BenjamintYT
      @BenjamintYT 7 месяцев назад

      To be honest, I think if you get a curse, the item that gave you the curse has to be generally stronger than an item that gave you a blessing.
      There could also be weapons that affect your curse/blessing level, not just a passive amulet, but something you actively use (which also reminds you of your past actions lol)

    • @Pomodorosan
      @Pomodorosan 7 месяцев назад

      each other*

  • @theoneandonlystanima7018
    @theoneandonlystanima7018 7 месяцев назад +90

    I had a DM who would roll a D30 for some enemies. Not specifically D&D, but it was fun knowing how powerful the enemy was and how satisfying it sounded when it hit the table.

  • @moonfeather482
    @moonfeather482 8 месяцев назад +78

    I'm scared but I also feel obligated to show this to my DM but there's a reason why we call him evil Kyle.

    • @Ivy99999
      @Ivy99999 8 месяцев назад +8

      "Evil Kyle" lmao 😂

    • @chaon93
      @chaon93 7 месяцев назад +15

      "there's a reason why we call him evil Kyle."
      Is the reason because his name is Kyle?

    • @moonfeather482
      @moonfeather482 7 месяцев назад +11

      @@chaon93 no. It's be because we know two different kyles and we had to have some way to tell them of heart so we have good Kyle who is a player and thenwe have evil Kyle (who is also my dad btw) and he's the DM.

  • @lol_imagine_im_a_girl
    @lol_imagine_im_a_girl 7 месяцев назад +52

    What might also be fun is a 20 sided die that replaces the 20 with another one that is distinct from the regular one. When ever the special one is rolled you can add in role-playing elements like the amulet flashing, or the feeling of Divine, causing them to fail

    • @ІсаєнкоАртем
      @ІсаєнкоАртем 17 дней назад +1

      For a less devious let the other 1 be not a critical failure, but instead do the absolute minimum damage the attack can do that doesn't count any bonuses, +'s or etc and counts -, debuffs and the like unless the damage goes to 0.

  • @LuisRodriguez-kz7nt
    @LuisRodriguez-kz7nt 7 месяцев назад +10

    "Heck it,I'm taking one of your dice faces"

  • @TheVoidMerchant
    @TheVoidMerchant 7 месяцев назад +249

    Give it to Wil Wheaton and it really will be a cursed 🎲

    • @amandag.6186
      @amandag.6186 7 месяцев назад +5

      WDYM? His luck won't change at all, regardless of what die he uses

    • @doodidood
      @doodidood 7 месяцев назад +3

      Hwill Hweathon?

    • @TheVoidMerchant
      @TheVoidMerchant 7 месяцев назад

      @@amandag.6186 that's what I'm saying, if he uses the "curse die" then it'd literally be cursed because any dice he uses will roll bad.

    • @TheVoidMerchant
      @TheVoidMerchant 7 месяцев назад

      @@doodidood indubitably good sir

    • @OptimusGPrime
      @OptimusGPrime 5 месяцев назад +1

      Shut up, Wesley.

  • @konradrose3606
    @konradrose3606 8 месяцев назад +43

    Dungeon Crawl Classics uses this mechanic called the dice chain, using funky dice, going up or down the chain to emphasis how good or bad you are at certain tasks or to show the effects of e.g. curses.
    It is great fun playing.

    • @kontrarien5721
      @kontrarien5721 7 месяцев назад

      I was just thinking they discovered the DCC dice chain!

    • @tomthebat394
      @tomthebat394 7 месяцев назад

      tbh a tabletop game I play alot Tablestuck uses a die system where players stats are their dies
      with the base starter die without any starter stat boost backgrounds being 1d4's
      where it goes up to 1d12 (or 1d20 under a certain effect)
      it's a fun system items are also effected by dies with their max being Diamond Tier which is 1d12

  • @jadedangel322
    @jadedangel322 7 месяцев назад +8

    That is glorious and I would so completely use that at my table!!

  • @deathcat2249
    @deathcat2249 Месяц назад

    I was smirking the most evil smirk when I saw this. Absolutely brilliant!

  • @memegenerator3825
    @memegenerator3825 7 месяцев назад +43

    This Die sounds perfect for Greg the Garlic Farmer in NPC DND when he had Curse of the Ordinary

    • @hieronymusbutts7349
      @hieronymusbutts7349 7 месяцев назад +1

      Greg was the most aimless character ever played in a DND game LMAO. I'm a garlic farmer, but I've become a tinkerer, but I want to be an actor aaaand I'm a cleric now.

  • @sidthesloth12
    @sidthesloth12 8 месяцев назад +29

    If you could make a D20 with two sets of 1's, that would be a great way to do this same thing, while still maintaining a common dice shape.

    • @Endercurse
      @Endercurse 7 месяцев назад +7

      that's way worse of a curse though. since it doubles your odds of getting a critical failure

    • @sidthesloth12
      @sidthesloth12 7 месяцев назад +6

      @@Endercurse it's a curse, not a minor inconvenience spell...having 2 "19s" is not a curse either...that just means you've got bad luck.

    • @jeremymorris6000
      @jeremymorris6000 7 месяцев назад +9

      The physical D19 is kind of the point of the curse. It looks different, feels different, and they have to see and feel it constantly so they will feel cursed for real.

    • @Venjamin
      @Venjamin 7 месяцев назад +2

      @@sidthesloth12 If you look at the d19 closely, it doesn't have 2 19s. Two of the faces are weird.

  • @rowanoak433
    @rowanoak433 8 месяцев назад +273

    I love this, but I would like to point out that it technically would not be a fair die, as it is statistically more likely to land on some numbers more than others (because it doesn't have even faces)
    The vibe is immaculate tho, 10/10

    • @brothadrknes8435
      @brothadrknes8435 8 месяцев назад +67

      Yea that’s a curse alright

    • @ahegpbtrftcotu
      @ahegpbtrftcotu 8 месяцев назад +46

      I feel like that adds to the effect lol

    • @mr.pavone9719
      @mr.pavone9719 8 месяцев назад +10

      You're giving them more 19s.

    • @milokiss8276
      @milokiss8276 8 месяцев назад +3

      Just make sure that side is the 1.

    • @Cartooony3265
      @Cartooony3265 8 месяцев назад +3

      Same shape as a d20 just one of the numbers are stretched out to fill up the hidden space.

  • @rodrigopiera3936
    @rodrigopiera3936 6 месяцев назад +1

    That die has a huge problem: not all the faces are equiprobables. The number of geometric figures that can be equiprobable is limited. You can read about platonic solids for more information and to discover why we use the dice we use

  • @Wezryx
    @Wezryx 6 месяцев назад +1

    Same of the blessed dice. For you know, being blessed.

  • @turtle4llama
    @turtle4llama 8 месяцев назад +37

    The is EXACTLY the kinda thing I would use at my table

  • @UnprofessionalFlip
    @UnprofessionalFlip 8 месяцев назад +8

    This has my creative juices flowing. The idea of giving someone dice to represent things is amazing.
    I’m thinking now of having a game where the players make their characters beforehand, but I’ll ask them to bring no dice at all. I’ll read all about their characters and see what each player wants to do with them. I’ll buy dice for each player that I think represents their character. Then, I’ll give them the dice one by one as the need for them comes up in game.
    The dice might feel more special and help the player better connect the dice with their character. Every time they play, they will have a physical representation of their characters growth.
    Adding, swapping, or replacing dice can help them feel the decisions they make or the events that happened in the game. I could even give different dice for different weapons or magic items too. Now you don’t just have growth on your character sheet, but you can physically feel that growth.
    Stuff like this curse die can then REALLY hit hard. It doesn’t roll 20, it doesn’t match the other dice for your character. It FEELS like a curse.
    Yeah, this is an amazing idea. Thank you for the creativity jump start! I was typing out this comment as I was brainstorming, so if anything doesn’t read right; that’s why.

  • @bryanwood5406
    @bryanwood5406 8 месяцев назад +69

    You, sir, are diabolical 😂😂😂

  • @hazelquart
    @hazelquart 7 месяцев назад +1

    When you’re burned out from school so whenever you try to concentrate in class, study or take a test, you’re cursed with a d11

  • @bramblino8750
    @bramblino8750 6 месяцев назад

    i love these cursed dice concepts. i saw one where it was a set diff types of dice- one set was cursed and the other was blessed. cursed dice did not have a high face just like this one but instead of only 19 sides, there was two lowest facing sides so that you had more of a chance to crit fail. the blessed diece were the same but the highest face had two and the lowest was taken away.

  • @mr.pavone9719
    @mr.pavone9719 8 месяцев назад +59

    Back in the day before there were a million gimmick polyhedral dice, d20s were actually d10s with 0-9 stamped on the sides twice. The player had to color in the numbers themselves. Usually you'd do it in two colors, so one range of 0-9 is black and the other 0-9 is white then you'd designate one color as "high" and the other "low". Let's say black is high so it's read as 11-20, with the black 0 being 20.
    But to make a "cursed" die, use one of those and make sure both 0s are colored as "low".
    Why?
    Because math.
    Specifically statistics.
    If you reduce the number of faces you increase the likelihood of a number coming up, so your CuRsEd player will now be rolling more 19s. They'll also roll more 1s but maybe that's the point? But you're still giving them a 19 5.2% of the time instead of 5%.
    Even better, with the double 10 die, now they're rolling mediocre rolls even more often, at 10% of the time. One out of every 10 rolls will be a mediocre roll.
    And isn't mediocrity what power fantasy players hate the most?
    Get yourself one of those and REALLY fuck with their heads.

  • @rockyvolcano4
    @rockyvolcano4 8 месяцев назад +5

    “Congratulations, you can no longer Crit.”

  • @iamlukie1826
    @iamlukie1826 8 месяцев назад +103

    Let the chaos reign

  • @LampPostChild
    @LampPostChild 7 месяцев назад +1

    As someone who never rolls d 20s. I see this as an absolute win

  • @bawabik233
    @bawabik233 Месяц назад

    We have always come up with ways to gift the long-time gaming group. This is a gift that would keep on giving. From game to game.

  • @paullove5238
    @paullove5238 8 месяцев назад +28

    Damn I'm about to run wild beyond the witchlight, and this is an amazing idea. Now I definitely need some 19-sided dice!

  • @michaelnagel2205
    @michaelnagel2205 8 месяцев назад +5

    That is a very cool way to make a curse more visceral for the player. Love it.

  • @babygorilla4233
    @babygorilla4233 8 месяцев назад +148

    Reminds me of my good old D4. Its a strange one its 12 sided but theres 3 of each number on it. Great for table politics, you just say youll hit someone random to keep it friendly. Then asign someone the low numbers and hit em. Id much rather have a 9, 10, 11 die but it was a shipping mistake. They sent me a replacement too so I have a near identical not loaded one.

    • @ovoid_ovvie
      @ovoid_ovvie 8 месяцев назад +7

      Wait so like, a d12 but it has 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, and 4?

    • @babygorilla4233
      @babygorilla4233 8 месяцев назад +5

      @@ovoid_ovvie yep

    • @pauliek5179
      @pauliek5179 8 месяцев назад

      Gay

    • @ovoid_ovvie
      @ovoid_ovvie 8 месяцев назад +6

      @@pauliek5179 ...did you call a printing error homosexual?

    • @pauliek5179
      @pauliek5179 8 месяцев назад

      @@ovoid_ovvie no the whole concept.

  • @StandYourGround69
    @StandYourGround69 7 месяцев назад

    I once gave a player a magical amulet that allowed them to re-roll all of their 1s, but also forced them to re-roll all of their 20s. They could neither critically fail nor critically succeed. It caused great things to happen. They attempted to convince a noble to give them all of their riches and rolled a 20, cheered, and then their face dropped in horror when they realized they had to re-roll. Likewise, the same player started off a fight rolling a 1 when they triggered a trap that would have killed them, only to re-roll into a save. It was pretty neat.

  • @vintendovs
    @vintendovs 5 месяцев назад

    I know little about the world of D&D, but the existence of a D19 as a curse is truly genius

  • @josiaht9227
    @josiaht9227 8 месяцев назад +6

    Love this. Reminds me of the dice chain system DCC uses.

  • @Elliandr
    @Elliandr 7 месяцев назад +7

    This also makes it statistically more likely to roll a critical failure since you'd loll a 1 every 1/19 instead of 1/20. On the other hand, getting a minus 1 on a D20 and rolling a 1 means a 0 so the D19 technically has a higher base roll.

  • @austinjeffries5741
    @austinjeffries5741 8 месяцев назад +5

    Absolutely love this!

  • @kjetilknyttnev3702
    @kjetilknyttnev3702 7 месяцев назад

    I run Call of Cthulhu games with d100 ruleset. I've used this trick, but since I didn't have special dice I would just ask them to roll a separate D10 dice to add to their total result. It's basically a 10% potential worsening of any roll. This was an elder god curse -and over the years the player performed rituals and did certain deeds which replace the D10 with a D8, a D6 and finally a D4 dice, and every time the player reduced the curse effect it gave him a massive boost of adrenaline. Works like a charm.

  • @CowKirbo
    @CowKirbo 7 месяцев назад +1

    Holy that is absolutely genius.

  • @SkyEcho751
    @SkyEcho751 7 месяцев назад +5

    The fact it alters the ability could be very fun. It doesn't even need to be a curse in the literal sense, it could be something the player gets because they've become psychologically damaged, and hold back. Or they get a permanent injury, and they need to find a skilled healer to undo the damage.

  • @awgkybawda2199
    @awgkybawda2199 8 месяцев назад +4

    This is such a small little addition that will go such a long ways with creativity

  • @eeveewithcoffee9554
    @eeveewithcoffee9554 8 месяцев назад +7

    Yes! 100%! Only issue is that we use D&D Beyond for rolls

    • @3magikarpinamansuit281
      @3magikarpinamansuit281 7 месяцев назад

      D&D Beyond's text isnt the same as the books which is why the ones in my group stopped using it, we ran into the rewording they do changing how the spell or feature works enough we got sick. Also got tired of buying everything twice.

  • @ivan-sin-compania5710
    @ivan-sin-compania5710 7 месяцев назад

    I guess they really are friends, cause that apartement is ginormous

  • @projektava9385
    @projektava9385 6 месяцев назад

    in my campaign we use D10 for rolls, and one of the strongest game in the setting allow you to roll D8 on attacks with it, 8 counts as 10 which is critical effect. truly a beautiful mechanic for legendary artefact (plus it had some other things but changing a whole dice is just so good)

  • @spacecentergames
    @spacecentergames 7 месяцев назад +3

    Who would tell them. All players just get the d19, not knowing that there is no 20.
    Welcome to Dark Souls, the RPG.

  • @lagavulinmtg5120
    @lagavulinmtg5120 7 месяцев назад

    My favorite thing about this type of stuff is "curse of (insert stat or check)" basically just gives -1 to any stat or check for the rest of the campaign or you kill the one who cursed you.

  • @twintailMedia
    @twintailMedia 21 день назад

    i used an inspiration from another video where there was the cursed amulet of null. basically you wore it and all damaged received became zero. until you removed it. hence the curse. all the damage that the player recrieved was stored in the amulet and once removed the damage got released. so think if you got hit with 100 fireballs. you take no damage until you remove the amulet then a 100x fireball gets relesed with the amulet at the center of it.

  • @LadyVineXIII
    @LadyVineXIII 29 дней назад

    I actually love this as a cursed item thing. Brilliant idea.

  • @RAGING_BONER
    @RAGING_BONER 7 месяцев назад +1

    There should be one where there’s a crap ton of numbers, but the lowest numbers appear the most. So it’s still technically 1-20, but you’ll be very lucky if you get something higher than 10

  • @det.gumshoe2791
    @det.gumshoe2791 7 месяцев назад +1

    It also means a higher chance of low rolls- in particular, it's a slightly higher chance of getting a nat 1 (5% on a D20, 5.25% on a D19)

  • @PhantomSavage
    @PhantomSavage 7 месяцев назад

    Popping out this dice and curse would also be a good way of managing a player character that's maybe a little too min-maxed or a few levels too high for the current campaign and party, particularly if they've really been wiping encounters almost by themselves. Balances gameplay and puts the party on a quest that gives them time to upgrade their characters a little bit to be at the same level, you could even give the other players a bit of extra experience along the way to round things out.

  • @Elyanley
    @Elyanley 7 месяцев назад

    I feel like this is one of the few things that really benefit from in person..
    My tables are online, so i dont think it would be quiet the same impact.
    ..yet i am tempted.

  • @treyokelly9662
    @treyokelly9662 7 месяцев назад

    That is whats kinda cool about Paizo. You can get all rules from all books except lore officially, online for free

  • @miceltusav88
    @miceltusav88 7 месяцев назад

    My therapist "red meridia's beacon isn't real, it can't hurt you"

  • @prototype3779
    @prototype3779 16 дней назад

    So I actually used something similar to this. I created an enemy that inflicted a curse called "The Mad God's Ire." Initially, the curse was just that every time the party would start a combat encounter, the cursed player would have to make a saving throw to beat 14. If successful, nothing would happen and the combat would carry on as usual. If failed, a number of shadow monsters (Exact amount was determined by the roll with 1 being the most and 13 being the least) would spawn in and the cursed player would be forced to fight them on top of whatever it is they got into a fight with initially. Other cursed players could join in on the fight but non-cursed players couldn't see the monsters. As the curse progressed, the player would be forced to use an increasingly cursed dice. A d20 that has 2 ones and no 20. With every stage of the curse, the highest number on the dice would be replaced with a one to the point that the highest number was a 10. The more observant of you may notice that, after awhile, that would make the pre combat saving throw impossible. To that I say, yes. It is a curse, afterall.

  • @graveeking
    @graveeking 7 месяцев назад

    That is brilliant. So simple yet so effective - I can't imagine anything driving home the desire to get a curse cured asap more than not being able to crit.

  • @OmniTheLeader
    @OmniTheLeader 6 месяцев назад

    I would get volatile 🤣🤣🤣💀
    This is mad brilliant though lol

  • @Drigoon12
    @Drigoon12 7 месяцев назад

    Thats just a thing of pure beauty right there. I live for this type of stuff.

  • @lexonlexcrime
    @lexonlexcrime 7 месяцев назад

    Most definitely! It is so creative and i love the little things dm's do to immerse the players!

  • @scuttlemuffins1286
    @scuttlemuffins1286 7 месяцев назад +1

    If you want to represent a curse worsening over time you could use a dice program to take 1 away everytime you play. Like a 18 dice next game or a 17 dice the game after. Or maybe go up 1 for some kind of blessing.

  • @jambinho1261
    @jambinho1261 7 месяцев назад +1

    There is a game popular in Germany called „das schwarze Auge“ / DSA / transl. „The black eye“! Myths have it that this game crits by rolling a 1 and if you should be unlucky and roll a 20 something especially bad happens. You roll with 3d20! If you roll the 1/8000 and have 3x 20 your character is just dead and the sheet gets ripped apart! That’s the perfect die to prank my DM thanks

  • @tabletalkreviews
    @tabletalkreviews 24 дня назад

    One year at Gen Con, an event gave out d20s where the 20 was replaced with a second 1. Would work well as a curse die too

  • @JamieRickwood-Rhodes
    @JamieRickwood-Rhodes 26 дней назад

    A problem i had running a campaign years ago was a simple bandit fight at lvl1 where two different players had their characters hit by crits and were one-shot by the bandits. This die could be an option to avoid that by eliminating crits from the early level(s).

  • @binchillin888
    @binchillin888 7 месяцев назад

    Easy fix. Add a coin toss after the d19 roll. If they call it right +1 to the roll if it lands on 19. Or roll a d3 to subtract or add 1 to the roll or nothing if it lands on 2

  • @YD_.
    @YD_. 7 месяцев назад +1

    Or just give them a nat 1 loaded die for the worse curses, but do a few things first:
    1. Don’t tell them it’s nat 1 loaded, just that it’s for curses
    2. Make sure it’s loaded lightly enough where they still have a chance of rolling adjacent numbers, but an even higher chance of rolling a nat 1
    Optional: offer it as an ambiguous permanent ‘upgrade’ from some shady guy in the back of a tavern.
    3. Sit back and enjoy watching them realize what they’ve done to themselves.

  • @markharris409
    @markharris409 20 дней назад

    I feel like someone is using that cursed dice to control my life

  • @mysticsmaniacs
    @mysticsmaniacs 7 месяцев назад

    Yeah, adding some to my dice kit. This is a great way to represent a curse.

  • @Vikachu64
    @Vikachu64 7 месяцев назад

    DMs across the planet frothing at their mouths for this (take my money!!)

  • @c4scompsmith
    @c4scompsmith 26 дней назад

    Id happily slip that into my friend's collection without saying anything.

  • @Tempo_The_Cat
    @Tempo_The_Cat 24 дня назад

    Also works as a blessing dice if you count the 1 as a 20

  • @19Crusader91
    @19Crusader91 7 месяцев назад

    This is brilliant.
    One time one of my players gets cursed. So.. in a similar fashion, I told the player that he has to re-roll every 20.

  • @nicodiangelo5820
    @nicodiangelo5820 3 месяца назад

    This would be a good way to show injury better, the more severe the injury, the smaller the dice. An example could be if you get your leg cut off you could use a like a 15 sided die but if you have minior scrapes or small cuts a 19 sided die would be great

  • @donnietidwell965
    @donnietidwell965 6 месяцев назад

    I would so use this as well as the cursed die from one of your other shorts cuz that would be hilarious

  • @SZRLM
    @SZRLM 29 дней назад

    And their odds of rolling a 1 increases by .2% Gotta love that.

  • @ginaslevinsky8906
    @ginaslevinsky8906 24 дня назад

    Ooh this would be a bonus in Mothership, where the panic die is a d20 roll-under

  • @lorenzocabinali713
    @lorenzocabinali713 7 месяцев назад

    Maleficent. Beautiful. Just... Perfect. Petition to make this type of dice standard in a future expansion or even a future edition (ahem one DND).

  • @TimeDutchess
    @TimeDutchess 7 месяцев назад

    Honestly genius idea a great way to inflict a curse and have it not be game breaking. 😂❤

  • @ozpin8329
    @ozpin8329 7 месяцев назад

    I would absolutely use this.
    It's a lot more fun than just telling the player that their character can no longer roll crits.

  • @ShiloBuff
    @ShiloBuff 7 месяцев назад

    "You probably know where i'm going with this?"
    Me: Nope.

  • @fireblast133
    @fireblast133 25 дней назад

    I saw a nasty cursed cloak idea. It's curse would likely not come into play until later.
    See, it's called the False Hydra Cloak.
    Grants a bonus to stealth checks while worn, equal to the wearer's level. So level one is +1, level 5 is +5, etc. Seems constantly useful right?
    The catch is, if the stealth check roll is not a nat 20, and the roll with bonuses exceeds 30, then one random person in the world is affected regarding the wearer, the same as if a false hydra had eaten them. It must be someone that knows of their existence. It could even be a party member. You'd check if this would happen on a nat 1 as well.
    This repeats every time the roll with bonuses exceeds 30. Which for any stealthy character, is going to get easier, and easier to hit, especially, with such a huge bonus from the cloak.

  • @7hird3ye
    @7hird3ye 7 месяцев назад

    Absolutely will try this at the table. Always love hearing intriguing ways to GM

  • @ratsniffer
    @ratsniffer 7 месяцев назад

    "You are now crippled so bad you are no longer able to crit, you will now have the d19"

  • @badideagenerator2315
    @badideagenerator2315 7 месяцев назад

    The problem with this is that it affects martials disproportionately, since spellcasters can bypass this entirely using spells with saves instead of attack rolls.
    So you'd have to get a D21 for enemy's saving throws to compensate.

  • @miroslavradev9006
    @miroslavradev9006 22 дня назад

    A good way to stack disadvantages without having to memories all of them.

  • @CritPirate
    @CritPirate 25 дней назад

    I've seen the 20 sided die that are cursed die as well with two 1's and with the max number as a 19 as well. I love the idea of cursed die.

  • @tomasdubravsky4851
    @tomasdubravsky4851 7 месяцев назад

    A thought popped into my head
    "And you will feel your cheek, for a long time"

  • @blorp2555
    @blorp2555 7 месяцев назад

    I imagine it slowly goes down in sides until they try to get uncursed via a curse of luck. Ends up working like a Jaeger bomb and they now have to flip a coin for nat 1 or 20

  • @bulldozer8950
    @bulldozer8950 7 месяцев назад

    Just a reminder, you can’t crit on ability checks and saving throws anyway. A 20 on an ability check or saving throw is just 1 more than a 19, nothing more. That said, this still decreases their odds of succeeding a tiny bit, and as you said the feeling of having to roll the curse die will make them feel it more than any numerical deficient.

  • @cragnorthegoblinking4269
    @cragnorthegoblinking4269 7 месяцев назад

    It also could be fun to have a crit miss and crit as the 1 and flip a coin to determine it.

  • @MMWill21
    @MMWill21 7 месяцев назад

    I will ABSOLUTELY use this.

  • @Galathorne
    @Galathorne 7 месяцев назад

    This is a great idea, man. I never would have thought about that. Another way to curse without this die is just to treat a nat 20 as a nat 1. But like you said this is a physical manifestation of the curse.

  • @Salvanim
    @Salvanim 7 месяцев назад

    It’s basically a curse that subtracts 1 from every roll before everything else

  • @eatit8262
    @eatit8262 7 месяцев назад

    "Oh, what am I doing? I'm just building a cross for no reason in particular...
    Say you wouldn't mind telling me how tall you are would you?"

  • @phthisis
    @phthisis 7 месяцев назад

    I think being forced to use weighted dice would be a better set of "cursed" dice. It would also help with the RP of slowly going crazy.