Tutorial Magica Voxel to Unreal | How to easy 3D models in Unreal

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  • Опубликовано: 4 дек 2024

Комментарии • 8

  • @zurkio6179
    @zurkio6179 2 года назад +9

    This is EXACTLY what I was looking for. You saved my whole entire project! Amazing!

    • @erikee
      @erikee  2 года назад +1

      no problem bro :)

  • @PsyCoCinematics
    @PsyCoCinematics 2 года назад +1

    Ran into a problem I had a year ago, could not find a fix. This did the trick AND added other uses on top! From a fix to an importing bug to a full-on technique I'll be usin' in the future! Thank-ya very much, Mr. Erik!

  • @Rethunium
    @Rethunium 3 года назад +3

    Pure gold thanks 🙏

  • @kokeblacksmith2116
    @kokeblacksmith2116 2 года назад

    Very usefull, thank you

  • @CanalDojogames
    @CanalDojogames 2 года назад

    I have qubicle but the "floor" colider is always on the top like the higher voxel i make the floor will be there.. did you had any issue on magica voxel importing to UE?

  • @zurkio6179
    @zurkio6179 2 года назад

    If I already created a "texture" in Magica Voxel and I want to export it as well, is there a way to apply it after exporting it via .ply?

    • @erikee
      @erikee  2 года назад

      If you just want your object with the texture from magica use the .obj format, there will be also a texture exported.