This was my first time trying out the abomination and it wasn't clear how it would interact with parrots (so it definitely could have been done better), but after rewatching the fights I think that: - The abomination can only use level 1 abilities (level only increases the number of pets eaten / abilities gained) - Any parrot can copy the entire set of abilities (instead of levels increasing the number of abilities it could copy like I had thought) - Leveling the parrots does increase the level of each of the individual abilities (unlike the abomination) - Pets with ailments can still recieve stego! And that's what I caught at least, looking forward to trying it again since I'd very much like to get that warg combo sometime!
parrot with abomination is so good!!! instead of Parrot just being a level 3 abomination as it would with other pets the Parrot and Abomination both give each other things they'd never be able to achieve otherwise
Wanted to say I'm glad you're back strong on youtube for the unicorn pack !! You're the only SAP creator I watch so I was missing your content :) Excited to see the viewer lobbies make a return; lot of fun ideas in this new update
Donut is never worth it over pineapple in isolation (assuming no wolverine). This is because the expected damage of no pinapple is 4*3*3 (4 rocs giving 3 triggers of 3 damage) with pinapple on the other hand the expected value is (1/4+1/3+1/2+1)*3*9 (the first roc hits 1/4 of the time, 2nd hits 1/3, etc.) multiplying it out, you can see that with pineapple it does around 50% more damage on average, and its very unlikely to do less damage than donut so the variance shouldnt matter. Edit: while higher level parrots get more roc triggers, it increases by the same amount in both equations so the pineapple is still better
The abomination seems alike a high risk/high reward kinda pet. With the right setup you can get crazy strong effects but you're just as likely to get complete trash at which point you're stuck with a team that has nothing else going for it. Compared to proper snipe teams it's definitely a lot weaker, I don't think abomination is going to get tuned down, mainly since you need parrots/tigers to get higher level effects off of it.
abomination can't get more mana triggers of on level 3 then Roc though and it is less consistent for mana then rocs. Also roll build with abomination seems fun. You can roll looking for the right start of battle pets and also strengthen your team like that
The abomination itself, yes. But I'm pretty sure parrots copying it _can_ get 3 times the value! It is obviously far less consistent than just buying rocs, but I do think the potential is a lot higher and that was mostly all I was really trying to showcase with it
I am planning to try a new jellyfish xp build actually! I was thinking of using a bunch of jellies with quetzalcoatl in the new weekly, but I haven't got around to it yet (might try it tomorrow) I'll definitely do more cyclops stuff too though, jsut think I'd like to space it out a little so it doesn't get too samey
This was my first time trying out the abomination and it wasn't clear how it would interact with parrots (so it definitely could have been done better), but after rewatching the fights I think that:
- The abomination can only use level 1 abilities (level only increases the number of pets eaten / abilities gained)
- Any parrot can copy the entire set of abilities (instead of levels increasing the number of abilities it could copy like I had thought)
- Leveling the parrots does increase the level of each of the individual abilities (unlike the abomination)
- Pets with ailments can still recieve stego!
And that's what I caught at least, looking forward to trying it again since I'd very much like to get that warg combo sometime!
Does a tiger behind the parrot work?
@@Ragnell123Yeah I’m pretty sure it does!
You should have used yeti in this pack to increase the chance of tripling the same ability. Freeze the pet you are hoping for to achieve best results.
parrot with abomination is so good!!! instead of Parrot just being a level 3 abomination as it would with other pets the Parrot and Abomination both give each other things they'd never be able to achieve otherwise
Actually, just pets with bad equipment can get stego buff, doesn't matter if it is from an stego in the team, or abomination coping stego.
Fun fact -Most dnd races can move only 2 feet per turn due to the fact they only have two feet
Wow, thaks for the info, I’ll make sure to implement that in my next dnd campaign
DnD campaign where everyone has 6 feet, all moving one ft per turn
Man, I feel bad for the poor slimey boi from spelljammer. Can only move zero ft
Abomination Only PvP sounds fun
That would be awesome to try, I’ll put together a pack for it for when I get back to streaming
Thanks for the suggestion!
@@KeenoePlays Can't wait! :)
Wanted to say I'm glad you're back strong on youtube for the unicorn pack !! You're the only SAP creator I watch so I was missing your content :) Excited to see the viewer lobbies make a return; lot of fun ideas in this new update
Thank you for the lovely comment, I'm looking forward to trying some new lobbies too! :D
Donut is never worth it over pineapple in isolation (assuming no wolverine). This is because the expected damage of no pinapple is 4*3*3 (4 rocs giving 3 triggers of 3 damage) with pinapple on the other hand the expected value is (1/4+1/3+1/2+1)*3*9 (the first roc hits 1/4 of the time, 2nd hits 1/3, etc.) multiplying it out, you can see that with pineapple it does around 50% more damage on average, and its very unlikely to do less damage than donut so the variance shouldnt matter.
Edit: while higher level parrots get more roc triggers, it increases by the same amount in both equations so the pineapple is still better
The abomination seems alike a high risk/high reward kinda pet. With the right setup you can get crazy strong effects but you're just as likely to get complete trash at which point you're stuck with a team that has nothing else going for it. Compared to proper snipe teams it's definitely a lot weaker, I don't think abomination is going to get tuned down, mainly since you need parrots/tigers to get higher level effects off of it.
not sure if he mentions this later but level 1 parrot copying the two level 1 abilities from abomination is crazy
abomination can't get more mana triggers of on level 3 then Roc though and it is less consistent for mana then rocs. Also roll build with abomination seems fun. You can roll looking for the right start of battle pets and also strengthen your team like that
The abomination itself, yes. But I'm pretty sure parrots copying it _can_ get 3 times the value!
It is obviously far less consistent than just buying rocs, but I do think the potential is a lot higher and that was mostly all I was really trying to showcase with it
I was screaming at my phone when your parrots in the second game were both 8/6 😂😂😂
19:04 wait werewolf can go beyond the 50 50 threshold?
That's behemoth, not werewolf
Sleipnir into Abomination with Warg would have been fine though? that's 4 more triggers for Warg even if the attack is low
Great video keenoe, best SAP youtuber
You have such a soothing voice
Hey keeno, can you do a jelly cyclops build?
I am planning to try a new jellyfish xp build actually! I was thinking of using a bunch of jellies with quetzalcoatl in the new weekly, but I haven't got around to it yet (might try it tomorrow)
I'll definitely do more cyclops stuff too though, jsut think I'd like to space it out a little so it doesn't get too samey
The parrot copies both abomination abilities at level 2?! 10:36 Weird
So mad you didn’t try to turn a whole team into rocks.
Look out, Loro Freezer.
Next time Anubis faint activate gaming
It's on my list, already have a couple ideas for it!
i have aids