Some GREAT advice from all of you I've noticed in the comments! -Fuse carts, mirrors and rockets to shields -Dazzle fruits also work great with arrows -When using a puffshroom, sneak attack enemies to deal more damage -Aim muddle buds at the ground to confuse multiple enemies -Fuse big swords to small swords to have their attack stats but still quick swings -Don't play by the "rules", play dirty xD And many more that you can find in the comments!
I've found that keese eyeballs are essential. The eyes from elemental keese also do their respective element in damage as well. Stay well stocked if you can. Bokoblin horns are a dime a dozen, use them for arrows. And keep a rocket shield on hand, just in case. And a personal recipe i'll share: hylian tomato, palm fruit, apple, 2 sundelions. Restores 6 hearts of gloom damage and refills 5 of them. Very handy in the depths!
I just cook up hearty elixirs and meals with 5 sundelions. You restore 15 hearts from gloom, and then drink a hearty elixir to fully restore PLUS extra hearts.
Gloom Hands are terrifying and hard to deal with. Phantom Ganon, on the other hand, moves slowly and attacks predictably enough that he's really easy to perfect dodge.
First time I saw Gloomhands, I starting cursing as I scrambled for higher ground (the dang thing spawned behind me 😭 and I turned around to see those things reaching for me)
Bomb arrows stun them. Even if you're on the ground. It takes around 5 bomb arrows, and they end up perma stunlocked and then dead in seconds. You HAVE to use AOE attacks and kill them all at once, if even one is left alive they all respawn in a few seconds.
The gloomhands made me shit my pants. People want to compare them to the guardians, but the guardians can be easily dealt with by a good deflect and they don't recover health if you don't kill it fast enough
The first time I ran into them, I was trying to ponder out how to reach a shrine when the music started. I turned to the left, and nothing was there. I turned to the right and got the freaking jump scare of my life. Oh! And after I killed them, I started to return to my scavenging only to be like, "wait... what the heck are they doing now... oh mY GOD!"
@@mitwhitgaming7722 yeah the first time i killed them I laughed and put my Switch down for a second, when I picked it back up I got hit by something of screen and died........
I suggest, if you cant reach High ground to shoot an arrow with a dazzle fruit fused, then launch bomb arrows until they are dead, if you have multishot bow even better
it seems odd that they effect can wear off… are Bokoblins intelligent enough to realize they’re being mind-controlled, or would they just keep fighting what’s in front of them? or if they are smarter than I’m giving them credit for, would they be so ways to forgive friendly fire, or would they stay enraged and just end up taking each other out, like Orcs in the Tower of Cirith Ungol?
@Sam T I think it's just supposed to be that whatever chemical or substance that causes it is what wears off, not the enemy actually realising the effects
@@crashed_86 - I know that, but would the Bokoblin cohort who was just attacked by his supposed friend be so understanding and quick to forgive? wouldn’t they just keep on fighting?
@@theanthropologuy7775 She's too annoying so I just turn off her ability. Brightbloom seeds are way better. You can throw them without arrows, but even so, I don't understand how several different people I've watched play the game have run out of arrows. I have more than I could ever need.
Here’s another one a friend told me, if you upgrade the Glide set two times at a Fairy Fountain, it’ll give you the Impact Proof perk, allowing you to take ZERO FALL DAMAGE AT ALL if you run out of stamina or just make a mistake in the air. No longer will you have to teleport away and try again to avoid death by dirt
First time I dropped into the depths and couldn't see anything around me until I saw that Frox's single eye was a whoa whoa whoa whoa! moment. place was so creepy at first that even the bokoblins made me nervous.
Side Note: The gloom hands disappear if they can't get to you for a while. In that case there will be no 2nd phase. But if you defeat them, there will always be a 2nd phase!
@@sylmaerie Actually there is always a second phase if you kill them. If they only spawn dark clumps and no Phantom Ganon...you didn't kill them. They can despawn if you take too long.
@@StormsparkPegasus they do that even if you’re dealing damage? because in my and a couple of my friends’ experiences we fought the hands for like multiple minutes and watched their health go down until they died and then didn’t get the phantom. i’m not saying you’re wrong i’m just really confused now because i could have sworn that i and multiple others have killed them without going to the phantom ganon phase 😭
@@sylmaerie It depends on where they are. Random spawns in the world disappear after a short time even if you're doing damage. Others are in fixed locations and those don't despawn. I have never once not gotten a Phantom Ganon when I actually fought them.
Fighting the gleeoks with multi arrow bows and eyes fused onto them works really well. The arrows divide among the three heads and I find one or two shots from the bow knocks them out much more easily than trying to shoot each head individually
They will also spread gloom out if they can't get to you. For example, in the tree stumps east of Hyrule Castle I had one spawn. I got up on a monster platform I had cleared earlier and spammed arrows. after a while of not attacking them (they hid under the platform) I noticed that the area of gloom started to spread. Same with Phantom Ganon as he too decided to start spreading gloom. The spread also works off of a sphere as the platform I was on started to get covered. The gloom is set back to normal once you give it a headshot.
My best survival tips: if you find yourself in a fight that you don't want to be in, teleport away. You can also drop a travel medallion before you leave to retreat, prepare, and then teleport back to the fight. For example, I found myself down to 10 arrows approaching a gleeok, so I dropped a medallion and teleported across hyrule buying every arrow in sight, and then came back with about 100 arrows and won the fight. Upgrade your armor, wear the set with the highest armor rating. Just do it. You will get a lot more mileage out of each heart if you do, and the defensive boost generally outweighs any other special ability. Some unique weapons can be bought repeatedly at the bargainer statues for poes once you've discovered them, and these serve as very strong base weapons for fusions. The Master Sword also works well for this, as it has a strong base power and regenerates for free over time. Gerudo weapons double the attack gained through fusion, with the tradeoff of gaining less durability. This is massively overpowered and you should take advantage of it, especially if you find a durability up gerudo weapon. Bullet time is hugely buffed in this game, with max stamina I think you can fire something like 8-10 arrows before you have to stop. Just finding high ground (using ascend, if possible) and using bullet time when you jump off can win fights instantly. Freeze effects, muddle buds, puffshrooms, and dazzle fruits are great at crowd control. You can incapacitate entire enemy camps with a few items, and then pick them off one by one before they can start fighting you. Multi-shot bows only use 1 item when the arrows fuse, but the effect is applied to each arrow. Eyeballs on a multi-shot bow can do an alarming amount of damage very quickly (multi-headshot!), and area-of-effect items like bombs, gems and chuchu jellies can hit entire enemy camps at once. finally, the main advice I have is never fight fair. The enemies are very powerful when you're fighting on their terms. Use your abilities and resources to control the fight. If you play it right, even the most powerful enemies can go down without even getting an attack off against you.
I disagree with armor. When I'm fighting a lynel with my pristine royal guard claymore fused with a silver lynel horn with 1hp I'm using barb armor to get the most out of each back ride
@@legion6211 Agreed, and if you really need the defense, then pop a lv3 defense buff dish. Or do the reverse, wear your defensive armor and pop a lv3 attack buff dish, especially if you need some other outfit set bonus, like using the Radiant set with a royal guard molduga jawbone claymore. You're welcome, farming lynels just got a lot easier.
When fighting Gleeoks, the 3 biggest tips I've found to battling them it so to: 1. Have adequate stamina upgrades and stamina refills. You're going to be doing a lot of running, climbing and sniping. All of these take a lot from your available actions, and being stuck in the exhausted animation will leave you prone to attacks. 2. Prep yourself to combat their weather auras. Being in their general presence will cause a weather aura of some kind to activate, which will add an additional threat when fighting them. Flame Gleeoks have a heat wave aura that'll slowly drain health. Frost Gleeoks cause an icy chill that'll also sap your health, and Thunder Gleeoks cause a thunderstorm to spawn making metal equipment a dangerous option to use. Adequate food/elixirs and armor are the best way deal with this. 3. Prepare for phase 2. When at their last 1/3 of their health bar, they go into a rage and fly up really high. These attacks do way more damage, but much like Flux Constructs, can be used to your advantage if you use your Hand Abilities.
Phase 2 can be easily bypassed by using a rocket fused to your shield to get some height to go into bullet time to pick off the heads one last time. Depending on how high up they are when you do this, they may even take fall dmg when they hit the ground thereby dying instantly, or making it easier for you to finish off. If you do this quickly enough with a high atk power bow along with a x3 or x5 shot, you can easily avoid having to deal with their 2nd phase attacks
One thing about the gems. If you fuse gems to a magic rod, they can be really good, especially sapphire, as it can do a huge AOE freeze. So it's actually really useful to fuse gems sometimes.
And once you get good, farming Gleeoks elemental horns will give almost infinite elemental without recharging. With elemental gems and other items, which after use, it will run of out charge and require time to refill. :)
@@GD1_3 I’m not sure about the Dragon materials since I haven’t farm them yet. I based this from another video where they recommend using Gleeok’s materials for “permanent” effects and not running out of charges - which i can confirm. Of course Item/Weapon Durability is another thing. :D
@@madhuvjk That's a decent option, but later in the game i tend to have a couple dozen of each type of gem, so spending some of them for weapons isn't a bad option.
Gloom Swarms also don't get registered by the Purah Pad's Camera, so all you can do is observe from above if a Gloom patch is shifting, and if they're destruction triggers You Know Who's Appearance then you can just move out of range so it de-spawns(Used that to get through to the Shrine in North Lomei Labyrinth after I ended up summoning It)
A cheap and consistent ver of Revali's Gale is to stock up on Zonai rockers and fuse them to your shield. Blocking will shoot you up almost the same height. If you bring several to a fight and scatter them for fusing, you can have constant boosts to make aerial bow shots.
Gotta make a correction here. The slow heavy weapons are actually VERY useful in a situation where all the small Boko's are guarding the big Boss one w their shields. Going in for that big wide swipe w a heavy weapon will not only hit almost all of them in one swing, but it will also knock their shields away! It's a great strat to break apart their little guard pose they all do.
Single swings are annoying and always fail me, but if I can start spinning then that's the ticket. I especially love being disguised and having them all circle me.
A tip i would add, tho its also included in the loading screen tips for the game itself so it's not exactly a secret, is taking advantage of dual sky guardian/monster camps: the guardians will fight anything they see as an intruder, so a well-placed arrow or bomb can set both camps against each other! Then you can just sit back with your popcorn and watch the fireworks 😂 (sometimes literally if bomb arrows are involved)
Yeah, I've done that multiple times. In practice the constructs usually end up winning leaving a little to clean up afterwards. I've never actually seen that loading screen tip as I can only read one or two before the loading screen is done, that and most of the time it is telling me about preparation and armor because of how much I die.
Ran into a lynel covered in stone armor today in the depths. Was not prepared for that at all. I think part of the appeal of the game is it tries to throw the unexpected at you. Great video! A note that bullet time also only drains per arrow shot so take your time, line up the shot, as long as you have air between your feet and the ground you’re good. The first time I “saw” a frox, it was pitch black, I saw the boss meter appear while skydiving down a chasm….suddenly I see a huge mouth lunge at me up out of the darkness and I instantly died. Had no idea what that was and didn’t approach another one for a long time. Suggestion for the gleeoks: use elemental keese eyeballs that are strong against that type (specifically for fire and ice gleeoks)
My perspective, as somebody who's put only *90* Hours into TotK... - Play at your own pace, there's no time limit on fun. - Tackle everything in a way that you're happy with. (I've completed 100 Shrines and ONLY now have actually started tackling the Temples and gathering Koroks 😂) - Muddle buds, Bomb Flowers, and Puff Shrooms are your BEST FRIENDS while exploring the Depths, but especially just night travel. - You can collect Items past 999 (THAT is a Relic of the past era I'm happy has finally expired.) - No Weapons are special. Everything can break, but on the flip side, everything can respawn. - Water sounds like a worthless Element. It really isn't. You can get an enemy wet with a Blue Jelly or Splash Fruit, then throw Shock damage at them. Throw some water on a Fire enemy to neutralize them, then get up close and personal. You can clear sludge (Zora's Domain) and move quicker through the battlefield. - If you're trying to upgrade your Batteries, you should Explore the Depths as much as possible. (Note: *The Topography/Map of the Depths is nearly a perfect inverse of the Surface Topography. So, if you know where a Mountain is in Hyrule, then you'll know the whereabouts of a Mine is in the Depths. The Mines are full of Zonaite Deposits, Rare Armors, and helpful Constructs that can give you certain Items and Directions to progress the story you may find.) - The Bargainer Statues are helpful, but the largest in the Depths is the most annoying thing in the World, I SWEAR T- ...
You can't collect normal items past 999. I collected 999 brightblooms and it told me I hit my limit. I think you can collect Zonite, poes, and crystallized charges past 999, but that's it.
Gloom hands (I’ll always call them that regardless of their actual name lol) gave me the same panicky OMGWTFWASTHATAHHHHRUNRUNRUN feeling as guardians did. Also, gibdos creep me tf out so much. Even though they’re basically harmless.
Minor spoiler: The first time I fought Gidbo was inside the 8th heroine statue and I turned the corner and there was one there. I start whacking it with my sword. Nothing. Like you said they're basically harmless I had no problem dodging their attacks. But for a good five mins, me and tulin are going at him and I noticed he's getting headshots with the bow and I'm doing nothing. (All this while I'm panicking over the fact that I had no idea what to do.) I attached the Ancient Dagger to an arrow(the piece that creates the ancient arrow in BOTW) and he disappears. I waited for my heart to stop beating so fast and I regain my composure to continue. I'm like "ok that wasn't too bad." (Who am I kidding, I shit myself. That was terrifying at first) I continue down the hall and turn the corner, A whole fucking nest of like 8 of them and a Moth Gidbo that started flying towards me. I shit my pants again. But they're really weakness to fire if anyone didnt find out yet.
I was in Castle town when the sky and music changed and I took off running as I panned the camera around because clearly something was coming after me, but I couldn’t see it. When I finally did, I teleported tf out if there. NOPE 😂
Some tips from my experience: To add to the tip about Gloom hands, you can just chuck bomb flowers at them. If you stand back a bit and arc it right you can consitently get the bombs fairly close to the center of the hands. The fire will stun them, and if you do it right you can stun lock them to death with bomb flowers the way good ol' cousin Cleetus taught ya. Good places to find bomb flowers are most caves and in the depths near trees and the weird stony roots. Keese eyeballs are absolutely GOATed for Gleeock fights. You can shield surf across gloom, though just be careful not to stop on it. I've had a few odd cases where I was surfing across gloom just fine, but accidentally stopped. And then when I started the surf again immediately after it still took a heart off. Don't listen to Josha when she says that skilled adventurers attach brightblooms to their arrows. In 95% of cases it's a waste of arrows when throwing the brightblooms gets just as good of an effect. The only times I've personally used arrows to fire my brightblooms is when entering a new chasm so I can see my landing, or when climbing a wall into darkness where I can jump off, shoot the arrow in bullet time, then get back on the wall. If you're like me and have far more of certain items than you could ever use (over 500 brightblooms for me lol), you can use them as weapons against stal enemies, as throwing an item at a stal enemy can shatter them, and then throwing another item at the head deals enough damage to kill it. This is a good (albeit slightly tedious) way of getting rid of stal enemies without losing durability. I'm sure most players are aware by now that the depths is essentially a mirrored version of the surface. Mountains on the surface are canyons in the depths and visa versa, bodies of water on the surface are imapssable walls in the depths, and for every lightroot there's a surface shrine in the same spot on the overworld. What you might not know is that most points of interest on the surface also has something interesting in that area in the depths. Most surface towns have an abandoned mine below them in the depths where you can find forge constructs, most mountains also have mines in their corrosponding canyons as well, many goddes statues on the surface have bargainer statues in the same area in the depths, etc. I've also heard that stables have lynels below them in the depths, but I've yet to confirm this. Leading from my last point, every mine, both in canyons and under settlements, has crystallized charges you can find in a chest. Each Yiga base seems to also have crystalized charges in them. Keep this in mind when you're working towards those battery upgrades. Upgrade the glide set as soon as you're able to. It's set bonus grants you immunity to fall damage, and I know most of us here have done and will continue to dumb things that would clearly showcase the usefulness of such an ability. When you start working your way through shrines and getting more heart containers, I reccomend cooking hearty items one at a time instead of multiple in the same dish. The extra hearts from cooking five hearty truffles together is not nearly as effective has 5 seperate full heals when you have 8 or 9 base max hearts. Also a good place to find hearty truffles is in caves. I'm not sure where good places for Raddishes are, but if you find one I suggest holding on to it so you can give it to Ulma to plant in the garden once you unlock it in Hateno.
Re: exploring the depths, honestly the way I got the last ~40 lightroots was using a hoverbike design with a bright bloom on it I now have 999 brightblooms and usually ~1-200 large bright blooms now that I don't have to use them as often
The mushroom sanctuary in the sturnida springs cave is a great place for truffles and big truffles. An easy big hearty radish is above the device dispenser on dragon head island
You can fuse things other than shields to shields. Such as gems, which do keep you warm/cold when the shield is equipped. Puffshroom, as shown in Aonuma’s gameplay demo. Bomb Flowers, which you can bomb jump with. Armor Shards from Lynels, which increase durability and give it a damaging property. Edit: Phantom Ganon always spawns after killing all the Gloom Hands. He’s also the easiest part of the fight. Yeah, he does more damage, but he’s so slow that barely any of his attacks hit you. Edit 2: Here’s a tip for anything combat: (with spoilers) The Yiga Clan are your best friends. Seriously. Get over to their hideout while wearing the Yiga Armor. Go to the main room. Talk to the Blademaster standing next to the Lightning Helm (not the thunder helm, this one was made by yiga), and defeat 3 footsoldiers in his minigame. Do it again and defeat 6. This earns you Earthwake Manual, which lets you use that attack the Blademasters use, but only when you have no weapon equipped. Good for the “For Our Princess!” quest. Do it one final time and defeat 9. This earns you the Lightning Helm. It gives immunity to all lightning strikes. This counts for natural lightning, Farosh lightning, and Thunder Gleeok lightning. Way better than the Rubber Armor.
upgrade your armor, particularly armor that gives you elemental resistances, if you get a full set to 2 stars, the set bonus is immunity to that element, provided you have the elemental resistance associated with a given gleeok, you should be able to manage the fight MUCH more easily, as you should be able to just walk right through their breath weapon... unless it's a king gleeok, I didn't know those existed prior to this video, if you encounter one of those, I recommend the first piece of advice you gave, "Run!" (or teleport away)
I have some additional tips to add to 3 things you talked about -Floormasters Bomb arrows (and Gems if you're that rich) are great for getting damage on all the hands at once, saving arrows and durability for the next phase while also stunning them to help keep distance for more blasts -Blight Recovery Cooked Sundelion only Restore the Blighted Hearts, they do not Recover them. When cooking them you may want to add 1.5 Hearts worth of ingredients per Sundelion. When cooked, those 1.5 will double to 3 giving you something that will Restore 3 Blighted Hearts and then Recover them right after. Cooking 5 Sundelions for 15 Restored and a Hearty meal separately for a full Recovering may be good but even a single hit of Blight will destroy every Bonus Heart you got -Gleeoks When stunning them fusing with eyes to make homing arrows is great, even better if you have a multishot bow. If you have completed the Rito Main Quest you can get one easily if you have 3 diamonds and wood on you, you can find a free swallow bow at the flight range. If your bow (or any other weapon you like) starts breaking you can feed it to a Rock Octorok in Elden to have it fully repaired EDIT: Turns out Bows can not be repaired (or atleast the Great Eagle Bow can't)
The legendary weapons that you can craft using diamonds and such actually CAN be repaired via octoroks if they are fused to another weapon...it'll suck the lower grade weapon AND the legendary it's fused to right on into it's mouth no problem...but you'll have to go to Tarry Town to unfuse it so that it doesn't get destroyed in the process
I'd advise trying to also be tactical in general with enemy camps. - Underground items are incredibly powerful. Muddle and puff shrooms especially. Enemies have very little defense to it if you hurl a puff shroom and get a smoke screen going. - Being aware of your surroundings in multi-enemy fights is a good idea. Take your time, and be patient! - Once sufficient battery life is obtained, and some adventuring underground has been done, what I like to call "battledroids" are lethal to enemies. Unlock the auto assemble ability, as well as the blueprint for them, by chasing after Master Kogha in the underground. The mighty power to auto assemble a few friendly drones armed with flamethrowers to go in and draw fire/let the enemy taste flamethrower is both hilarious and awesome. You can even just re-activate disabled battledroids if you recharge your batteries with a simple poke or arrow to let them continue chugging along. They can even flank your foes from behind, or draw their aggro letting you go to town. You can even use ultrahand to drop them over walls into enemy camps to begin their rampage before you go in. Roger Roger! - If you find you can't kill a gang of foes, try to simply remove them from the battlefield for a bit while you mop up by blasting them off ledges or other similar locals. A bit of Goron power does wonders for hurling enemies around. -Water kills most enemies that fall into it. - In general, think tactically about engagement using the three basic rules of combat: 1) Use terrain. 2) Use what you have. 3) Use what your enemies have against them. A gang of foes for example will turn into a nice brawl if you toss a muddle bloom at em.
Fusing to your shield is so you can get aura effects of light from a luminous stone or hot/cold if you have no potions or dont want to lose your existing buff just to stay warm/cool.
I have a Luminous Talus heart fused to a shield to light up the depths, although the miner's armor helps too. Can confirm a sapphire shield will not keep you from bursting into flanes whilst trying to farm Dinraal; neither will a fireproof elixir.
Depending how "fair" you want to fight, don't. Always fight dirty in this game because in comparison to Breath the enemies are much tougher in comparison and hit much, much harder than they did previously. Everything presented in the video is accurate, though there are a few things I'd like to chime in that I've learned from others. 1. Rocket shields for Gleock fights. There are some arenas that won't allow you to get bullet time, change that with rocket shields! I believe two in particular are the King Gleock and the Ice Gleock near the fourth Great Fairy in Hebra don't have reasonable points to get air to enagage with bullet time without climbing which opens you up for attack. 2. Armor up. Armor sets return and all get set bonues at 2 upgrades as previously. That being said, not all armor sets are created equal. For example: The Zonite armor (the one that turns you into a "Zonai God") combined is 26 armor per piece totalling 78 armor. The Snowquil set is 20 a piece totalling 60 armor; the same goes for a few others such as the Barbarian set, Fierce Deity set, Flamebreaker set, Rubber armor set, Zora set, and so on. The Soldier set (28 a piece for 84 total), Royal Guard set (24 a piece for 72 total), Ancient Hero (84 total but comes as a set automatically), and the Hero of the Wild set outside of the Zonite set appear to be the only exceptions that have above 20 armor a piece. Upgrading your armors will be a very big task but once you get a 4 star set you're pretty golden. The easiest sets I've found to get 4 starred are the Flamebreaker, Snowquil, Hylian, and Zonite sets. Some do require dragon parts which people have made farming guides on as finding them has changed and is a pain now, especially the Light Dragon if you intend to 4 star the Champion's Leathers (32 armor and requires multiples of every part per level from the Light Dragon). 3. As stated, Fusion is your friend. Hoard your good parts and attach them to good clean weapons or to the returned Champion weapons. Don't be afraid to use them, though as you'll get more as the game goes on. Fusion also applies to the Master Sword as well; attaching Naydra's horn to it is particularly devistating and while I haven't gotten a Frost Gleock horn yet I assume the same from that as well. 4. Tarrey Town has an "unfusion" shop. For 20 rupees a pop you can unfuse a weapon and fused material with the exception of the Master Sword either if you attached it for transport, by accident and don't want to remove it which will delete it, or you want to remove a rare material before it breaks (or are smuggling multiple weapons ie: you did a fight and got a lot of weapons from it but don't have enough weapon slots to carry them). Slap a Travel Medallion here as you'll be visiting this shop very often. 5. On the topic of fighting dirty: Zonai devices. You can make some particularly nasty Zonai devices and save them as favorites in your autobuild list. One of my favorites consists of a rocket, hover stone, a construct head and about 12 beam emitters. I've seen many people use this to fight Gleocks and make it look borderline easy due to the raw damage output that you can get out of 16 batteries and the upgraded Zonite Armor. I believe you can also cheese Lyonels as well in the same method. My favorite is using attack helocopters (four fans, a steering platform, two construct heads, and 1-2 beam emitters per construct head). Combine with the Zonite Armor and turn on Fortunate Son. 6. Batteries. Oh yeah, did you know that you can get up to 16 batteries for your Zonai war crim- I mean creations? It's true. The little holder you get has 8 slots, but you can overcharge them to turn the color from green to blue. Doing the math, you will need 720 pieces of Large Zonite to take to the forges to exchange for an exchange ratio of 3:1 for a large compressed charge worth 20 compressed charges. Each forge will have 5 on any given in-game day and there is one beneath each major settlement. You also get humungous charges which are worth 100 charges for redefeating the bosses of the temples your faced the first time in the Depths. (I'm probably not calling them correctly because it's late when I'm writing this). 7. Battle buddies. The sage powers you get as you progress? They help immensely. Sometimes they distract enemies long enough to catch your breath especially with some other enemies in the game or encounters with multiple black and silver type enemies. 8. Zora weapons are unsung heroes and are kind of broken once you understand them as it appears they got a buff in this game in comparison to Breath. One of the gimmicks that they've brought for Zora weapons is if you're wet while wielding them they do double damage. This includes the fused material. One example was the Lightscale Trident (yes, it makes its glorious return). This trident has a base attack of 22, not exactly the best. But in order to get it you have to complete the temple associated with it and the sage in question give you a power that covers you in water, you can see where this is going. Silver Lyonel saber horn which is +55 damage. Add to Lightscale trident to get 77 damage, not too shabby but others do have better raw stats. Add on that wet effect though and it boots immediately to 154 damage before additional boosts from armor sets and food. Also remember that spears are "fast" weapons meaning the DPS is actually a lot more than a one-handed weapon or two handed claymore for the 30 seconds of wet that the water sage gives you. 9. The Demon King's bow is good and one of the reasons to fight Phantom Ganondorf. The gimmick of this weapon is that it does damage in accordance to your health. Meaning, if you have 10 hearts it does 20 damage, so 2:1. Currently as of writing, it states that mine does about 52 damage and since the health cap is 40 hearts, the potential damage is 80 hearts before fuse, armor, and food modifiers. 10. Gibdo bones are great for arrows. Literally that's it. They break upon one use so they're useless on weapons unless it's on a weapon only to be used on a Lyonel's back since durability isn't used when on a Lyonel's back. 11. Rare mineral deposits can be RNG save-scummed. Save before breaking them, if you don't like the drops reload your save and try again. Same can be done before engaging Like enemies since the pool of drops is selected once you engage them.
If you pop up the smokescreen then sneak up behind an enemy for sneak damage, it really dishes out the pain, and minimises the durability consumed in a battle.
My 1st gleeok was the frost one in tabantha field...I was doing that quest, Zelda's golden horse, & accidentally activated it. I did terribly, mainly bcuz I kept getting frozen & had to retreat (later I completed the quest by going around it) At some point I faced it again & almost defeated it, but then had to retreat again bcuz I was almost out of fairies & wasnt sure how to reach it in the sky...I took it on a 3rd time after seeing what to do. Also before either the 2nd or 3rd battle I got upgraded snowquill armor to be unfreezable. That really helped. & I was FINALLY able to defeat it!!...but then right after I got the drop a blood moon occurred, so I had to fight it all over again...but I defeated it again
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Obviously Max out gear that’s the easiest def to either 20 or higher, And just make a lot of temporary HP food. Also bring a lot of eyeballs and arrows.
I got some tips 1 if you are having trouble with the weird hand is to get a multishot bow and some bomb fused arrows and you can shred the hands the 2nd tip is practice dodging enemy attacks as if you do it well anoth you get a flurry rush with is great at dealing damage yup those are some tips I recommend you do and you will most likely get better
@@dragonlordofthesea8213 Also, if the hands appear somewhere you can keep them Agro climb down a wall or climb up something out of reach as long as they’re still Agro they eventually die on their own
The slowness of big swords has caused more deaths for me than not. I tend to miss judge their reach too. I wish Link would take a step forward rather than planting his feet.
I have absolutely died to using two handers more than I meant to. Now I just fuse them on the end of spears or one handed weapons and it sorts the problem and adds speed/reach
Two handed weapons are mainly used for bosses. They are especially useful when doing the spin 2 win charge attack because most bosses have a big timer for when they are vulnerable
The very first time I went into the Depths, I saw a Frox. I just 'had' to choose the exact right chasm with the Frox. That scared me out of going there for quite a while.
Sneaking up on fairies is actually a lot easier with the stealth set on. Just walk up to them. This also applies to other creatures. Handy for catching bugs and hunting animals. Even for grabbing fish... somehow.
When gathering Fairies or any living ingredients, the sheika set is a must have as you can run around at normal speed and not scare them off, rather than slowly crouching. Saves loads of time.
I really like spike shields. Slight damage and flinch when an enemy hits you and a slight increase in durability. Speaking of durability, you can press B while charging an attack to cancel. Helps save some durability when you're spinning with your big weapons.
for phantom ganon, i would recommend practicing your flurry rushes. if you can flurry rush him every time he comes at you, he’ll be finished off pretty fast. keep your shield up, use some kind of gloom resistant gear, and flurry rush every chance you get
Mine was the king one! I was looking around the sky islands for the light dragon and was like oh wow that island is far away in the desert… wow. I threw everything at them but as a monster Hunter veteran I am proud to say I best king alatreon… I mean gleeok after about 15-20 minutes
Long comment I know, but a good list of help. Flux constructs: 3 shot bows( lynel, forest dweller, and great eagle bow) fused with a bomb arrow ,to just about anywhere on the flux construct pops the main block and makes the fight super easy on 1,2 and,3. Gleeok: spring/ rocket on shield will allow you to gain height quickly and get a good bullet time off. Make sure to put it on a lot of shields before the battle probably best to do 3-4. Gleeok: hover stones attached to an arrow via fuse and shot as far up as the games y axis will allow you. Will deploy a hover stone (near maximum ascend range) that you can ascend to and jump off multiple times throughout the fight. For easy bullet time head shots. Gleeok: ice / fire Gleeok can have their heads one shot by the opposing element even from a boko bow. Ice Gleeok: in the final phase “Armageddon” Ice gleeok’s icicles can be jumped on and recalled to bring you up to the altitude of the Gleeok Thunder Gleeok: Armageddon phase after the lighting strike you can use the updraft crated to get up to the Gleeok. This may take some updraft hopping as they don’t last long enough to get fully up to the boss. King Gleeok: Armageddon phase, you can reach proper altitude, via the thunder updrafts or recalling the icicles. Frox: 2 handed weapons when spinning(charge attack) make quick work of the ore nodes on their back as you can hit 2 at one time.Frox can be wombo comboed. After shooting it once in the eye or throwing/shooting a bomb in its mouth it will be stunned. Once the monster is ending it’s stagger it will fling you into the air, but not stun you, while still on the way up you can bullet time and shoot the bump on its head stunning it again rinse and repeat about 2-3 times and spin on the nodes on its back to quick kill. Lynel: keep a “royal guard claymore”fused with the biggest monster part(preferably a silver lynel saber horn) that is almost broken in your inventory. After staggering the lynel switch to it and “mount” the lynel. While the few hits the will ensue no durability will be used and your near breaking point royal guard claymore with do massive damage. MAKE SURE TO SWAP BACK TO ANOTHER WEAPON AFTER AS TO NOT ACCIDENTALLY DESTROY YOUR ROYAL GUARD CLAYMORE! Yes I know about the mulduga jaw+bone damage armor, but felt this one is better for someone who is actually looking for help, if you understand and are willing to use the bone claymore, this comment wasn’t for you clearly. I have a ton of useful info about other combat tips for spoiler monsters, but will wait for the video that covers those monsters and then provide any tips that are not covered in his video. PS HG if you want to know them all I’ll happily share them with you for when you do cover tips for the spoiler enemies.
Small tip... you can steal blocks from the Flux Constructs during the battle and they seem to add a fair amount of durability to shields. I found out by accident because I clicked fuse instead of holding to switch to recall.
Yeah! When the _Flux Construct_ was in it's cube form; I started yeeting the blocks because the main block, that's the brain, is the only part that can be damaged!
I took down all 4 versions of the Gleeok this weekend. My advice is the same, arrows. Specifically fused arrows. Eyeballs, or even elemental eyeballs, will help out a ton. For the King Gleeok though, the trouble is getting that height advantage. The strategies for the other forms are all applicable, however it’s tough when all three heads are reigning down on you with different elemental attacks. It’s also awful if you get hit, as even with upgraded armor and 20+ hearts, if your damaged at all, you can be one-shot. If you can, take one or two of the heads out and then use the advantages of the remaining heads to bring him crashing down. It’s an epic fight. Great video! Good luck out there!
Fuse a sapphire to your shield. If you're blocking and they hit you, they freeze. That giant Jenga tower shrine was fun and i actually laughed while solving it. I found out after I tipped over the tower and got the ball that I was working on activating the little platform that would get me to the ball. 🤣 One of the best ways I died was trying to set a bomb barrel in a cooking pot. I thought i had a good distance and thought it would go off after some time of the barrel burning. It went off instantly and blew up the other barrel right next to me which killed me. 🤣
It's been a long time since I've been terrified of an enemy until those fckng gloom hands. I sht you not I literally panicked and immediately teleported away upon my first encounter with it.
One tip I'd recommend is to always have full hearts so you can't be one hit killed. If your hearts are full, it will take you down to 1/4 heart so you can pause and eat something. When they're not full, one kit can kill you. I always tried to get up in the air and use bullet time to kill Lynels, 4 bundles of wood + fire = updraft, staying away from them was my number 1 strategy. Great video and great tips! I'm subscribing!
The best way to deal with gloom hands I find is the bomb plants. Spam a few bomb arrows as they approach you and they should be down before they reach you
The best way to deal with gloom hands(that ive found at least) is bomb arrows and then finishing the stragglers with spears. Also flame emitters and fire in general are poor in damage but really good for stunning enemies. So pair one with a one handed sword and you can stun lock an enemy for a very long time.
1. Rocket shields. This will give you height advantage whenever, wherever. Springs work as well but are less convenient. 2. Monster eyes. Stock up on them. Keese are easiest to find but Aerocuda and Octorok work just as well. 3. Yunobo's sage power. If you like your two-handed weapons, use Yunobo to break rocks and save your stash.
I've yet to come across a Molduga in TotK, haven't headed that way yet. Currently been grinding materials before heading to my third dungeon, following the game's suggested order. For Taluses, I find that using Recall on their thrown arms will result in a brief stun when it hits them, giving you time to climb up and attack the weak point. Same is true for Battle Taluses, but those ones don't seem to throw their arms at you until all of the enemies in the camp are off of it. I personally find it easier to climb up and damage them with the enemies on them as a result, as the Talus itself mostly just walks around a bit while a few enemies attack you. Kill or knock off all but one, and especially if the enemy left has a bow, they'll mostly fail to hit you while you deal damage to the Talus. Granted, my experience with Battle Taluses have only been ones with red Bokoblins, so maybe harder ones won't be as easy to deal with. My only Lynel encounter in this game lasted just long enough to learn you can still stun them with an arrow to the face, then mount them to deal easy damage without losing durability before you get tossed off. But I only had 5 hearts, getting tossed off hurt a lot, and I was finished off before I stood up. My experiences with Gleeoks are... No better. 2 fights that lasted ten seconds each as I was demolished by a laser blast, and about 30 seconds fleeing from them. Personally, I've just been avoiding them for now. I found Hinoxes a bit tougher than before. In BotW, it was easy enough to step back and aim for the eye, but now they seem to move faster, making it harder to aim for the eye without the help of an eye or bullet time. I haven't found a Stalnox, but they're likely the same. I have found one Gloom Hands and accidentally avoided it. It spawned at the base of a hill, atop which was a Shrine I was heading to. It couldn't get to me and disappeared before even entering the Shrine and didn't reappear when I left. As for general tips, I find Horriblins much easier than you'd expect, don't be scared of them. Use Recall on the things enemies throw, especially the rocks some Like-Likes spit, it's very useful. With bigger enemies, find the ways to stun them. The more often you stun them, the less often they can attack and you get easy hits in for damage. Usually a hit to the head will stun things.
If you take a picture of phantom ganon, you might be able to avoid gloom spawn if you track it on the hyrule compendium. As for battle talluses, throw a muddle bud and let the talus do the work for you. And for the depths, the master sword glows at every enemy, so it's best to make sure your master sword isn't broken in there.
Here's a shield merge tip for you. Merge that rock and shield bash ores and rocks. I find it ideal as the shield barely takes damage and are a dime-a-dozen anyway.
This is so helpful!! I legit just thought I was bad at the game 😅 I'm glad to hear they just ramped up the difficulty this time around. Gives me motivation to keep trying.
King gleeocks are super hard just wear a thunder helm and rain arrows on there heads but if you don’t knock them down there heads health go back up to full so make sure you knock them out.
One I saw mentioned in the first few days, tried myself, and have to share: muddlebud arrow + battle talus = comedy. Not aimed at the camp on top, aimed at the talus.
the first and only time I encountered a Frox was in Akkala. I was trying to get to a spot on the Old Map, and was climbing trees to get some height and avoid enemies. I saw it and it wasn't all that close, so I figured I'd be fine - I was at the top of a tree. Then it saw me, and I saw the health bar. I was a little startled, but I figured it wouldn't be able to get me up there. Then it jumped. I've never teleported out of a place as fast in my LIFE.
For big weapons, you can swap in mid flurry rush for damage boost. Also another great lifesaving tip, especially in the depths, one dazzlefruit handles almost all Stal enemies in one shot.
Yeah I watched a youtuber swap weapons mid flurry rush to a 2h weapon that had improved flurry atk+ bonus on it and it was fused with a silver bokoblin boss horn...OMG that thing hit like a truck and straight up deleted the multiple phantom Gannons' HP with just one flurry attack during the sequence where you follow Zelda around Hyrule Castle fighting various enemy groups until you get to the spot where you originally fight Gannon in BOTW. That fight was so epic!!!
A good tip for the flux construct: when it’s in it’s humanoid form use ultra hand to pull the blocks off the end of it’s arms and legs. It literally can’t touch you when they’re removed!
Against a Frox : throw a dazzlefruit to stun it, then you can run to its tail to climb on the back and attack the weak spots. As soon as you get ejected, get another dazzlefruit ready.
I appreciate the increased number of enemies in _TOTK,_ but as both a begger and a chooser, I wish there were more… Skulltulas are my biggest wish, but also Deku Babas, Tektites, Armos, Darknuts… mostly N64-era enemies, I guess. also, the Treeants (?) and Aerocudas are weak… beef those guys up. also, a few more overworld bosses would be appreciated, perhaps even some unique ones. one area that still has a Guardian would be surprising and cool, and it could be a roided-up super/mega Guardian 🤷🏻♂️
Those Toiletblight Ganons are really scary and difficult to deal with early on. They're not that problematic in the late game, when you have like a thousand Bomb Flowers to throw at them (or Yunobo... or Riju's lightning). The Phantom Ganon that appears after defeating Toiletblight Ganon, though, is among the easiest mini-bosses in the games. They move slowly, telegraph their attacks so you can easily dodge or parry them, and even if they hit, they barely do any damage if you have halfway decent armor equipped. And they always drop a really awesome bow when defeated, which is definitely worth it, considering just how OP bows have become in TOTK.
Phantom Ganon comes after every gloom hand battle, just use bomb arrows. Dragons, use lynel bows or other multi arrow ones and fire bat eyes at them. Elemental can be helpful but not necessary.
Thank you for all the tipps, i tried to avoid the Gleeoks as much as possible but i encoutered my first one in the deepths, a king gleeok filled with malice xD, what helped me was fusing my arrows with monster eyes. Arrows with monster eyes are like homming missiles and almost never misses their target.
Fuse springs, rockets, bombs (for shield jumping for height) dragon scales (frost and fire dragon scales, good for offsetting temperature, and for freezing/igniting on parry) and of course carts, minecart, or homing carts, sleds work well too. Glider can be fused for a higher shield jump that lets you enter bullet time for a short period on shield jumps. Fusing almost any weapon to a shield will allow you to deal damage on parry, My personal pick is a light dragon scale as it heals you as well, but I might try the light dragon horn next time. Fusing a fan will let you use the fan to blow enemies over or remove sand piles. a cannon can be good for a backup for mining as well Shield fusions are incredibly valuable, the emitters are only the tip of the iceberg and they pale in comparison to the dragon scales IMO. You can fuse sapphires or rubies too, but I think the scales work better as you have control over their effects by parrying instead of only when your shield takes damage
one thing i keep forgetting to do is to always keep one of your weapon slots as an unfused good base weapon like a clean knights broadsword or something equivalently durable/powerful. there’s nothing worse than finishing a talus or flux u randomly came across and not having anything good to fuse the core or heart to
oh and if you use a zonai vehicle flying or otherwise to explore the depths. throw a giant bright seed on it. it moves with you and keeps a big chunk of your surroundings lit up
Another good tip is that you can recall the stones that taluses throw at the to knock them down. During the gohma fight you can recall the small rocks he throws at you then stop recall when it reaches him to knock him down. You can also recall the big rocks gohma throws at you to easily escape the area he trapped you in. Or gain some height from it. Recall is awesome
The fact that this game is quite abit more challenging than botw makes it more fun and addicting imo. I’m more than interested in how master mode will be later on
For Gleeoks, just use keese eyes with arrows. If you have a 5-shot savage lynel bow, then you can stun all 3 heads in 1-2 shots and you don't need to position yourself or aim. If you stay calm and come prepared, king Gleeoks can be pathetically easy.
Just another tip with gloom hands I found while messing around with them. If you fuse a sundelion to an arrow and hit them in the eye, they slow down tremendously, and or just even stop dead in their tracks allowing you to rain more arrows into them from afar ;)
1: if enemies are caught in a puffshroom smokescreen than you can sneak strike them as well. If you have any of the sheika/yiga weapons with improved sneak strike, definitely equip them. 2: if you’re going into an encounter with enemies you think might be able to 1 shot you, make sure you top off your health. There’s an unwritten rule where if you’re at full HP than nothing can one shot you and it will instead take you down to 1/4 heart
The second stage (Phantom ganon) for the gloom hands always happens if you manage to actaully kill all of them if it dosn't that means they just despawned after a certain time and you didn't actually kill them. If you actually want to kill the hands easily just use an ice wand (Saphire fused to one of the wand thingys you find in chests or can buy underground for poes once you found them once) that wand has huge aoe and can freeze them all ten just alternate that ixe with bombs and they die easily, other elemtal attacks and wands ideally with AOE are also good
Okay last comment i swear 😂 For the Frox, i discovered they're actually really easy to combo. When you're on its back, watch for when it's prepping to throw you off and jump at the right time for a trampoline effect- you get launched without getting ragdolled through the air. Then you can easily shoot it in the eye from the air and immediately stun it again, so you can land right back on its back and beat on it some more. It makes them so quick and easy to beat!
Some actions are performed differently, when combining shields and weapons. And, pay attention to the blue damage modifiers on your base weapons; seemingly small damage multipliers can scale quickly.
Yeah my first real encounter with the Gloom Hands (or as i call them The Handyman) was while i was exploring near the grasslands between Death Mountain and Zora Domain and it started raining and then the hands showed up and i couldn't climb out of arms reach. Can definitely say the situation definitely got out of hand. Probably hands down the worst string of puns ever been told, enough for someone to face palm.
A good tip for fighting Gleeocks: Elemental resistances. Especially the armors. I used Zant's helm, Rubber Armor, and Flamebreaker Boots against my first King and it made the fight waaaay easier but still hard af. I used a lot of resources in that fight...
something I've noted is that it's super worth wasting a handful of bomb flowers on swarms of Keese. If you go into bullet time in mid-air, you can shoot 3 or so bomb arrows at a swarm, and get a bunch of eyeballs from them. Those eyeballs are super useful in a pinch, because they will usually hit something if you aim your arrows in the general direction of the monster you want to hit
I killed almost an entire flock by launching [redacted] at them. Though it looked like I killed the entire flock but the game didn't know how to handle that and all the keese flew away but still dropped a ton of items.
Weapon tip: certain weapons have super cool and useful side effects, such as “Desperate Strength” on Knights weapons (which makes your weapon’s damage double when at one heart [combine with a certain rupee draining armour set and your golden]), and my personal favourite, Water Warrior on the Zora set (just get Link wet through some sort of means like Blue Chuchu Jellies, and prepare to do some big damage). The key to these passives though is making use of Fuse, as it’ll double the damage INCLUDING the Fuse material.
It just occurred to me that Gibdo ribs (I don’t think that’s what it’s called, but it’s what the are) are FOR arrow fusing. They are super high damage but break after one hit so after I fused one to a weapon and it broke instantly, I kind of discounted them. But arrows are also one hit only. Will have to test next time I play
Gibdo bones on arrows with the Luminous set bone weapon damage up bonus (1.8x) means that a Royal Bow (38 damage) + arrow with Gibdo bone (40 damage) x 1.8 = 140 damage. PER ARROW. Savage Lynel Bow with x5 shot is 648 damage (~130 per arrow). Every crit is double damage, so ~260 per arrow the crits, so a close range shot where all 5 crit is 1,296 damage in one shot. Gibdo bones are broken AF with the Luminous armor set.
I love that you have recipes linked to the ingredients. You select it and choose whichever you want to make me bam! Fast food! It’s great that you don’t have to memorize all the ingredients 🎉
I recommend taking on the Floating Coliseum as early as you can, while also having strong enough weapons. I went there with 5 hearts and managed to beat it, though it took several tries. This will allow you to gain all their weapons and fusion materials. The most powerful is final Lynel's horn. To kill the Lynels, I went to Hyrule Castle and got the Royal Guard's Claymore or whatever it is called, and lowered its durability in order to double its attack, then fused a powerful item to it. Then I used several arrows to stun the Lynels before mounting them to deal massive damage (mounting a Lynel and attacking does not consume durability).
gemstones (especially rubies, sapphires, and topazes) are actually extremely powerful when fused to items, especially when fused to arrows where they become elemental mini-nukes. For melee weapons, they're best fused to magic staves as they'll shoot out a lot of projectiles (or giant gusts of freezing air in the case of sapphires). star fragments similarly have elemental properties in their ability to create light magic, though as of yet I have no idea if this can actually do damage.
Easy way to kill lynels is throwing puff shrooms and you can attack them without the lynels attacking back but you have to keep throwing the puff shrooms .
My absolute best beginner tip I ever heard was being able to fuse a ruby to a shield and just have it on your back will keep you warm enough in cold areas. Same with need to cool down in hot areas.
About the shield fusions I found pretty useful fusing shields with explosives, if you are surrounded by enemies you can shield surf and make it explode. It damages the enemies and launches Link up in the air without taking damage.
Fuse shields to shields in order to take a very nice shield with you. When you have an open slot come available, visit baby goron in tarry town to pop ‘em apart.
Some GREAT advice from all of you I've noticed in the comments!
-Fuse carts, mirrors and rockets to shields
-Dazzle fruits also work great with arrows
-When using a puffshroom, sneak attack enemies to deal more damage
-Aim muddle buds at the ground to confuse multiple enemies
-Fuse big swords to small swords to have their attack stats but still quick swings
-Don't play by the "rules", play dirty xD
And many more that you can find in the comments!
Sled Shields are an awesome option over Cart Shields depending on the terrain
Elemental cave worm drop a 12 atack elemental fuse . very good to save gems .
Wing+Shield fusion and then jumping into a shield surf you can trigger bullet time from anywhere. Mobile high ground
Wing shield fusion never gave me bullet time when tried.
literaly no holds barred and all hits are allowed
I've found that keese eyeballs are essential. The eyes from elemental keese also do their respective element in damage as well. Stay well stocked if you can. Bokoblin horns are a dime a dozen, use them for arrows. And keep a rocket shield on hand, just in case. And a personal recipe i'll share: hylian tomato, palm fruit, apple, 2 sundelions. Restores 6 hearts of gloom damage and refills 5 of them. Very handy in the depths!
I just cook up hearty elixirs and meals with 5 sundelions. You restore 15 hearts from gloom, and then drink a hearty elixir to fully restore PLUS extra hearts.
Gloom Hands are terrifying and hard to deal with. Phantom Ganon, on the other hand, moves slowly and attacks predictably enough that he's really easy to perfect dodge.
Yeah
First time I saw Gloomhands, I starting cursing as I scrambled for higher ground (the dang thing spawned behind me 😭 and I turned around to see those things reaching for me)
Bomb arrows stun them. Even if you're on the ground. It takes around 5 bomb arrows, and they end up perma stunlocked and then dead in seconds. You HAVE to use AOE attacks and kill them all at once, if even one is left alive they all respawn in a few seconds.
GloomHands terrified me first time I saw them man they are brutal to if your unprepared.
Six bomb arrows kills them easily.
The gloomhands made me shit my pants. People want to compare them to the guardians, but the guardians can be easily dealt with by a good deflect and they don't recover health if you don't kill it fast enough
The first time I ran into them, I was trying to ponder out how to reach a shrine when the music started.
I turned to the left, and nothing was there. I turned to the right and got the freaking jump scare of my life.
Oh! And after I killed them, I started to return to my scavenging only to be like, "wait... what the heck are they doing now... oh mY GOD!"
@@mitwhitgaming7722 yeah the first time i killed them I laughed and put my Switch down for a second, when I picked it back up I got hit by something of screen and died........
I suggest, if you cant reach High ground to shoot an arrow with a dazzle fruit fused, then launch bomb arrows until they are dead, if you have multishot bow even better
I was in the Depths the first time. They killed me over and over and I couldn't get away. The last time I went around them and stayed in trees.
The first time I was in a forest near Hateno, carrying a Korok. I screamed 😅
Note on the muddle buds, if they hit the ground close enough to several enemies you can confuse several of them at once
Awesome, good to know!
it seems odd that they effect can wear off… are Bokoblins intelligent enough to realize they’re being mind-controlled, or would they just keep fighting what’s in front of them? or if they are smarter than I’m giving them credit for, would they be so ways to forgive friendly fire, or would they stay enraged and just end up taking each other out, like Orcs in the Tower of Cirith Ungol?
@Sam T I think it's just supposed to be that whatever chemical or substance that causes it is what wears off, not the enemy actually realising the effects
@@crashed_86 - I know that, but would the Bokoblin cohort who was just attacked by his supposed friend be so understanding and quick to forgive? wouldn’t they just keep on fighting?
Further note: While puff shrooms allow free sneak attacks on affected enemies, muddled enemies cannot be sneak attacked even in a puff shroom cloud.
I use Riju to navigate the depths. When you activate her lightning, it basically acts as a sonar. It highlights the topography
Bro just use the light flowers
@PrkrS I never have enough arrows and this is literally free
ultrahand also works pretty well
@The Anthropologuy you know you don't need arrows to throw light blooms right and they stay almost permanently
@@theanthropologuy7775 She's too annoying so I just turn off her ability. Brightbloom seeds are way better. You can throw them without arrows, but even so, I don't understand how several different people I've watched play the game have run out of arrows. I have more than I could ever need.
Here’s another one a friend told me, if you upgrade the Glide set two times at a Fairy Fountain, it’ll give you the Impact Proof perk, allowing you to take ZERO FALL DAMAGE AT ALL if you run out of stamina or just make a mistake in the air. No longer will you have to teleport away and try again to avoid death by dirt
First time I dropped into the depths and couldn't see anything around me until I saw that Frox's single eye was a whoa whoa whoa whoa! moment. place was so creepy at first that even the bokoblins made me nervous.
I did exactly the same. Just outside hyrule Castle right?
Side Note:
The gloom hands disappear if they can't get to you for a while. In that case there will be no 2nd phase. But if you defeat them, there will always be a 2nd phase!
there actually isn’t always a second phase i found out recently. it must be based on how much time it takes to kill them or something
@@sylmaerie Actually there is always a second phase if you kill them. If they only spawn dark clumps and no Phantom Ganon...you didn't kill them. They can despawn if you take too long.
@@StormsparkPegasus they do that even if you’re dealing damage? because in my and a couple of my friends’ experiences we fought the hands for like multiple minutes and watched their health go down until they died and then didn’t get the phantom. i’m not saying you’re wrong i’m just really confused now because i could have sworn that i and multiple others have killed them without going to the phantom ganon phase 😭
@@sylmaerie It depends on where they are. Random spawns in the world disappear after a short time even if you're doing damage. Others are in fixed locations and those don't despawn. I have never once not gotten a Phantom Ganon when I actually fought them.
@@StormsparkPegasus interesting okay i’ll have to pay attention next time i decide to fight one in the overworld
Fighting the gleeoks with multi arrow bows and eyes fused onto them works really well. The arrows divide among the three heads and I find one or two shots from the bow knocks them out much more easily than trying to shoot each head individually
Also helpful to attach elemental weakness against them. Example with Fire Gleeok, use Ice Keese Eyes. The damage dealt will be more. :)
Started finally taking on the gleeocks yesterday and found myself getting peeved with accurately hitting the heads. Gonna try this now, thanks
Discovered this trick on my own. Makes them a joke to beat now.
@@calebtheholyman545 same
Most of the time when you fight a Gleeok there’s a place when you can jump and use your slowmo arrow attack. That is your best friend… use it!
Note that Gloom Hands _can_ sometimes work their way up terrain to get you if it's not steep enough
😱
😱 WELP
By steep enough you mean mountains. The one by the Spring in Akkala can climb those juts.
They will also spread gloom out if they can't get to you. For example, in the tree stumps east of Hyrule Castle I had one spawn. I got up on a monster platform I had cleared earlier and spammed arrows. after a while of not attacking them (they hid under the platform) I noticed that the area of gloom started to spread. Same with Phantom Ganon as he too decided to start spreading gloom. The spread also works off of a sphere as the platform I was on started to get covered. The gloom is set back to normal once you give it a headshot.
@@Calvinioli figured this out hard way
My best survival tips: if you find yourself in a fight that you don't want to be in, teleport away. You can also drop a travel medallion before you leave to retreat, prepare, and then teleport back to the fight. For example, I found myself down to 10 arrows approaching a gleeok, so I dropped a medallion and teleported across hyrule buying every arrow in sight, and then came back with about 100 arrows and won the fight.
Upgrade your armor, wear the set with the highest armor rating. Just do it. You will get a lot more mileage out of each heart if you do, and the defensive boost generally outweighs any other special ability.
Some unique weapons can be bought repeatedly at the bargainer statues for poes once you've discovered them, and these serve as very strong base weapons for fusions. The Master Sword also works well for this, as it has a strong base power and regenerates for free over time.
Gerudo weapons double the attack gained through fusion, with the tradeoff of gaining less durability. This is massively overpowered and you should take advantage of it, especially if you find a durability up gerudo weapon.
Bullet time is hugely buffed in this game, with max stamina I think you can fire something like 8-10 arrows before you have to stop. Just finding high ground (using ascend, if possible) and using bullet time when you jump off can win fights instantly.
Freeze effects, muddle buds, puffshrooms, and dazzle fruits are great at crowd control. You can incapacitate entire enemy camps with a few items, and then pick them off one by one before they can start fighting you.
Multi-shot bows only use 1 item when the arrows fuse, but the effect is applied to each arrow. Eyeballs on a multi-shot bow can do an alarming amount of damage very quickly (multi-headshot!), and area-of-effect items like bombs, gems and chuchu jellies can hit entire enemy camps at once.
finally, the main advice I have is never fight fair. The enemies are very powerful when you're fighting on their terms. Use your abilities and resources to control the fight. If you play it right, even the most powerful enemies can go down without even getting an attack off against you.
ORBITAL LAZER!!!!
I disagree with armor. When I'm fighting a lynel with my pristine royal guard claymore fused with a silver lynel horn with 1hp I'm using barb armor to get the most out of each back ride
@@legion6211 Agreed, and if you really need the defense, then pop a lv3 defense buff dish. Or do the reverse, wear your defensive armor and pop a lv3 attack buff dish, especially if you need some other outfit set bonus, like using the Radiant set with a royal guard molduga jawbone claymore. You're welcome, farming lynels just got a lot easier.
@@Mightylcanis I use a pristine version but no molduga jaw bone as I don't have radiant set yet. Farming lynels for cash cause I'm broke
i did multi-shot bow with keese eyeball thing with the fire temple boss, then attacked when it was down, and that fight was over really fast.
When fighting Gleeoks, the 3 biggest tips I've found to battling them it so to:
1. Have adequate stamina upgrades and stamina refills. You're going to be doing a lot of running, climbing and sniping. All of these take a lot from your available actions, and being stuck in the exhausted animation will leave you prone to attacks.
2. Prep yourself to combat their weather auras. Being in their general presence will cause a weather aura of some kind to activate, which will add an additional threat when fighting them. Flame Gleeoks have a heat wave aura that'll slowly drain health. Frost Gleeoks cause an icy chill that'll also sap your health, and Thunder Gleeoks cause a thunderstorm to spawn making metal equipment a dangerous option to use. Adequate food/elixirs and armor are the best way deal with this.
3. Prepare for phase 2. When at their last 1/3 of their health bar, they go into a rage and fly up really high. These attacks do way more damage, but much like Flux Constructs, can be used to your advantage if you use your Hand Abilities.
For Thunder Gleeoks, you should just equip Lightning Helm instead of going through the trouble of changing up all your gear to avoid metal.
Phase 2 can be easily bypassed by using a rocket fused to your shield to get some height to go into bullet time to pick off the heads one last time. Depending on how high up they are when you do this, they may even take fall dmg when they hit the ground thereby dying instantly, or making it easier for you to finish off. If you do this quickly enough with a high atk power bow along with a x3 or x5 shot, you can easily avoid having to deal with their 2nd phase attacks
One thing about the gems. If you fuse gems to a magic rod, they can be really good, especially sapphire, as it can do a huge AOE freeze. So it's actually really useful to fuse gems sometimes.
And once you get good, farming Gleeoks elemental horns will give almost infinite elemental without recharging. With elemental gems and other items, which after use, it will run of out charge and require time to refill. :)
@@IzhamRahman how bout the dragon elements?
@@GD1_3 I’m not sure about the Dragon materials since I haven’t farm them yet. I based this from another video where they recommend using Gleeok’s materials for “permanent” effects and not running out of charges - which i can confirm. Of course Item/Weapon Durability is another thing. :D
I find that rather than wasting your gems just kill Wizards with their opposite element arrow and get the new rods from them instead
@@madhuvjk That's a decent option, but later in the game i tend to have a couple dozen of each type of gem, so spending some of them for weapons isn't a bad option.
Gloom Swarms also don't get registered by the Purah Pad's Camera, so all you can do is observe from above if a Gloom patch is shifting, and if they're destruction triggers You Know Who's Appearance then you can just move out of range so it de-spawns(Used that to get through to the Shrine in North Lomei Labyrinth after I ended up summoning It)
Me too! Go back, collect the dark clumps, and keep it moving.
A cheap and consistent ver of Revali's Gale is to stock up on Zonai rockers and fuse them to your shield. Blocking will shoot you up almost the same height. If you bring several to a fight and scatter them for fusing, you can have constant boosts to make aerial bow shots.
Gotta make a correction here. The slow heavy weapons are actually VERY useful in a situation where all the small Boko's are guarding the big Boss one w their shields. Going in for that big wide swipe w a heavy weapon will not only hit almost all of them in one swing, but it will also knock their shields away! It's a great strat to break apart their little guard pose they all do.
Just a personal preference perhaps
Single swings are annoying and always fail me, but if I can start spinning then that's the ticket. I especially love being disguised and having them all circle me.
A tip i would add, tho its also included in the loading screen tips for the game itself so it's not exactly a secret, is taking advantage of dual sky guardian/monster camps: the guardians will fight anything they see as an intruder, so a well-placed arrow or bomb can set both camps against each other! Then you can just sit back with your popcorn and watch the fireworks 😂 (sometimes literally if bomb arrows are involved)
Or also use Muddle flowers too works. :)
Yeah, I've done that multiple times. In practice the constructs usually end up winning leaving a little to clean up afterwards. I've never actually seen that loading screen tip as I can only read one or two before the loading screen is done, that and most of the time it is telling me about preparation and armor because of how much I die.
@@Calvinioli same 💀
Ran into a lynel covered in stone armor today in the depths. Was not prepared for that at all. I think part of the appeal of the game is it tries to throw the unexpected at you. Great video! A note that bullet time also only drains per arrow shot so take your time, line up the shot, as long as you have air between your feet and the ground you’re good.
The first time I “saw” a frox, it was pitch black, I saw the boss meter appear while skydiving down a chasm….suddenly I see a huge mouth lunge at me up out of the darkness and I instantly died. Had no idea what that was and didn’t approach another one for a long time.
Suggestion for the gleeoks: use elemental keese eyeballs that are strong against that type (specifically for fire and ice gleeoks)
My perspective, as somebody who's put only *90* Hours into TotK...
- Play at your own pace, there's no time limit on fun.
- Tackle everything in a way that you're happy with.
(I've completed 100 Shrines and ONLY now have actually started tackling the Temples and gathering Koroks 😂)
- Muddle buds, Bomb Flowers, and Puff Shrooms are your BEST FRIENDS while exploring the Depths, but especially just night travel.
- You can collect Items past 999 (THAT is a Relic of the past era I'm happy has finally expired.)
- No Weapons are special. Everything can break, but on the flip side, everything can respawn.
- Water sounds like a worthless Element. It really isn't. You can get an enemy wet with a Blue Jelly or Splash Fruit, then throw Shock damage at them. Throw some water on a Fire enemy to neutralize them, then get up close and personal. You can clear sludge (Zora's Domain) and move quicker through the battlefield.
- If you're trying to upgrade your Batteries, you should Explore the Depths as much as possible.
(Note: *The Topography/Map of the Depths is nearly a perfect inverse of the Surface Topography. So, if you know where a Mountain is in Hyrule, then you'll know the whereabouts of a Mine is in the Depths. The Mines are full of Zonaite Deposits, Rare Armors, and helpful Constructs that can give you certain Items and Directions to progress the story you may find.)
- The Bargainer Statues are helpful, but the largest in the Depths is the most annoying thing in the World, I SWEAR T- ...
Splash fruit and chu jelly are great if you're in dry conditions and want the dmg up with zora weapons you get when wet
You can also use Sidon's sage abili to keep you wet while fighting with Zora weapons.
You can't collect normal items past 999. I collected 999 brightblooms and it told me I hit my limit. I think you can collect Zonite, poes, and crystallized charges past 999, but that's it.
Gloom hands (I’ll always call them that regardless of their actual name lol) gave me the same panicky OMGWTFWASTHATAHHHHRUNRUNRUN feeling as guardians did. Also, gibdos creep me tf out so much. Even though they’re basically harmless.
Oh man the first time I fought gibdos I also had to fight off actual shivers. And then I saw the ones that crawl on the floor 😰
@@MurasakiNoKami GAHHH DONT REMIND ME FUUUCKKKKK
Minor spoiler: The first time I fought Gidbo was inside the 8th heroine statue and I turned the corner and there was one there. I start whacking it with my sword. Nothing. Like you said they're basically harmless I had no problem dodging their attacks. But for a good five mins, me and tulin are going at him and I noticed he's getting headshots with the bow and I'm doing nothing. (All this while I'm panicking over the fact that I had no idea what to do.) I attached the Ancient Dagger to an arrow(the piece that creates the ancient arrow in BOTW) and he disappears. I waited for my heart to stop beating so fast and I regain my composure to continue. I'm like "ok that wasn't too bad." (Who am I kidding, I shit myself. That was terrifying at first) I continue down the hall and turn the corner,
A whole fucking nest of like 8 of them and a Moth Gidbo that started flying towards me.
I shit my pants again.
But they're really weakness to fire if anyone didnt find out yet.
Gibdos are weak to any element except wind. water even works
Shat myself when those Hands attacked me for the first time 😂
Same😂
Yup; I was on the Great Plateu when it first happened...
I _"Ascended"_ to an upper ledge because I was like nope, f-ck that...
Terrifying haha
I was in Castle town when the sky and music changed and I took off running as I panned the camera around because clearly something was coming after me, but I couldn’t see it. When I finally did, I teleported tf out if there. NOPE 😂
@@little_mswriter9942 - Oh, so it wasn't a Blood Moon?
Who ever thought we'd have meal prep, level scaling and mech building in a Zelda game 😍
Yeah haha
Minecraft fans
@@uni4rm 11 year old me would have shit my britches
Some tips from my experience:
To add to the tip about Gloom hands, you can just chuck bomb flowers at them. If you stand back a bit and arc it right you can consitently get the bombs fairly close to the center of the hands. The fire will stun them, and if you do it right you can stun lock them to death with bomb flowers the way good ol' cousin Cleetus taught ya. Good places to find bomb flowers are most caves and in the depths near trees and the weird stony roots.
Keese eyeballs are absolutely GOATed for Gleeock fights.
You can shield surf across gloom, though just be careful not to stop on it. I've had a few odd cases where I was surfing across gloom just fine, but accidentally stopped. And then when I started the surf again immediately after it still took a heart off.
Don't listen to Josha when she says that skilled adventurers attach brightblooms to their arrows. In 95% of cases it's a waste of arrows when throwing the brightblooms gets just as good of an effect. The only times I've personally used arrows to fire my brightblooms is when entering a new chasm so I can see my landing, or when climbing a wall into darkness where I can jump off, shoot the arrow in bullet time, then get back on the wall.
If you're like me and have far more of certain items than you could ever use (over 500 brightblooms for me lol), you can use them as weapons against stal enemies, as throwing an item at a stal enemy can shatter them, and then throwing another item at the head deals enough damage to kill it. This is a good (albeit slightly tedious) way of getting rid of stal enemies without losing durability.
I'm sure most players are aware by now that the depths is essentially a mirrored version of the surface. Mountains on the surface are canyons in the depths and visa versa, bodies of water on the surface are imapssable walls in the depths, and for every lightroot there's a surface shrine in the same spot on the overworld. What you might not know is that most points of interest on the surface also has something interesting in that area in the depths. Most surface towns have an abandoned mine below them in the depths where you can find forge constructs, most mountains also have mines in their corrosponding canyons as well, many goddes statues on the surface have bargainer statues in the same area in the depths, etc. I've also heard that stables have lynels below them in the depths, but I've yet to confirm this.
Leading from my last point, every mine, both in canyons and under settlements, has crystallized charges you can find in a chest. Each Yiga base seems to also have crystalized charges in them. Keep this in mind when you're working towards those battery upgrades.
Upgrade the glide set as soon as you're able to. It's set bonus grants you immunity to fall damage, and I know most of us here have done and will continue to dumb things that would clearly showcase the usefulness of such an ability.
When you start working your way through shrines and getting more heart containers, I reccomend cooking hearty items one at a time instead of multiple in the same dish. The extra hearts from cooking five hearty truffles together is not nearly as effective has 5 seperate full heals when you have 8 or 9 base max hearts. Also a good place to find hearty truffles is in caves. I'm not sure where good places for Raddishes are, but if you find one I suggest holding on to it so you can give it to Ulma to plant in the garden once you unlock it in Hateno.
Can confirm lynels below stables; found one as such in Akkala region.
Re: exploring the depths, honestly the way I got the last ~40 lightroots was using a hoverbike design with a bright bloom on it
I now have 999 brightblooms and usually ~1-200 large bright blooms now that I don't have to use them as often
The mushroom sanctuary in the sturnida springs cave is a great place for truffles and big truffles. An easy big hearty radish is above the device dispenser on dragon head island
You can fuse things other than shields to shields.
Such as gems, which do keep you warm/cold when the shield is equipped.
Puffshroom, as shown in Aonuma’s gameplay demo.
Bomb Flowers, which you can bomb jump with.
Armor Shards from Lynels, which increase durability and give it a damaging property.
Edit: Phantom Ganon always spawns after killing all the Gloom Hands.
He’s also the easiest part of the fight. Yeah, he does more damage, but he’s so slow that barely any of his attacks hit you.
Edit 2: Here’s a tip for anything combat: (with spoilers)
The Yiga Clan are your best friends.
Seriously.
Get over to their hideout while wearing the Yiga Armor.
Go to the main room.
Talk to the Blademaster standing next to the Lightning Helm (not the thunder helm, this one was made by yiga), and defeat 3 footsoldiers in his minigame.
Do it again and defeat 6. This earns you Earthwake Manual, which lets you use that attack the Blademasters use, but only when you have no weapon equipped. Good for the “For Our Princess!” quest.
Do it one final time and defeat 9. This earns you the Lightning Helm. It gives immunity to all lightning strikes. This counts for natural lightning, Farosh lightning, and Thunder Gleeok lightning. Way better than the Rubber Armor.
upgrade your armor, particularly armor that gives you elemental resistances, if you get a full set to 2 stars, the set bonus is immunity to that element, provided you have the elemental resistance associated with a given gleeok, you should be able to manage the fight MUCH more easily, as you should be able to just walk right through their breath weapon... unless it's a king gleeok, I didn't know those existed prior to this video, if you encounter one of those, I recommend the first piece of advice you gave, "Run!" (or teleport away)
I have some additional tips to add to 3 things you talked about
-Floormasters
Bomb arrows (and Gems if you're that rich) are great for getting damage on all the hands at once, saving arrows and durability for the next phase while also stunning them to help keep distance for more blasts
-Blight Recovery
Cooked Sundelion only Restore the Blighted Hearts, they do not Recover them. When cooking them you may want to add 1.5 Hearts worth of ingredients per Sundelion. When cooked, those 1.5 will double to 3 giving you something that will Restore 3 Blighted Hearts and then Recover them right after.
Cooking 5 Sundelions for 15 Restored and a Hearty meal separately for a full Recovering may be good but even a single hit of Blight will destroy every Bonus Heart you got
-Gleeoks
When stunning them fusing with eyes to make homing arrows is great, even better if you have a multishot bow.
If you have completed the Rito Main Quest you can get one easily if you have 3 diamonds and wood on you, you can find a free swallow bow at the flight range.
If your bow (or any other weapon you like) starts breaking you can feed it to a Rock Octorok in Elden to have it fully repaired
EDIT: Turns out Bows can not be repaired (or atleast the Great Eagle Bow can't)
Also farm different element keese eyes so it will be good against others weakness. Example is Fire keese eyes against Frost Gleeok. :)
With octorocks, does that work with fused weapons too? Or does it destroy the fused element
@@lw1391 Ya, it works with fused items
The legendary weapons that you can craft using diamonds and such actually CAN be repaired via octoroks if they are fused to another weapon...it'll suck the lower grade weapon AND the legendary it's fused to right on into it's mouth no problem...but you'll have to go to Tarry Town to unfuse it so that it doesn't get destroyed in the process
I'd advise trying to also be tactical in general with enemy camps.
- Underground items are incredibly powerful. Muddle and puff shrooms especially. Enemies have very little defense to it if you hurl a puff shroom and get a smoke screen going.
- Being aware of your surroundings in multi-enemy fights is a good idea. Take your time, and be patient!
- Once sufficient battery life is obtained, and some adventuring underground has been done, what I like to call "battledroids" are lethal to enemies. Unlock the auto assemble ability, as well as the blueprint for them, by chasing after Master Kogha in the underground. The mighty power to auto assemble a few friendly drones armed with flamethrowers to go in and draw fire/let the enemy taste flamethrower is both hilarious and awesome. You can even just re-activate disabled battledroids if you recharge your batteries with a simple poke or arrow to let them continue chugging along. They can even flank your foes from behind, or draw their aggro letting you go to town. You can even use ultrahand to drop them over walls into enemy camps to begin their rampage before you go in. Roger Roger!
- If you find you can't kill a gang of foes, try to simply remove them from the battlefield for a bit while you mop up by blasting them off ledges or other similar locals. A bit of Goron power does wonders for hurling enemies around.
-Water kills most enemies that fall into it.
- In general, think tactically about engagement using the three basic rules of combat:
1) Use terrain.
2) Use what you have.
3) Use what your enemies have against them. A gang of foes for example will turn into a nice brawl if you toss a muddle bloom at em.
I love letting bokoblin and construct camps go at it by burning the wooden barricade in between them. I sit and watch 🤣
@@little_mswriter9942 Pretty good way to go about things. Those constructs will fight anyone and anything.
Fusing to your shield is so you can get aura effects of light from a luminous stone or hot/cold if you have no potions or dont want to lose your existing buff just to stay warm/cool.
Yep, I have a cold shield (sapphire) for the Gerudo desert and a hot shield (ruby) for cold weather.
I have a Luminous Talus heart fused to a shield to light up the depths, although the miner's armor helps too. Can confirm a sapphire shield will not keep you from bursting into flanes whilst trying to farm Dinraal; neither will a fireproof elixir.
Here's something interesting, you don't need weapons to damage colgera, you can just dive through the Ice that acts as his weakpoints
How the hell would you hit the underbelly weakpoints?
@@legion6211 Ascend, perhaps? I'm not certain, it's a pure guess, don't quote me as if it's fact.
@@legion6211 If you get above it, it then fires off the Shells that cover the Ice as an Attack which will expose them
I didn't fire a single arrow when I fought it
@@thepopethomas same
Depending how "fair" you want to fight, don't. Always fight dirty in this game because in comparison to Breath the enemies are much tougher in comparison and hit much, much harder than they did previously. Everything presented in the video is accurate, though there are a few things I'd like to chime in that I've learned from others.
1. Rocket shields for Gleock fights. There are some arenas that won't allow you to get bullet time, change that with rocket shields! I believe two in particular are the King Gleock and the Ice Gleock near the fourth Great Fairy in Hebra don't have reasonable points to get air to enagage with bullet time without climbing which opens you up for attack.
2. Armor up. Armor sets return and all get set bonues at 2 upgrades as previously. That being said, not all armor sets are created equal. For example: The Zonite armor (the one that turns you into a "Zonai God") combined is 26 armor per piece totalling 78 armor. The Snowquil set is 20 a piece totalling 60 armor; the same goes for a few others such as the Barbarian set, Fierce Deity set, Flamebreaker set, Rubber armor set, Zora set, and so on. The Soldier set (28 a piece for 84 total), Royal Guard set (24 a piece for 72 total), Ancient Hero (84 total but comes as a set automatically), and the Hero of the Wild set outside of the Zonite set appear to be the only exceptions that have above 20 armor a piece. Upgrading your armors will be a very big task but once you get a 4 star set you're pretty golden. The easiest sets I've found to get 4 starred are the Flamebreaker, Snowquil, Hylian, and Zonite sets. Some do require dragon parts which people have made farming guides on as finding them has changed and is a pain now, especially the Light Dragon if you intend to 4 star the Champion's Leathers (32 armor and requires multiples of every part per level from the Light Dragon).
3. As stated, Fusion is your friend. Hoard your good parts and attach them to good clean weapons or to the returned Champion weapons. Don't be afraid to use them, though as you'll get more as the game goes on. Fusion also applies to the Master Sword as well; attaching Naydra's horn to it is particularly devistating and while I haven't gotten a Frost Gleock horn yet I assume the same from that as well.
4. Tarrey Town has an "unfusion" shop. For 20 rupees a pop you can unfuse a weapon and fused material with the exception of the Master Sword either if you attached it for transport, by accident and don't want to remove it which will delete it, or you want to remove a rare material before it breaks (or are smuggling multiple weapons ie: you did a fight and got a lot of weapons from it but don't have enough weapon slots to carry them). Slap a Travel Medallion here as you'll be visiting this shop very often.
5. On the topic of fighting dirty: Zonai devices. You can make some particularly nasty Zonai devices and save them as favorites in your autobuild list. One of my favorites consists of a rocket, hover stone, a construct head and about 12 beam emitters. I've seen many people use this to fight Gleocks and make it look borderline easy due to the raw damage output that you can get out of 16 batteries and the upgraded Zonite Armor. I believe you can also cheese Lyonels as well in the same method. My favorite is using attack helocopters (four fans, a steering platform, two construct heads, and 1-2 beam emitters per construct head). Combine with the Zonite Armor and turn on Fortunate Son.
6. Batteries. Oh yeah, did you know that you can get up to 16 batteries for your Zonai war crim- I mean creations? It's true. The little holder you get has 8 slots, but you can overcharge them to turn the color from green to blue. Doing the math, you will need 720 pieces of Large Zonite to take to the forges to exchange for an exchange ratio of 3:1 for a large compressed charge worth 20 compressed charges. Each forge will have 5 on any given in-game day and there is one beneath each major settlement. You also get humungous charges which are worth 100 charges for redefeating the bosses of the temples your faced the first time in the Depths. (I'm probably not calling them correctly because it's late when I'm writing this).
7. Battle buddies. The sage powers you get as you progress? They help immensely. Sometimes they distract enemies long enough to catch your breath especially with some other enemies in the game or encounters with multiple black and silver type enemies.
8. Zora weapons are unsung heroes and are kind of broken once you understand them as it appears they got a buff in this game in comparison to Breath. One of the gimmicks that they've brought for Zora weapons is if you're wet while wielding them they do double damage. This includes the fused material. One example was the Lightscale Trident (yes, it makes its glorious return). This trident has a base attack of 22, not exactly the best. But in order to get it you have to complete the temple associated with it and the sage in question give you a power that covers you in water, you can see where this is going. Silver Lyonel saber horn which is +55 damage. Add to Lightscale trident to get 77 damage, not too shabby but others do have better raw stats. Add on that wet effect though and it boots immediately to 154 damage before additional boosts from armor sets and food. Also remember that spears are "fast" weapons meaning the DPS is actually a lot more than a one-handed weapon or two handed claymore for the 30 seconds of wet that the water sage gives you.
9. The Demon King's bow is good and one of the reasons to fight Phantom Ganondorf. The gimmick of this weapon is that it does damage in accordance to your health. Meaning, if you have 10 hearts it does 20 damage, so 2:1. Currently as of writing, it states that mine does about 52 damage and since the health cap is 40 hearts, the potential damage is 80 hearts before fuse, armor, and food modifiers.
10. Gibdo bones are great for arrows. Literally that's it. They break upon one use so they're useless on weapons unless it's on a weapon only to be used on a Lyonel's back since durability isn't used when on a Lyonel's back.
11. Rare mineral deposits can be RNG save-scummed. Save before breaking them, if you don't like the drops reload your save and try again. Same can be done before engaging Like enemies since the pool of drops is selected once you engage them.
If you pop up the smokescreen then sneak up behind an enemy for sneak damage, it really dishes out the pain, and minimises the durability consumed in a battle.
My 1st gleeok was the frost one in tabantha field...I was doing that quest, Zelda's golden horse, & accidentally activated it. I did terribly, mainly bcuz I kept getting frozen & had to retreat (later I completed the quest by going around it) At some point I faced it again & almost defeated it, but then had to retreat again bcuz I was almost out of fairies & wasnt sure how to reach it in the sky...I took it on a 3rd time after seeing what to do. Also before either the 2nd or 3rd battle I got upgraded snowquill armor to be unfreezable. That really helped. & I was FINALLY able to defeat it!!...but then right after I got the drop a blood moon occurred, so I had to fight it all over again...but I defeated it again
What Tips & Tricks would you recommend to survive in Tears of The Kingdom?
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Obviously Max out gear that’s the easiest def to either 20 or higher, And just make a lot of temporary HP food. Also bring a lot of eyeballs and arrows.
Have a ton of money.
There are 2 reasons, one is a potential spoiler:
Upgrading armor requires money now
Magic Armor from WW is back
I got some tips 1 if you are having trouble with the weird hand is to get a multishot bow and some bomb fused arrows and you can shred the hands the 2nd tip is practice dodging enemy attacks as if you do it well anoth you get a flurry rush with is great at dealing damage yup those are some tips I recommend you do and you will most likely get better
@@dragonlordofthesea8213 Also, if the hands appear somewhere you can keep them Agro climb down a wall or climb up something out of reach as long as they’re still Agro they eventually die on their own
for someone who dies literally so often i needed this 😂
Enjoy!
The slowness of big swords has caused more deaths for me than not. I tend to miss judge their reach too.
I wish Link would take a step forward rather than planting his feet.
If you jump midway through the swing it will cancel the animation and allow you time to do stuff
I have absolutely died to using two handers more than I meant to. Now I just fuse them on the end of spears or one handed weapons and it sorts the problem and adds speed/reach
Two handed weapons are mainly used for bosses. They are especially useful when doing the spin 2 win charge attack because most bosses have a big timer for when they are vulnerable
The very first time I went into the Depths, I saw a Frox.
I just 'had' to choose the exact right chasm with the Frox. That scared me out of going there for quite a while.
Akkala then, yeah that's an Obsidian Frox
@@bigfan10-gaming79 Yeah, that sounds about right, thanks!
Tip: Don't just wail on enemies if you use a puffshroom. Sneak attacks do multiple times more damage
I LOVE my topaz fused shield. Its like a close range tazer that works on almost anything and keeps my fighting hand free. ❤
Might I suggest saving topazes and using electric like stones instead
@@josephcasella1075 thata my next plan once i get a new one. Ive been using them as shock hammers pretty regularly
Sneaking up on fairies is actually a lot easier with the stealth set on. Just walk up to them. This also applies to other creatures. Handy for catching bugs and hunting animals. Even for grabbing fish... somehow.
True, but until you have the stealth armor, crouching works.
When gathering Fairies or any living ingredients, the sheika set is a must have as you can run around at normal speed and not scare them off, rather than slowly crouching. Saves loads of time.
Or you could use the yiga or evil spirit set you could also cook a stealth meal or just take the time to crouch
Buying and upgrading the sheikh set is my first priority in these games! So much easier to run past enemies and they don't see you 😂
One of the first things I did once I had access to Hyrule was to go and see what they put in the Arena.
It did not end well whatsoever.
I really like spike shields. Slight damage and flinch when an enemy hits you and a slight increase in durability. Speaking of durability, you can press B while charging an attack to cancel. Helps save some durability when you're spinning with your big weapons.
I actually didn't know that last part
for phantom ganon, i would recommend practicing your flurry rushes. if you can flurry rush him every time he comes at you, he’ll be finished off pretty fast. keep your shield up, use some kind of gloom resistant gear, and flurry rush every chance you get
And I was originally glooming over the return of Gibdos (their shrieks, which they _don't_ do here), the Gloom Hands really freak me out at first.
Defeating your first Gleeok is a core memory
Did it yesterday on Hebra Snowfield. Was awesome 👌
Mine was the king one! I was looking around the sky islands for the light dragon and was like oh wow that island is far away in the desert… wow.
I threw everything at them but as a monster Hunter veteran I am proud to say I best king alatreon… I mean gleeok after about 15-20 minutes
@@noradosmith Mine was also that, can't even remember how many times I died before I did it
Long comment I know, but a good list of help.
Flux constructs: 3 shot bows( lynel, forest dweller, and great eagle bow) fused with a bomb arrow ,to just about anywhere on the flux construct pops the main block and makes the fight super easy on 1,2 and,3.
Gleeok: spring/ rocket on shield will allow you to gain height quickly and get a good bullet time off. Make sure to put it on a lot of shields before the battle probably best to do 3-4.
Gleeok: hover stones attached to an arrow via fuse and shot as far up as the games y axis will allow you. Will deploy a hover stone (near maximum ascend range) that you can ascend to and jump off multiple times throughout the fight. For easy bullet time head shots.
Gleeok: ice / fire Gleeok can have their heads one shot by the opposing element even from a boko bow.
Ice Gleeok: in the final phase “Armageddon” Ice gleeok’s icicles can be jumped on and recalled to bring you up to the altitude of the Gleeok
Thunder Gleeok: Armageddon phase after the lighting strike you can use the updraft crated to get up to the Gleeok. This may take some updraft hopping as they don’t last long enough to get fully up to the boss.
King Gleeok: Armageddon phase, you can reach proper altitude, via the thunder updrafts or recalling the icicles.
Frox: 2 handed weapons when spinning(charge attack) make quick work of the ore nodes on their back as you can hit 2 at one time.Frox can be wombo comboed. After shooting it once in the eye or throwing/shooting a bomb in its mouth it will be stunned. Once the monster is ending it’s stagger it will fling you into the air, but not stun you, while still on the way up you can bullet time and shoot the bump on its head stunning it again rinse and repeat about 2-3 times and spin on the nodes on its back to quick kill.
Lynel: keep a “royal guard claymore”fused with the biggest monster part(preferably a silver lynel saber horn) that is almost broken in your inventory. After staggering the lynel switch to it and “mount” the lynel. While the few hits the will ensue no durability will be used and your near breaking point royal guard claymore with do massive damage. MAKE SURE TO SWAP BACK TO ANOTHER WEAPON AFTER AS TO NOT ACCIDENTALLY DESTROY YOUR ROYAL GUARD CLAYMORE! Yes I know about the mulduga jaw+bone damage armor, but felt this one is better for someone who is actually looking for help, if you understand and are willing to use the bone claymore, this comment wasn’t for you clearly.
I have a ton of useful info about other combat tips for spoiler monsters, but will wait for the video that covers those monsters and then provide any tips that are not covered in his video. PS HG if you want to know them all I’ll happily share them with you for when you do cover tips for the spoiler enemies.
Small tip... you can steal blocks from the Flux Constructs during the battle and they seem to add a fair amount of durability to shields.
I found out by accident because I clicked fuse instead of holding to switch to recall.
Yeah!
When the _Flux Construct_ was in it's cube form; I started yeeting the blocks because the main block, that's the brain, is the only part that can be damaged!
I took down all 4 versions of the Gleeok this weekend. My advice is the same, arrows. Specifically fused arrows. Eyeballs, or even elemental eyeballs, will help out a ton. For the King Gleeok though, the trouble is getting that height advantage. The strategies for the other forms are all applicable, however it’s tough when all three heads are reigning down on you with different elemental attacks. It’s also awful if you get hit, as even with upgraded armor and 20+ hearts, if your damaged at all, you can be one-shot. If you can, take one or two of the heads out and then use the advantages of the remaining heads to bring him crashing down. It’s an epic fight.
Great video! Good luck out there!
For the height, I usually just avoid the fireball attack and then paraglide in the up draft.
@@Matthew10950 I use recall on the ice plate that fall. I tried the updrafts but it’s harder to stay vigilant of what’s coming.
@@davidnystrom9059 I'm ashamed to admit that it never occurred to me to use ascend through a Talus. Seriously sheepish.
Fuse a sapphire to your shield. If you're blocking and they hit you, they freeze. That giant Jenga tower shrine was fun and i actually laughed while solving it. I found out after I tipped over the tower and got the ball that I was working on activating the little platform that would get me to the ball. 🤣
One of the best ways I died was trying to set a bomb barrel in a cooking pot. I thought i had a good distance and thought it would go off after some time of the barrel burning. It went off instantly and blew up the other barrel right next to me which killed me. 🤣
It's been a long time since I've been terrified of an enemy until those fckng gloom hands. I sht you not I literally panicked and immediately teleported away upon my first encounter with it.
One tip I'd recommend is to always have full hearts so you can't be one hit killed. If your hearts are full, it will take you down to 1/4 heart so you can pause and eat something. When they're not full, one kit can kill you. I always tried to get up in the air and use bullet time to kill Lynels, 4 bundles of wood + fire = updraft, staying away from them was my number 1 strategy. Great video and great tips! I'm subscribing!
The best way to deal with gloom hands I find is the bomb plants. Spam a few bomb arrows as they approach you and they should be down before they reach you
The best way to deal with gloom hands(that ive found at least) is bomb arrows and then finishing the stragglers with spears. Also flame emitters and fire in general are poor in damage but really good for stunning enemies. So pair one with a one handed sword and you can stun lock an enemy for a very long time.
Interesting...
Would the Gloom Armor help in this situation?
This. I accidentally fused a bomb arrow instead of a fire arrow to battle it and haven’t looked back since
1. Rocket shields. This will give you height advantage whenever, wherever. Springs work as well but are less convenient. 2. Monster eyes. Stock up on them. Keese are easiest to find but Aerocuda and Octorok work just as well. 3. Yunobo's sage power. If you like your two-handed weapons, use Yunobo to break rocks and save your stash.
I've yet to come across a Molduga in TotK, haven't headed that way yet. Currently been grinding materials before heading to my third dungeon, following the game's suggested order.
For Taluses, I find that using Recall on their thrown arms will result in a brief stun when it hits them, giving you time to climb up and attack the weak point. Same is true for Battle Taluses, but those ones don't seem to throw their arms at you until all of the enemies in the camp are off of it. I personally find it easier to climb up and damage them with the enemies on them as a result, as the Talus itself mostly just walks around a bit while a few enemies attack you. Kill or knock off all but one, and especially if the enemy left has a bow, they'll mostly fail to hit you while you deal damage to the Talus. Granted, my experience with Battle Taluses have only been ones with red Bokoblins, so maybe harder ones won't be as easy to deal with.
My only Lynel encounter in this game lasted just long enough to learn you can still stun them with an arrow to the face, then mount them to deal easy damage without losing durability before you get tossed off. But I only had 5 hearts, getting tossed off hurt a lot, and I was finished off before I stood up.
My experiences with Gleeoks are... No better. 2 fights that lasted ten seconds each as I was demolished by a laser blast, and about 30 seconds fleeing from them. Personally, I've just been avoiding them for now.
I found Hinoxes a bit tougher than before. In BotW, it was easy enough to step back and aim for the eye, but now they seem to move faster, making it harder to aim for the eye without the help of an eye or bullet time. I haven't found a Stalnox, but they're likely the same.
I have found one Gloom Hands and accidentally avoided it. It spawned at the base of a hill, atop which was a Shrine I was heading to. It couldn't get to me and disappeared before even entering the Shrine and didn't reappear when I left.
As for general tips, I find Horriblins much easier than you'd expect, don't be scared of them. Use Recall on the things enemies throw, especially the rocks some Like-Likes spit, it's very useful. With bigger enemies, find the ways to stun them. The more often you stun them, the less often they can attack and you get easy hits in for damage. Usually a hit to the head will stun things.
If you take a picture of phantom ganon, you might be able to avoid gloom spawn if you track it on the hyrule compendium. As for battle talluses, throw a muddle bud and let the talus do the work for you. And for the depths, the master sword glows at every enemy, so it's best to make sure your master sword isn't broken in there.
Gloom hands are god damn terrifying
Here's a shield merge tip for you.
Merge that rock and shield bash ores and rocks.
I find it ideal as the shield barely takes damage and are a dime-a-dozen anyway.
This is so helpful!! I legit just thought I was bad at the game 😅 I'm glad to hear they just ramped up the difficulty this time around. Gives me motivation to keep trying.
King gleeocks are super hard just wear a thunder helm and rain arrows on there heads but if you don’t knock them down there heads health go back up to full so make sure you knock them out.
One I saw mentioned in the first few days, tried myself, and have to share: muddlebud arrow + battle talus = comedy. Not aimed at the camp on top, aimed at the talus.
Those godawful hands haven't yet haunted my dreams, but it's only a matter of time
Oh hey, @HyruleGamer, you got one of these bots using your post!
the first and only time I encountered a Frox was in Akkala. I was trying to get to a spot on the Old Map, and was climbing trees to get some height and avoid enemies. I saw it and it wasn't all that close, so I figured I'd be fine - I was at the top of a tree. Then it saw me, and I saw the health bar. I was a little startled, but I figured it wouldn't be able to get me up there.
Then it jumped. I've never teleported out of a place as fast in my LIFE.
For big weapons, you can swap in mid flurry rush for damage boost.
Also another great lifesaving tip, especially in the depths, one dazzlefruit handles almost all Stal enemies in one shot.
Yeah I watched a youtuber swap weapons mid flurry rush to a 2h weapon that had improved flurry atk+ bonus on it and it was fused with a silver bokoblin boss horn...OMG that thing hit like a truck and straight up deleted the multiple phantom Gannons' HP with just one flurry attack during the sequence where you follow Zelda around Hyrule Castle fighting various enemy groups until you get to the spot where you originally fight Gannon in BOTW. That fight was so epic!!!
A good tip for the flux construct: when it’s in it’s humanoid form use ultra hand to pull the blocks off the end of it’s arms and legs. It literally can’t touch you when they’re removed!
Against a Frox : throw a dazzlefruit to stun it, then you can run to its tail to climb on the back and attack the weak spots. As soon as you get ejected, get another dazzlefruit ready.
I appreciate the increased number of enemies in _TOTK,_ but as both a begger and a chooser, I wish there were more…
Skulltulas are my biggest wish, but also Deku Babas, Tektites, Armos, Darknuts… mostly N64-era enemies, I guess.
also, the Treeants (?) and Aerocudas are weak… beef those guys up.
also, a few more overworld bosses would be appreciated, perhaps even some unique ones. one area that still has a Guardian would be surprising and cool, and it could be a roided-up super/mega Guardian 🤷🏻♂️
Those Toiletblight Ganons are really scary and difficult to deal with early on. They're not that problematic in the late game, when you have like a thousand Bomb Flowers to throw at them (or Yunobo... or Riju's lightning). The Phantom Ganon that appears after defeating Toiletblight Ganon, though, is among the easiest mini-bosses in the games. They move slowly, telegraph their attacks so you can easily dodge or parry them, and even if they hit, they barely do any damage if you have halfway decent armor equipped. And they always drop a really awesome bow when defeated, which is definitely worth it, considering just how OP bows have become in TOTK.
Toilet blight ganon??????
When you eat chipotle with Taco Bell
Me, watching this, having already died countless times, eagerly paying attention as if it’s going to keep me from dying countless MORE times 😅
Phantom Ganon comes after every gloom hand battle, just use bomb arrows.
Dragons, use lynel bows or other multi arrow ones and fire bat eyes at them. Elemental can be helpful but not necessary.
Thank you for all the tipps, i tried to avoid the Gleeoks as much as possible but i encoutered my first one in the deepths, a king gleeok filled with malice xD, what helped me was fusing my arrows with monster eyes. Arrows with monster eyes are like homming missiles and almost never misses their target.
Fuse springs, rockets, bombs (for shield jumping for height) dragon scales (frost and fire dragon scales, good for offsetting temperature, and for freezing/igniting on parry) and of course carts, minecart, or homing carts, sleds work well too. Glider can be fused for a higher shield jump that lets you enter bullet time for a short period on shield jumps. Fusing almost any weapon to a shield will allow you to deal damage on parry, My personal pick is a light dragon scale as it heals you as well, but I might try the light dragon horn next time. Fusing a fan will let you use the fan to blow enemies over or remove sand piles. a cannon can be good for a backup for mining as well
Shield fusions are incredibly valuable, the emitters are only the tip of the iceberg and they pale in comparison to the dragon scales IMO. You can fuse sapphires or rubies too, but I think the scales work better as you have control over their effects by parrying instead of only when your shield takes damage
You can use a muddle bud on a battle talus and it will immediately start attacking the bokoblins instead of you.
one thing i keep forgetting to do is to always keep one of your weapon slots as an unfused good base weapon like a clean knights broadsword or something equivalently durable/powerful. there’s nothing worse than finishing a talus or flux u randomly came across and not having anything good to fuse the core or heart to
oh and if you use a zonai vehicle flying or otherwise to explore the depths. throw a giant bright seed on it. it moves with you and keeps a big chunk of your surroundings lit up
I’ll watch this video Mr. Twilight Princess Link amiibo!
Twilight Princess Link amiibo says thanks!
Rockets fused to sheilds is a great replacement to Rivali's gale.
I use eye arrows for Gleeok, it's almost essential at the citadel. And Silent Princess arrows are really great for gloom hands
Another good tip is that you can recall the stones that taluses throw at the to knock them down.
During the gohma fight you can recall the small rocks he throws at you then stop recall when it reaches him to knock him down.
You can also recall the big rocks gohma throws at you to easily escape the area he trapped you in. Or gain some height from it.
Recall is awesome
The fact that this game is quite abit more challenging than botw makes it more fun and addicting imo. I’m more than interested in how master mode will be later on
For Gleeoks, just use keese eyes with arrows. If you have a 5-shot savage lynel bow, then you can stun all 3 heads in 1-2 shots and you don't need to position yourself or aim. If you stay calm and come prepared, king Gleeoks can be pathetically easy.
A 3 shot is already enough to dominate them
Just another tip with gloom hands I found while messing around with them. If you fuse a sundelion to an arrow and hit them in the eye, they slow down tremendously, and or just even stop dead in their tracks allowing you to rain more arrows into them from afar ;)
1: if enemies are caught in a puffshroom smokescreen than you can sneak strike them as well. If you have any of the sheika/yiga weapons with improved sneak strike, definitely equip them.
2: if you’re going into an encounter with enemies you think might be able to 1 shot you, make sure you top off your health. There’s an unwritten rule where if you’re at full HP than nothing can one shot you and it will instead take you down to 1/4 heart
The second stage (Phantom ganon) for the gloom hands always happens if you manage to actaully kill all of them if it dosn't that means they just despawned after a certain time and you didn't actually kill them. If you actually want to kill the hands easily just use an ice wand (Saphire fused to one of the wand thingys you find in chests or can buy underground for poes once you found them once) that wand has huge aoe and can freeze them all ten just alternate that ixe with bombs and they die easily, other elemtal attacks and wands ideally with AOE are also good
Okay last comment i swear 😂
For the Frox, i discovered they're actually really easy to combo.
When you're on its back, watch for when it's prepping to throw you off and jump at the right time for a trampoline effect- you get launched without getting ragdolled through the air. Then you can easily shoot it in the eye from the air and immediately stun it again, so you can land right back on its back and beat on it some more. It makes them so quick and easy to beat!
Some actions are performed differently, when combining shields and weapons. And, pay attention to the blue damage modifiers on your base weapons; seemingly small damage multipliers can scale quickly.
The king gleeok can be found just above the korok forest in the depths
Well one of them can be found there 😅
Yeah my first real encounter with the Gloom Hands (or as i call them The Handyman) was while i was exploring near the grasslands between Death Mountain and Zora Domain and it started raining and then the hands showed up and i couldn't climb out of arms reach. Can definitely say the situation definitely got out of hand. Probably hands down the worst string of puns ever been told, enough for someone to face palm.
A good tip for fighting Gleeocks: Elemental resistances. Especially the armors. I used Zant's helm, Rubber Armor, and Flamebreaker Boots against my first King and it made the fight waaaay easier but still hard af. I used a lot of resources in that fight...
something I've noted is that it's super worth wasting a handful of bomb flowers on swarms of Keese. If you go into bullet time in mid-air, you can shoot 3 or so bomb arrows at a swarm, and get a bunch of eyeballs from them. Those eyeballs are super useful in a pinch, because they will usually hit something if you aim your arrows in the general direction of the monster you want to hit
I killed almost an entire flock by launching [redacted] at them.
Though it looked like I killed the entire flock but the game didn't know how to handle that and all the keese flew away but still dropped a ton of items.
I did that too, but I threw a bomb flower and I killed Link in the process!
Weapon tip: certain weapons have super cool and useful side effects, such as “Desperate Strength” on Knights weapons (which makes your weapon’s damage double when at one heart [combine with a certain rupee draining armour set and your golden]), and my personal favourite, Water Warrior on the Zora set (just get Link wet through some sort of means like Blue Chuchu Jellies, and prepare to do some big damage).
The key to these passives though is making use of Fuse, as it’ll double the damage INCLUDING the Fuse material.
It just occurred to me that Gibdo ribs (I don’t think that’s what it’s called, but it’s what the are) are FOR arrow fusing. They are super high damage but break after one hit so after I fused one to a weapon and it broke instantly, I kind of discounted them. But arrows are also one hit only. Will have to test next time I play
Gibdo bones on arrows with the Luminous set bone weapon damage up bonus (1.8x) means that a Royal Bow (38 damage) + arrow with Gibdo bone (40 damage) x 1.8 = 140 damage. PER ARROW.
Savage Lynel Bow with x5 shot is 648 damage (~130 per arrow). Every crit is double damage, so ~260 per arrow the crits, so a close range shot where all 5 crit is 1,296 damage in one shot.
Gibdo bones are broken AF with the Luminous armor set.
I love that you have recipes linked to the ingredients. You select it and choose whichever you want to make me bam! Fast food! It’s great that you don’t have to memorize all the ingredients 🎉
I recommend taking on the Floating Coliseum as early as you can, while also having strong enough weapons. I went there with 5 hearts and managed to beat it, though it took several tries. This will allow you to gain all their weapons and fusion materials. The most powerful is final Lynel's horn. To kill the Lynels, I went to Hyrule Castle and got the Royal Guard's Claymore or whatever it is called, and lowered its durability in order to double its attack, then fused a powerful item to it. Then I used several arrows to stun the Lynels before mounting them to deal massive damage (mounting a Lynel and attacking does not consume durability).
gemstones (especially rubies, sapphires, and topazes) are actually extremely powerful when fused to items, especially when fused to arrows where they become elemental mini-nukes.
For melee weapons, they're best fused to magic staves as they'll shoot out a lot of projectiles (or giant gusts of freezing air in the case of sapphires).
star fragments similarly have elemental properties in their ability to create light magic, though as of yet I have no idea if this can actually do damage.
Easy way to kill lynels is throwing puff shrooms and you can attack them without the lynels attacking back but you have to keep throwing the puff shrooms .
My absolute best beginner tip I ever heard was being able to fuse a ruby to a shield and just have it on your back will keep you warm enough in cold areas. Same with need to cool down in hot areas.
I have a new appreciation on spears, they just have longer reach than ur two-handed and one-handed swords and I love it.
About the shield fusions I found pretty useful fusing shields with explosives, if you are surrounded by enemies you can shield surf and make it explode. It damages the enemies and launches Link up in the air without taking damage.
Fuse shields to shields in order to take a very nice shield with you. When you have an open slot come available, visit baby goron in tarry town to pop ‘em apart.