Honestly, this was the most depressing part of the game. Seeing Flowey, the supposed sociopath, basically break down into tears when he, in a stunning act of nativity, thinks his best friend came back because of his cries. Really highlights how, even as a flower with apparently no soul, Flowey had a special devotion to Chara that's ultimately the most tragic aspect of Undertale.
and the feeling is mutual. The final straw that Chara will refuse to forgive you for, the one act that finally breaks them, is killing Flowey as he begs to live. I can imagine Chara physically straining to NOT strike him down, desperately, silently pleading that you spare him.
@@spindash64 Yeah, there's a reason you've got to hit the button and do the deed. Otherwise you'd be sitting there, Flowey shivering in front of you, forever.
Funnily enough, though, you, the player, don't get another choice. One tap is all it takes for the deed to be done. Ironic, isn't it? Or perhaps it's some twisted form of karma... Regardless... You are punished for your actions, one way or another.
JXZX1 and even with no soul, he tried to be good. The problem wasn’t even that lack of empathy, it was the fact that nothing could ever change. And our justification behind trying Genocide is pretty much the same thing that let Flowey act nasty: “Even if I hurt people, I can just reset and all of the problems will go away”
This song is really... addicting. It's nice and peaceful, but it's so unsatisfying. It doesn't go anywhere. It's the same thing, over and over, and yet you can't stop. It's perfect.
You longed for something more, so you took a different route this time around. However, by this point, everything is just as predictable as before. You encounter. You Fight. You kill. Now, everything is just a.... small shock.
Ephraim225 yeah, but that wasn't flowey normally, that was Asriel getting murdered by his own surrogate brother. Also, weren't you that guy who did the red sun thing in the mmbn4 lp?
The thing is. This part killed me in the worst of ways. Flowey started to regain his ability to feel. And by the time I didn't even have the choice to fight the king, Flowey showed up, killed his own father out of fear and then, as he begged for his life, you hear Asriel's voice and you see his face. Flowey really conducted all of these events out of his desire to rekindle a friendship with Chara and the only reason that Flowey went through such a change in perspective was all because of his inability to feel. Even before he felt fear, he admitted to the player that they may not have to kill everyone and that just being around someone that was unpredictable and someone who contrasted from the bleak world around them was enough. Just living on the surface world together. How a series of singular chords put into a loop was able to ferment this interaction in my mind is absolutely beyond me and I could not be more happy about it. I love this song to death.
This is, absolutely, one of the best moments in any game I have ever played. This is it. The culmination of everything that you have done. And here you are, in the place that, a long time and a lot of murders ago, you called Home. You put on your old locket, and you pick up your old knife. About time. Everything is in its place. And then Flowey begins to talk to you. And it's one of the most genius, most scathing and clever criticisms of player agency in games. You are here, not because you wanted to kill everyone. But because you needed to see what the game has to offer. A genocide run is not easy to do, and you can abort it at almost any time by sparing ANY monster, or even by not encountering all of them. Showing even the slightest shred of mercy. But because you have seen the 'good' ending, you have interacted with the characters in as many ways as you could, that's all they are-- dialogue boxes that appear in response to particular actions. And now you are merely carrying out another set of actions. Because they aren't people, to you. Not any more. They're tools for your enjoyment of the game. Why else would you murder them, just to see what happens?
Honestly, Flowey was right. After a while, everything the game has becomes predictable, which is pretty much the same with most story-based games. Regardless if the game has multiple choices, different outcomes, endings, and reactions - once you've found them all, that's it. There's nothing new. Hell, the part where Flowey says that Chara was someone he couldn't predict is extremely ironic because he says that every time you attempt a Genocide route. Yeah, you could say it's because Chara completely reset the timeline, but the point still stands. Nothing changes. But the biggest part stems from the rest of the characters. They're all extremely lovable and you grow a connection with them as a result. But despite that, the only way they've been able to keep that connection strong with you are the same words and actions. Flowey even said himself that Papyrus was a character he was amused with for a long time, but even he had a limit. The truth is, the first time you experience them showing a connection to you and/or seeing them die, every time after that will never be the same. Even after the Genocide route, those feelings of dread will never be the same. In the end; Flowey was still right. I guess in a way, you could call those moments a "Small Shock."
Honestly that’s probably the biggest weakness with undertale. It’s lovable, buts has no replay value. All fights have a predictable structure with no randomness. Projectiles fly in the same predictable path, enemies are spared using the same actions, and every character interaction is the same. While those points can be said about many games, undertale is so short and memorable that even on the second play through of a route you know what’s going to happen once you enter the next room. If undertale was longer, or more random, or had more options for battling, or even just being a less memorable game, then repeat play throughs become more worth while. But then we wouldn’t have undertale like we know it. It’s a curse: once you know everything, that’s all the game is. Nothing beyond that will be new or warrant trying again.
What's interesting to me is that this and the pacifist version make me feel like I'm seeing New Home from two totally different people. Pacifist has this "calm before the storm" feel to it, making me feel, like we're almost there. Almost out. Genocide gives me the this feeling of "...this place again." It feels like everything has already ended. It sounds almost cynical, compared to the surprised/optimistic sound of the pacifist version. All of this from only a subtle change in speed and tone.
*** *(He leaves them in the kitchen and the hallway.)* *** *Nothing useful.* *** *No chocolate.* * I've read this already. * Stovetop. *** *(There are two keys.)* * His bed. * Our clothes. * My bed. *** *My drawing.* *** *...* * (Knife inside the box.) * (You got the Real Knife.) * (There's a heart-shaped locket inside the box.) * (You got The Locket.) * The entries are always the same. *** *Nothing useful.* *** *Still has that sweater.* * It's me, Chara. * "Real Knife" - Weapon AT 99 * Here we are! * About time. * "The Locket" - Armor DF 99 * You can feel it beating. * Right where it belongs. *** *(I unlocked the chain.)* *** *(The date I came here.)* *** *(It's as comfortable as it looks.)*
+Lyseolia ... hah... hah... you really think Chara would have done quite that much on their own? Without a little... guidance? They needed a little help. To realize the purpose of their reincarnation.
***** Well, your fellow gamers are great partners. =) kiraina25 Indeed. If it was not for the player, Frisk probably would've reached and kept their happy ending.
+Enderz ComiX True. It's like you're trying to breathe but you can't. and it gives me another feeling i can't quite describe. But it's such a lonely feeling.
+Alphipie i know that indescribable feeling. its just.. loneliness.. almost sorrow.. its not much of melancholy, just... sad and alone. as if.. your not yourself..
*I've booked every book. *I've booked every book. *I've booked every book. *and I've booked every book. *I've even booked and unbooked to book. BOOK IS BOOK
Greater Dog book book book book book book book book book book book book, book book book book book book book book book book book book book BOOK BOOK BOOK
+Chara "HUD" Dreemurr Goddammit Chara, I told you not to question me! We're going to annihilate this world and every trace of it whether you like it or not!!! >:(
Imo, the saddest part of the whole game. I KNEW I was right in reserving my hatred toward Flowey until I knew more about him. People everywhere want so badly to give him a happy ending, when it goes against the point of the game. I thought everything was wrapped up fine with him in the Pacifist ending, but seeing him so ready to just feel positive emotions again, and then to beg for his miserable life? Even after all he'd done, it wasn't his fault. I just want to visit him once a day in the post pacifist ending to keep him company for a little while, even if it wouldn't do anything for him. This game man...
No, it does NOT go against the point of the game. The point of the game is Frisk showing Asriel that life ISN'T that unfair. Frisk goes out of his way way to prove to him that what happened to him isn't something that has to just be let lied, and he goes back in time several times in the game to save others. He has the ability to put his soul back together, undo death, and change fate. It's inconceivable to think that he doesn't go back in time to do the same for Asriel. The ultimate act of proving to Asriel that the world isn't that unfair is to defy his fate and give him his love and compassion and life back by giving him their soul. It would make Frisk the ultimate monster to not be willing to give up his soul or part of his soul to save Asriel and give him back his life. No one but the most evil of people would be able to live on with the knowledge that someone innocent is suffering for no reason like that, and Frisk does not have it in him to be able to look at Asgore and Toriel knowing that he could bring their son back but doesn't. The whole game implies that these are real people and that Frisk has agency over the player in the Pacifist route. Everything that happens in that route is what's meant to happen and is all thanks to Frisk's actions and Determination to (As Asriel put it) "Never Give up, To get a Happy Ending (It's not a Happy Ending if someone's suffering for no reason like that), because he loves his friends. All of his friends with the exception of Toriel and Papyrus tried to kill Frisk several times before he showed them the good way and saved their lives and gave them Happy Endings. That right there is proof enough that he does the same for Asriel.
+JazzyJaiden +9th Doctor I believe that while you were busy being a fucking demon in the Core, Flowey went to the True Lab where all the monsters were "evac"'d, and picked them off one by one, INCLUDING the amalgamates. Because he was created in the True lab, he has knowledge where it is. And after you're done with the Core, Flowey acts like a "job is done boss" attitude. It's also said that Alphys commited suicide shorthly after evacuating everyone, due to Undyne and Mettaton dying...
Jascu Alex - ScarXL But the Amalgamates can't die, they have determination. I believe Flowey killed the evacuated monsters and Alphys, but the amalgamates can't die.
Flowey calls you out on performing the Genocide Run, because you've already seen enough of the peaceful route. You've seen enough people being happy. But you know things change when _you_ change. You could have dropped the Genocide Run at any given point but you keep going, just to see. " _I don't like this,_ " you tell yourself. " _I'm only doing this because I_ have _to know what happens._ " What a joke! You can feel how liberating it is, to feel so, so powerful, to not have to struggle in all of the boss battles. You do it because of some sick curiosity, and because you can SAVE. You can RESET. You think you are above consequence. Chara proves you wrong. And you know what? Flowey did it too. Maybe when you still felt good, and you saw how dark and evil Flowey could be, you'd say "I'll never be like him. He's an evil bastard." But when you have the power to keep going back and back, and you get tired of being kind all the time, seeing the same dialogue over and over... there's a new path. For you to discover. And then you can just hit that RESET button and everything will be fine. You're just like him.
@Johnny Pan I've done many Genocide Routes because it's really fun and amusing how a game changes when you go against it's rules, and despite that, I've never completed it. I stop either after killing Sans, or just before Chara appears after killing Asgore and Flowey.
This feels like the last moments you spend in your empty house before you move away. The place where everything and everyone once was now just a series of hollow rooms you’ll never see again.
Real. I've never moved out of my own home before, but I have experienced something similar. My grandma had kept her house for a long time, and we would always go there for holidays and family gatherings. My grandma liked to keep everything, so the house was always full of stuff. Unfortunately, my grandpa died, and she ended up selling the house to move into a retirement home. I never got to see it empty, but the thought of that house without all of its nick nacks is so eerie for some reason. We hardly ever drive by it anymore, but occasionally we'll pass by the house, and I can hear this song.
sorry if im stating the obvious, but doing the no mercy run made me have a lot of compassion for flowey, especially when he started talking about his discovery of "saving." he mentioned that he pleased everyone, but they became predictable once he discovered who they are and how they react to things. when he decided to kill everyone, he said the excuse was because he had to know what happened. is this not what us as players think, why we decided to kill our friends? we had to know.
+LuckyLovesYoo This is why I think that Flowey is also a representation of the player. It's kinda funny, both antagonists in the game are representations or ourselves in a way.
+LuckyLovesYoo Eh I think you're right on the mark for that. I know for me personally, my friend and I started doing the Genocide run specifically for that reason, *we wanted to see what would happen*. Although, I will admit, I really regret going through with it once I found out what does actually happen. On the same token, Flowey seems to regret his decisions too.
+LuckyLovesYoo I agree. Reminds me of Sonic Adventure Battle 2, the game I always played. I won every battle, I lost every battle. I've played good, I've played bad. I've earned a life, I lost a life. Dialogues and cutscenes, the same every time. If the game had a genocide route, I would've done the very same. So I understood completely of what Flowey meant by that, cause I was in the same situation he was in. The only exception was that the game I played doesn't have a genocide route like the game he's in, nor did I have the ability to save cause, well, the game I played does it for you. I may not have had the ability to save like he did, but I still had one ability; The ability to set a True Reset on the game. To erase all I've done to just come back to the same thing again and again.
You're doing the right thing. You are a good person. I mean, look at you, you've collected so much LOVE and EXP. Your stats are so high! How could you not be showered with rewards? You're a hero. Just keep telling yourself that. You're a hero, and no one can stop you.
+Mirax 軽巡 no you didnt... I ate them... as I am a dragon wolf hybrid... and they were dead... wait...mabye you did... welp...there's no remains anymore...
This is so slow that the little speaker in the tab name goes away before the next note (Chrome only). It pops up when sounds are playing and goes away after 5 seconds if there's none.
"At least we're better than the sickos who stand around and WATCH it happen." "I bet there's someone like that is watching right now." Flowey. What are you doing. Flowey. STAPH.
For some reason, this is my favorite song of the game. This song is so meaningful yet entirely simple. It plays a simple mysterious noise over and over again. As it does this, you're pretty much forced to contemplate your actions, all the things you've done, and all the things you're about to do. I love how this song is a gentle reminder that whispers in your ear: "What have you done?"
A looooooooooooooot of people consider the Chara reveal at the end of the Genocide route to be the creepiest moment in all of Undertale. I beg to differ. Going through New Home during a Genocide run was what freaked me out the most in the game. All of Chara's comments on their surroundings have suddenly become more disturbing than ever before (yes, I agree with the theory that Chara is the narrator throughout all three routes) as this depressing, haunting music (if you can even call it music) plays over and over again, making you feel scared, confused, and alone. To make things even worse, a violent sociopath is following you around and ADMIRING you. Flowey is the only person left who feels any positive emotions towards you in the game. He looks up to you and explains why he's become this merciless monster in the first place, and it's for the exact same reason YOU have. It was at that moment when I realized that Flowey was by far objectively the most relatable character in the game, and it was also at that moment when for the first time ever, I had a panic attack while playing a video game O_o
I always had the impression that "chara" was meant to be the player ("player name") and not a ghost who posses frisk, because we are the ones who control frisk and do every action, and the change of narration represent how the player view the game like a typical Rpg that's why your name is in the screen and you hear your name Every time you character dies, YOU are the one flowey begs not to reset, and in the genocide run when there is nothing left you get a chance to look at your character and see in what you have/ make them become, I think if the player separate "chara" from themselves is literally shifting all the blame on a bunch of pixels. But I don't know if my interpretetion in correct anymore, because I know many pepole says that the 1 fallen human child is their own character and is disconnected to the player in a same way frisk is, and there are other theories saying that chara is the narrator so I don't know what to think
+carmen a. gonzalez rios It's an interesting theory, but I'm not quite sure I agree with it (I still think there's at least a little bit of truth to it). Regardless, before I played Undertale, I thought that no game could creep me out more than Resident Evil the Remake. I was wrong. Dead wrong.
+carmen a. gonzalez rios I mean, I think the player is possessing Frisk, and in the Genocide Run, Chara occasionally takes control of them. I agree with your theory, but I just think the change of narration represents Chara's struggle with their own sanity after seeing you kill so many people and not the player thinking of the game more like your typical RPG.
i get really confused like how do you know the game is adressing you or "chara"? or how do you know when is chara talking?, i don't think the red text represents them because papyrus has been seen speaking in it in it, in the battle of sans( I am 90% convinced that sans is adressing the player even when himself is not aware of it, also it buggs me when pepole always makes chara being the one fighting sans when they just interfer at the end of the batle ) and how a chatacter already established in the game suddenly transform ed into the representation of the of the player?
+carmen a. gonzalez rios My actual thoughts on the matter aren't exactly what you think they are. It's kind of complicated to explain. Actually, scratch that. It's impossible to explain without writing a fucking novel. Chara is such an ambiguous subject, and their character can be interpreted in so many different ways that more "answers" lead us to even more questions (I said answer in quotes because it's practically impossible to say that anyone's thoughts on Chara are canon). So yeah. Perhaps you've misenterpreted my take on Chara, but frankly, I'm not sure any of us can fully understand our own interpretations of them.
"No chocolate." No chocolate bar. No bar. "Bar none." ("No exceptions.") Exploring the home of the "first human" from their perspective had the strongest influence on me throughout the whole game, especially how cold-hearted the lines are. It's funny, isn't it? How the scariest character in the whole game is... you.
+MrTherandomguy42 He did everything besides some overworld and enemy art/sprites, and the guitar for the song Undertale. Everything else was entirely him.
this makes you feel like youre at home, but youre lonely and choked up. like youre the last person on earth and youre remembering someone you loved who died. which is exactly what it is.
But you can still go back. Just remember, chara wasnt the one who killed. They are just a goat like their family. Confused? Let me explain Dad goat Mom goat Son goat/goatbro SCAPEGOAT
i never understood why the only one who deserved to be happy never got the chance. now i do. it's because being good and being happy are mutually exclusive.
Howdy, (Player Name,) you finally made it home! Remember when we used to play here? Hee hee hee... Boy! Today's gonna be just as fun. I remember when I first woke up here, in the garden. I was so scared. I couldn't feel my arms or my legs... My entire body had turned into a flower! "Mom! Dad! Somebody help me!" I called out. But nobody came. Eventually, the king found, me, crying in the garden. I explained what had happened to him. Then he held me. (Player Name.) He held me with tears in his eyes, saying... "There, there. Everything is going to be alright." He was so... Emotional. But... For some reason... I didn't feel anything at all. I soon realized I didn't feel ANYTHING about ANYONE. My compassion had disappeared! And believe me, it's not like I wasn't trying. I wasted weeks with that stupid king, vainly hoping I would feel something. But I became too much for me. I ran away from home. Eventually, I reached the RUINS. Inside I found HER, (Player Name.) I thought of all people, SHE could make me feel whole again. ... She failed. Ha ha... I realized those two were useless. I became despondent. I just wanted to love someone. I just wanted to care about someone. (Player Name,) you might not believe this... But I decided... It wasn't worth living anymore. Not in a world without love. Not in a world without you. So... I decided to follow in your footsteps. I would erase myself from existence. And you know what? I succeeded. But as I left this mortal coil... I started to feel apprehensive. If you don't have a SOUL, what happens when you...? Something primal began to burn inside me. "No," I thought. "I don't want to die!" ... Then I woke up. Like it was all just a bad dream. I was back at the garden. Back at my "Save Point." Interested, I decided to experiment. Again and again, I brought myself to the edge of death. At any point, I could have let this world continue on without me. But as long as I was determined to live... I could go back. Amazing, isn't it, (Player Name.) I was amazed, too. At first, I used my powers for good. I became "friends" with everyone. I solved all their problems flawlessly. Their companionship was amusing. For a while. As time repeated, people proved themselves predictable. What would this person say if I gave them this? What would they do if I said this to them? Once you know the answer, that's it. That's all they are. It all started because I was curious. Curious what would happen if I killed them. "I don't like this." I told myself. "I'm just doing this because I HAVE to know what happens." Ha ha ha... What an excuse! You of all people must know how liberating it is to act this way. At least we're better than those sickos who sit around and WATCH it happen... Those pathetic people who want to see it, but are too weak to do it themselves. I bet someone like that's watching right now, aren't they...? Nowadays, even that's grown tiring. You understand, (Player Name.) I've done everything this world has to offer. I've read every book. I've burned every book. I've won every game. I've lost every game. I've appeased everyone. I've killed everyone. Sets of numbers... Lines of dialogue... I've seen them all. But you... YOU'RE different. I never could predict YOU, (Player Name.) When I saw you in the RUINS, I didn't recognize you. I thought I could frighten you, then steal your SOUL. I failed. And when I tried to load my SAVE file... It didn't work. (Player Name... ) Your DETERMINATION! Somehow, it's even greater than mine! I just have one question for you, (Player Name.) How did you get back to the RUINS from here? ... Wait, I know. She must have taken you when she left. And decided to give you a proper burial, rather than... Hanging out in the basement forever. ... But, why, then...? What made you wake up? Did you hear me calling you? It doesn't matter now. I'm so tired of this, (Player Name.) I'm tired of all these people. I'm tired of all these places. I'm tired of being a flower. (Player Name.) There's just one thing left I want to do. Let's finish what we started. Let's free everyone. Then... Let them see what humanity is REALLY like! That despite it all... This world is still "kill or be killed!" Then...? Well. I had... Been entertaining a few ways to use that power. Hee hee hee... ... But seeing you here changed my mind. (Player Name...) I think if you're around... Just living on the surface world doesn't sound too bad. We don't even need to leave to get them this time. The king has six of them locked away. I've tried hundreds of ways to get him to show me them... But he just won't. (Player Name...) I know he'll do it for YOU. Why am I telling you all of this? (Player Name. ) Even after all this time... You're still the only one that understands me. You won't give me any worthless pity! Creatures like us... Wouldn't hesitate to KILL each other if we got in each other's way. So that's... So... That's... Why...
It is the tears we weep for the fallen universes. Where Goatmom didn't survive, where people lived in fear and under a demonic, tyrannical rule. We weep for they who never got to know a happy ending. Who only knew ruin and blood and death and fear and chaos. We weep for the fallen, for their pain is ours. We weep for the lost, as their stories ended far too abruptly. We weep for people with familiar faces in unfamiliar timelines, torn asunder by one pitch dark soul. What the fuck is up with me and deep poetic shit
I swear, the Genocide Route, as I see it, looks like a Creepypasta. *SPOILERS* It's scary as hell. The music slows down to sound creepier, the monsters don't see Frisk as human, the monsters stop showing after you kill most of them with the cryptic message "but nobody came", the save points either tell you how many monsters are left to kill or they just say "determination", everyone just leaves, Sans' eyes, most of the bosses die in one hit, Chara, Frisk moving on his/her own without control, and so many other things that strike this as Creepypasta material.
"Why am I telling all of this? Chara, I said it before. Even after all this time.. You're still the only one that understands me! You wont give me any worthless pity. Creatures like us.. wouldnt hesitate to KILL each other we we got in each others way. So thats.. So..thats..why... he..hehehe Whats this feeling..? Why am I.. shaking..? Hey, Chara, no hard feelings about back then, right? ... *Hey.. what are you doing?!* *B-Back off!* Ive changed my mind about all this.. this isnt a good idea anymore.. You sh-should go back, Chara This place is fine the way it is! S-s-s-stop making that *creepy* face!"
I felt bad about Flowey, but seeing him getting genuinelly scared and intimidated for once was admittedly satisfying. Can't say the same about killing him, though...
+TheFourthReaper Actually, the Genocide version of this song happens during your walk through the grey house, when you're talking to Flowey... right before you fight Sans...so... You're gonna have a bad time.
+TheFourthReaper oh, excuse me then. I thought it was just for the geno run XD sorry for my mistake :D and as ussual : - Have a nice day / night everyone :D! ! !
Toby's a genius. He took Small Shock, slowed it down specifically so it would have the same key as "Undertale". This sounds like a silent, dark, lonely version of Undertale without any notes, melody. Just 2 chords back and forth.
I see it as the 'end result', so to speak. The culmination of everything that led up to it. Betrayals, senseless killing, thievery(?), everything leads up to this, and all because of player curiosity.
+Chara Dreemurr what do you expect from a dragon wolf hybrid that hasn't eaten in two days??? now I want a churro....mmmm...they're like sweet french fries...delicious... chocolate churro... **looks in fridge, and sees, then eats ehat looks like the last chocolate bar in the fridge**
+Chara "The Battle HUD" Dreemurr ...here we go. ...I have nothing. Nothing in my pockets, internet pockets, pockets of my mind, internet pockets of my mind, or pockets of my internet mind.
If Flowey really did want to be useful to Chara, he could have at least helped to defeat Sans... Because damn, even Chara had a bad time trying to kill that skeleton. But if just Flowey had allied with Sans in the batte...
EnderQuartzMC Well yeah, but he came back lately to kill Asgore. What i meant is that he could have done the same, but with Sans. He was pretty useless :p
+Canal del Sr. Vargas He only killed Asgore because he wanted to stop Chara from absorbing Asgore's soul to destroy humanity as well, and also he did it to try to get Chara to spare him.
+Canal del Sr. Vargas Yeah, I think he was scared away for a bit when the Sans battle happened, then got desperate to survive Chara and killed Asgore. On the other hand-- I'm not sure about this-- but wasn't it mentioned that Flowey didn't like Sans, 'cause he himself has had trouble with him before? That might have been a reason he didn't intervene there, as well o.o
As a lonely person, I really felt this song. It's small, it's stupid, and it's all my own stupid brain talking, but this song encapsulates loneliness so perfectly. Every echo, every creak in this house slowly becomes rhythmical, like an orchestra made for me, the dissonance, the silence in-between. This song is me, in a way.
+Netty Suicune then how do you explain her fur in the drain?? she doesn't shave, so it MUST be fur... SNAIL AND HER FUR!!! YOUR A GENIOUS, GET SNAILS, AND SOME OF TORIEL'S FUR, WE MUST MAKE THIS PIE!!! (jk no seriousness here XD)
Imagine being in Flowey's place. You probably have spent eons trapped as a soulless flower. Resetting countless times. Unable to feel anything, not even fun. You sometimes remember your life, as the prince. You had a fun life, you had a sibling. Who understood you like no one else. You two hatched a plan to free your people, but that went south quick. You remember all that because nostalgia somehow still makes you feel something. Suddenly, another human falls. They're mildly familiar, but otherwise uninteresting, until... ...you realize you can't reset anymore. This human's determination surpassss your own. You watch them go through their journey, very interested, and fully invested. They reset again, and this time is different. They're bored, they're killing everyone. You know how they feel, you understand them. Just like your sibling used to understand you. And then it hits. This IS your sibling, reincarnated, in a way. But you didn't recognize them at first. They're going through their life your way. You two can fullfill your plan. Then things can finally be interesting again. You two can escape, and do whatever you want in the surface. It doesn't even have to be violent. Just being with them, might be enough to entertain you. Then they look at you. With that creepy face. This time it's not so funny... And you shake in fear as you realize... You're in their way.
* I remember when I first woke up here, in the garden. * I was so scared. * I couldn't feel my arms or my legs... * My entire body had turned into a flower! * "Mom! Dad! Somebody help me!" I called out. * But nobody came.
* Eventually, the king found me, crying in the garden. * I explained what had happened to him. * Then he held me, Chara. * He held me with tears in his eyes, saying, * “There, there. Everything is going to be alright.” * He was so… Emotional. * But… For some reason… * I didn’t feel anything at all.
Creepy, isn't it? even for me, it's creepy, yet sad. but it's even more disturbing for most people. because they did a genocide run AFTER the pacifist run. And to make you feel guilt, with two chords repetitively? That's something. Creepy, yet awesome, yet sad.
They really nailed the fact that this sounds like well, the end. That you can no longer go back and that the time you have speant, all those years memories and in between has led up to this. Single. Moment, and as much as you dont want it to happen just quite yet, that maybe there is a little more time. You still understand that it has to end right now.
The Main difference between the genocide version and the normal version is the feelings they put out, with the Normal version giving you the sense of "I did it! I'm finally going home!", and the Genocide version giving you the sense of "What happened? Did I do this?"
Imo. I feel like the normal version regards to Asgore. It plays when in the throne room and seeing that you have arrived so soon. Not really expecting you. For the genocide version. It plays through out new home all the way to the judgment hall. (aside from when in my way plays) I think it wants you to really think about what your doing and is trying to give you one more chance to start over and avoid this ending before you go up against sans. If you did pacifist route first. It really hits different. You already experienced the wholesome and heart warming moments the praise. The smiles on the faces of all your friends. Only to go to genocide and turn their expressions into shock. Pain sadness. Anger. And disappointment (regarding to papyrus). Undertale really feels like a game where the characters are actually living their life when we are and aren't playing. Each and every time you start over some don't realize that your destroying everyone's cherished moments Being back above surface living with humans and your bringing them back to square 1. Most don't have memory of it. And are back into the despair they once had of being trapped underground. Not having any memory that they made it beforehand. It's like undertale wants you to stop playing it when you get the best ending. Flowey even said it. Let frisk and their friends have their happy ending. He doesn't want you to play the game again and strip everything from frisk and their friends by starting over. Sending everyone back underground to suffer until their potentially saved again by us the player. Not to mention each and every time you reset. Some of the characters are familiar to you. It's almost like a *Small shock* to them when they feel your familiar presence
I hate the fact that I like this version more than the original. There’s just something about it that it makes me feel this slow tension building up. It makes you ask yourself questions. Are you really doing the right thing, protecting yourself? Are you really doing the right thing, befriending your enemies? Are you really doing the right thing, hurting no one? Are you doing the right for yourself? In the end, it all comes down to determination. YOUR determination.
I find the genocide route interesting because it actively tries to make the player stop. The grinding is boring. It'd be easier and more enjoyable to just be nice. And once you've depleted the population, you deal with the constant 'But nobody came.' There's nothing at all gameplay-wise. Puzzles are gone, and there are only two actual fights in the entire route, one of which is an infamous endurance test more than it is a fight. Even the music is mostly gone, replaced with eerie ambience. And when it's all said and done, is the ending really satisfying? The world dies, and the best ending is locked off. All for what? Sometimes, exhausting every possibility is a mistake. Sometimes, it leaves you tired and dissatisfied, wishing you had quit while you were ahead. With Flowey, it's much more justified. Unlike us, he can't just close the game and play a different one. Undertale isn't a game to him, it's the world he lives in, so obviously he's going to end up exhausting every possibility. But the player has the luxury of being the player, there really is no reason to play the genocide route other than whatever bragging rights come with defeating Sans. The genocide route is its own punishment. Anyway, that's enough rambling from me. If you read it all, well... Thanks, I guess?
Megalovania is the only song that really survived. The place you meet chara doesn't even have music - its legit just a creepy noice mixed with a heartbeat. God, its night when im writing this comment. Im getting creeped out just by typing this - ugh.
@@drdogooder2383 well alphys is actually dead. She committed suicide after evacuating everyone. She does the same in netural if you don't befriend her and kill undyne
It's the end of the world. As far as you know, you're the last person alive. Nobody for miles, you've checked that. Buildings are charred with flame, and there isn't even a sign of where they all went. You're close. You try to remember your way around your town, or what's left of it. You start to recognize more. The shape of that house. Where that tree once stood. You spot your school. Memories flash of the life you lived long ago, when people were around. You recognize your friends neighborhood. You're closer now. As things become more and more familiar, you remember your family. Birthdays. The thought makes you sad, but you haven't cried in months. Your neighborhood. As you make your way down the street, you see that old car that nobody wanted to buy, still not bought. Home. You've made it. Not much remains, but you've made it home. Your room. Your bed. Your desk. Untouched somehow. Cold and abandoned. Tears. You think of what to do with yourself, now that you've made it home. Nothing comes to mind. So you sit. And you wait. ... You have an idea. You'll find your friends. Your family. All you have to do is wait. So you sit. And you wait some more. ... You didn't notice before, but everything has become dull. Grayed and dusty. You wonder if the rest of the world is like this. No need to look. You just have to wait. Your amulet. The one your friend bought for you. You open it to see if the music box still works. It doesn't. Whatever. You already have a song stuck in your head anyways. ... How long has it been? Why do you ask? You shouldn't care. You get up and explore a bit. ... You haven't eaten in days. Your stomach hungers. And you know it's working. You keep your mind off the pain and think of happy memories. ... It's daytime, but everything is getting dark. Your time is almost up. You say your goodbyes to everything you can think of. And then you go. Everything is dark.
im not sure if anyone will ever read this but this is one, no joke, one of my favorite undertale songs i love ambience and i listen to nearly every night to fall asleep, for months at this point
Its august now. Things are less crazy than before, but this song makes me look back. Back to before the protests, before covid. Even before 2019. It makes me reflect on the past. Perhaps it means something about the future
The context of this song just makes it so amazing. After killing everything, you head to new home, expecting the song undertale or a slowed version of it. But instead, you just get this incredibly sad music as you walk through the house. This song really makes you think about what you’ve done. It’s not only sad, but also scary in a way. Even though the song is so simple, the context makes it amazing
the constant theme of suicide and depression in this game is scary. Alphys, Flowey, Undyne becomes depressed (when Alphys probably kills herself and when she lost her house and job), Asgore when Asriel and Chara died and when Toriel left him, sans because of the resets and timeline jumps, Asriel because he died and became a souless flower, Toriel because of all the children she failed to save, hell even Mettaton when Alphys once again goes missing. The only happy character I can think of is Papyrus and even then he may be hiding something as well
"at least we're better than those sickos that stand around and WATCH it happen..." Those pathetic people that want to see it, but are to weak to do it themselves." "I bet someone like that's watching right now, aren't they...?"
i'm not sure how much I can contribute to the really well-writen and in-depth comments on the scene this plays in, or the mentality of chara and flowey across the runs, but the version that plays in the neutral route feels like anticipation or "a calm before the storm" type-deal, like others mentioned. but for me, the version on the no mercy run sounds more like a sick acceptance. nothing's new, you didn't gain anything, you aren't going to find any solace in this place, and yet you can't stop here. you already disassociate from the fact that these characters are anything more than sprites and some code, even if you still feel some kind of sympathy for them. even if you'll "have a bad time" moving forward, there is already a plan in place and you already know that you'll just take the punches. you just keep going. you just proceed, with no reward. I know that people speak a lot about flowey and how his mentality encompasses all of the runs and especially mirrors the player in the no-mercy run, but I've started to think of asgore more when I go deeper into it. while other monsters anticipate another human; another soul, and put those sacrifices towards their freedom, asgore doesn't approach it that way, even as the one commiting to those sacrifices. he lost his wife, his kids, his ground work for a peaceful life with humans and the only path he saw moving forward was to kill the very thing that once gave him and every other monster in the underground hope. and yet he isn't satisfied. He clearly does not want to kill the player, let alone did he want to collect the other souls he already has; this is for his people, right? he's doing a good thing as their leader. he's setting them free. but there isn't that same reward for him. those who sit and watch, like flowey mentioned, are all of those same peole who "anticipate" that liberation, that hope, again. but this is asgore's version of the song. asgore isn't a murderous or selfish character like flowey is, but these are all still his choices. this is his doing, but he can't stop now. there is no justice, only strength.
this was wierdly my favourite song of the game, it flashed recollection to me and reminded me of all the old times at school, and my passed family. ive had that feeling with minecraft music but not enought to break me so hard that i couldnt cry. the right type of memories. and to tell me that i didnt know it would end so soon. we didnt know we were making memories, we just knew we were having fun.
As terrible the Genocide ruote is, this is such an important moment in Undertale story. The dialogue with Flowey before the Sans fight is It's highest point
But nobody came... Those words, that have been repeated very often, have never given me such shivers before this moment. It was at this precise moment with Flowey that those words finally gave me chills.
This song is just the very embodiment of... numbness. This song just radiates numbness born from a past trauma. The kind that makes a person dangerous.
To all the people who think flowey is only talking to the viewers on a RUclips play through. That maybe incorrect. Flowey was calling out to the player! He was calling them weak for them actually not committing actually genocide. He calls you a scaredy cat. You can only do these type of things in a game and not in real life since your too weak.
Haque Indacator It's far more likely to be a lean on the fourth wall meant to reference the people watching walkthroughs; because while Flowey knows about determination and the power of SAVEing and all that, there's nothing to suggest he knows that he's literally part of a video game and that there's a player behind the screen separate from the protagonist. His "this is all just a game" dialogue from the pacifist ending is a metaphor, and when you reopen the game after the pacifist ending, he appears to be talking to the player but then uses the name of the fallen human.
+Nathan Blair But what about the people p,aging and not streaming it or not making a video. Toby purposely made it directed to the player, not the people watching it through RUclips or twitch. "I bet someone is watch right now" Flowey says "watching" because you already know your Frisk is gone and now just "watch" Chara take over and destroy the world. You have no more control thus, why he says "watching". And yes it does have to do with the fourth wall.
Haque Indacator Anyone who's watching a Let's Play is more literally "watching." And no, you're in control up until the point that Chara lands a hit on Sans.
This song ---------------------------------------------------------8+ light years ----------------------------------------------------------Megalovania crazy transition, amirite?
Imo I personally believe this version of small shock is trying to literally get you to stop before you get to sans. 2 long chords. Trying to get you to think about everything you've done to get here. All the monsters you killed, all the love and exp you've gained from it. It makes you feel guilty. if you've done pacifist before hand the impact of guilt is literally gonna come at you like a explosion. Because you saw how they all was willing to put it all on the line to protect you before the Asriel fight. Even before that. The amount of praise you've gotten along the way. Becoming best friends with the very one who tried to destroy you 30 minutes beforehand. It would feel like betraying them. In a sense. Flowey actually tries to help you avoid this ending. Most people play pacifist before genocide first. And obviously at pacifist. He tells you to basically stop playing the game since he wants frisk to have their happy ending. there's no other way to actually play the game again without resetting after that. So you'd have no choice but to reset. Leading you to this Merciless path of killing, anger, shock and crying. Leaving no hope after killing every single person. This is **Small shock Genocide*
Small Shock One of my favorite songs, I listen to Small Shock Over and over and yet, Just because To embrace My feeling, I will always crying when I play this song, And that bring back to the Bad memories.. That's was so badly Haha...
Honestly, I really love this. Im not musical genius, but I can still tell some things. Those 2 notes, they convey despair, and sorrow, and a sense that before,during and after all this pain and agony along with suffering, nothing bad will come of it. But then theres silence. Theres a wait. Nothing happens. The notes play again, there's despair again. Theres silence again, its borderline beyond uncomfortable. The cycle continues. You wish it would stop. For a moment, there's despair again. You think it has ended. But it hasn’t. This is how Asriel feels. This is how Chara and all other fallen humans feel. This is how Gaster followers, and to a extent W.D.Gaster himself feels It's more than enough to make anyone beyond miserable, and its worse than if there was only silence, and nothing else. And that's BORDERLINE TERRIFYING!
This part is actually sad. Flowey has a legitimate for becoming evil and it is like a mental disorder. In a way, killing him was the only way to relieve him of it, if you think about it. The pacifist route is actually kind of bad for Flowey specifically because he has to live with what he has done and is too scared that if he returns to society, everyone will hate him.
Well, now with the alarm clock app dialogue released, we can almost safely say he eventually made hi way to the surface anyway and has somehow not done anything bad. He even shows hints he is starting to regain his ability to feel.
but flowey was able to feel again and was willing to give it up. he had a way out, and you robbed him of it. and you didnt even care, as you just showed
This one track is very interesting. Unlike almost every other song of the OST that portrays strong emotions of happiness or joy or sorrow or melancholy, this song does the exact opposite. It portrays the feeling of emotionlessness. It shows the feeling of absolutely no remorse or satisfaction of what you have done.
this song.. it's short, it's the same thing, but.. it puts me in a state of tranquility, it makes me feel calm but i find it so sad to listen to, because of flowey i feel so bad for him, and this song really is emotional for me especially when i hear it when watching genocide run. .. ; _ ;
This makes me really think about life and everything that has happened in it. Just closing my eyes and listening just takes me far back. The homes I used to live in, the toys I played with when I was little, the fun places I've been to, now just mere memories in my mind
Two notes with a noticeable space between them, same hollow emptiness you find in life as the things that used to make you happy disappear slowly overtime. It's almost as an unnoticeable as the loop.
Honestly if you don't do genocide you're kind of robbing yourself of the full experience, thematically it's one of the best of the three routes, just reset right after you take out Sans if you want to avoid the post genocide run.
Despite what Flowey says (As a New Home quote says), I can just watch it happen, so I don't kill all my friends. Killing Toriel, Papyrus (especially Papyrus hes my favorite character), Undyne, Mettaton, Sans, Asgore (well... Flowey does it), and Flowey? I don't think so. Also I dont want to sell my SOUL to -Satan- Chara.
Sergei Ivanovich Mosin As much as the fandom loves to make the characters cookie cutter personalities. I played it to learn the truth. Especially that Sans isn't really the happy, loving, and lazy skeleton he was all along. Freedom vs Truth. As long as truth is on the table for grabs, Chara wins...
oh so you can just skip out of consequences. ya know what? flowey could do that. but chara stopped him. but flowey lost control now. there's no chara to stop you. so ya know what? fine. go ahead and skip the post-genocide. all your choice. but before you do, stop to think. "could the evil, psychopathic murderer do this?"
I lost my grandma last sunday. It was so out of nowhere, my parents under shock, and embracing each other to comfort themself, i feelt..nothing. i regret it for felling nothing. But then yesterday i had a mental breakdown i fear going out maybe i get attacked and die like.. out of nowhere. This song mirrors my situation.
Honestly, this was the most depressing part of the game. Seeing Flowey, the supposed sociopath, basically break down into tears when he, in a stunning act of nativity, thinks his best friend came back because of his cries.
Really highlights how, even as a flower with apparently no soul, Flowey had a special devotion to Chara that's ultimately the most tragic aspect of Undertale.
Yup sad
and the feeling is mutual. The final straw that Chara will refuse to forgive you for, the one act that finally breaks them, is killing Flowey as he begs to live. I can imagine Chara physically straining to NOT strike him down, desperately, silently pleading that you spare him.
@@spindash64 Yeah, there's a reason you've got to hit the button and do the deed. Otherwise you'd be sitting there, Flowey shivering in front of you, forever.
Funnily enough, though, you, the player, don't get another choice.
One tap is all it takes for the deed to be done.
Ironic, isn't it?
Or perhaps it's some twisted form of karma...
Regardless...
You are punished for your actions, one way or another.
JXZX1 and even with no soul, he tried to be good. The problem wasn’t even that lack of empathy, it was the fact that nothing could ever change. And our justification behind trying Genocide is pretty much the same thing that let Flowey act nasty: “Even if I hurt people, I can just reset and all of the problems will go away”
This song is really... addicting. It's nice and peaceful, but it's so unsatisfying. It doesn't go anywhere. It's the same thing, over and over, and yet you can't stop.
It's perfect.
You longed for something more, so you took a different route this time around. However, by this point, everything is just as predictable as before.
You encounter. You Fight. You kill.
Now, everything is just a.... small shock.
@@etps4444
holy shit.
i keep listening to it
e
Addicting is, like, the perfect way to describe this...
Whew... Thank you for your words.
That moment when Flowey calls out the youtube viewers.
+Nep Nep Didn't Mettaton also call out the RUclips viewers when saying that Alphys has a crush on the player?
+Nep Nep That line made killing him oh so worth it
Ephraim225 yeah, but that wasn't flowey normally, that was Asriel getting murdered by his own surrogate brother.
Also, weren't you that guy who did the red sun thing in the mmbn4 lp?
Nep Nep Yep that's me. I must say, at least Blue Moon had the courtesy to glitch itself midway through one of the stages.
+Nep Nep *not brother, friend
The genders of the children are ambiguous.
The thing is. This part killed me in the worst of ways. Flowey started to regain his ability to feel. And by the time I didn't even have the choice to fight the king, Flowey showed up, killed his own father out of fear and then, as he begged for his life, you hear Asriel's voice and you see his face.
Flowey really conducted all of these events out of his desire to rekindle a friendship with Chara and the only reason that Flowey went through such a change in perspective was all because of his inability to feel. Even before he felt fear, he admitted to the player that they may not have to kill everyone and that just being around someone that was unpredictable and someone who contrasted from the bleak world around them was enough. Just living on the surface world together.
How a series of singular chords put into a loop was able to ferment this interaction in my mind is absolutely beyond me and I could not be more happy about it. I love this song to death.
+TheGuyWithZeHair HNNNNNG
P L E A S E D O N ' T K I L L M E
+linky pete **smacks**
stahp it...quit being weak and fearful of them...STAHP..STAHP IT!!
Flowey only lost compassion. He understands his mortality quite well, especially since he has no SAVE ability now.
+TheGuyWithZeHair He can feel for himself, but not for others.
This is, absolutely, one of the best moments in any game I have ever played. This is it. The culmination of everything that you have done. And here you are, in the place that, a long time and a lot of murders ago, you called Home. You put on your old locket, and you pick up your old knife. About time. Everything is in its place. And then Flowey begins to talk to you. And it's one of the most genius, most scathing and clever criticisms of player agency in games. You are here, not because you wanted to kill everyone. But because you needed to see what the game has to offer. A genocide run is not easy to do, and you can abort it at almost any time by sparing ANY monster, or even by not encountering all of them. Showing even the slightest shred of mercy. But because you have seen the 'good' ending, you have interacted with the characters in as many ways as you could, that's all they are-- dialogue boxes that appear in response to particular actions. And now you are merely carrying out another set of actions. Because they aren't people, to you. Not any more. They're tools for your enjoyment of the game. Why else would you murder them, just to see what happens?
temmychan well shit man you just made me feel like a piece of shit lol
temmychan Thats the exact message, well done
And to top it off you have sans to deal with after
hate to break the mood, but you can actually spare normal enemy encounters.
you just have to kill them later.
I imagine this is what flowey felt like after a while
Honestly, Flowey was right.
After a while, everything the game has becomes predictable, which is pretty much the same with most story-based games. Regardless if the game has multiple choices, different outcomes, endings, and reactions - once you've found them all, that's it. There's nothing new. Hell, the part where Flowey says that Chara was someone he couldn't predict is extremely ironic because he says that every time you attempt a Genocide route. Yeah, you could say it's because Chara completely reset the timeline, but the point still stands. Nothing changes. But the biggest part stems from the rest of the characters. They're all extremely lovable and you grow a connection with them as a result. But despite that, the only way they've been able to keep that connection strong with you are the same words and actions. Flowey even said himself that Papyrus was a character he was amused with for a long time, but even he had a limit. The truth is, the first time you experience them showing a connection to you and/or seeing them die, every time after that will never be the same. Even after the Genocide route, those feelings of dread will never be the same. In the end; Flowey was still right.
I guess in a way, you could call those moments a "Small Shock."
Hello their
Such a big message and you end it off with a pun I-
I mean *oh yeah, it's all coming together* so I guess yeah you could do that-
God this comment made me feel a FUCKING SHI- because i spoiled myself by watching playthroughs or whatever is it spelled
I hate myselff
Honestly that’s probably the biggest weakness with undertale. It’s lovable, buts has no replay value. All fights have a predictable structure with no randomness. Projectiles fly in the same predictable path, enemies are spared using the same actions, and every character interaction is the same. While those points can be said about many games, undertale is so short and memorable that even on the second play through of a route you know what’s going to happen once you enter the next room.
If undertale was longer, or more random, or had more options for battling, or even just being a less memorable game, then repeat play throughs become more worth while. But then we wouldn’t have undertale like we know it. It’s a curse: once you know everything, that’s all the game is. Nothing beyond that will be new or warrant trying again.
opinion: it's not a weakness, it's an intentional game design choice that further cements the game's message
What's interesting to me is that this and the pacifist version make me feel like I'm seeing New Home from two totally different people.
Pacifist has this "calm before the storm" feel to it, making me feel, like we're almost there. Almost out.
Genocide gives me the this feeling of "...this place again." It feels like everything has already ended. It sounds almost cynical, compared to the surprised/optimistic sound of the pacifist version.
All of this from only a subtle change in speed and tone.
Wait by pacifist you mean the song undertale or the one where you see asgore
+dark bum I hope this is sarcasm.
And the best part about this song is that it is only two notes.
This is the first time I really couldn't put my finger on what the song says.
Thank you for this.
Pretty sure small shock only plays in the genocide route, and the pacifist version is restricted to just the one room.
*** *(He leaves them in the kitchen and the hallway.)*
*** *Nothing useful.*
*** *No chocolate.*
* I've read this already.
* Stovetop.
*** *(There are two keys.)*
* His bed.
* Our clothes.
* My bed.
*** *My drawing.*
*** *...*
* (Knife inside the box.)
* (You got the Real Knife.)
* (There's a heart-shaped locket inside the box.)
* (You got The Locket.)
* The entries are always the same.
*** *Nothing useful.*
*** *Still has that sweater.*
* It's me, Chara.
* "Real Knife" - Weapon AT 99
* Here we are!
* About time.
* "The Locket" - Armor DF 99
* You can feel it beating.
* Right where it belongs.
*** *(I unlocked the chain.)*
*** *(The date I came here.)*
*** *(It's as comfortable as it looks.)*
Don't forget * It's as comfortable as it looks.
Cole Nelson Well, that's after we kill Sans.
Edit: Actually, I'll add it anyway.
***** Well, partner, I could not have eradicated all of the enemies without your help, could I?
+Lyseolia ... hah... hah... you really think Chara would have done quite that much on their own? Without a little... guidance? They needed a little help. To realize the purpose of their reincarnation.
***** Well, your fellow gamers are great partners. =)
kiraina25 Indeed. If it was not for the player, Frisk probably would've reached and kept their happy ending.
No song can make you feel any more alone.
There is only one more but nobody came realy it says it all
+Enderz ComiX True. It's like you're trying to breathe but you can't. and it gives me another feeling i can't quite describe. But it's such a lonely feeling.
+Alphipie
i know that indescribable feeling. its just.. loneliness.. almost sorrow.. its not much of melancholy, just... sad and alone.
as if.. your not yourself..
Aliyah Yess 👍
Alphipie #feels
*I've read every book.
*I've burned every book.
*I've won every game, I've lost every game
*I'm even tired of suscribing and subscribing to Sr Pelo
(Victory music)
SUBSCRIBE TO SR PELO FOR MORE SHIT
Greater Dog DONT TOUCH THE CHILD
*I've booked every book.
*I've booked every book.
*I've booked every book.
*and I've booked every book.
*I've even booked and unbooked to book.
BOOK IS BOOK
Greater Dog book book book book
book book book book
book book book book, book book book book
book book book book book book book book book
BOOK BOOK BOOK
Greater Dog *I've counted every vote. *I've burned every vote. *I've voted Trump. *I've voted Hillery. *But noting changed...
Do you feel like a hero yet?
+Blake Zetsu
* ...No. I feel... awful.
* ...Why are we doing this?
* *Why are we destroying everything we ever loved?*
+Chara "HUD" Dreemurr
Goddammit Chara, I told you not to question me!
We're going to annihilate this world and every trace of it whether you like it or not!!! >:(
+GamingAddict777 (Hoodiedude)
Well that was a sudden turn of the tides.
nordic fatcheese
Ah..... is this..... a witness?
*suddenly throws knife at you, but just barely misses*
nordic fatcheese
*twists head to the side while pulling off an excessively long grin*
*sprints towards you with a fists ready*
Imo, the saddest part of the whole game. I KNEW I was right in reserving my hatred toward Flowey until I knew more about him. People everywhere want so badly to give him a happy ending, when it goes against the point of the game. I thought everything was wrapped up fine with him in the Pacifist ending, but seeing him so ready to just feel positive emotions again, and then to beg for his miserable life? Even after all he'd done, it wasn't his fault.
I just want to visit him once a day in the post pacifist ending to keep him company for a little while, even if it wouldn't do anything for him. This game man...
I wish murders in the real world could have the sympathy flowey gets
No, it does NOT go against the point of the game. The point of the game is Frisk showing Asriel that life ISN'T that unfair. Frisk goes out of his way way to prove to him that what happened to him isn't something that has to just be let lied, and he goes back in time several times in the game to save others. He has the ability to put his soul back together, undo death, and change fate. It's inconceivable to think that he doesn't go back in time to do the same for Asriel.
The ultimate act of proving to Asriel that the world isn't that unfair is to defy his fate and give him his love and compassion and life back by giving him their soul.
It would make Frisk the ultimate monster to not be willing to give up his soul or part of his soul to save Asriel and give him back his life. No one but the most evil of people would be able to live on with the knowledge that someone innocent is suffering for no reason like that, and Frisk does not have it in him to be able to look at Asgore and Toriel knowing that he could bring their son back but doesn't.
The whole game implies that these are real people and that Frisk has agency over the player in the Pacifist route. Everything that happens in that route is what's meant to happen and is all thanks to Frisk's actions and Determination to (As Asriel put it) "Never Give up, To get a Happy Ending (It's not a Happy Ending if someone's suffering for no reason like that), because he loves his friends. All of his friends with the exception of Toriel and Papyrus tried to kill Frisk several times before he showed them the good way and saved their lives and gave them Happy Endings. That right there is proof enough that he does the same for Asriel.
@@bunsmasterbunny but it IS that unfair. and its your fault.
@@alexanderleonardi3625 no its not
@@gimmekromer1151 denial of responsibility is itself confession of fault
It's weird. Even after the last note ends, you're still expecting the next one to come, so it leaves an almost awkward silence in its place...
4 monsters left in the Underground.
Flowey, Asgore, Sans
and
*Y O U*
wow geez that shocked me
and the amalgamates
And everyone who got evacuated
+JazzyJaiden +9th Doctor
I believe that while you were busy being a fucking demon in the Core, Flowey went to the True Lab where all the monsters were "evac"'d, and picked them off one by one, INCLUDING the amalgamates. Because he was created in the True lab, he has knowledge where it is. And after you're done with the Core, Flowey acts like a "job is done boss" attitude.
It's also said that Alphys commited suicide shorthly after evacuating everyone, due to Undyne and Mettaton dying...
Jascu Alex - ScarXL But the Amalgamates can't die, they have determination. I believe Flowey killed the evacuated monsters and Alphys, but the amalgamates can't die.
Flowey calls you out on performing the Genocide Run, because you've already seen enough of the peaceful route. You've seen enough people being happy. But you know things change when _you_ change. You could have dropped the Genocide Run at any given point but you keep going, just to see. " _I don't like this,_ " you tell yourself. " _I'm only doing this because I_ have _to know what happens._ " What a joke! You can feel how liberating it is, to feel so, so powerful, to not have to struggle in all of the boss battles.
You do it because of some sick curiosity, and because you can SAVE. You can RESET. You think you are above consequence. Chara proves you wrong.
And you know what?
Flowey did it too.
Maybe when you still felt good, and you saw how dark and evil Flowey could be, you'd say "I'll never be like him. He's an evil bastard." But when you have the power to keep going back and back, and you get tired of being kind all the time, seeing the same dialogue over and over...
there's a new path. For you to discover. And then you can just hit that RESET button and everything will be fine.
You're just like him.
@@green_the_ninja that's exactly the point. You essentially prove them right by removing the consequences of what you did.
Im nothing like flowey! I HAVE L E G Z
I guess toby made this game to show what we might do if we have this sort of power
I did genocide before pacifist cause I wanted to fight sans and was annoyed neutral didnt let me
@Johnny Pan I've done many Genocide Routes because it's really fun and amusing how a game changes when you go against it's rules, and despite that, I've never completed it. I stop either after killing Sans, or just before Chara appears after killing Asgore and Flowey.
This feels like the last moments you spend in your empty house before you move away. The place where everything and everyone once was now just a series of hollow rooms you’ll never see again.
underrated comment
Real. I've never moved out of my own home before, but I have experienced something similar. My grandma had kept her house for a long time, and we would always go there for holidays and family gatherings. My grandma liked to keep everything, so the house was always full of stuff. Unfortunately, my grandpa died, and she ended up selling the house to move into a retirement home. I never got to see it empty, but the thought of that house without all of its nick nacks is so eerie for some reason. We hardly ever drive by it anymore, but occasionally we'll pass by the house, and I can hear this song.
Goddamn
Or when you come across the belongings of someone you loved that died a couple years ago
sorry if im stating the obvious, but doing the no mercy run made me have a lot of compassion for flowey, especially when he started talking about his discovery of "saving." he mentioned that he pleased everyone, but they became predictable once he discovered who they are and how they react to things. when he decided to kill everyone, he said the excuse was because he had to know what happened. is this not what us as players think, why we decided to kill our friends? we had to know.
+LuckyLovesYoo This is why I think that Flowey is also a representation of the player. It's kinda funny, both antagonists in the game are representations or ourselves in a way.
+LuckyLovesYoo Eh I think you're right on the mark for that. I know for me personally, my friend and I started doing the Genocide run specifically for that reason, *we wanted to see what would happen*.
Although, I will admit, I really regret going through with it once I found out what does actually happen. On the same token, Flowey seems to regret his decisions too.
+LuckyLovesYoo I agree. Reminds me of Sonic Adventure Battle 2, the game I always played. I won every battle, I lost every battle. I've played good, I've played bad. I've earned a life, I lost a life. Dialogues and cutscenes, the same every time. If the game had a genocide route, I would've done the very same. So I understood completely of what Flowey meant by that, cause I was in the same situation he was in. The only exception was that the game I played doesn't have a genocide route like the game he's in, nor did I have the ability to save cause, well, the game I played does it for you. I may not have had the ability to save like he did, but I still had one ability; The ability to set a True Reset on the game. To erase all I've done to just come back to the same thing again and again.
+Martina Crews Reading this now, just made me realizing something. Undertale is everything the game shadow the hedgehog tried to be.
I mean, I did the Geno run when I saw the Sans fight.
I can't pass the challenge.
You're doing the right thing.
You are a good person. I mean, look at you, you've collected so much LOVE and EXP. Your stats are so high! How could you not be showered with rewards?
You're a hero. Just keep telling yourself that. You're a hero, and no one can stop you.
gave me fuckin CHILLS dude
Irene wmf he made it up
Yoooo chilllsss
I.. I.. I don’t know what to say about this...
This...
is...
...
...gold.
"Mom, Dad! Somebody!" I called
But nobody came
Because I killed them
+Mirax 軽巡 no you didnt...
I ate them...
as I am a dragon wolf hybrid...
and they were dead...
wait...mabye you did...
welp...there's no remains anymore...
I killed them lol
**insert bugerpants smoking here**
This is so slow that the little speaker in the tab name goes away before the next note (Chrome only).
It pops up when sounds are playing and goes away after 5 seconds if there's none.
Same.
+The Gamer Guy 500 Kinda is like something pulsating.
* The Locket
* You can feel it beating.
That's really cool that it genuinely detects sound instead of just turning on and off when it detects an audio file playing.
it's only 2 notes and it depresses the fuck out of me.
Flying Toaster it's because it's empty and therefore depressing.
Flying Toaster why
Well, technically, it's 8 notes. 2 chords.
MEME Machine like squid cake said.
@@Scbalq or a lack thereof
"At least we're better than the sickos who stand around and WATCH it happen."
"I bet there's someone like that is watching right now."
Flowey. What are you doing. Flowey. STAPH.
The Angry Fish that callout to people watching playthroughs and backseat gamers caught me off guard lol
The Angry Fish he’s slamming us with THE TRUTH. :’(
For some reason, this is my favorite song of the game. This song is so meaningful yet entirely simple. It plays a simple mysterious noise over and over again. As it does this, you're pretty much forced to contemplate your actions, all the things you've done, and all the things you're about to do. I love how this song is a gentle reminder that whispers in your ear: "What have you done?"
A looooooooooooooot of people consider the Chara reveal at the end of the Genocide route to be the creepiest moment in all of Undertale. I beg to differ. Going through New Home during a Genocide run was what freaked me out the most in the game. All of Chara's comments on their surroundings have suddenly become more disturbing than ever before (yes, I agree with the theory that Chara is the narrator throughout all three routes) as this depressing, haunting music (if you can even call it music) plays over and over again, making you feel scared, confused, and alone. To make things even worse, a violent sociopath is following you around and ADMIRING you. Flowey is the only person left who feels any positive emotions towards you in the game. He looks up to you and explains why he's become this merciless monster in the first place, and it's for the exact same reason YOU have. It was at that moment when I realized that Flowey was by far objectively the most relatable character in the game, and it was also at that moment when for the first time ever, I had a panic attack while playing a video game O_o
I always had the impression that "chara" was meant to be the player ("player name") and not a ghost who posses frisk, because we are the ones who control frisk and do every action, and the change of narration represent how the player view the game like a typical Rpg that's why your name is in the screen and you hear your name Every time you character dies, YOU are the one flowey begs not to reset, and in the genocide run when there is nothing left you get a chance to look at your character and see in what you have/ make them become, I think if the player separate "chara" from themselves is literally shifting all the blame on a bunch of pixels. But I don't know if my interpretetion in correct anymore, because I know many pepole says that the 1 fallen human child is their own character and is disconnected to the player in a same way frisk is, and there are other theories saying that chara is the narrator so I don't know what to think
+carmen a. gonzalez rios It's an interesting theory, but I'm not quite sure I agree with it (I still think there's at least a little bit of truth to it). Regardless, before I played Undertale, I thought that no game could creep me out more than Resident Evil the Remake. I was wrong. Dead wrong.
+carmen a. gonzalez rios I mean, I think the player is possessing Frisk, and in the Genocide Run, Chara occasionally takes control of them. I agree with your theory, but I just think the change of narration represents Chara's struggle with their own sanity after seeing you kill so many people and not the player thinking of the game more like your typical RPG.
i get really confused like how do you know the game is adressing you or "chara"? or how do you know when is chara talking?, i don't think the red text represents them because papyrus has been seen speaking in it in it, in the battle of sans( I am 90% convinced that sans is adressing the player even when himself is not aware of it, also it buggs me when pepole always makes chara being the one fighting sans when they just interfer at the end of the batle ) and how a chatacter already established in the game suddenly transform ed into the representation of the of the player?
+carmen a. gonzalez rios My actual thoughts on the matter aren't exactly what you think they are. It's kind of complicated to explain. Actually, scratch that. It's impossible to explain without writing a fucking novel. Chara is such an ambiguous subject, and their character can be interpreted in so many different ways that more "answers" lead us to even more questions (I said answer in quotes because it's practically impossible to say that anyone's thoughts on Chara are canon). So yeah. Perhaps you've misenterpreted my take on Chara, but frankly, I'm not sure any of us can fully understand our own interpretations of them.
*What are you?*
+Maha AN IDIOT SANDWICH WHAT!?!
+Kai Lyman AN IDIOT SANS-WHICH CHEF UNDYNE!!!
+peytongonavy "a stupid sub"
A ghost, according to some people.
still a dragon wolf hybrid...
or a churro...
mmmmm, churros...
"No chocolate."
No chocolate bar.
No bar.
"Bar none."
("No exceptions.")
Exploring the home of the "first human" from their perspective had the strongest influence on me throughout the whole game, especially how cold-hearted the lines are. It's funny, isn't it? How the scariest character in the whole game is... you.
Even Chara points that out (if you get the Genocide ending a second time). Props to Toby for the writing in this game or did he write the story?
+MrTherandomguy42 He did everything besides some overworld and enemy art/sprites, and the guitar for the song Undertale. Everything else was entirely him.
+1yoshi79 don't forget tEMMIE!!!!
sorry, I kinda got hungry and ate the chocolate...
+Hoodie Kinda hard when the game shoves it in your face.
this makes you feel like youre at home, but youre lonely and choked up. like youre the last person on earth and youre remembering someone you loved who died.
which is exactly what it is.
But you can still go back. Just remember, chara wasnt the one who killed. They are just a goat like their family. Confused? Let me explain
Dad goat
Mom goat
Son goat/goatbro
SCAPEGOAT
@@theeclipsemaster Exactly.
@@_kirbmaster_6609 i just remembered my cringe comment.
I think im keeping it.
These two chords mean so much to me that I can't even begin to describe it.
Asriel Dreemurr deserved so much better.
i never understood why the only one who deserved to be happy never got the chance.
now i do. it's because being good and being happy are mutually exclusive.
Howdy, (Player Name,) you finally made it home! Remember when we used to play here? Hee hee hee...
Boy! Today's gonna be just as fun.
I remember when I first woke up here, in the garden. I was so scared. I couldn't feel my arms or my legs...
My entire body had turned into a flower!
"Mom! Dad! Somebody help me!" I called out.
But nobody came.
Eventually, the king found, me, crying in the garden. I explained what had happened to him.
Then he held me.
(Player Name.)
He held me with tears in his eyes, saying...
"There, there. Everything is going to be alright." He was so...
Emotional. But...
For some reason...
I didn't feel anything at all.
I soon realized I didn't feel ANYTHING about ANYONE. My compassion had disappeared! And believe me, it's not like I wasn't trying. I wasted weeks with that stupid king, vainly hoping I would feel something. But I became too much for me.
I ran away from home.
Eventually, I reached the RUINS.
Inside I found HER, (Player Name.)
I thought of all people, SHE could make me feel whole again.
...
She failed.
Ha ha...
I realized those two were useless. I became despondent. I just wanted to love someone. I just wanted to care about someone.
(Player Name,) you might not believe this...
But I decided...
It wasn't worth living anymore.
Not in a world without love.
Not in a world without you.
So...
I decided to follow in your footsteps.
I would erase myself from existence.
And you know what?
I succeeded.
But as I left this mortal coil...
I started to feel apprehensive.
If you don't have a SOUL, what happens when you...?
Something primal began to burn inside me.
"No," I thought.
"I don't want to die!"
...
Then I woke up.
Like it was all just a bad dream.
I was back at the garden.
Back at my "Save Point."
Interested, I decided to experiment.
Again and again, I brought myself to the edge of death.
At any point, I could have let this world continue on without me.
But as long as I was determined to live...
I could go back.
Amazing, isn't it, (Player Name.)
I was amazed, too.
At first, I used my powers for good.
I became "friends" with everyone.
I solved all their problems flawlessly.
Their companionship was amusing.
For a while.
As time repeated, people proved themselves predictable.
What would this person say if I gave them this?
What would they do if I said this to them?
Once you know the answer, that's it. That's all they are.
It all started because I was curious.
Curious what would happen if I killed them.
"I don't like this." I told myself.
"I'm just doing this because I HAVE to know what happens." Ha ha ha...
What an excuse!
You of all people must know how liberating it is to act this way.
At least we're better than those sickos who sit around and WATCH it happen...
Those pathetic people who want to see it, but are too weak to do it themselves.
I bet someone like that's watching right now, aren't they...?
Nowadays, even that's grown tiring.
You understand, (Player Name.)
I've done everything this world has to offer.
I've read every book. I've burned every book.
I've won every game. I've lost every game.
I've appeased everyone.
I've killed everyone.
Sets of numbers...
Lines of dialogue...
I've seen them all.
But you...
YOU'RE different.
I never could predict YOU, (Player Name.)
When I saw you in the RUINS, I didn't recognize you. I thought I could frighten you, then steal your SOUL.
I failed.
And when I tried to load my SAVE file...
It didn't work.
(Player Name... )
Your DETERMINATION!
Somehow, it's even greater than mine!
I just have one question for you, (Player Name.)
How did you get back to the RUINS from here?
... Wait, I know.
She must have taken you when she left.
And decided to give you a proper burial, rather than...
Hanging out in the basement forever.
... But, why, then...?
What made you wake up?
Did you hear me calling you?
It doesn't matter now.
I'm so tired of this, (Player Name.)
I'm tired of all these people.
I'm tired of all these places.
I'm tired of being a flower.
(Player Name.)
There's just one thing left I want to do.
Let's finish what we started.
Let's free everyone.
Then... Let them see what humanity is REALLY like!
That despite it all...
This world is still "kill or be killed!"
Then...?
Well.
I had...
Been entertaining a few ways to use that power.
Hee hee hee...
...
But seeing you here changed my mind.
(Player Name...)
I think if you're around...
Just living on the surface world doesn't sound too bad.
We don't even need to leave to get them this time.
The king has six of them locked away.
I've tried hundreds of ways to get him to show me them...
But he just won't.
(Player Name...)
I know he'll do it for YOU.
Why am I telling you all of this?
(Player Name. )
Even after all this time...
You're still the only one that understands me.
You won't give me any worthless pity!
Creatures like us...
Wouldn't hesitate to KILL each other if we got in each other's way.
So that's...
So... That's...
Why...
That's the moment flowey knew.
He f----- up.
Ha... Ha... What's this feeling? Why am I shaking? Hey, (Player Name...)
*_N-No hard feelings about back then, right?_*
*in my way =)
ruclips.net/video/uGqvpMQQ48o/видео.html
Wow
why is this making me cry
I never even played genocide mode
I just freakin
It is the tears we weep for the fallen universes. Where Goatmom didn't survive, where people lived in fear and under a demonic, tyrannical rule. We weep for they who never got to know a happy ending. Who only knew ruin and blood and death and fear and chaos.
We weep for the fallen, for their pain is ours. We weep for the lost, as their stories ended far too abruptly.
We weep for people with familiar faces in unfamiliar timelines, torn asunder by one pitch dark soul.
What the fuck is up with me and deep poetic shit
+Das_LOLtraktor sadly no one even lived under tyranny...
it's called a genocide run for a reason...
hell...this sucks...
I must be dead inside because I didn't shed a single tear doing genocide 3 times.
My Frisk always be a good pacifism kid and on her side always a paci-chara.
Same
I swear, the Genocide Route, as I see it, looks like a Creepypasta.
*SPOILERS*
It's scary as hell. The music slows down to sound creepier, the monsters don't see Frisk as human, the monsters stop showing after you kill most of them with the cryptic message "but nobody came", the save points either tell you how many monsters are left to kill or they just say "determination", everyone just leaves, Sans' eyes, most of the bosses die in one hit, Chara, Frisk moving on his/her own without control, and so many other things that strike this as Creepypasta material.
I wouldn't be surprised if Toby was inspired by some gaming creepypastas when making the Genocide route
66th like
Yes, Sans' eyes was very scary
And then sans beats ur ass
That’s what I was thinking!
You are filled with sadness.
nah, I am filled with blood and organs, my stomach is filled with a few donuts, and some ramen...
we have a mini donut maker :D!!!
I'm filled with dust...
Ian Quinlan you are filled with guilt
you are filled with regret
you are filled with sorrow
"Why am I telling all of this?
Chara, I said it before.
Even after all this time.. You're still the only one that understands me!
You wont give me any worthless pity.
Creatures like us..
wouldnt hesitate to KILL each other we we got in each others way.
So thats..
So..thats..why...
he..hehehe
Whats this feeling..?
Why am I.. shaking..?
Hey, Chara, no hard feelings about back then, right?
...
*Hey.. what are you doing?!*
*B-Back off!*
Ive changed my mind about all this..
this isnt a good idea anymore..
You sh-should go back, Chara
This place is fine the way it is!
S-s-s-stop making that *creepy* face!"
I felt bad about Flowey, but seeing him getting genuinelly scared and intimidated for once was admittedly satisfying. Can't say the same about killing him, though...
*T-THIS ISN'T FUNNY ANYMORE CHARA!*
*YOU HAVE A SICK SENSE OF HUMOR!*
You twisted piece of dirt. I was actually scared of that *MONSTER*
+Flowey The Flower the lil demon is innocent, it's frisk that's doing it * hugs chara plushe *
+Flowey The Flower flowey what the shit
*this song fills you with DEPRESSION*
If you ever hear this ingame, congrats.
You didn't have a bad time.
that's the other one, this is the genocide run version...
Kiero Vance™ No, exactly. You meet ASGORE after you kill Sans, so you didn't have a bad time since you lived.
+TheFourthReaper Actually, the Genocide version of this song happens during your walk through the grey house, when you're talking to Flowey... right before you fight Sans...so...
You're gonna have a bad time.
+TheFourthReaper oh, excuse me then. I thought it was just for the geno run XD sorry for my mistake :D
and as ussual :
- Have a nice day / night everyone :D! ! !
But i did while resetting at the last minute before having a bad time
Hey I just realized
This song kind of sounds like a heartbeat
HEART LOCKET - DF 99
* You can feel it beating
Hey, you're right
A really fecking slow one
@@yellobanana6456 Chara before dying?
Toby's a genius. He took Small Shock, slowed it down specifically so it would have the same key as "Undertale". This sounds like a silent, dark, lonely version of Undertale without any notes, melody. Just 2 chords back and forth.
This version of the song is the EXACT definition of the term "The calm before the storm" in my opinion...
TheMarioMations it’s the opposite version for me
I see it as the 'end result', so to speak. The culmination of everything that led up to it.
Betrayals, senseless killing, thievery(?), everything leads up to this, and all because of player curiosity.
(Megalovania plays at maximum volume)
AND THERES THE STORM!
Am I the only one who finds this really sad?
No. That's the point.
no me too
😭
yes
I think, this is a bit
Thoughtful...
Here we are!
About time.
+UnknownHazard95 Right where it belongs.
you know why it says here we are? where are the knives Here we are!
+UnknownHazard95 you threw the real knife away
but it came back.
+UnknownHazard95 Real Knife- ATK 99- Here we are!
+UnknownHazard95 Right where it belongs.
No chocolate.
sorry, I ate it.
scorpzero5 =(
Kiero Vance™ I wanted that chocolate. >=(
+Chara Dreemurr what do you expect from a dragon wolf hybrid that hasn't eaten in two days???
now I want a churro....mmmm...they're like sweet french fries...delicious...
chocolate churro...
**looks in fridge, and sees, then eats ehat looks like the last chocolate bar in the fridge**
+scorpzero5
WHERE ARE THE KNIVES.
IN MY WAY.
FORGETTABLE.
NOT WORTH TALKING TO.
WHERE'S MY CHOCOLATE
+Chara "The Battle HUD" Dreemurr
...here we go.
...I have nothing. Nothing in my pockets, internet pockets, pockets of my mind, internet pockets of my mind, or pockets of my internet mind.
Even though it's just one chord over and over again... I love it...
+StudyMan99 Man it's actually two.
+WinterHVZ Man it's actually four.
Man its actualy 69
@@sophiethegreat9 it's two
All it is is: wUuUh
It breaks my heart that Flowey couldn't find solace in even his mother's presence.
If Flowey really did want to be useful to Chara, he could have at least helped to defeat Sans...
Because damn, even Chara had a bad time trying to kill that skeleton. But if just Flowey had allied with Sans in the batte...
+Canal del Sr. Vargas Chara scared him away and threatened to kill him, that's why.
EnderQuartzMC Well yeah, but he came back lately to kill Asgore. What i meant is that he could have done the same, but with Sans. He was pretty useless :p
+Canal del Sr. Vargas He only killed Asgore because he wanted to stop Chara from absorbing Asgore's soul to destroy humanity as well, and also he did it to try to get Chara to spare him.
+Canal del Sr. Vargas Yeah, I think he was scared away for a bit when the Sans battle happened, then got desperate to survive Chara and killed Asgore. On the other hand-- I'm not sure about this-- but wasn't it mentioned that Flowey didn't like Sans, 'cause he himself has had trouble with him before? That might have been a reason he didn't intervene there, as well o.o
M. Faith Or maybe Flowey couldn't intervene because of the solid floor of the judgement hall :p
As a lonely person, I really felt this song.
It's small, it's stupid, and it's all my own stupid brain talking, but this song encapsulates loneliness so perfectly.
Every echo, every creak in this house slowly becomes rhythmical, like an orchestra made for me, the dissonance, the silence in-between.
This song is me, in a way.
I wonder what that butterscotch pie recipe was though.
SHHHH it's a secret...
Okay if you really want to know...
it was toriel fur...
+Kiero Vance™ (Kyrobolt) No is was secretly snails.
+Netty Suicune then how do you explain her fur in the drain?? she doesn't shave, so it MUST be fur...
SNAIL AND HER FUR!!! YOUR A GENIOUS, GET SNAILS, AND SOME OF TORIEL'S FUR, WE MUST MAKE THIS PIE!!! (jk no seriousness here XD)
Butterscotch,
Cinnamon,
& Pie.
Imagine being in Flowey's place.
You probably have spent eons trapped as a soulless flower. Resetting countless times. Unable to feel anything, not even fun.
You sometimes remember your life, as the prince. You had a fun life, you had a sibling. Who understood you like no one else. You two hatched a plan to free your people, but that went south quick. You remember all that because nostalgia somehow still makes you feel something.
Suddenly, another human falls. They're mildly familiar, but otherwise uninteresting, until...
...you realize you can't reset anymore. This human's determination surpassss your own.
You watch them go through their journey, very interested, and fully invested.
They reset again, and this time is different. They're bored, they're killing everyone. You know how they feel, you understand them.
Just like your sibling used to understand you.
And then it hits. This IS your sibling, reincarnated, in a way. But you didn't recognize them at first.
They're going through their life your way. You two can fullfill your plan. Then things can finally be interesting again. You two can escape, and do whatever you want in the surface.
It doesn't even have to be violent. Just being with them, might be enough to entertain you.
Then they look at you. With that creepy face. This time it's not so funny...
And you shake in fear as you realize...
You're in their way.
* I remember when I first woke up here, in the garden.
* I was so scared.
* I couldn't feel my arms or my legs...
* My entire body had turned into a flower!
* "Mom! Dad! Somebody help me!" I called out.
* But nobody came.
Poor Flowey...
*ᵇᵘᵗ ⁿᵒᵇᵒᵈʸ ᶜᵃᵐᵉ
* Eventually, the king found me, crying in the garden.
* I explained what had happened to him.
* Then he held me, Chara.
* He held me with tears in his eyes, saying,
* “There, there. Everything is going to be alright.”
* He was so… Emotional.
* But… For some reason…
* I didn’t feel anything at all.
The fact that two notes can make me cry is shocking.
SMALL shocking...
Doopliss TheGr8 DON'T YOU PUN AT ME WHILE MY EMOTIONS ARE THIS WEAK
xXt0x1c-sl1m3Xx Pretty *under*whelming response ( ͡° ͜ʖ ͡°)
Doopliss TheGr8 _MMMMMMMMMM_
xXt0x1c-sl1m3Xx HUEHUEHEU
Creepy, isn't it?
even for me, it's creepy, yet sad.
but it's even more disturbing for most people.
because they did a genocide run AFTER the pacifist run.
And to make you feel guilt, with two chords repetitively?
That's something.
Creepy, yet awesome, yet sad.
They really nailed the fact that this sounds like well, the end. That you can no longer go back and that the time you have speant, all those years memories and in between has led up to this. Single. Moment, and as much as you dont want it to happen just quite yet, that maybe there is a little more time. You still understand that it has to end right now.
The Main difference between the genocide version and the normal version is the feelings they put out, with the Normal version giving you the sense of "I did it! I'm finally going home!", and the Genocide version giving you the sense of "What happened? Did I do this?"
Imo. I feel like the normal version regards to Asgore. It plays when in the throne room and seeing that you have arrived so soon. Not really expecting you. For the genocide version. It plays through out new home all the way to the judgment hall. (aside from when in my way plays) I think it wants you to really think about what your doing and is trying to give you one more chance to start over and avoid this ending before you go up against sans. If you did pacifist route first. It really hits different. You already experienced the wholesome and heart warming moments the praise. The smiles on the faces of all your friends. Only to go to genocide and turn their expressions into shock. Pain sadness. Anger. And disappointment (regarding to papyrus). Undertale really feels like a game where the characters are actually living their life when we are and aren't playing. Each and every time you start over some don't realize that your destroying everyone's cherished moments Being back above surface living with humans and your bringing them back to square 1. Most don't have memory of it. And are back into the despair they once had of being trapped underground. Not having any memory that they made it beforehand. It's like undertale wants you to stop playing it when you get the best ending. Flowey even said it. Let frisk and their friends have their happy ending. He doesn't want you to play the game again and strip everything from frisk and their friends by starting over. Sending everyone back underground to suffer until their potentially saved again by us the player. Not to mention each and every time you reset. Some of the characters are familiar to you. It's almost like a *Small shock* to them when they feel your familiar presence
I hate the fact that I like this version more than the original. There’s just something about it that it makes me feel this slow tension building up. It makes you ask yourself questions. Are you really doing the right thing, protecting yourself? Are you really doing the right thing, befriending your enemies? Are you really doing the right thing, hurting no one? Are you doing the right for yourself? In the end, it all comes down to determination. YOUR determination.
I find the genocide route interesting because it actively tries to make the player stop.
The grinding is boring. It'd be easier and more enjoyable to just be nice. And once you've depleted the population, you deal with the constant 'But nobody came.'
There's nothing at all gameplay-wise. Puzzles are gone, and there are only two actual fights in the entire route, one of which is an infamous endurance test more than it is a fight. Even the music is mostly gone, replaced with eerie ambience.
And when it's all said and done, is the ending really satisfying?
The world dies, and the best ending is locked off. All for what?
Sometimes, exhausting every possibility is a mistake. Sometimes, it leaves you tired and dissatisfied, wishing you had quit while you were ahead.
With Flowey, it's much more justified. Unlike us, he can't just close the game and play a different one. Undertale isn't a game to him, it's the world he lives in, so obviously he's going to end up exhausting every possibility. But the player has the luxury of being the player, there really is no reason to play the genocide route other than whatever bragging rights come with defeating Sans.
The genocide route is its own punishment.
Anyway, that's enough rambling from me. If you read it all, well... Thanks, I guess?
good read
@Giant Sewer Rat very accurate description
Very true with the part about Flowey.
my interpretation of this "song" : you killed everyone, only very few people remain, like only very few notes remain too
Shinigami435 well. megalovania still exists.
Megalovania is the only song that really survived. The place you meet chara doesn't even have music - its legit just a creepy noice mixed with a heartbeat. God, its night when im writing this comment. Im getting creeped out just by typing this - ugh.
There's probably like 50 more Monsters.Including alphys and the evacuating monsters.
@@certifiedbluephoenix you ok now bro
@@drdogooder2383 well alphys is actually dead. She committed suicide after evacuating everyone. She does the same in netural if you don't befriend her and kill undyne
It's the end of the world. As far as you know, you're the last person alive.
Nobody for miles, you've checked that.
Buildings are charred with flame, and there isn't even a sign of where they all went.
You're close.
You try to remember your way around your town, or what's left of it. You start to recognize more.
The shape of that house. Where that tree once stood.
You spot your school.
Memories flash of the life you lived long ago, when people were around.
You recognize your friends neighborhood.
You're closer now.
As things become more and more familiar, you remember your family.
Birthdays.
The thought makes you sad, but you haven't cried in months.
Your neighborhood.
As you make your way down the street, you see that old car that nobody wanted to buy, still not bought.
Home.
You've made it. Not much remains, but you've made it home.
Your room. Your bed. Your desk. Untouched somehow. Cold and abandoned.
Tears.
You think of what to do with yourself, now that you've made it home.
Nothing comes to mind.
So you sit.
And you wait.
...
You have an idea.
You'll find your friends. Your family.
All you have to do is wait.
So you sit.
And you wait some more.
...
You didn't notice before, but everything has become dull. Grayed and dusty. You wonder if the rest of the world is like this.
No need to look. You just have to wait.
Your amulet. The one your friend bought for you. You open it to see if the music box still works.
It doesn't.
Whatever. You already have a song stuck in your head anyways.
...
How long has it been?
Why do you ask? You shouldn't care.
You get up and explore a bit.
...
You haven't eaten in days. Your stomach hungers.
And you know it's working.
You keep your mind off the pain and think of happy memories.
...
It's daytime, but everything is getting dark.
Your time is almost up.
You say your goodbyes to everything you can think of.
And then you go.
Everything is dark.
You Have a talent to writer story man
Underrated
This song gives you the feeling that everything is empty. It shows how evil you have become. Toby really made the perfect sound track.
The part when you arrive at Asgore's house in the genocide route up until the final corridor may be the best, most impactful part of this game, IMHO.
im not sure if anyone will ever read this but this is one, no joke, one of my favorite undertale songs
i love ambience and i listen to nearly every night to fall asleep, for months at this point
I'm here, sitting in my room, listening to this ost. It's June 22nd, 2020. It's been almost 5 years, time really goes by fast...
Sitting to one of the best theme of the game, I do that everyday I think hahahahahahaha
Its august now. Things are less crazy than before, but this song makes me look back. Back to before the protests, before covid. Even before 2019. It makes me reflect on the past. Perhaps it means something about the future
Its 7 now...
@@theladiescallmesona 8...
The context of this song just makes it so amazing. After killing everything, you head to new home, expecting the song undertale or a slowed version of it. But instead, you just get this incredibly sad music as you walk through the house. This song really makes you think about what you’ve done. It’s not only sad, but also scary in a way. Even though the song is so simple, the context makes it amazing
the constant theme of suicide and depression in this game is scary. Alphys, Flowey, Undyne becomes depressed (when Alphys probably kills herself and when she lost her house and job), Asgore when Asriel and Chara died and when Toriel left him, sans because of the resets and timeline jumps, Asriel because he died and became a souless flower, Toriel because of all the children she failed to save, hell even Mettaton when Alphys once again goes missing. The only happy character I can think of is Papyrus and even then he may be hiding something as well
"at least we're better than those sickos that stand around and WATCH it happen..."
Those pathetic people that want to see it, but are to weak to do it themselves."
"I bet someone like that's watching right now, aren't they...?"
I didn't do Genocide because my sister discourages me so much from doing it.
...
*Soon.*
@@sigmagamingg420 Genocide is a part of the game. It's very okay to do it.
@@yukadiangelo Funfact, I did it like 4 months ago. My channel has the Undyne and Sans unique bossfight videos.
is it bad that I prefer this over the normal version?
nah i do too
same
yes i do to
PhoenixPrincess77777 I haven't yet met a person that said "I like the normal version more"
IKR
i'm not sure how much I can contribute to the really well-writen and in-depth comments on the scene this plays in, or the mentality of chara and flowey across the runs, but
the version that plays in the neutral route feels like anticipation or "a calm before the storm" type-deal, like others mentioned. but for me, the version on the no mercy run sounds more like a sick acceptance. nothing's new, you didn't gain anything, you aren't going to find any solace in this place, and yet you can't stop here. you already disassociate from the fact that these characters are anything more than sprites and some code, even if you still feel some kind of sympathy for them. even if you'll "have a bad time" moving forward, there is already a plan in place and you already know that you'll just take the punches. you just keep going.
you just proceed, with no reward.
I know that people speak a lot about flowey and how his mentality encompasses all of the runs and especially mirrors the player in the no-mercy run, but I've started to think of asgore more when I go deeper into it. while other monsters anticipate another human; another soul, and put those sacrifices towards their freedom, asgore doesn't approach it that way, even as the one commiting to those sacrifices. he lost his wife, his kids, his ground work for a peaceful life with humans and the only path he saw moving forward was to kill the very thing that once gave him and every other monster in the underground hope.
and yet he isn't satisfied. He clearly does not want to kill the player, let alone did he want to collect the other souls he already has; this is for his people, right? he's doing a good thing as their leader. he's setting them free.
but there isn't that same reward for him. those who sit and watch, like flowey mentioned, are all of those same peole who "anticipate" that liberation, that hope, again. but this is asgore's version of the song. asgore isn't a murderous or selfish character like flowey is, but these are all still his choices. this is his doing, but he can't stop now.
there is no justice, only strength.
this was wierdly my favourite song of the game, it flashed recollection to me and reminded me of all the old times at school, and my passed family. ive had that feeling with minecraft music but not enought to break me so hard that i couldnt cry. the right type of memories. and to tell me that i didnt know it would end so soon. we didnt know we were making memories, we just knew we were having fun.
As terrible the Genocide ruote is, this is such an important moment in Undertale story. The dialogue with Flowey before the Sans fight is It's highest point
But nobody came... Those words, that have been repeated very often, have never given me such shivers before this moment. It was at this precise moment with Flowey that those words finally gave me chills.
This song is just the very embodiment of... numbness. This song just radiates numbness born from a past trauma. The kind that makes a person dangerous.
How to hum this song:
Doooot. Doooot. Doooot. Doooot.
Repeat a lot.
+Micah Hopper And only change two low notes. B flat and C.
+Micah Hopper doot howell
+Micah Hopper
Those are the best and most creative song lyrics ever.
• You can stay. Really.
• Please don't go.
• It won't be the same.
• They'll miss you.
• I'll miss you.
• ………
• Goodbye.
To all the people who think flowey is only talking to the viewers on a RUclips play through. That maybe incorrect. Flowey was calling out to the player! He was calling them weak for them actually not committing actually genocide. He calls you a scaredy cat. You can only do these type of things in a game and not in real life since your too weak.
I highly doubt that was the intent.
+Nathan Blair It's that or the people hiding behind a you tubers walkthrough. So it's 50 50
Haque Indacator It's far more likely to be a lean on the fourth wall meant to reference the people watching walkthroughs; because while Flowey knows about determination and the power of SAVEing and all that, there's nothing to suggest he knows that he's literally part of a video game and that there's a player behind the screen separate from the protagonist.
His "this is all just a game" dialogue from the pacifist ending is a metaphor, and when you reopen the game after the pacifist ending, he appears to be talking to the player but then uses the name of the fallen human.
+Nathan Blair But what about the people p,aging and not streaming it or not making a video. Toby purposely made it directed to the player, not the people watching it through RUclips or twitch.
"I bet someone is watch right now"
Flowey says "watching" because you already know your Frisk is gone and now just "watch" Chara take over and destroy the world. You have no more control thus, why he says "watching".
And yes it does have to do with the fourth wall.
Haque Indacator Anyone who's watching a Let's Play is more literally "watching."
And no, you're in control up until the point that Chara lands a hit on Sans.
"Imagine a world where everything is the same, but you don't exist"
"Everything works perfectly Even without you"
Ha…ha…
The thought terrifies me
This song ---------------------------------------------------------8+ light years ----------------------------------------------------------Megalovania
crazy transition, amirite?
XD. Amirite
The distance from the elevator to The Hall of Judgement is 8+ light years long? I didn't know that The Hall of Judgement was that far away.
pfft
Jak Soulbright
*Clap clap*
it's amazing how literally two different sounds played alternately for few minutes, can make you feel stuff
This combined with Flowey’s monologue is just aauuuughh I can’t describe it
Why does this sound so much more impactful than the normal version
Imo I personally believe this version of small shock is trying to literally get you to stop before you get to sans. 2 long chords. Trying to get you to think about everything you've done to get here. All the monsters you killed, all the love and exp you've gained from it. It makes you feel guilty. if you've done pacifist before hand the impact of guilt is literally gonna come at you like a explosion. Because you saw how they all was willing to put it all on the line to protect you before the Asriel fight. Even before that. The amount of praise you've gotten along the way. Becoming best friends with the very one who tried to destroy you 30 minutes beforehand. It would feel like betraying them. In a sense. Flowey actually tries to help you avoid this ending. Most people play pacifist before genocide first. And obviously at pacifist. He tells you to basically stop playing the game since he wants frisk to have their happy ending. there's no other way to actually play the game again without resetting after that. So you'd have no choice but to reset. Leading you to this Merciless path of killing, anger, shock and crying. Leaving no hope after killing every single person.
This is **Small shock Genocide*
Small Shock One of my favorite songs, I listen to Small Shock Over and over and yet, Just because To embrace My feeling, I will always crying when I play this song, And that bring back to the Bad memories.. That's was so badly Haha...
It's amazing how Toby can set the mood just right with just 2 notes....
*You finally made it home...
+Asriel Dreemurr
* Greetings.
Chara Dreemurr * o-oh, hello...
+Asriel Dreemurr WHY ARE YOU WATCHING FILTHY FRANK YOU POOR INNOCENT YOUTH
Solomon the Creator i tHINK YA MEAN PAPA FRANKU
I HAVE BEE N CORRUPTED
One of the best OST's from Undertale, gives me melancholy.
This theme really makes you think about life, the world, and everything. It just has this calm but sad tone to it.
Honestly, I really love this. Im not musical genius, but I can still tell some things. Those 2 notes, they convey despair, and sorrow, and a sense that before,during and after all this pain and agony along with suffering, nothing bad will come of it. But then theres silence. Theres a wait. Nothing happens. The notes play again, there's despair again. Theres silence again, its borderline beyond uncomfortable. The cycle continues. You wish it would stop. For a moment, there's despair again. You think it has ended. But it hasn’t. This is how Asriel feels. This is how Chara and all other fallen humans feel. This is how Gaster followers, and to a extent W.D.Gaster himself feels It's more than enough to make anyone beyond miserable, and its worse than if there was only silence, and nothing else. And that's BORDERLINE TERRIFYING!
Thx
This is when most people start to gain sympathy for Flowey.
I like to think of this as the sound of The Locket's heartbeat in the Genocide run
Chara, you might not believe this... but I decided... it wasn't worth living anymore.
Not in a world without love.
Not in a world without _you._
This part is actually sad. Flowey has a legitimate for becoming evil and it is like a mental disorder. In a way, killing him was the only way to relieve him of it, if you think about it. The pacifist route is actually kind of bad for Flowey specifically because he has to live with what he has done and is too scared that if he returns to society, everyone will hate him.
Well, now with the alarm clock app dialogue released, we can almost safely say he eventually made hi way to the surface anyway and has somehow not done anything bad. He even shows hints he is starting to regain his ability to feel.
Random_Human #6,371,409,257 what? Howd u know hes got the ability to feel again,
but flowey was able to feel again and was willing to give it up. he had a way out, and you robbed him of it.
and you didnt even care, as you just showed
The two chords that play on the Genocide Route of Small Shock:
*GMinor7*
*F Major*
you know a song is good when it feels completely different by just changing it's tempo
I don't know why this version is so sad. It makes me incredibly depressed. Knowing that Flowey could never feel love
anything. :( anything at all. even a simple drum piece.
this song is so lonely. and it does that feeling well. GENOCIDE RUN
* It's a beautiful day outside.
* Birds are singing,
flowers are blooming.
* Perfect weather for a game of catch...
Am I really going to sit here for 15 minutes, listening to one note over and over?
Of course I am!
This one track is very interesting. Unlike almost every other song of the OST that portrays strong emotions of happiness or joy or sorrow or melancholy, this song does the exact opposite. It portrays the feeling of emotionlessness. It shows the feeling of absolutely no remorse or satisfaction of what you have done.
this song..
it's short, it's the same thing, but..
it puts me in a state of tranquility, it makes me feel calm
but i find it so sad to listen to, because of flowey
i feel so bad for him, and this song really is emotional for me
especially when i hear it when watching genocide run.
.. ; _ ;
This makes me really think about life and everything that has happened in it. Just closing my eyes and listening just takes me far back. The homes I used to live in, the toys I played with when I was little, the fun places I've been to, now just mere memories in my mind
Two notes with a noticeable space between them, same hollow emptiness you find in life as the things that used to make you happy disappear slowly overtime. It's almost as an unnoticeable as the loop.
Honestly if you don't do genocide you're kind of robbing yourself of the full experience, thematically it's one of the best of the three routes, just reset right after you take out Sans if you want to avoid the post genocide run.
Despite what Flowey says (As a New Home quote says), I can just watch it happen, so I don't kill all my friends. Killing Toriel, Papyrus (especially Papyrus hes my favorite character), Undyne, Mettaton, Sans, Asgore (well... Flowey does it), and Flowey? I don't think so. Also I dont want to sell my SOUL to -Satan- Chara.
Trust me, the frustration you feel fighting undying Undyne really puts you in a genocidal mood.
Sergei Ivanovich Mosin As much as the fandom loves to make the characters cookie cutter personalities. I played it to learn the truth. Especially that Sans isn't really the happy, loving, and lazy skeleton he was all along. Freedom vs Truth. As long as truth is on the table for grabs, Chara wins...
@@Sergei_Ivanovich_Mosin Sans is so haRD to bEAT!!!!!
oh so you can just skip out of consequences. ya know what? flowey could do that. but chara stopped him. but flowey lost control now. there's no chara to stop you. so ya know what? fine. go ahead and skip the post-genocide. all your choice. but before you do, stop to think. "could the evil, psychopathic murderer do this?"
damn, even as the first note hits you just immediately feel like you've gone empty inside..
I lost my grandma last sunday. It was so out of nowhere, my parents under shock, and embracing each other to comfort themself, i feelt..nothing. i regret it for felling nothing. But then yesterday i had a mental breakdown i fear going out maybe i get attacked and die like.. out of nowhere. This song mirrors my situation.
Bro didnt even care tf