Is This Rimworlds BEST Vehicle Mod? - Rimworld 1.5 Mod Review

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  • Опубликовано: 14 ноя 2024

Комментарии • 81

  • @hehheh6082
    @hehheh6082 4 месяца назад +30

    I am always amazed with the technical quality of current Rimworld vehicle mods. Like, I am pretty sure having moving "multi-tile" pawns was seen as impossible to do, so all vehicle mods would have vehicles with huge textures that only occupied one space. I gotta check out the other vehicle mods myself, but I love how this mod takes full advantage of current tools to make vehicles with tons of features. The creator going through the effort to add customization features and fleshed out upgrades(different textures, sound effects, ANIMATIONS!!, ect...) is baller.

    • @Foefaller
      @Foefaller 4 месяца назад +4

      You can thank the modder Smash Phil for that. He's the one who created the Vehicle Framework mod that nearly all vehicle mods use, including the Vanilla Vehicles Expanded series and the shuttles for the latest version of SoS2.
      Can't wait for the update to his mod that will allow the AI to control vehicles as well.

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      Honestly it’s amazing, makes for the perfect Rimworld gameplay!

  • @MysteriousFawx
    @MysteriousFawx 4 месяца назад +11

    Your reviews have come a long way in that time dude. Packing solid information, more clearly explaining mechanics and presenting better visuals to match too. Glad that you're covering things like the AOBA mods as they fry my brain. Keep up the awesome work man!

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +2

      Cheers buddy, appreciate you, make sure you keep up your good work as well! Love your content as well, always a pleasure to watch! ♥️

  • @chenglin2285
    @chenglin2285 4 месяца назад +10

    well, motorized is released on a tight schedule, and the description art needs to be redone with rebalanced stats. so It isn't included in the release. X

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +2

      Didn’t know that, thank you for the info!

    • @malengcraft7757
      @malengcraft7757 3 месяца назад

      ​@@KingallhobosHey, isn't chemfuel used for the vehicle to move not for crafting? I didn't understand

  • @janmiecki8382
    @janmiecki8382 4 месяца назад +9

    Nice throwback to old video. But tell us mister are you considering making a review of save our ship 2? I know you're still playing it on streams but it would be a great material for a longer review.

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +1

      I am considering it definitely, it would take up an absolute shed load of my time tho and I’m not sure I want to sacrifice what little time I’ve got 😅

    • @janmiecki8382
      @janmiecki8382 4 месяца назад

      @@Kingallhobos Completely understandable. Maybe consider splitting the material in half or smaller parts. This might help you with massive amount of content and it won't make your channel go dead bc you went on 3 month long project. Off course if that works for you

  • @khzha8977
    @khzha8977 4 месяца назад +4

    Automatic Revolver Electromagnetic Slingshot, or A.R.E.S. for short. Ares is the god of war in Greek mythology. 10:05

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +1

      That makes it so much better, wish I’d noticed that at the time!

  • @airless4510
    @airless4510 4 месяца назад +7

    I would say the tanks are op vs humans but to be fair I don’t think I could take a tank shell too

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +2

      Lmao true, not seen a bloke survive a direct tank shot before

    • @therandomlaniusedward2140
      @therandomlaniusedward2140 3 месяца назад

      ​@@Kingallhobos Yeah there's one Adam smasher ripoff pawn that I keep using as "test" and the tank oneshotted him

  • @DeadKavaiol
    @DeadKavaiol 4 месяца назад +2

    This mod will be perfect for my next modpack which shall be slow grind to SoS2. Perfect mid-lategame logistic and weapon solution for a long grind and a good complimentary for OP shit in SOS

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      This mod and SOS2 would be mind blowing

  • @endling2623
    @endling2623 4 месяца назад +2

    Great review! Your review of the base mod actually got me to pick it up and I really love it. I wish I could figure out the other mods used in AOBA's screenshots for this mod though, with all the cool steel framework looking stuff around the vehicles.

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +1

      I think the steel frame work is from the War thunder mod, I THINK.

    • @endling2623
      @endling2623 4 месяца назад +1

      @@Kingallhobos I just looked it up and it is! Thank you so much, WOOOOO new playthrough time!

  • @_Crystalmeth
    @_Crystalmeth 4 месяца назад +2

    I remember seeing the original artwork post for deadswitch a while ago, so glad it released

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      Same! So glad to see it as well!

  • @SteelBerserkChannel
    @SteelBerserkChannel 3 месяца назад +1

    Nice review, very well put together and clear.

  • @BrutusAlbion
    @BrutusAlbion 2 месяца назад +1

    This guys laugh is infectuous and wholesome.

  • @geronimo5537
    @geronimo5537 3 месяца назад +1

    10/10 video and 10/10 review

  • @thenarrator6363
    @thenarrator6363 4 месяца назад +1

    Nice shirt, clever mic placement. Didn’t notice that for a while

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +1

      Thank you! It was lowkey unintentional but it turned out great!

    • @thenarrator6363
      @thenarrator6363 4 месяца назад

      @@Kingallhobos a happy accident, got a good chuckle out of me

  • @MoonArtyre
    @MoonArtyre 4 месяца назад +1

    whoa, the vehicles look badass. Awesome mod, and good review :3

  • @dracko9809
    @dracko9809 4 месяца назад +3

    RH2 weaponsa re good but for ths rimworld style I recomand use GunNut weapons and only RH2 colthing.

  • @Muscovy7
    @Muscovy7 2 месяца назад +1

    I am 100% positive that the spider tank is inspired by Tachikomas from Ghost in the Shell.

  • @PTrailblazer57
    @PTrailblazer57 3 месяца назад +1

    chelydridae is the science word for snapping turtle.

  • @73_65
    @73_65 4 месяца назад +1

    It's kinda magical in a way how every time you mention the framework it's based on you get it wrong.
    It's Vehicle Framework, not Vanilla Vehicles Expanded, they aren't the same thing.
    Also, why would building a vehicle include fuel cost? That makes absolutely no sense when you fuel it after you make the vehicle, the chemfuel used almost certainly represents the tires on the wheeled vehicles since Rimworld doesnt have rubber.

  • @gamen8480
    @gamen8480 4 месяца назад +1

    very informative video you make. keep up the good work.
    however, maybe you can make a video about the Revia Race mod? it will be very lovely.😊

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +1

      Thank you! If I see it I’ll check it out!

  • @dragonturtle2703
    @dragonturtle2703 4 месяца назад +1

    Do you take suggestions for mod reviews form here? And do you do things that are popular like Vanilla Expanded or Alpha Mods, or just more new or nitch things (have some of each that I like and could recommend for review).

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      Always up for recommendations! However I try to avoid the more popular mods from the vanilla expanded team, there’s a couple of exceptions on this channel but would much rather support smaller mod creators!

    • @dragonturtle2703
      @dragonturtle2703 3 месяца назад

      ​@@Kingallhobos Sorry for the delay, IRL stuff and then I forgot.
      Well, guess that means things like Save Our Ship and Rimworld of Magic are probably also a bit too popular. Though, maybe Vanilla Expanded Mechanoids is nitch enough, especially with Biotech. And if you just meant vanilla expanded things, then those two mentioned earlier, plus the alpha mods (Alpha Animals, Alpha Mechanoids, etc).
      Some other mods: Revia Race (two versions: a humanoid aliens dependent one and a biotech version that makes it a xenotype): a mod for cute kitsune girls who... are blood thirsty and do human sacrifices to a blood god for power... but those fluffy tails though.
      Seriously, seems interesting.
      Another one is the Biotech Expanded mods. Lots of cool stuff there. Especially the mythology one.
      Rim atomics is a classic (though still catching up on your mod reviews, so sorry if you did that one already).
      Dragon's Decent is always a fun mod.
      Haven't gotten to use it much since I usually start in tribal and try to claw my way up to space, but Plasteel Surgery and Reconditioning Pod seem pretty good.
      Same with Glitternet and Cybernet.
      Allow Tools is a nice quality of life.
      Romance on the Rim is an almost go to, in that it lets you have some ideology control over pawn relationships (or not, up to your precepts).
      There is Snap Out! and Therapy which are good for controlling pawns moods. The first lets pawns assigned to wardening try to snap someone out of a mental break early, and the latter lets them slowly get red of temporary negative mood debuffs (the ones which have timers on them).
      There is training consoles. Let's paws practice skills to get better of them, in case you don't have the work for them to do.
      Colony Manager and Worm Manager is pretty good for making your colony more autonomous.
      Recently found an interesting sounding mod: Stone into Iron: A Hyperweave Adventure.
      There are things like the Immortality Serum and Immortality Gene mod which let you have highlanders.
      There is rimfactory, bringing some factorio into your colony.
      It's really out dated, but Human Hive was definitely an interesting idea.
      And if you want I could probably give more, or just some more minor ones, like being able to move anima/granule trees and the anomaly monolith, or a mod that makes sure the VE Mechananoids auto-mortars can fire shells from the Gas Traps and Shells mod.
      Hope any of that was useful or looked interesting.

    • @the-letter_s
      @the-letter_s 3 месяца назад

      @@Kingallhobos considering the Alpha Implants mod has very little documentation on it's page, a review of that would be pretty appreciated, i feel.

  • @khanch.6807
    @khanch.6807 4 месяца назад +1

    I am waiting for the vehicle framework rework so that enemies can use all the vehicles.

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      SAME, update will be revolutionary

  • @LionOfTawhid
    @LionOfTawhid 2 месяца назад +1

    I'm not gonna put the investment to add this mod to my main save considering Vanilla Vehicles Expanded Warwalkers is planned to be released and I'd rather wait and be patient for a high quality mecha mod instead

  • @BauN3RD
    @BauN3RD 4 месяца назад +1

    Uh, dat weapon sounds. 😍

  • @Seldion
    @Seldion Месяц назад +2

    Pardon but what about the Rimthunder vehicle mods?

    • @Kingallhobos
      @Kingallhobos  Месяц назад +1

      Those are really good, not something I’ve really delved into honestly

    • @Seldion
      @Seldion Месяц назад

      @@Kingallhobos I personally like them, they feel balanced but useful unlike DMS

  • @qatan65
    @qatan65 4 месяца назад +1

    Could you please explain where you can find out what kind of ammunition these vehicles require? I mean the ammunition from the CE

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      i am not familiar with CE at all, like, i am clueless, its not a mod i use unfortunately. Im gonna take a stab in the dark and assume you can see the ammo requirements when you build a vehicle and select it and where the weapon icon is there should be an icon for what it requires to reload it

  • @DeadKavaiol
    @DeadKavaiol 4 месяца назад +1

    Can I ask you to rewiew The Wings Of Pandora? Seems cool but I dunno
    Same author as this one btw

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      If I see it pop up I’ll check it out

  • @Mark-l6o4j
    @Mark-l6o4j 4 месяца назад +1

    You cant drive army steel apc beacause description says that its unmanned apc so It doesnt need driver

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +2

      Yeah I kinda say that when I say it’s a robot

  • @sleepingpiranha8879
    @sleepingpiranha8879 4 месяца назад +1

    Wish it had CE yet. But oh well.

    • @Kingallhobos
      @Kingallhobos  4 месяца назад +1

      It is now CE compatible, it was updated between recording this video and uploading it 😅

    • @yoinkmeister4172
      @yoinkmeister4172 4 месяца назад

      Sadly CE bugs out the pawn and mech movements making it impossible to control them, at least in all my testing.

  • @Iiuueueuehphonton
    @Iiuueueuehphonton 4 месяца назад +1

    am i the only person who doesn't know how to paint vehicles? dose

    • @Kingallhobos
      @Kingallhobos  3 месяца назад

      It’s in the bottom left bit when you click in the vehicle it’s a little paintbrush icon!

  • @isaacrules2010
    @isaacrules2010 4 месяца назад +1

    I dont think chemfuel in the costs would make sense, as they're more mechanoid than vehicle, which I think is the idea...
    If anything, something like the mechanoid or VRE Android charging stations would make more sense, I think.

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      Yeah I agree, your idea sound better, but having to charge vehicles would prob alter require it to have totally different from the Vehicle framework stuff, I’d imagine there’s a lot of complicate code and restrictions

  • @yoinkmeister4172
    @yoinkmeister4172 4 месяца назад +1

    Been trying to play with this mod set on CE but I am unable to control any of my pawns and all the mechs do is wander around. Has anyone found a way to make this mod work with ce appropriately?

    • @Kingallhobos
      @Kingallhobos  4 месяца назад

      No idea, I’m not a CE enthusiast, I’d suggest checking out AOBAs discord and asking there and seeing if the developers have any insight, or even better checking in with the CE devs and asking them

  • @DeadFaceHD
    @DeadFaceHD 4 месяца назад

    Which mod?

  • @MaximTheRussianGuy
    @MaximTheRussianGuy 4 месяца назад +1

    Nice ukraine war joke insert😂