METAL GEAR SOLID Level Design Prototype - Unreal Engine
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- Опубликовано: 8 сен 2024
- Personal project done in Unreal Engine. Tactical stealth infiltration in a military base in Soviet Afghanistan. Action shootouts and vehicles in an open, non-linear design, with multiple paths and strategies. And of course, a brief cameo of Pequod!
3rd party 3d models and animations, with ALS+AI Behavior Toolkit for UE4.
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This is great! It makes me want a new MGS game even more
Please get a team together and make this your own thing officially in the same way Project Wingman was an indie alternative take on Ace Combat. We'd be forever grateful!
Amazing! This is why your the Boss! The one and only!
gadaaaammm! that is really well done!
I need scissors
61!
I didn't realize I had been craving a new MGS experience. Looks great 👍 it might be worth creating your own stories, characters, and game title.
Pay attention to the architecture of Antonio Sant'Elia!
Impressive! I just started blocking my level and hopefully Ill get something nice like this...in 6 months!
This is sickk!!!
Incredible work, bravo👏
Eres increíble
Tutorial? 😁
Nice job ! I'm really impressed by your work
What package did you used ?
magnifico...buen trabajo...deberias hacer un tutorial
en ue4
wow
Hola Daniel, Excelente trabajo, haces video tutoriales?
The climax scene is extremely dramatic. So moved.
Good job
looks better than the definitive gta
Sorry M8 that doesn't look Like MGS iconic Design's, think of Shadow moses
Looks dope.
Any updates?
Did u make all the animations or use unreal marketplace
Who's the black chick? Wheres Snake?😂
Looks good
can i buy this project ?