Some more additional information: Candolier: Bandolier Bandit, Nuff said. Damageaid: Merged with Double Tap to become Double Tap 2.0 Zombies Killstreaks: Made an arrival in Cold War MW3 AK-74u: While not an official release, Plutonium’s IW5 has the AK74u (With full attachment capability) Deployable Vest: You can guess
If BO4 gets tackled, the Zombies part is definitely interesting, especially because it has a corresponding to that BO4 Pastebin leak. Take a grain of salt of this, considering it’s an anonymous leak, so a bit of a big text warning: The original planned BO4 Zombies lifecycles was going to be like this: Black Ops Pass 1: Dead of the Night Ancient Evil Alpha Omega (Free) Tag Der Toten (Free) Two Scrapped Chaos Maps Black Ops Pass 2: Green Run Great Leap Forward Two Scrapped Free Chaos Maps Resolution 1295 The Great War (Finale Aether Map) Zombies Chronicles 2 has been a meme in the community and despite the Comic Con question regarding about ZC2, Treyarch NEVER planned a ZC2 to begin with. Chaos only existed because it was their new map ideas to begin with and Aether was always planned to end with Remakes (Zombies Chronicles 2 technically) because Treyarch hit a crossroads where creating new Aether maps would lead to open more story gaps. Great War was always planned as the Finale Aether map, despite claims about Tag Der Toten being theorized being the final Aether map from Revelations are dubious. The Vicits Remakes would been Victis doing Pylons like Richtofen & Maxis, but this time being Undead Richtofen & Primis Nikolai’s scheming that would’ve lead to the Great War Victis wasn’t supposed to appear in Tag, as the narrative was changed. Ultimis serves no purpose in the story, as they would’ve freeze to death in Tag’s Ending Cutscene and Victis back in Alcatraz would be awaken from their chambers by Undead Richtofen. Everything between Alpha and Tag were written between a few months. As for characters, Victis, Primis Nikolai, Undead Richtofen would’ve been the main characters and the main real villain would’ve been Dr. Monty. The story goes for Aether is that Victis would’ve been waken into their status from their cryogenic chambers by Undead Richtofen and Primis Nikolai having the knowledge that he as to keep his soul to fight in the Great War. Anon leak states in their opinion if this was planned, it would’ve taken place in an alternate Great War, where they defeat Dr. Monty using Primis Nikolai’s Soul while Undead Richtofen would’ve manipulated Victis to help them along the way in the Grand Finale. This could’ve been what it was planned before the scripts were written shortly between AO and Tag, as to end off Aether with Tag der Toten under a bittersweet note. AO and Tag were originally supposed to have CG Cutscenes. Many believed the 2D Art Cutscenes were from Budget Cuts, but turns out it was not the case. Both Scripts for AO & Tag were written under a short notice in a few months of what it was planned. AO’s Intro cutscene wouldn’t work out in CG, which is basically like DE’s Cutscene. Alpha Omega has Victis Elements slapped in and the Round Change and Game Over Music heard in the map were meant to be for the Tranzit remake. Speaking of Tranzit, it was finished in BO3 but pushed into BO4 and reworked like the rest of BO4 Aether Maps. Blaze Phase Perk was designed for Tranzit because of open area around the map. Chaos would’ve ended if reached to its conclusion, would reveal Scarlet, her Father, and family in a reveal. It would show a reveal about Scarlet being a a mythical figure instead of her being a human specimen. Continuing Chaos wouldn’t work out because of its character narrative.
9:44 I’m pretty sure we actually did get a single SAC-3? I remember being disappointed they took the easy way out by not making any new animations for it, they still used the akimbo animations but without the second SAC-3 you didn’t hold it with both hands.
Had to skip that BO2 the amount of times I heard the zombies cut content … breaks my little wittle heart
Some more additional information:
Candolier: Bandolier Bandit, Nuff said.
Damageaid: Merged with Double Tap to become Double Tap 2.0
Zombies Killstreaks: Made an arrival in Cold War
MW3 AK-74u: While not an official release, Plutonium’s IW5 has the AK74u (With full attachment capability)
Deployable Vest: You can guess
Funfact: Meteora is also the name of Linkin Park second studio album, lol
That hits me right in the childhood feels lol :)
@@RevisedGames I swear I heard meteora and instantly had to hear the album again, timeless classic 🗣️‼️🦅
The power station is a part of tranzit already, it was just also supposed to have that sub map status like bus depot, farm and town
If BO4 gets tackled, the Zombies part is definitely interesting, especially because it has a corresponding to that BO4 Pastebin leak. Take a grain of salt of this, considering it’s an anonymous leak, so a bit of a big text warning:
The original planned BO4 Zombies lifecycles was going to be like this:
Black Ops Pass 1:
Dead of the Night
Ancient Evil
Alpha Omega (Free)
Tag Der Toten (Free)
Two Scrapped Chaos Maps
Black Ops Pass 2:
Green Run
Great Leap Forward
Two Scrapped Free Chaos Maps
Resolution 1295
The Great War (Finale Aether Map)
Zombies Chronicles 2 has been a meme in the community and despite the Comic Con question regarding about ZC2, Treyarch NEVER planned a ZC2 to begin with.
Chaos only existed because it was their new map ideas to begin with and Aether was always planned to end with Remakes (Zombies Chronicles 2 technically) because Treyarch hit a crossroads where creating new Aether maps would lead to open more story gaps.
Great War was always planned as the Finale Aether map, despite claims about Tag Der Toten being theorized being the final Aether map from Revelations are dubious.
The Vicits Remakes would been Victis doing Pylons like Richtofen & Maxis, but this time being Undead Richtofen & Primis Nikolai’s scheming that would’ve lead to the Great War
Victis wasn’t supposed to appear in Tag, as the narrative was changed.
Ultimis serves no purpose in the story, as they would’ve freeze to death in Tag’s Ending Cutscene and Victis back in Alcatraz would be awaken from their chambers by Undead Richtofen. Everything between Alpha and Tag were written between a few months.
As for characters, Victis, Primis Nikolai, Undead Richtofen would’ve been the main characters and the main real villain would’ve been Dr. Monty.
The story goes for Aether is that Victis would’ve been waken into their status from their cryogenic chambers by Undead Richtofen and Primis Nikolai having the knowledge that he as to keep his soul to fight in the Great War. Anon leak states in their opinion if this was planned, it would’ve taken place in an alternate Great War, where they defeat Dr. Monty using Primis Nikolai’s Soul while Undead Richtofen would’ve manipulated Victis to help them along the way in the Grand Finale. This could’ve been what it was planned before the scripts were written shortly between AO and Tag, as to end off Aether with Tag der Toten under a bittersweet note.
AO and Tag were originally supposed to have CG Cutscenes. Many believed the 2D Art Cutscenes were from Budget Cuts, but turns out it was not the case. Both Scripts for AO & Tag were written under a short notice in a few months of what it was planned. AO’s Intro cutscene wouldn’t work out in CG, which is basically like DE’s Cutscene.
Alpha Omega has Victis Elements slapped in and the Round Change and Game Over Music heard in the map were meant to be for the Tranzit remake. Speaking of Tranzit, it was finished in BO3 but pushed into BO4 and reworked like the rest of BO4 Aether Maps. Blaze Phase Perk was designed for Tranzit because of open area around the map.
Chaos would’ve ended if reached to its conclusion, would reveal Scarlet, her Father, and family in a reveal. It would show a reveal about Scarlet being a a mythical figure instead of her being a human specimen. Continuing Chaos wouldn’t work out because of its character narrative.
@@bartzacky9639 I will be doing BO4 and I’m pretty sure it does have the most cut content out of all the games
wasn't the SMAW literally in the ghosts campaign? or are we talking about a different version of that weapon here?
9:44
I’m pretty sure we actually did get a single SAC-3? I remember being disappointed they took the easy way out by not making any new animations for it, they still used the akimbo animations but without the second SAC-3 you didn’t hold it with both hands.
🔥🔥🔥
@@hurcszn thanks bro
nice video :33333333
@@guppyft990 Thanks :)
Attack dogs would be fun in aw
It would have been easy to boost away
@@SlabbyMess I mean they need a good health buff just like they did in bo3 with the r.a.p.s but than with attack dogs
@@hannobebbel1862 bo3 also had half the jet pack advanced warfare did
Turns the match into literal “floor is lava”
Aw campaGIN cut content looool