Since this video is randomly blowing up (lol YT moment) I'll clarify some things I see in the comments. 1. I obviously don't want the game to fail. I stated up front that I'm actively having fun with it. 2. My concerns about the longevity of this game could easily be put to rest, but with how recent FPS games have been going I prefer to not get invested too heavily lol. 3. My comments about the meta / annoying strategies like continually blowing the floor up stand. There are clear balance issues (heavy OP), but that can be patched and likely will be. The destruction, cheesy gadget spam, and explosive 1 shots are pretty solidified in the game and could be changed, but probably won't be. It isn't like they are going to remove the RPG or something lol. We'll see how the game progresses, but I can already kinda tell it'll get spammy. 4. I'm aware glitch grenades exist.
Me and my team are running 2x Mediums (with heal & defibs) + 1x Heavy (flamethrower and both shields etc.). This seems really strong because u have a juggernaut heavy and a lot of utility and can clear all that gas spam with one flamethrower tick. We were clapping in a lot of tournaments until one light player destroyed this whole strat with constant godly placed glitch grenades. Making our whole setup useless for 5 seconds. So I hope there will always be a great counter against any team comp in this game like this one. Don't really get your comments about blowing out the floor under cashouts? It is just a good strategy to avoid clearing a stacked room of turrets, gas mines and all that nasty stuff. And guess what u still give the enemy team the highground with this, which is a huge advantage. This game is finally something new in the fps market, it's polished, it has great destruction and I love the longer TTK. Really hope this game keeps succeeding!
Good grief man not you lot starting with the balance issues OP blablabla bullshit on yet another new game. If you don't like the chaos and insanity and vertical play of The Finals play something else. Please don't start demanding change and ruining the game for the rest of us to make it like every other game. Thats how they destroyed R6 Siege.
@@buzzbuzzard3809 "play something else" isn't always the argument you think it is. look how that worked out for that famous bit from BFV exec. BFV had many other issues but "don't like it, don't buy it" certainly didn't help its player count, reception and longevity.
This ain't it chief... the destruction is the whole gimmick and the "gadget spam" thing is just the gameplay loop. Just go play Fortnite or BF5 if you want less gadgets.
I have been playing solo and it has been a lot of fun. Can't remember the last time I actually had fun with an FPS and played multiple hours straight. It feels fresh, and one of the main things I have noticed is just how well made and polished every area is. It is so rare these days. I do share the concerns of what the meta will become, but it is too early to tell. And the devs seem to be willing to listen to feedback.
Same. I've also been playing Apex and Bf2042 as solo and Finals probably replaced my need to play Apex ever again. Finals' gameplay loop is just a lot less frustrating, even as a solo you play the game and maybe win, probably not, then grind some more. Having braindead teammates and losing doesn't matter that much in Finals, you can still have fun.
What u say is just stupid. No offence. But you are not thinking when u say such things as : having braindewd teamates and losing doesnt matter, yu can still have fun”. Allright, do u think you will think the same in 6 monthhs with a 33% win ratio and having to play with stupid teamates most of your games? The game is fun right now because it s NEW. Thta s all. But solo queue players are gona leave after some times because it wont be fun any more. At all. @@tf2mrblonde
The fact that they have already fixed all the issues you brought up shows how much the devs really listen to its fanbase. That’s a huge breath of fresh air.
I think a lot of the issues stem from the game mode actually. The passive campy play style would not exist in something like domination or “push the cash”
not too sure about the performance, needs better optimization. running a 2080ti and a 10700k and i can barely hit 144 fps with all low and everything in the bg turned off@@EndersFPS
@@EndersFPSthey need to understand that not everybody wants to be a sweaty little shithead if they want to the game to last they need to prioritize their non competitve market
I think my biggest issue with the game rn is that it really feels like you could have a sort of sub class system ex a sword class or knife class for the light where you can get a quick kill and leave with either your cloak or their other ability's, but in practice you often get 1 kill and die, don't get a kill and die or spend so long waiting for a opportunity your pretty much useless and with how getting up close to even another light as a light pretty much gets you obliterated instantly I don't know why they gave the light two melee weapons that even a high skilled player would have trouble getting worth out of. even in a casual lobby you just die. and the other gadgets for the medium are also pretty boring and kind of useless. like why would you use a tracking dart when you could use the sonar nade, why would I want to use the gas nade when the gas mine can be manually activated by shooting it, doesn't move around unpredictably when thrown, and you can have two of them up whilst also being able pick them up if they aren't in a good position, why would you use recon senses ever when mediums other specializations are far better for team fights. why would you not have the defibrillators equipped when and why wouldn't you have at least on movement utility for your team equip. the only class where most of their gadgets both are fun and have some value is the heavy, which as your video has already said is kind of busted atm. (side thing they pretty much already released a recolor for the max tier battlepass skin in the shop which on top of them already using ai voice actors makes their team look sorta lazy)
I see what you’re saying for sure. It’s too bad that gaming has become synonymous with grinding. If you look at this game and appreciate it at its core, it’s a blast. However, people seem to forget how to have fun and instead want to win, and only win, at all costs. Even if it means blocking objectives to pad their stats. Exploiting mechanics has become the norm. With that being said, I hope this game can continue to evolve and improve. If they can add death match or a revolving objective, it should be okay.
Exploiting mechanics for personal gain has always been the norm. If you're playing a game that is competitive by nature and you're not playing to win, you're a loser.
It is fun. Actually I’ve been winning by having fun tbh. Heavy with sledgehammer is great. It’s annoying for others but cmon, just go take down a skyscraper and maybe ur team can make it work on obj. All these cod players think it’s the same game when it’s not. Let it be unique. They do need to add more tho
@@Vortex_ICEcold Ima keep enjoying this game as long as they keep adding more to it. Idc about sweats or OT because like I said I’m having fun regardless
Loving the finals so far. Tons of opportunity for this game to break out if they fully support it. I think some new game modes would be great, otherwise yeah it could get stale.
I've played it since Beta and now have 37.6 hours on the game since release, playing solo and honestly had the most fun I've had in a long time, this game is amazing.
regarding the obj hold camping strat you mentioned... when we ran into the team like that with friends there is a good counter setup for this.. 1 sonar nade to reveal people bellow the obj and then simply 2 well timed glitch grenades will disable all of the enemies abilities, C4s for 10 seconds straight tahts an easy steal actually teams like that were always easy to counter but obvoiusly you have to run that setup
@@egorsencha2428 From my understanding, it will disable anything it touches. Throw at player, he cant use his abilities and cant activate C4. Throw at C4, it disables the C4 from exploding even if the player is not hit. Both work!
I think the gameplay is fine and I don't think the Devs will sit by and let a meta like that occur. They seem to be listening very well to feedback and seem to be willing to make changes that are suggested. In my opinion I don't think the Devs are going to be stupid enough to let the game fade. They know they are onto a winner and I don't think they will just let that go. I do think there are a lot of changes needed to make the game sustainable. Workshop/Custom maps and Game modes would be a great way to keep the community alive. With the mechanics in the game there is potential for some really great custom game modes and really an infinite amount of possibilities to use the games engine to create some really amazing things. I think there needs to be an earnable in game currency for skins and the overall cost of skins and accessories needs to come WAY down in price. They will quadruple their sales if they make the skins cheaper. I think more in depth character customization and being able to make your own team names obviously with a profanity filter. I think There also needs to be a short form ranked mode much like CS2 did. I think the tournament mode is far to large of an investment of time for a lot of players and a short form would keep those people engaged in the game. I also think they have an amazing opportunity to create a truly amazing esports scene if they invest the money and time into it. There are great opportunities for casting and even the arena set up for the stage. They could quite honestly make a whole thing out of the world they have created and expand it into other games and merch. I just hope they realize that.
@@ItsKrispyKev I'm just pointing out that they left dice because it's on death's door. One more bad release and who knows what EA will do to them. That doesn't make them (embark) saints out to save the industry. They are simply looking out for themselves.
its no longer fun for solos, your teammate either leaves early or just dont play objectives. had an experience with a duo where they will throw sht at me or poison me to death lol.
Yeah, this is a full team game. I played with one friend yesterday, and the random was always holding us back. They'd run off on their own and die, or leave.
And it s gona be worse and worse. Thing is on top of that is that in normal games, you have two teams competing and mathematically u have more chances to win games. In theses conditions, it s very hard to win a game when there are 3 or 4 teams competing. And more teams competing also means u have more chances to compete against a duo or trio team which will anihilate solo teams.
@@dgeciI mean there are other games like call of duty in battlefield that has two teams. You can go play those. Every game doesn't have to be the same. There are markets for different people. This market just may not be for you.
My main issue with the game has to be the weapons. Everything is customizable but the weapons. Sure they have skins but I would like to see attachments in the future.
i think its _possible_ to patch out denial-of-point play, but idk if they will. you can do things like increasing the health of the building so it takes more than one explosive, increasing the cooldown for abilities/weapons that deal damage to buildings, make it so that the cashbox slows down for a bit if the team cashing out deals damage to the cashbox, introduce game modes where not everyone one a team can have the ability to break buildings, or some combination thereof. or they can do something punishing teams who babysit their cashbox by providing more opportunities for teams who range afield.
Im loving it personally! I feel like it will become an underrated shooter tho because it doesn't have the generic fps gamemodes everyone knows. But i like how unique and different it is. Its definitely a team orientated game because its quite hard to play solo
The ability to destroy buildings with a dug-in team with a cashout station is the whole point of the game. This strategy is advertised in nearly all of their gameplay trailers. if you don't like that play a different game
no literally. if your team is skilled enough to start blowing floors out while defending themselves then good on them. i have been able to win in games where the floors have been blown out by other teams, it's all just part of the game. seem's like he just doesnt like desctruction being used as a tool to win.
like i've seen more people say, they need a conquest gamemode with slightly larger teams, my biggest issue with it is that it feels balanced around being a sweatfest which plainly just isnt a fun thing for me, but the feel of the actual movement and gunplay is amazing
When taking the cash out station, the moment a floor underneith you and the station drops you will continue to take the cash out station. That is, if the distance from you to the cash out station doesnt increadse that much
I played this with a friend yesterday (both fans of 'early DICE'), and we both came to the conclusion, after 5 minutes into a match, to uninstall it, remove it from library, and continue playing actual good games with actual pleasing designs and feeling. It's a shame with what and who was behind this game, and it turning out below mid, at least to me and my friend.
What has something like CoD that The Finals hasn't have? Warzone is the most repeatable game I ever played and its still being played by thousands of people everyday
I liked this game but after a few games I'm exhausted. And after a few days of playing I need to take a break. Maybe its just me personally but games like valorant, cs, bf, cod have moments where you can relax and breathe. But in the finals every moment is so stressful, add that to having to land 30 shots straight or you die, idk the health of this game is a big turn off for me.
One frustration I have with the gameplay loop is a team can open a vault, run to the cash out, hold it for 90% of the time and then loose it and get next to nothing. Like why did I just do all that work, and the meta can be wait for a team wipe or neat end of cashout and push. Im like why bother going for the vault, but people do and because it's just fun to do and go fight.
I like a lot of about the game, the gunplay feels great and the graphics are really impressive. The game has big balance issues though, the over presence of explosives being a big dampener on the fun of the game for me.
“… the solo experience is not that enjoyable …” exactly my point since the beta. That s why I asked for a solo queue on reddit. This game experience is awfull when u play against team for a solo player. And will become even more awfull once the meta solidifies.
I agree with the point that this game will probably not last for long. While the game seems to be innovative in many aspects I think it much to niche for lasting success.
I have a stack and would be considered really sweaty 😂 Most of what your saying about wasting the opponents time is the entire point of the game. And lights perfectly counter heavy’s with the emp nades and also have better guns. I don’t know how this will shift too the casual community. But the opportunity is there and if r6 can be as complicated and popular is it is, the finals has a shot!
I'm on the same team as one of the highest ranked players right now. We've won tournaments in other games together. He's telling me that I'm right with what I said about the meta, and I think as the game progresses it'll become more clear
as a person who just played for the first time today i luv it. Its different and its something I havnt seen executed this good before. The whole game is built off distruction of the entire map. cosmetics for weapons and characters, the gold coin animations on death, i luv it all. I would say that if people are ratting out each floor for the cashout to just bring it to the bottom floor yourself and keep the fight at the bottom. Excited to see new metas form for the game!
Most fun I had in al long time playing a competitive FPS. I’m getting older and most new shooters just don’t impress me or don’t fit my playstyle. TTK , destruction, easy but deep mechanics and objective driven gameplay is just my jam. With friends this is gold at the moment as long as you don’t take it to serious. Some balance issues yes but has potential.
I've been saying the same exact thing, this game is a breath of fresh air. It feels like it was actually designed to be FUN (what a shocking and innovative approach lol) instead of just aping the same mechanics that have been around for a decade.
I'm absolutely loving the game. Will go a long way with new maps, modes, gadgets over the years. The framework is there from day one and the refinement is insane! 👏
I disagree with most of what was said. This is by far the funnest game I’ve played in a long time and I don’t see it going down. I only see it going up. I also like the fact that Heavy are powerful, I think they should be. You should learn counter a heavy. You can’t just walk on in as a light against a heavy and not expect to obliterated
Yeah I agree with you. I only play light and I never have any problems with heavy players because I don't just run in and expect to kill everyone. I wait until everyone is busy and then I engage and kill everyone.
@@ItsKrispyKev exactly, and plus I’ve never 1 shot kill a light with full health, unless it’s a direct hit with an rpg. That should make sense. I don’t think a heavy needs a nerf, people just need to learn how to deal with them.
@@BZ_Kai Yeah I think the issue is that people are going into this game with the mind frame of other FPS games and expect to own everyone. This is a new game. Most people I have come across don't use any of the map and usable items to aid them in a fight they just run in and expect to gun someone down. I think people who play Rainbow 6 Seige will dominate this game straight off the bat but everyone else has a pretty big learning curve before they can truly have an opinion. The only time I die as light is if I've fucked up and am out of position. It's not a balance problem. It's a player problem.
Tbh this game has gained attention like 2018 Fortnite and as long as they can take advantage of its glory now make the right moves I see this game going for 10 + years with how people are about they’re fps games and shiz
I don't really like the gameshow / money theme, but that's subjective. I'm a solo player and not very good, so it will get very hard to have fun with randoms. But I have only played the beta, not played since release. Hopefully I will today.
The game just needs some depth, some sort of perk system, wether that be spending earned cash to reload faster or have short cool downs, or like "builds" that you set up before the game starts. Paladins is a perfect example of what I'm talking about
You could help bring the whole building down, so then there's nowhere else for the vault to go. But of course that takes time and we're impatient so hell no
People have been complaining about heavy since the betas. I wouldn’t expect the class to change to much tbh they seem to be pretty happy where it’s at but who knows, I wouldn’t count on it though. Bank it is a much more competitive mode than quick cash, you should try it. Gas is strong and fire is better BUT the fire extinguishers on the map actually put it out. The Finals is a lot of fun but once the glamour of something new runs out we shall see where it lands.
I think you should post more content, guides, gameplay of The Finals. I think your channel would really grow. Since the market isn't really saturated, and it's definitely going to get to be a bigger game.
I want it to last, it’s a game that a lot of us were waiting for since Battliefield. I hope the developers keep updating, adding new stuff and not letting the game die.
The gameplay and movement feels good to me but the level of hyper focus you need to be on at all times with reviving enemies and no dedicated respawn locations unless you aren’t revived and getting obliterated by grinders while it takes you 3 magazines to take out a single enemy keeps me playing in small doses like a match or two and I can’t deal with it anymore but that could just be me. Similar reason why I gave up on C.O.D games. The fun is there it’s just difficult to really enjoy when you’re getting slapped all over the place over and over again. The UI is also a little clunky with the item wheel etc. with how fast paced the game is a lot of actions don’t feel very intuitive more so frustrating and time consuming.
I feel like it's gonna take time to do well and it's gonna take some big updates with game modes and let's be real probably a br. It can totally be a big fps player. If they play their cards right this will stick but in it's current state I agree it's a hard sell long term.
the best recommendation of a gamemode i've seen is a battlefield style conquest mode. get some larger teams and throw that mode in and theres a great game
I played solo for over 80+ games, heavy/mid main. I’m having a blast even when I have “bad teammates”. I love the randomness of my teammates sometimes they’re decent, really good, and sometimes bad. Playing solo is very doable, can’t say the same for others shooters. The game has a skill gap, but if I as a non beta player can become good anyone can.
If solo you'll play with randoms and probably have a bad time, that was my concern. I played with a friend yesterday and we abused the heavy build. We and the one random on the team all picked heavy, then sat on top of the floating platform cashout and destroyed the ziplines up. Ez W. I do believe it will die out though. It's just new, trendy... and free. Seeing the actual cash shop was disheartening though. There was basically nothing to buy in there with the earnable ingame currency. Plus everything in the battlepass, should you buy it, looked stupid in my opinion. I'll probably be running the base track suit forever, the cosmetics are so overpriced. Could workout in my favour though. No one expects the generic Boris player in 2042 to pull some clutch play either.
I like the finals I play it a lot for my channel but when xdefiant drops I’m gonna be on that 90% of the time and will use the finals as sub when I’m exhausted
I was watching you playing with AEK in BF2042 when you said that this gun is very difficult to control. I've found recently that Compensator makes it more convenient for me. I don't feel any accuracy penalties but only confident that I will kill. Have you tried it?
I find a lot of this video off base but I totally agree about the visual recoil. But area denial / camping legitimately cannot be what this game turns into. There are too many tools to deal with it that already exist in the game. Gas grenades, floating canisters, the see through wall ability for medium and light. You simply can’t area denial with a Lewis and bubble shield if you get glitch Naded. Everyone on Reddit is complaining about lights balance rn expect for if what you were saying is true, the entire class is built around playing against it. Taking space easily, invis, glitch nade, an actual sniper, wave dash (lmao idk what it’s called but that’s what i call it). I think with the tools that already exist in the game there are tons of viable ways to go about winning even at the top tier. This is an entirely different genre of game that combines br and arena gameplay and I think it’ll surprise most people in terms of its longevity as the consistency of weapons and abilities given have very refineable advantages and disadvantages
This video is going to age well. I agree with your cautious optimism. While fun, this almost always happens to FPS games. On top of the substantial unbalance high ttk, and lack of content I just don't think it has the saying power of say an Apex Legends when it popped.
After 23 years of experience in online FPS shooting I can say this - as much as I appreciate the fresh and original setting and premise of The Finals, players who look for an online shooter will always go for the proven and popular theme which is a military conflict of some sort. Doesn't matter if it's WW2 (or occasional WW1), Cold War, Vietnam or something more up-to-date. So the tournament style of The Finals might be a problem in a long run when it comes to its longievity. Yes, it's fresh and all but overall I have my doubts. Also, the TTK is a bit ridiculous and could easily be cut down by 20-30%. I mean come on, shoot more than half of your mag into a bullet sponge enemy to kill? Meh....
@@HellonearthlABB Ok cap, I just wrote in my original comment that I was talking about a bigger picture of 20+ years of my online shooting experience, not the last couple of years of shitty, casual, uninspired crap like Fortnite (which is a game for 10 year old kids), Apex (which is just another BR crap that is boring AF), or Valorant (which is a shitty, Counterstrike copycat with superpowers and crappy, cartoonish graphics). Last 25-ish years of online shooters are much, much more than your three crappy examples that you've mentioned. You need to look at the bigger picture, widen your horizons.
@@rivendeckard7841 20 plus years lol, gaming wasn't even mainstream that far back, you can't compare those times to today where gaming is widespread, cartoonish fps rule the field, like it or not
@@HellonearthlABB @_2hero Apparently you kiddos weren't even born when I was 17-ish years old and just starting my online FPS adventure. Ok, there's nothing wrong with that, you can "lmao" as much as you want, I couldn't care less. Medal of Honor 1, Soldier of Fortune 2, Counterstrike 1.6, UT, Quake Arena, Operation Flashpoint, the list goes on and on. "Cartoonish fps rule the field" is the most ignorant thing I've heard in quite a while now. Congrats, you just unlocked a Steam achievement. You clearly have no idea what a proper, online shooter is (mentioning Fortnite, Apex or Valorant... lol), with actual, proper game mechanics, not catering to casual bots, no controller aim assist cancer etc, etc. But hey, if you think that mainstream online FPS scene is just a couple of crappy, popular, casual games then I can't help ya. You're a lost cause and the actual reason why online first person shooters are so shit these days.
The momentum/inertia in the movement, especially on the medium character, is honestly deal breaking for me at this point. It makes it feel horrible to play and I honestly don't have time for that when there are other games to play. I've seen people complain about movement feeling slower than beta, which I disagree with, but I do feel like the momentum and inertia mechanics have been made more extreme. Plus there feels like there's some kind of mouse smoothing, which I don't like.
Ligh character needs some love, have no idea why they thought giving mid class the best shotgun in the game was a good idea. Theres no point of playing light class.
I only play light class and top frag every game. You can't play light like the other two classes. You need to wait until engagements have begun and wait until you have an opportune moment to strike otherwise you just die.
This game looks like a combination of: COD (guns and maps), Apex (a moving mechanism, some gadgets), Fortnite (some game mechanics and graphics, gadgets), and maybe even Battlefield (in-game missions/targets). I can't talk much about the gun mechanics, but it seems like it is trying to do something similar to what COD does - making it hard for PC players. It might be enjoyable at a local area network à ka LAN parties!
Numerically, 1.2k is a great sample size. However, the issue with it is who is answering the survey. Do the people on twitter responding to your tweet represent a broader audience? Who do they represent? Some questions to consider.
In my mind, the difference between beta and release shows the struggles they might face in longevity. They nerfed the lights into the ground, without touching the heavies in any substantial way. When 1/3 of the archetypes in the game feels ineffective, then thats a problem. On top of that, they added invis grenades/throwing knives to lights, neither of which have found their place in the meta
Um throwing knives are cracked, it's just that you haven't used them enough since they just came out with them. And lights can wipe teams. You are playing Lights wrong if you think you can 1v1 a heavy. That's why you have so much movement. You hit and run, and I've seen plenty of lights dominate games
@@ThePackman627 Throwing knives are OK Yeah, lights can wipe teams, but so can everyone else, and everyone else has better utility too. Whats the point of hit and run if you can just hit and revive, or hit and fortify the cashout? I'm sure lights can dominate quick play, but in ranked its another story.
I have been playing the game for around 20 hours (mostly solo) it does still feel fun but will need frequent changes (valance changes and new maps) but that still might not be enough, I am having a blast and I am usually bad at fps but I thrive in this game for no reason (medium main btw). I will like this game a lot in the futur but I am affraid that my friends won't play this a lot😢
Everyone is talking about longevity and repetitiveness and not holding player counts. However, the worlds most repetitive game, Counter strike, routinely holds 700k+ players. As long as the devs support the game, don’t give in to BS dev tactics, and continue improving; I don’t see why this game couldn’t last. It’s some of the most fun I’ve had in a while.
The meta just needs to change every season to keep the strats fresh. My biggest gripe is mines and gas! That gas lasts way too long with no strong counter that I know of. Anyhow I like this game it’s fun as hell and very competitive I just kinda wish it takes off but I don’t think it will sadly
I mean at around 6:53 it just sounds like u got outplayed lol if u think theyll blow the floor below you then you need to take that into account and position your team as such
So no offence to you, but ya just don’t get it. You’re talking about and treating this like a traditional shooter. This is not a traditional shooter. “If the meta is area denial, I’m not for it.” That’s the whole point though. This game isn’t about running around, finding kills, and being obnoxious. It’s about manipulating the map to your advantage to play the objective. Blowing the floor out is a legitimate strategy to win the game. Create confusion amongst the enemy, and exploit it. Like this game is just dumb fun, and if they ever dared acknowledge this complaint, it would just be another shooter.
Since this video is randomly blowing up (lol YT moment) I'll clarify some things I see in the comments.
1. I obviously don't want the game to fail. I stated up front that I'm actively having fun with it.
2. My concerns about the longevity of this game could easily be put to rest, but with how recent FPS games have been going I prefer to not get invested too heavily lol.
3. My comments about the meta / annoying strategies like continually blowing the floor up stand. There are clear balance issues (heavy OP), but that can be patched and likely will be. The destruction, cheesy gadget spam, and explosive 1 shots are pretty solidified in the game and could be changed, but probably won't be. It isn't like they are going to remove the RPG or something lol. We'll see how the game progresses, but I can already kinda tell it'll get spammy.
4. I'm aware glitch grenades exist.
Me and my team are running 2x Mediums (with heal & defibs) + 1x Heavy (flamethrower and both shields etc.). This seems really strong because u have a juggernaut heavy and a lot of utility and can clear all that gas spam with one flamethrower tick.
We were clapping in a lot of tournaments until one light player destroyed this whole strat with constant godly placed glitch grenades. Making our whole setup useless for 5 seconds.
So I hope there will always be a great counter against any team comp in this game like this one.
Don't really get your comments about blowing out the floor under cashouts?
It is just a good strategy to avoid clearing a stacked room of turrets, gas mines and all that nasty stuff. And guess what u still give the enemy team the highground with this, which is a huge advantage.
This game is finally something new in the fps market, it's polished, it has great destruction and I love the longer TTK. Really hope this game keeps succeeding!
Good grief man not you lot starting with the balance issues OP blablabla bullshit on yet another new game. If you don't like the chaos and insanity and vertical play of The Finals play something else. Please don't start demanding change and ruining the game for the rest of us to make it like every other game. Thats how they destroyed R6 Siege.
@@buzzbuzzard3809 "play something else" isn't always the argument you think it is. look how that worked out for that famous bit from BFV exec. BFV had many other issues but "don't like it, don't buy it" certainly didn't help its player count, reception and longevity.
This ain't it chief... the destruction is the whole gimmick and the "gadget spam" thing is just the gameplay loop. Just go play Fortnite or BF5 if you want less gadgets.
"ruining the game" to you is actually making the game better in reality lol@@buzzbuzzard3809
I have been playing solo and it has been a lot of fun. Can't remember the last time I actually had fun with an FPS and played multiple hours straight. It feels fresh, and one of the main things I have noticed is just how well made and polished every area is. It is so rare these days. I do share the concerns of what the meta will become, but it is too early to tell. And the devs seem to be willing to listen to feedback.
saaaaaaaaaaaaaaaaame
Same. I've also been playing Apex and Bf2042 as solo and Finals probably replaced my need to play Apex ever again. Finals' gameplay loop is just a lot less frustrating, even as a solo you play the game and maybe win, probably not, then grind some more. Having braindead teammates and losing doesn't matter that much in Finals, you can still have fun.
It’s only fun when your teammates aren’t terrible
What u say is just stupid. No offence. But you are not thinking when u say such things as : having braindewd teamates and losing doesnt matter, yu can still have fun”. Allright, do u think you will think the same in 6 monthhs with a 33% win ratio and having to play with stupid teamates most of your games? The game is fun right now because it s NEW. Thta s all. But solo queue players are gona leave after some times because it wont be fun any more. At all. @@tf2mrblonde
Its so chaotic that its bad. 0/10
The fact that they have already fixed all the issues you brought up shows how much the devs really listen to its fanbase. That’s a huge breath of fresh air.
I hope it succeeds. It’s just so much fun.
Same
I wish this would have a TDM or Conq Mode. Looks like a better framework for BF than BF itself :D
And that is so sad comin from true bf fans 🤦🏾♂️
@@goooat8260Uh, Im sure it was made by some of the OG battlefield devs so do with that info as you please.
Conq Mode sounds really fun.
A conquest mode would be cool but a TDM would get boring very fast
Ehhh, not sure. Feels very different mechanically but I know what you mean
I think a lot of the issues stem from the game mode actually. The passive campy play style would not exist in something like domination or “push the cash”
there’s bank it aswell which is the complete opposite
the campy playstyle do not exist when u can shoot with rpg and destroy half of "campy" stuff
@@gruchenstein9163have fun camping in a building that is collapsing on your head lol
ME : Camping ? That building going down lmao
Yeah I don't like the game mode, but the game is fun.
The Finals suprised me even after launch, great performance until now and really fun to play!
Where is your Pfp from?
@@technopancake85 i think it was from a hardware Contest on youtube. cant remember the name :/
Yeah the performance is good
not too sure about the performance, needs better optimization. running a 2080ti and a 10700k and i can barely hit 144 fps with all low and everything in the bg turned off@@EndersFPS
If it doesn't stick with the competitive crowd and streamers, I see that as a massive W for the game.
I get that lol it will just be less populated but it should be ok
The game is literally built for competitive and streaming / YT is important for games nowadays lol
@@EndersFPSthey need to understand that not everybody wants to be a sweaty little shithead if they want to the game to last they need to prioritize their non competitve market
Being built for competitive is literally what made RB6 Siege less fun. Took everything fun out of the game
@@EndersFPS not everyone is a sweaty nerd…we just wanna have fun and this game is fun, understand?
I think my biggest issue with the game rn is that it really feels like you could have a sort of sub class system ex a sword class or knife class for the light where you can get a quick kill and leave with either your cloak or their other ability's, but in practice you often get 1 kill and die, don't get a kill and die or spend so long waiting for a opportunity your pretty much useless and with how getting up close to even another light as a light pretty much gets you obliterated instantly I don't know why they gave the light two melee weapons that even a high skilled player would have trouble getting worth out of. even in a casual lobby you just die. and the other gadgets for the medium are also pretty boring and kind of useless. like why would you use a tracking dart when you could use the sonar nade, why would I want to use the gas nade when the gas mine can be manually activated by shooting it, doesn't move around unpredictably when thrown, and you can have two of them up whilst also being able pick them up if they aren't in a good position, why would you use recon senses ever when mediums other specializations are far better for team fights. why would you not have the defibrillators equipped when and why wouldn't you have at least on movement utility for your team equip. the only class where most of their gadgets both are fun and have some value is the heavy, which as your video has already said is kind of busted atm. (side thing they pretty much already released a recolor for the max tier battlepass skin in the shop which on top of them already using ai voice actors makes their team look sorta lazy)
I see what you’re saying for sure. It’s too bad that gaming has become synonymous with grinding. If you look at this game and appreciate it at its core, it’s a blast. However, people seem to forget how to have fun and instead want to win, and only win, at all costs. Even if it means blocking objectives to pad their stats. Exploiting mechanics has become the norm. With that being said, I hope this game can continue to evolve and improve. If they can add death match or a revolving objective, it should be okay.
That’s what I’ve been having though for me and a lot of people I’ve played with so far. It’s fun playing whether win or lose.
@@Vortex_ICEcoldthat’s been my experience with The Finals. Whenever I lose, I’m still having fun and I get that “just one more game” itch
Exploiting mechanics for personal gain has always been the norm. If you're playing a game that is competitive by nature and you're not playing to win, you're a loser.
It is fun. Actually I’ve been winning by having fun tbh. Heavy with sledgehammer is great. It’s annoying for others but cmon, just go take down a skyscraper and maybe ur team can make it work on obj. All these cod players think it’s the same game when it’s not. Let it be unique. They do need to add more tho
@@Vortex_ICEcold Ima keep enjoying this game as long as they keep adding more to it. Idc about sweats or OT because like I said I’m having fun regardless
Loving the finals so far. Tons of opportunity for this game to break out if they fully support it. I think some new game modes would be great, otherwise yeah it could get stale.
I've played it since Beta and now have 37.6 hours on the game since release, playing solo and honestly had the most fun I've had in a long time, this game is amazing.
regarding the obj hold camping strat you mentioned... when we ran into the team like that with friends there is a good counter setup for this.. 1 sonar nade to reveal people bellow the obj and then simply 2 well timed glitch grenades will disable all of the enemies abilities, C4s for 10 seconds straight tahts an easy steal actually teams like that were always easy to counter but obvoiusly you have to run that setup
Does the glitch grenade have to be thrown at c4 owner to prevent him from accessing the gadget or I can throw it on c4 itself ? :)
@@egorsencha2428 From my understanding, it will disable anything it touches. Throw at player, he cant use his abilities and cant activate C4. Throw at C4, it disables the C4 from exploding even if the player is not hit. Both work!
@@Dysanii exactly as said here
I think the gameplay is fine and I don't think the Devs will sit by and let a meta like that occur. They seem to be listening very well to feedback and seem to be willing to make changes that are suggested.
In my opinion I don't think the Devs are going to be stupid enough to let the game fade. They know they are onto a winner and I don't think they will just let that go.
I do think there are a lot of changes needed to make the game sustainable. Workshop/Custom maps and Game modes would be a great way to keep the community alive. With the mechanics in the game there is potential for some really great custom game modes and really an infinite amount of possibilities to use the games engine to create some really amazing things.
I think there needs to be an earnable in game currency for skins and the overall cost of skins and accessories needs to come WAY down in price. They will quadruple their sales if they make the skins cheaper. I think more in depth character customization and being able to make your own team names obviously with a profanity filter. I think There also needs to be a short form ranked mode much like CS2 did. I think the tournament mode is far to large of an investment of time for a lot of players and a short form would keep those people engaged in the game.
I also think they have an amazing opportunity to create a truly amazing esports scene if they invest the money and time into it. There are great opportunities for casting and even the arena set up for the stage. They could quite honestly make a whole thing out of the world they have created and expand it into other games and merch.
I just hope they realize that.
@@Vortex_ICEcold I don't think so. The Devs of this game left Battlefield for a reason. Time will tell I guess.
@@ItsKrispyKev They left Battlefield because it was a sinking ship devoid of any quality or creativity.
@@Albus_Rex exactly?
Do you think they will make the same mistake?
@@ItsKrispyKev I'm just pointing out that they left dice because it's on death's door. One more bad release and who knows what EA will do to them. That doesn't make them (embark) saints out to save the industry. They are simply looking out for themselves.
@@Vortex_ICEcold lol "the fps genre is dead" which planet are you living dude?
its no longer fun for solos, your teammate either leaves early or just dont play objectives. had an experience with a duo where they will throw sht at me or poison me to death lol.
Even beta version acts the same
Yeah, this is a full team game. I played with one friend yesterday, and the random was always holding us back. They'd run off on their own and die, or leave.
And it s gona be worse and worse. Thing is on top of that is that in normal games, you have two teams competing and mathematically u have more chances to win games. In theses conditions, it s very hard to win a game when there are 3 or 4 teams competing. And more teams competing also means u have more chances to compete against a duo or trio team which will anihilate solo teams.
@@dgeciI mean there are other games like call of duty in battlefield that has two teams. You can go play those. Every game doesn't have to be the same. There are markets for different people. This market just may not be for you.
Releasing when it did wasnt a surprise to those of us following the games progress, we widely predicted it actually.
100% agree with you
My main issue with the game has to be the weapons. Everything is customizable but the weapons. Sure they have skins but I would like to see attachments in the future.
i think its _possible_ to patch out denial-of-point play, but idk if they will.
you can do things like increasing the health of the building so it takes more than one explosive, increasing the cooldown for abilities/weapons that deal damage to buildings, make it so that the cashbox slows down for a bit if the team cashing out deals damage to the cashbox, introduce game modes where not everyone one a team can have the ability to break buildings, or some combination thereof.
or they can do something punishing teams who babysit their cashbox by providing more opportunities for teams who range afield.
Im loving it personally! I feel like it will become an underrated shooter tho because it doesn't have the generic fps gamemodes everyone knows. But i like how unique and different it is. Its definitely a team orientated game because its quite hard to play solo
The ability to destroy buildings with a dug-in team with a cashout station is the whole point of the game. This strategy is advertised in nearly all of their gameplay trailers. if you don't like that play a different game
no literally. if your team is skilled enough to start blowing floors out while defending themselves then good on them. i have been able to win in games where the floors have been blown out by other teams, it's all just part of the game. seem's like he just doesnt like desctruction being used as a tool to win.
like i've seen more people say, they need a conquest gamemode with slightly larger teams, my biggest issue with it is that it feels balanced around being a sweatfest which plainly just isnt a fun thing for me, but the feel of the actual movement and gunplay is amazing
When taking the cash out station, the moment a floor underneith you and the station drops you will continue to take the cash out station. That is, if the distance from you to the cash out station doesnt increadse that much
Hopefully this game succeds. I was waiting for this to come out and i am glad people are liking it.
I’m having a ton of fun with this game…. But they gotta adjust the heavy! I agree with everything you say about it
my only complaint is the respawn timer is too long, shorten it to 4.5 seconds so we can get back into the action.
No
The reason for it is so you get punished if you respawnrd after 5 seconds what would be the point of killing
the respawn timet is long because if you kill a team you have time to steal cashout
I played this with a friend yesterday (both fans of 'early DICE'), and we both came to the conclusion, after 5 minutes into a match, to uninstall it, remove it from library, and continue playing actual good games with actual pleasing designs and feeling.
It's a shame with what and who was behind this game, and it turning out below mid, at least to me and my friend.
Damn that's sad for you.. me and my Boys who we grew up playing battlefield 3 Loveddd it . We played 7 hours straight non stop I'm loving ittt
yeah that lgbtq character models, just awful
Fucking Gasman at the beginning has me crying
Bro it is much more enjoyable and less repetitive than Warzone. Had lots of fun playing solo, something that doesn't happen for me in CoD at all.
What has something like CoD that The Finals hasn't have? Warzone is the most repeatable game I ever played and its still being played by thousands of people everyday
Warzone is purpose built for casuals
It needs more variety with game modes and team compisition. 5v5 / 12v12 / one-life game modes etc
I liked this game but after a few games I'm exhausted. And after a few days of playing I need to take a break. Maybe its just me personally but games like valorant, cs, bf, cod have moments where you can relax and breathe. But in the finals every moment is so stressful, add that to having to land 30 shots straight or you die, idk the health of this game is a big turn off for me.
One frustration I have with the gameplay loop is a team can open a vault, run to the cash out, hold it for 90% of the time and then loose it and get next to nothing. Like why did I just do all that work, and the meta can be wait for a team wipe or neat end of cashout and push. Im like why bother going for the vault, but people do and because it's just fun to do and go fight.
I like a lot of about the game, the gunplay feels great and the graphics are really impressive. The game has big balance issues though, the over presence of explosives being a big dampener on the fun of the game for me.
“… the solo experience is not that enjoyable …” exactly my point since the beta. That s why I asked for a solo queue on reddit. This game experience is awfull when u play against team for a solo player. And will become even more awfull once the meta solidifies.
I agree with the point that this game will probably not last for long. While the game seems to be innovative in many aspects I think it much to niche for lasting success.
I have a stack and would be considered really sweaty 😂
Most of what your saying about wasting the opponents time is the entire point of the game. And lights perfectly counter heavy’s with the emp nades and also have better guns.
I don’t know how this will shift too the casual community. But the opportunity is there and if r6 can be as complicated and popular is it is, the finals has a shot!
I'm on the same team as one of the highest ranked players right now. We've won tournaments in other games together. He's telling me that I'm right with what I said about the meta, and I think as the game progresses it'll become more clear
its a really good game but it wont be king till they add more gamemodes and other stuff to do other than that it is such a good game
Csgo is the biggest fps game of all time and it has like 1 gamemode
@@SnaggyDemon not anymore it is
@@lordthomas7147 i dont even play it but it def is😂 biggest esport too and the biggest fps, unless u name one bigger
@@lordthomas7147 atm its 2nd top selling GAME on steam , not fps game , GAME
@@SnaggyDemon I was doing some research and ur right maybe fortnite is bigger but csgo is still Poppin
as a person who just played for the first time today i luv it. Its different and its something I havnt seen executed this good before. The whole game is built off distruction of the entire map. cosmetics for weapons and characters, the gold coin animations on death, i luv it all. I would say that if people are ratting out each floor for the cashout to just bring it to the bottom floor yourself and keep the fight at the bottom. Excited to see new metas form for the game!
Most fun I had in al long time playing a competitive FPS. I’m getting older and most new shooters just don’t impress me or don’t fit my playstyle. TTK , destruction, easy but deep mechanics and objective driven gameplay is just my jam. With friends this is gold at the moment as long as you don’t take it to serious. Some balance issues yes but has potential.
I've been saying the same exact thing, this game is a breath of fresh air. It feels like it was actually designed to be FUN (what a shocking and innovative approach lol) instead of just aping the same mechanics that have been around for a decade.
I'm absolutely loving the game. Will go a long way with new maps, modes, gadgets over the years. The framework is there from day one and the refinement is insane! 👏
The wind up for running is so much better, stops people from pussing out from fights at mock 10 speeds.
I think it’ll last but they need to keep on adding new game modes
I disagree with most of what was said. This is by far the funnest game I’ve played in a long time and I don’t see it going down. I only see it going up. I also like the fact that Heavy are powerful, I think they should be. You should learn counter a heavy. You can’t just walk on in as a light against a heavy and not expect to obliterated
Yeah I agree with you.
I only play light and I never have any problems with heavy players because I don't just run in and expect to kill everyone. I wait until everyone is busy and then I engage and kill everyone.
@@ItsKrispyKev exactly, and plus I’ve never 1 shot kill a light with full health, unless it’s a direct hit with an rpg. That should make sense. I don’t think a heavy needs a nerf, people just need to learn how to deal with them.
@@BZ_Kai Yeah I think the issue is that people are going into this game with the mind frame of other FPS games and expect to own everyone. This is a new game. Most people I have come across don't use any of the map and usable items to aid them in a fight they just run in and expect to gun someone down.
I think people who play Rainbow 6 Seige will dominate this game straight off the bat but everyone else has a pretty big learning curve before they can truly have an opinion.
The only time I die as light is if I've fucked up and am out of position. It's not a balance problem. It's a player problem.
You like that heavy is strong because you probably abuse it lol
@@EndersFPSI’m a light & medium build and don’t have a issue with heavy
Visual Recoil should be kept in the game since it's probably supposed to be on the casual side anyway. In this case it makes teh gunplay mroe fun.
Tbh this game has gained attention like 2018 Fortnite and as long as they can take advantage of its glory now make the right moves I see this game going for 10 + years with how people are about they’re fps games and shiz
Imagine getting upset because the opposing team is playing the objective and not going for kills exclusively 🤷♂️
imagine enjoying a stalling simulator
I totally agree with the recoil point I didn’t know that, and as you were talking about it it clicked that’s so annoying
In my humble opinion, I miss in this game different modes, attachments and variety of maps.
I don't really like the gameshow / money theme, but that's subjective. I'm a solo player and not very good, so it will get very hard to have fun with randoms. But I have only played the beta, not played since release. Hopefully I will today.
It s harder than the beta for now.
skill issue
@apexiw
enjoy your inflation
The game just needs some depth, some sort of perk system, wether that be spending earned cash to reload faster or have short cool downs, or like "builds" that you set up before the game starts. Paladins is a perfect example of what I'm talking about
LMFAO "He's emoting on me!!!"
I had a lot of fun with the finals and I hope its going to stay. But I think its gonna be like apex where its just way more fun to play with friends.
You could help bring the whole building down, so then there's nowhere else for the vault to go. But of course that takes time and we're impatient so hell no
All I ask right now is that the remove cashout stations from elevators. So easy to cheese that. Spam goo and the elevator button and you win.
I enjoy the game. Needs more than 2 modes for quick play.
I love the chaos in this game
People have been complaining about heavy since the betas. I wouldn’t expect the class to change to much tbh they seem to be pretty happy where it’s at but who knows, I wouldn’t count on it though.
Bank it is a much more competitive mode than quick cash, you should try it.
Gas is strong and fire is better BUT the fire extinguishers on the map actually put it out.
The Finals is a lot of fun but once the glamour of something new runs out we shall see where it lands.
I think you should post more content, guides, gameplay of The Finals. I think your channel would really grow. Since the market isn't really saturated, and it's definitely going to get to be a bigger game.
New finals vid out in roughly 5 hours, be sure to sub with notifs on :) and thanks for the encouragement
@@EndersFPS I will 100% check it out!
I want it to last, it’s a game that a lot of us were waiting for since Battliefield. I hope the developers keep updating, adding new stuff and not letting the game die.
The gameplay and movement feels good to me but the level of hyper focus you need to be on at all times with reviving enemies and no dedicated respawn locations unless you aren’t revived and getting obliterated by grinders while it takes you 3 magazines to take out a single enemy keeps me playing in small doses like a match or two and I can’t deal with it anymore but that could just be me. Similar reason why I gave up on C.O.D games. The fun is there it’s just difficult to really enjoy when you’re getting slapped all over the place over and over again. The UI is also a little clunky with the item wheel etc. with how fast paced the game is a lot of actions don’t feel very intuitive more so frustrating and time consuming.
What I would like most to come out of this game is to put the developer on the map and give them the change to put out real bangers in the future.
They should make the medium class be able to reinforce walls like R6S to prevent the heavies from annihilating buildings completely
I like that 🤙
Good idea
I think it should just give that area more health rather then being immune
He sounds like he just wants another Cod.
NPC comment
I feel like it's gonna take time to do well and it's gonna take some big updates with game modes and let's be real probably a br. It can totally be a big fps player. If they play their cards right this will stick but in it's current state I agree it's a hard sell long term.
the best recommendation of a gamemode i've seen is a battlefield style conquest mode. get some larger teams and throw that mode in and theres a great game
I played solo for over 80+ games, heavy/mid main. I’m having a blast even when I have “bad teammates”. I love the randomness of my teammates sometimes they’re decent, really good, and sometimes bad. Playing solo is very doable, can’t say the same for others shooters. The game has a skill gap, but if I as a non beta player can become good anyone can.
Light also counters heavy, actually they can 2 shot kill heavies. If I can control recoil on the sticks so can you.
A lot of the issues would be resolved with a role queue. 1 of each class per team. The game was balanced that way, but no one does that lol
Imagine they add reinforced walls and floors like in r6 to keep people from blowing the ground up
Never had so much fun in a FPS game since idk when. Hope this games has a great future.
Nah the exploding cashout example sounds sick. I'm not trying hard, I'm just trying to have fun.
If solo you'll play with randoms and probably have a bad time, that was my concern. I played with a friend yesterday and we abused the heavy build. We and the one random on the team all picked heavy, then sat on top of the floating platform cashout and destroyed the ziplines up. Ez W. I do believe it will die out though. It's just new, trendy... and free.
Seeing the actual cash shop was disheartening though. There was basically nothing to buy in there with the earnable ingame currency. Plus everything in the battlepass, should you buy it, looked stupid in my opinion. I'll probably be running the base track suit forever, the cosmetics are so overpriced. Could workout in my favour though. No one expects the generic Boris player in 2042 to pull some clutch play either.
i think it will grow well but they got ways to catch up
is it bad I want a CTF mode on this? or king of the hill etc?
anything thats not super small teams with limited respawns that always turn into sweatfests, i want casual fun modes like TDM conquest and CTF
I Hope this game blows up!
Feels fresh. A lot of content to unlock. Battle pass worth it
I like the finals I play it a lot for my channel but when xdefiant drops I’m gonna be on that 90% of the time and will use the finals as sub when I’m exhausted
I was watching you playing with AEK in BF2042 when you said that this gun is very difficult to control. I've found recently that Compensator makes it more convenient for me. I don't feel any accuracy penalties but only confident that I will kill. Have you tried it?
I find a lot of this video off base but I totally agree about the visual recoil. But area denial / camping legitimately cannot be what this game turns into. There are too many tools to deal with it that already exist in the game. Gas grenades, floating canisters, the see through wall ability for medium and light. You simply can’t area denial with a Lewis and bubble shield if you get glitch Naded. Everyone on Reddit is complaining about lights balance rn expect for if what you were saying is true, the entire class is built around playing against it. Taking space easily, invis, glitch nade, an actual sniper, wave dash (lmao idk what it’s called but that’s what i call it). I think with the tools that already exist in the game there are tons of viable ways to go about winning even at the top tier. This is an entirely different genre of game that combines br and arena gameplay and I think it’ll surprise most people in terms of its longevity as the consistency of weapons and abilities given have very refineable advantages and disadvantages
This video is going to age well. I agree with your cautious optimism. While fun, this almost always happens to FPS games. On top of the substantial unbalance high ttk, and lack of content I just don't think it has the saying power of say an Apex Legends when it popped.
It aged perfectly
After 23 years of experience in online FPS shooting I can say this - as much as I appreciate the fresh and original setting and premise of The Finals, players who look for an online shooter will always go for the proven and popular theme which is a military conflict of some sort. Doesn't matter if it's WW2 (or occasional WW1), Cold War, Vietnam or something more up-to-date. So the tournament style of The Finals might be a problem in a long run when it comes to its longievity. Yes, it's fresh and all but overall I have my doubts.
Also, the TTK is a bit ridiculous and could easily be cut down by 20-30%. I mean come on, shoot more than half of your mag into a bullet sponge enemy to kill? Meh....
Cap, the most famous fps are Fortnite, apex and valorant, none of them is a military conflict
@@HellonearthlABB Ok cap, I just wrote in my original comment that I was talking about a bigger picture of 20+ years of my online shooting experience, not the last couple of years of shitty, casual, uninspired crap like Fortnite (which is a game for 10 year old kids), Apex (which is just another BR crap that is boring AF), or Valorant (which is a shitty, Counterstrike copycat with superpowers and crappy, cartoonish graphics). Last 25-ish years of online shooters are much, much more than your three crappy examples that you've mentioned.
You need to look at the bigger picture, widen your horizons.
@@rivendeckard7841 20 plus years lol, gaming wasn't even mainstream that far back, you can't compare those times to today where gaming is widespread, cartoonish fps rule the field, like it or not
What I wouldn't give to see a new battlefield: Vietnam...
Instead we get all the weird shit you mentioned.
@@HellonearthlABB @_2hero
Apparently you kiddos weren't even born when I was 17-ish years old and just starting my online FPS adventure. Ok, there's nothing wrong with that, you can "lmao" as much as you want, I couldn't care less. Medal of Honor 1, Soldier of Fortune 2, Counterstrike 1.6, UT, Quake Arena, Operation Flashpoint, the list goes on and on.
"Cartoonish fps rule the field" is the most ignorant thing I've heard in quite a while now. Congrats, you just unlocked a Steam achievement.
You clearly have no idea what a proper, online shooter is (mentioning Fortnite, Apex or Valorant... lol), with actual, proper game mechanics, not catering to casual bots, no controller aim assist cancer etc, etc.
But hey, if you think that mainstream online FPS scene is just a couple of crappy, popular, casual games then I can't help ya. You're a lost cause and the actual reason why online first person shooters are so shit these days.
fun for a week or two but i really dont think it will hold long time im having a blast right now but we see :)
does it not remind anybody of hyperspace or am i the only one ???
The momentum/inertia in the movement, especially on the medium character, is honestly deal breaking for me at this point. It makes it feel horrible to play and I honestly don't have time for that when there are other games to play. I've seen people complain about movement feeling slower than beta, which I disagree with, but I do feel like the momentum and inertia mechanics have been made more extreme. Plus there feels like there's some kind of mouse smoothing, which I don't like.
alg boost +1
Ligh character needs some love, have no idea why they thought giving mid class the best shotgun in the game was a good idea. Theres no point of playing light class.
I only play light class and top frag every game. You can't play light like the other two classes. You need to wait until engagements have begun and wait until you have an opportune moment to strike otherwise you just die.
This game looks like a combination of: COD (guns and maps), Apex (a moving mechanism, some gadgets), Fortnite (some game mechanics and graphics, gadgets), and maybe even Battlefield (in-game missions/targets). I can't talk much about the gun mechanics, but it seems like it is trying to do something similar to what COD does - making it hard for PC players. It might be enjoyable at a local area network à ka LAN parties!
Numerically, 1.2k is a great sample size. However, the issue with it is who is answering the survey. Do the people on twitter responding to your tweet represent a broader audience? Who do they represent? Some questions to consider.
They’re going to need to tailor lots of stuff for everybody with CoD Brain. It’s fun, few tweaks need to be made. Add more maps and skins for sure.
FINALLY I found the Twitter account’s RUclips lmao
the particles of coins when people die reminds me of readyplayerone
dat muffled Gasman sound tho ROFL
i feel like the game doesn’t get repetitive cause the map is always changing
In my mind, the difference between beta and release shows the struggles they might face in longevity. They nerfed the lights into the ground, without touching the heavies in any substantial way.
When 1/3 of the archetypes in the game feels ineffective, then thats a problem.
On top of that, they added invis grenades/throwing knives to lights, neither of which have found their place in the meta
Um throwing knives are cracked, it's just that you haven't used them enough since they just came out with them.
And lights can wipe teams. You are playing Lights wrong if you think you can 1v1 a heavy. That's why you have so much movement. You hit and run, and I've seen plenty of lights dominate games
@@ThePackman627
Throwing knives are OK
Yeah, lights can wipe teams, but so can everyone else, and everyone else has better utility too. Whats the point of hit and run if you can just hit and revive, or hit and fortify the cashout?
I'm sure lights can dominate quick play, but in ranked its another story.
I have been playing the game for around 20 hours (mostly solo) it does still feel fun but will need frequent changes (valance changes and new maps) but that still might not be enough, I am having a blast and I am usually bad at fps but I thrive in this game for no reason (medium main btw). I will like this game a lot in the futur but I am affraid that my friends won't play this a lot😢
Everyone is talking about longevity and repetitiveness and not holding player counts. However, the worlds most repetitive game, Counter strike, routinely holds 700k+ players. As long as the devs support the game, don’t give in to BS dev tactics, and continue improving; I don’t see why this game couldn’t last. It’s some of the most fun I’ve had in a while.
The meta just needs to change every season to keep the strats fresh. My biggest gripe is mines and gas! That gas lasts way too long with no strong counter that I know of. Anyhow I like this game it’s fun as hell and very competitive I just kinda wish it takes off but I don’t think it will sadly
Fire will burn the gas away!
I mean at around 6:53 it just sounds like u got outplayed lol if u think theyll blow the floor below you then you need to take that into account and position your team as such
I think it’s a great game but the meta will quickly ruin it, especially if heavy’s and destruction are left unchanged
Eh I think Embark will do what is needed to keep the game in shape.
So no offence to you, but ya just don’t get it. You’re talking about and treating this like a traditional shooter. This is not a traditional shooter.
“If the meta is area denial, I’m not for it.” That’s the whole point though. This game isn’t about running around, finding kills, and being obnoxious. It’s about manipulating the map to your advantage to play the objective.
Blowing the floor out is a legitimate strategy to win the game. Create confusion amongst the enemy, and exploit it. Like this game is just dumb fun, and if they ever dared acknowledge this complaint, it would just be another shooter.
Easist fix to that, JUST MAKE THE CASHOUT EASYIER TO TAKE, INSTEAD OF 6 SECONDS JUST MAKE IT 4-3.