Follow through and overlapping action - animation principle

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  • Опубликовано: 3 окт 2024
  • Follow through and overlapping action not only influence cloth or tails, but are in fact core body mechanics for every animation that you do. Find more animation knowledge on httwp://www.animatorisland.com

Комментарии • 24

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION 7 лет назад +5

    Very well explained. Simple drawings can be made to animate so much better if they overlap.

    • @AnimatorIsland
      @AnimatorIsland  7 лет назад

      +Micah Buzan It makes all the difference! Even on budget constraints I try to have at least one or two elements to follow-through and overlap.

  • @maythazinaung1725
    @maythazinaung1725 3 года назад +1

    Very clear examples and really helpful for self-taught animator like me.

  • @AMDigest
    @AMDigest 10 лет назад +3

    Very nice presentation!

  • @KevCraven
    @KevCraven 10 лет назад +4

    keep it up guys, your videos are excellent!

  • @RedStallion2000
    @RedStallion2000 9 лет назад +2

    Really informative, and really nicely done! My only issue is that the hiss (or background noise) in the audio is distracting. Maybe it's just because I'm listening with headphones...

  •  10 лет назад +4

    cool video and very informative :)

  • @nimblepix
    @nimblepix 10 лет назад +3

    Well done!

  • @ssodangi
    @ssodangi 7 лет назад +2

    Thank you!

  • @Jelly_JIN_BTS
    @Jelly_JIN_BTS 6 лет назад +2

    easy to understand

  • @capsl0ckd219
    @capsl0ckd219 9 лет назад +3

    one thing to add is a settle. The arm wouldn't just stop moving after it goes back down, it would swing back in the opposite direction a tiny bit and then settle to its final position. or is that covered in another section?

    • @AnimatorIsland
      @AnimatorIsland  9 лет назад +2

      Sammy Haralambous Hey Sammy, I call this "overshoot" in the video, but you are right the arm example doesn't mention it and I probably should have. Oh well, yet another thing to cover in a future video! Thanks for your feedback :)

  • @rohitrawat5320
    @rohitrawat5320 6 лет назад +2

    Thanks

  • @nv7287
    @nv7287 8 лет назад +3

    :) nice thanks!

  • @hungchu21
    @hungchu21 3 года назад +2

    In 21 foundations of animation, the definition of secondary action and follow thru are a little bit different. I prefer 21 foundations cuz it is more detailed than 12 principles.

  • @watsak6840
    @watsak6840 2 года назад

    thank you so much! this is really helpful :)

  • @bitfusioncrypto
    @bitfusioncrypto 6 лет назад +3

    thank u for the tutorial it was very informative I had a question about lead and follow it is that while animating how do we decide that what is leading and what is following and how this principle is aplicable in spine I am a 3d animator and in spine we only get 3 controllers how could we create that flow in 3d please tell it would be my honor ..!!

  • @alexmehler6765
    @alexmehler6765 3 года назад

    subscribed x 100

  • @TakiMationSTUDIO
    @TakiMationSTUDIO 4 года назад +1

    😍😍

  • @natebooce
    @natebooce 9 лет назад +1

    woof!

  • @mistafisha
    @mistafisha 4 года назад

    Is that your real voice?

  • @EDITMODE
    @EDITMODE 6 лет назад +1

    WHO SAYS IT DOESNT REALLY EXIST??! 😂😂

    • @AnimatorIsland
      @AnimatorIsland  6 лет назад +1

      What do you mean? The last sentence? x) Well, it exists in our heads - in the head of the maker and in the head of the audience, which is very fascinating :D

  • @TheYesungfan
    @TheYesungfan 5 лет назад +1

    thanks