For fuckin real, I spent a whole day trying to get it even mapping out the striders paths and when and where they came from, and this song fueled my rage and determination to get that damn achievement, and when I finally did I legit fucking yelled so loud "GET FUCKED YOU MUTATED STICKBUGS" still my best memory with these games And then I found a guide on Steam afterwards that did the same thing I did but better and I was like "...."
I was for the longest time convinced it was impossible. It requires insanely fast movement and thinking, but my god one successful run and it is so satisfying and fun. Normally when the guy yells "Looks like that was it. Wait nevermind we are fucked lol" It is stressful but from that point on there are no more accel striders, they don't blow up buildings, and you can sit comfortably at the base.
@@combineadvisor572 I just did a hl2 all achievements run. The Neighborhood watch was way harder than anything else. But once you learn the strider pattern. It's basically just remembering if the strider is rushing or dragging
@@D_YellowMadness A game is supposed to make you feel a certain way when you play it. L4D2 makes you feel like a badass, Metal Gear Solid makes you feel smart and stealthy, and this section of Half Life 2 was supposed to make you feel frantic and stressed. If you don't like that stuff it's ok but some people clearly do or else horror games wouldn't exist.
@@D_YellowMadness Absolutely not. You're talking about things like CoD, most mobile games and other brainless kinds of experiences. As any other art form, games are designed to make you feel a certain way, which is NOT limited to dulling your senses and thinking.
At map have 3 spawns Behind Cranes, Nearby Sawmill, Near water tower. Near water tower is very danger to white forest. 1st sequence Striders goes by the 1 from each spawn 2nd seqyence Striders spawns Everywhere. commencing this music Announcer pronounces location where Strider Spawns. notice: with Strider goes random quantity of hunters. kill them with Car. and my recomedation - always keep in trunk one Magnussen mine. so as not to wait for her to be teleported.
The attack felt like White forest was getting a punch on the face when it was just a ant literally biting it lol, weakest combine attack i saw, Well actually the strider part was terrifying
@@protongamin4544 It was all the ground units could gather at that time since their communications were more than just disrupted. They had almost no contact to their homeworld on earth
Gameplay stress aside, gotta remember this fight was also to protect the one thing humanity had available in that moment that would seal away the combine from earth; a surviving piece of black mesa tech, a portal satellite. Cant recall where I had read this, but the white forest silo you were protecting was a decommissioned nuclear weapon site that had been acquired by black mesa sometime prior to the resonance cascade, and was operating as their eastern european division. That explains as to how something as sophisticated as a portal control satellite wound up there. Something the resistance surely couldnt manufacture, even with the many black mesa survivors in the ranks. You get to launch a similar satellite in HL1, though it was unable to close the rift completely as the Nihilanth was interfering and forcing it open. In HL2:EP2, you were trying to close the super portal before the combine forces on the recieving end could connect and open it. This lil satellite is irreplacable, and humanitys existence depended on it. Thats a lot on one mans shoulders. Thankfully, unlike half life 1, you arent defending it alone
you can run them over with your car or use the energy ball from the pulse rifle. if those aren't options, use the logs strewn around the field and chuck them at the Hunters using the gravity gun. it usually takes 2 hits to take them down with logs.
@@AngryTrafficCone You can even push your own car a little bit onto them to deal damage. There's always options to fight when you have the gravity gun.
The cool part about this battle is that you're fighting the huge army you saw on the bridge after emerging from the mines. The Vortigant said, "They march north with great purpose!" You see the Overwatch soldiers during the initial breach of Silo #2. When that attack failed, the Advisors said to hell with it and sent in every Strider and Hunter available to them to just flatten the place with brute force. When that attack also failed, the Advisors went in and did the dirty work themselves by assassinating Eli and taking everything he knew. The scale of the attack on White Forest illustrates the desperation of the Combine following the Citadel's destruction. Unless they blow up the rocket and open the super-portal to allow reinforcements to pour through, they won't be able to defeat humanity on Earth, especially since humans have regained the ability to procreate and replenish their numbers, whereas the Combine are sterile and can only assimilate organisms.
My question: Why didnt they just do this all at once? Having a breach in silo 2 whilst the striders come in, with advisors backing them would be just.. Too much. (Except for Gordon. Gordon can beat anything.)
@@Defightfordelightfrfrongoht492 If I have to guess they are bit cocky and I'm not sure or what not but they didn't expect Freeman to appear and when they saw Freeman the Advisers where like "they have Freeman with them send the striders and hunters to kill him and destroy the base" which of course did not work
Trying to get to White Forest all at once is half the battle The Outlands was crawling with the Resistance. Their forces were chewed up trying to either move out or catch Freeman (such as that big skirmish out on the railroad).
Not gonna lie when the map lit up with loads of striders and this music kicked in it activated my fight or flight response. Genuinely one of the most anxiety inducing video game moments I’ve ever experienced.
For you it was panic, for me it was rampage. Time to teach the combine a thing or two about theoretical physics, as in my theoretical foot physically shoved up the combines' theoretical ass
This made me feel like playing hl2 ep2 just for the wave battles, and also left me in despair of how Hunt Down the Freeman ruined those gameplay styles and stripped them of their relevance
I were you I'd forget about that game or just not think of it as a half-life game (Cause its not, Far from it). I'm sure every half-life fan has or just chuckle just by hearing about it lol
I forgot that this strider battle was, essentially, the last combat portion of the game. I was in the moment killing these fuckers and caught off guard when suddenly I had to emotionally prepare myself for the ending.
This was probably one of the most stressful missions in Half Life for me. Episode 2 really kicked things up a fat notch. Not that it wasn't badass but jeez, how Gordon must've felt experiencing that not through a computer game but through his own reality.
@@SunnyGaming3710 Gordon is pretty much facing a combine synth offensive, I'm no sure it's a "mild inconvenience" for him, and the Nihilanth was the supreme leader of the xen invasion on Earth, but I don't think he's powerful enough to be qualified as a "god".
Half-Life 2 and Episode 1 were really good when it came to the soundtrack, but I absolutely love how Kelly Bailey suddenly amps it up _stupidly_ in Episode 2.
Yeah, I like to imagine when the music hits hard that's when those giant mechs just punch through concrete walls and charge in quite a few numbers followed by hundreds of hunters
You are always in my library. I really appreciate your work, I liked the HL soundtrack, but I felt that the songs lacked more time. You made it, thanks!
This might be my one of my favorite parts of a game ever. The amount of panic and stress this level gave me is like none I've experience in any other game. And it felt so incredibly rewarding to finish this part. Great ending segment to an even greater game.
They should’ve looped this in game, once it’s done playing you’re not even fully halfway done with the sequence and it’s just awkwardly silent for the rest of it T_T
I remember it like it was yesterday, I got to the middle silo defense mission, and it was a school night, the moment I woke up, I had t turned on my computer, grabbed a mountain dew, and played the rest of the game. I beat it with just pure rage and caffeine, and I went to school feeling like hot shit, best day of my life.
someone in the comment section of another HL2 song said that maybe it was because it represented the combine losing their grip on earth, and the more "human" instruments like guitar and drums replacing the dark synths and stuff was supposed to be that
I remember, the most stressful moment was near the end of the wave, there are only one strider and his squad remaining. The biggest problem on the last level was lack of ammunition, and I had to literally stack hunters with crowbar
@@Djsowuwhsih3Oh shut up. I played through the Half Life series at 4 years old and beat every bit of it. I was probably better at it then than you'll ever be.☠️
I like how this episode shows that even though the capital is gone and the combined portal to the over world is gone, they are still a huge threat and have control of most of the planet still
This was such a tense section for me, but the most badass one! Running over, shotgunning, and disintegrating hunters then bombing striders was so satifying and fun! This song just helped in making me feel like a true badass!
I really love how the last combat theme in the hl2 series has the same motif as the first one (apprehension and evasion for those who wanna look it up). It's not the exact same thing, but it's similar enough.
I mean, it's the highest stakes the series has been EVER. Striders were always a huge threat. And this is an adrenaline fueled battle, 1 man vs 6+ striders (and some hunters)
The fact that in the beta for episode 2 there was going to be Combine Elite soldiers alongside the fucking Strider and Hunters but playertesters found it way too hard. That would've made this mission more hell than it already is
Episode Two had really good moments, surpised that people criticized it for its short length, even though it and Episode One are as long as Half-Life 2
I think Episode 1 and 2 are best experienced as a set. The criticism probably came from playing each episode as their own game after a year+ of waiting.
I remember playing Half-Life 2: Episode Two for the first time, this part of the game was hard, but it wasn’t as hard as doing the gnome achievement! That wasn’t hard at all.. :/
@@jamesgood5265I still remember when I was THIS close to getting the achievement, but I forgot to close the rocket’s hatch. Then when I finally realized, the only save file that was remotely near White Forest was 3 chapters away.
Когда проходил этот момент то я думал "пиздец как сложно, что-ж там такого на высшей сложности?" А после прохождения зашел в настройки и увидил что всё это время играл на высокой. После этого от слов "страйдер на лесопилке" меня бросает во флешбеки.
Было бы здорово, если через сообщения по радио сообщалась хотя бы скорость перемещения страйдеров, чтобы знать наверняка, какой из отрядов будет уничтожать здания. Хотя даже без этого страйдер, идущий за лесопилкой, перемещается реально быстро
the perfect scenario where the survivors think they repelled the attacking forces only to realise at the start of this beat that they just entered the wolfs den,basically a giant scarab just punches thorugh the walls and starts blasting hard killing most survivors in one short firefight
I was shaking while playing cuz i was holding my genocide tendencies, saving me from going straight into trees but helped me to *literally vehicular manslaughter against the hunters*
Jesus fuck, Episode 2 in VR is the most badass I ever felt. I like how in Half-Life 2 and Episode 1, Kelly Bailey's music is really good, but then by Episode 2 he just amps it up _stupidly_ and it's the best feeling ever.
I took multiple prolonged breaks my first time playing this level, super stressful. Good thing I now know that I should use my AR3 to kill Hunters, the city was lousy with AR3s so ammo wont be a problem.
"Strider at the sawmill!" "Strider at the water tower!" "They are everywhere!" "They are almost at the silo!" *OWAH, OWAH, OWAH 📢📢📢* *hvvvhvvv... 💢💢💢 BOOOOOOOOOM* 💥💥💥💣💣💣💣💥💥
*Strider at the Water Tower!*
one more at the cranes!
*STRIDER AT WHATS LEFT OF THE SAWMILL*
*StRideR CoMiNG By THe SaWmILl!*
UN ZANCUDO POR LO QUE SOLÍA SER EL ASERRADERO!!
Oh my god not the sawmill! is nothing sacred?
Everyone talks about how hard the Gnome achievement is, but nobody says a thing about Neighborhood Watch.
god, that achievement was hell. somehow much more frustrating than carrying the gnome around
For fuckin real, I spent a whole day trying to get it even mapping out the striders paths and when and where they came from, and this song fueled my rage and determination to get that damn achievement, and when I finally did I legit fucking yelled so loud "GET FUCKED YOU MUTATED STICKBUGS" still my best memory with these games
And then I found a guide on Steam afterwards that did the same thing I did but better and I was like "...."
I was for the longest time convinced it was impossible. It requires insanely fast movement and thinking, but my god one successful run and it is so satisfying and fun. Normally when the guy yells "Looks like that was it. Wait nevermind we are fucked lol" It is stressful but from that point on there are no more accel striders, they don't blow up buildings, and you can sit comfortably at the base.
@@combineadvisor572 I just did a hl2 all achievements run. The Neighborhood watch was way harder than anything else. But once you learn the strider pattern. It's basically just remembering if the strider is rushing or dragging
tbh i think its way harder. the gnome launch can be annoying at times, but i have yet to save the sawmill
Considering how many people thought this level was super stressful I think Valve did their job.
That's the exact opposite of a game dev's job.
@@D_YellowMadness A game is supposed to make you feel a certain way when you play it. L4D2 makes you feel like a badass, Metal Gear Solid makes you feel smart and stealthy, and this section of Half Life 2 was supposed to make you feel frantic and stressed. If you don't like that stuff it's ok but some people clearly do or else horror games wouldn't exist.
@@D_YellowMadness Absolutely not. You're talking about things like CoD, most mobile games and other brainless kinds of experiences. As any other art form, games are designed to make you feel a certain way, which is NOT limited to dulling your senses and thinking.
@@Blahblahblah-s9x true
I’d say 60% of the game is stressful and 40% of the game is kinda boring…
In this Level of Half-Life, Gordon and the Radio Operator go out and beat Hunters and Striders down with their bare hands.
Just to save magnussons rocket
what do you mean? he isnt going out in the field hes a radio operator
An army of radio operators Vs striders and hunters
That day they killed like 10, 20!
I could break a Strider in two, with my bare hands!
"In my medical opinion that is a STUPID HAT"
*_"W h a t ?"_*
gotta love the live and let spy reference
Oh my god, i instantly remembered that as soon as i read this
im not trapped in a facility full of robots you are all trapped in here with **me**
I loved running over the hunters in this level so satisfying.
This, or vaping them with reflected flechettes
Bastards always played chicken and leapt out of the way right before hitting them, sending me careening straight into terrain.
same
It's easiest way to end them
@@meetusmarkus if the car isn't an option, logs strewn around the field are a good option too. 2 hard hits are enough to take them down
Oh my god, not the Sawmill!
IS NOTHING SACRED?
I read this in Ross Scott's voice
Strider down on what used to be the saw mill
i always wanted to protect the saw mill but couldnt
@@Leitis_Fella the best way to read anything
Strider! From the Sawmill!!
Strider From The Cranes!!
Strider From Water Tower!!
Strider from what used to be sawmill
At map have 3 spawns Behind Cranes, Nearby Sawmill, Near water tower. Near water tower is very danger to white forest.
1st sequence Striders goes by the 1 from each spawn
2nd seqyence Striders spawns Everywhere. commencing this music
Announcer pronounces location where Strider Spawns.
notice: with Strider goes random quantity of hunters. kill them with Car.
and my recomedation - always keep in trunk one Magnussen mine. so as not to wait for her to be teleported.
Strider coming from the trainyard!
Literally every Combine unit in White Forest: *Exists
Freeman: *Your free trial of being alive is over*
The attack felt like White forest was getting a punch on the face when it was just a ant literally biting it lol, weakest combine attack i saw, Well actually the strider part was terrifying
@@protongamin4544 This is the largest single attack in the history of half life
and you fire ar3’s
@@protongamin4544 It was all the ground units could gather at that time since their communications were more than just disrupted. They had almost no contact to their homeworld on earth
@@MetrocopNamedFinger There is no such thing as an AR3.
Phew, glad we managed to kill that last strider...
Wait, why do I hear boss music?
three striders:allow us to introduce ourselves
Wave of hunters hello there
Another wave of combines are coming from the north
I almost literally broke my controller when I heard that voice line
Plot twist: It's the Combine hearing boss music.
Ah yes my neighbours' nightmare back in 2007.
w h a t
@@daylineli They were probably blasting this song and their neighbor hated it
VADIM BLYAT!
@buggyboy2849 Get lost kid.
@@deadlybunzno it probably means tons of screaming
Gameplay stress aside, gotta remember this fight was also to protect the one thing humanity had available in that moment that would seal away the combine from earth; a surviving piece of black mesa tech, a portal satellite.
Cant recall where I had read this, but the white forest silo you were protecting was a decommissioned nuclear weapon site that had been acquired by black mesa sometime prior to the resonance cascade, and was operating as their eastern european division. That explains as to how something as sophisticated as a portal control satellite wound up there. Something the resistance surely couldnt manufacture, even with the many black mesa survivors in the ranks. You get to launch a similar satellite in HL1, though it was unable to close the rift completely as the Nihilanth was interfering and forcing it open.
In HL2:EP2, you were trying to close the super portal before the combine forces on the recieving end could connect and open it.
This lil satellite is irreplacable, and humanitys existence depended on it. Thats a lot on one mans shoulders. Thankfully, unlike half life 1, you arent defending it alone
Me encanta esos momentos de como la historia y el gameplay combinan entre si, y eso que el gameplay es lo primero que se arma
Funny this is my favorite song from the game.
It's not the Striders that are frustrating, it's the Hunters that frustrate me.
They keep shooting the explosives
Thankfully they're easy targets for powerful high-risk attacks like revolver, crossbow or weapon alt-fires
you can run them over with your car or use the energy ball from the pulse rifle. if those aren't options, use the logs strewn around the field and chuck them at the Hunters using the gravity gun. it usually takes 2 hits to take them down with logs.
If only I knew I could use the logs :p
@@AngryTrafficCone You can even push your own car a little bit onto them to deal damage. There's always options to fight when you have the gravity gun.
The cool part about this battle is that you're fighting the huge army you saw on the bridge after emerging from the mines. The Vortigant said, "They march north with great purpose!"
You see the Overwatch soldiers during the initial breach of Silo #2. When that attack failed, the Advisors said to hell with it and sent in every Strider and Hunter available to them to just flatten the place with brute force. When that attack also failed, the Advisors went in and did the dirty work themselves by assassinating Eli and taking everything he knew.
The scale of the attack on White Forest illustrates the desperation of the Combine following the Citadel's destruction. Unless they blow up the rocket and open the super-portal to allow reinforcements to pour through, they won't be able to defeat humanity on Earth, especially since humans have regained the ability to procreate and replenish their numbers, whereas the Combine are sterile and can only assimilate organisms.
My question: Why didnt they just do this all at once? Having a breach in silo 2 whilst the striders come in, with advisors backing them would be just.. Too much. (Except for Gordon. Gordon can beat anything.)
@@Defightfordelightfrfrongoht492 If I have to guess they are bit cocky and I'm not sure or what not but they didn't expect Freeman to appear and when they saw Freeman the Advisers where like "they have Freeman with them send the striders and hunters to kill him and destroy the base" which of course did not work
Trying to get to White Forest all at once is half the battle
The Outlands was crawling with the Resistance. Their forces were chewed up trying to either move out or catch Freeman (such as that big skirmish out on the railroad).
@@Rellus32-44 dont forget the antlions,headcrabs,barnacles and other xen creatures
I see so the soldiers go first and the synths is next?
Not gonna lie when the map lit up with loads of striders and this music kicked in it activated my fight or flight response. Genuinely one of the most anxiety inducing video game moments I’ve ever experienced.
For you it was panic, for me it was rampage.
Time to teach the combine a thing or two about theoretical physics, as in my theoretical foot physically shoved up the combines' theoretical ass
This made me feel like playing hl2 ep2 just for the wave battles, and also left me in despair of how Hunt Down the Freeman ruined those gameplay styles and stripped them of their relevance
I were you I'd forget about that game or just not think of it as a half-life game (Cause its not, Far from it). I'm sure every half-life fan has or just chuckle just by hearing about it lol
We. Do. Not. Speak. Of. The. Forbidden. Tomes. Sir.
don't worry, it's not even canon.
that dogshit game isn't even made by Valve or canon in any way. Why do you care lol
I forgot that this strider battle was, essentially, the last combat portion of the game. I was in the moment killing these fuckers and caught off guard when suddenly I had to emotionally prepare myself for the ending.
I was where you were when I played it for the third time. Decided to give it my best. I miss games of this era
This was probably one of the most stressful missions in Half Life for me. Episode 2 really kicked things up a fat notch. Not that it wasn't badass but jeez, how Gordon must've felt experiencing that not through a computer game but through his own reality.
Gordon had fought what is essentially a God, plus all else he fought through, this was a mild inconvenience at most.
to be fair most of the games have the world depending on him
If I live to see a Freeman’s Mind episode of this part, it will be awesome
@@SunnyGaming3710 Gordon is pretty much facing a combine synth offensive, I'm no sure it's a "mild inconvenience" for him, and the Nihilanth was the supreme leader of the xen invasion on Earth, but I don't think he's powerful enough to be qualified as a "god".
true
This song just screams what seems to be an never ending horde of strong enemies
Half-Life 2 and Episode 1 were really good when it came to the soundtrack, but I absolutely love how Kelly Bailey suddenly amps it up _stupidly_ in Episode 2.
@@JackFoxtrotEDMNo one cares kid.
@@Djsowuwhsih3 Sounds like something a kid would say.
@@Djsowuwhsih3 Besides the fact that you clearly cared enough to say something, which means at least one person does care lol
Yeah, I like to imagine when the music hits hard that's when those giant mechs just punch through concrete walls and charge in quite a few numbers followed by hundreds of hunters
Entire army of Combine: *Exists*
Gordon: *No*
Bad combine, back to your room, you're grounded brat
Resistance: how many magnessums do you need?
Gordon: *yes*
Entire army of Combine: Exists
Gordon: ...
fixed
Half-life 2 episode three: The Citadel Mk II
It could be, if not cancelled. Borealis must be a real pain in the ass.
"i am not trapped in facility full of robots, YOU ARE ALL TRAPPED IN HERE WITH ME!"
I will never feel a sensation like passing this part for first time again
This song put me into the zone during the finale.
What zone?
*The only one that matters in a moment like this.*
the ankha zone
FUCK WHERE'S THE STRIDER
FUCK WHERE'S THE MAGNUSSON
FUCK WHERE'S THE CAR
The title fits on so many levels, both serious & goofy. I love it.
0:48
Anyone else hears the TF2 Sentry beep behind the drums?
no
i do
now i do lmao
no
@@bulbman8021 its in the cymbal hit
0:14 greatest drop in music history
"oh gnome achivement is the hardest-"
Neighborhood Watch.
You are always in my library. I really appreciate your work, I liked the HL soundtrack, but I felt that the songs lacked more time. You made it, thanks!
This might be my one of my favorite parts of a game ever. The amount of panic and stress this level gave me is like none I've experience in any other game. And it felt so incredibly rewarding to finish this part. Great ending segment to an even greater game.
you had no idea how relieved i was after i beat this part on the orange box
i got it when it was free lol XD
They should’ve looped this in game, once it’s done playing you’re not even fully halfway done with the sequence and it’s just awkwardly silent for the rest of it T_T
The song that plays in my head when fight at ats on battlefront
at-ats and striders are actually very similar
@@VortexStorm They're stupidly tall, terrifying, and if you don't stop them you lose.
I remember it like it was yesterday, I got to the middle silo defense mission, and it was a school night, the moment I woke up, I had t turned on my computer, grabbed a mountain dew, and played the rest of the game. I beat it with just pure rage and caffeine, and I went to school feeling like hot shit, best day of my life.
i find it funny how HL2's ost went from mainly eurobeats to rock lmao
someone in the comment section of another HL2 song said that maybe it was because it represented the combine losing their grip on earth, and the more "human" instruments like guitar and drums replacing the dark synths and stuff was supposed to be that
I remember, the most stressful moment was near the end of the wave, there are only one strider and his squad remaining. The biggest problem on the last level was lack of ammunition, and I had to literally stack hunters with crowbar
I just used AR2 and SMG alternative attack, and gravity gun with wooden logs to kill them down
bros the ar3 guy
This song makes we want to become a Strider.
Is there a mod where you play as a Strider?
gmod pill packs
@@x2dk22 I did not mean pill packs. I meant a Half Life mod where you play as a Strider.
@@aleppogameingreal noup
@@lorddervish212quinterosara6 Is that Vortigaunt language?
Galanga tir ha. Gilong gong, Ga.
@@Honorable_Judge_Mental Tarr Golang
Goddamn I was 12 when Episode 2 came out and to this day i still get goosebumps everytime i hear this. That was such a badass moment in the series.
This game its for 18, go to play spongebob and so what.
@@Djsowuwhsih3 "go to play SpongeBob and so what" .....what?
What
@@Djsowuwhsih3Oh shut up. I played through the Half Life series at 4 years old and beat every bit of it. I was probably better at it then than you'll ever be.☠️
@@Djsowuwhsih3 what
I couldn't comment earlier because this was uploaded while I was in school, but now that I've had the time to listen, I love it!
I like how this episode shows that even though the capital is gone and the combined portal to the over world is gone, they are still a huge threat and have control of most of the planet still
This was such a tense section for me, but the most badass one! Running over, shotgunning, and disintegrating hunters then bombing striders was so satifying and fun! This song just helped in making me feel like a true badass!
for multiple years i thought this soundtrack is called fast legs until now
spid
STRIDDER
I still remember the striders shockwave from their legs, truly an experience
God,playing this game in vr was another experience,best vr game I ever played funny enough
Everybody gangsta untill Gordon Freeman hits da building
that intro doesnt get enough attention, i love how it starts off
Agreed
You hear me
I really love how the last combat theme in the hl2 series has the same motif as the first one (apprehension and evasion for those who wanna look it up). It's not the exact same thing, but it's similar enough.
"Could you see the bloody bombs on your heads?!"
- Demoman 2007
It’s just not the same without the roaring V8 and gunfire 😢
And Monsters screaming at you.
i dunno wat yall on about but honestly this level was my favourite.
I mean, it's the highest stakes the series has been EVER. Striders were always a huge threat. And this is an adrenaline fueled battle, 1 man vs 6+ striders (and some hunters)
@@helohel5915 *not actually 1 man, and some bois who are meatsheilds
most stressed I have ever been as I was using mmod which buffs enemies
@@kkirei425 bro I swear MMod makes the plaza in hl2 Anticitizen One literally impossible
@@helohel5915 let's not understate the importance the Magnusson devices had in taking down the striders. They practically destroyed themselves!
the striders that legs walked really fast while crouching and seeing that in the distance was kinda horrifying
when you pass a really hard level and then you get upset because you will never feel that proud the same again
The fact that in the beta for episode 2 there was going to be Combine Elite soldiers alongside the fucking Strider and Hunters but playertesters found it way too hard. That would've made this mission more hell than it already is
Strder at the sawmill!
strider at the water tower!
strider at the cranes!
Oh god there coming from everywhere!!!
at that point i just camped the area they all go to, just because im lazy
Episode Two had really good moments, surpised that people criticized it for its short length, even though it and Episode One are as long as Half-Life 2
I think Episode 1 and 2 are best experienced as a set.
The criticism probably came from playing each episode as their own game after a year+ of waiting.
@@GLaDOS209 ye
I think the main issue people have is the episodes costing money individually, they are still pretty cheap
At the end of the trailer with Dog and the strider is just bad ass like that pose and how he ripped its brain out is just B A D A S S
I love the one strider that was low to the floor in a full sprint
He was a weird cutie
but its the one that destroys the supply house
@@KingMetalMario don’t care he’s adorable
He’s the only one that sprints and I love it lmfao
Agreed
OH GOD, THEY ARE EVERYWHERE!
I heard the We killed the last Strider then the Dropships and I was kinda salty
*Just a little*
the most pain for me was when there are 2 striders near the rocket and hunters start shooting the explosives
The PTSD of hearing the thuds in the distance.
I remember playing Half-Life 2: Episode Two for the first time, this part of the game was hard, but it wasn’t as hard as doing the gnome achievement! That wasn’t hard at all.. :/
i remember gettin the gnome all the way to that huge ambush spot in that lil town n then lost him, i was so mad
Try playing this level on the Xbox version, using a controler on this part is a freaking nightmare
Carrying that gnome through the chopper section was hell. Glad I got the achievement so I never have to do that again.
@@jamesgood5265I still remember when I was THIS close to getting the achievement, but I forgot to close the rocket’s hatch. Then when I finally realized, the only save file that was remotely near White Forest was 3 chapters away.
In my opinion the Half Life series will always have the best music in gaming.
repeatedly quickloading until i run over a hunter "first try" without them dodging me
Когда проходил этот момент то я думал "пиздец как сложно, что-ж там такого на высшей сложности?" А после прохождения зашел в настройки и увидил что всё это время играл на высокой. После этого от слов "страйдер на лесопилке" меня бросает во флешбеки.
Было бы здорово, если через сообщения по радио сообщалась хотя бы скорость перемещения страйдеров, чтобы знать наверняка, какой из отрядов будет уничтожать здания. Хотя даже без этого страйдер, идущий за лесопилкой, перемещается реально быстро
I love how this song starts, the slight echo gives off a vibe of a vast area
Whos here after losing all their EP2 acheivements?
You get them back when you launch hl2
the perfect scenario where the survivors think they repelled the attacking forces only to realise at the start of this beat that they just entered the wolfs den,basically a giant scarab just punches thorugh the walls and starts blasting hard killing most survivors in one short firefight
then some orange armor wearing mf just curb stomps said scarab
Barely😂@@toniotrussardi8126
This mission stressed me out so much, but i never managed to fail.
I am so thankful for hl2, gmod, portal, left 4 dead, and tf2, I love these games, valve.
gmod is not made by valve
@@Nick2cool22 correct although valve did publish it
@@Sigmachode905 yes you are true but not developed by valve
@@Sigmachode905 valve didnt publish it facepunch did
all assets are by valve
It’s a good thing hunters aren’t people or else I would have 10 counts of vehicular manslaughter
hunters are hard everyone says
car instakills them
the physgun just launch things at them
three legged terrors
Was at work and when the dishes and food started getting really fast and chaotic during rush this started playing on my ear buds 😂
Even though I have never played Half Life 2: Episode 2, this is one of my favorite songs in all of the Half Life games.
Even years later I still love this song
3:25 Kazakhstan army vs moxes
Fun fact: I am scared of this level and shaked like crazy first time playing it
I still shake after I play it now, but it's with rage instead of fear
@@knockrotter9372 *combine laugh.mp3*
I was shaking while playing cuz i was holding my genocide tendencies, saving me from going straight into trees but helped me to *literally vehicular manslaughter against the hunters*
@@narsil4669 yeah noawadays same bjt back then when i played it for first tíme (i was 8) it was hella hard to pass
The beginning really gave me shivers and stress, as i knew even without magnussons alert, there has to be more
Its not Magnusson its the guy who puts the rack and radar on the car.
As the Ancestor from Darkest Dungeon put it,
“A time to perform beyond ones limits!”
"At this point there shoud be a trigger_levelchange but i dont know how to use it im sory. wrtie map halflife3-2 in console"
Gabe N
Damn that video is ancient.
Jesus fuck, Episode 2 in VR is the most badass I ever felt. I like how in Half-Life 2 and Episode 1, Kelly Bailey's music is really good, but then by Episode 2 he just amps it up _stupidly_ and it's the best feeling ever.
Shut up anyways
Greatest Piece of music to date
Those guitars are fucking amazing
there should be a mod that adds more combine ball pickups to this level
One thing i dont understand its WHY THAT GUY WHO SAID THAT HE CAN BEAT HUNTERS WITH HIS BARE HANDS DIDNT SHOW UP TO THE FIGHT!?
Fact. When you kill the last strider, the hunters stop fighting and flee. Yes, you can kill the striders while there are hunters alive.
It is hard when striders are slow, but when they're accelerating towards buildings, hunters won't be there to stop you
@@deriveepoch2725 I mean the last of all, and the rocket is safe. Every hunter alive runs away.
@@ElInventor oh, I didn't noticed that. Cool detail
@@deriveepoch2725 Try it.
That riff at 1:03 is so satisfying
kinda sounds like the health station noise from HL1...
I HATE HUNTERS I HATE HUNTERS I HATE HUNTERS
im not trapped in forest full of combine youre all traped here with me! -Gordon if he could talk
I was never able to save the sawmill...
o7 sawmill
Is nothing sacred?
These Striders aren't as threating as the cannon Striders in Episode 1.
I took multiple prolonged breaks my first time playing this level, super stressful. Good thing I now know that I should use my AR3 to kill Hunters, the city was lousy with AR3s so ammo wont be a problem.
Also just realised why you see no footsoldiers on the last part, as when the striders shoot the rocket, everything in the vicinity is destroyed.
"Strider at the sawmill!"
"Strider at the water tower!"
"They are everywhere!"
"They are almost at the silo!"
*OWAH, OWAH, OWAH 📢📢📢*
*hvvvhvvv... 💢💢💢 BOOOOOOOOOM* 💥💥💥💣💣💣💣💥💥
You just know gordon rolled back to the base wide-eyed and dripping with sweat after this one. It was all too damn close.
i didn't play half life 2 as a kid but for some reason i get a nostalgic feeling playing half life 2
No one cares shut up.
Go to play Fortnite kid.
@@Djsowuwhsih3 i dont like fortnite
@@jaxehn_891 You possibly played, or watched, games that used the Source Engine before. They were played a lot in the 2000s.
Hence the nostalgia.
@@Djsowuwhsih3 sounds like something a kid would say.
Came for the ost, stayed because there's strider at the water tower.