Block DESTRUCTION & SHIP Crash Gameplay In Space Engineers 2 - Preview!

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  • Опубликовано: 24 янв 2025

Комментарии • 91

  • @SpaceEngineers
    @SpaceEngineers 14 часов назад +100

    Yes, solar panels really are the poster boys for our new destruction model! 🤩

    • @BjornWestdyk
      @BjornWestdyk 14 часов назад +7

      I will pay you to buy ksp and make ksp3 but actually good

    • @mz00956
      @mz00956 10 часов назад +2

      ​@@BjornWestdykdifficult. as far as I see Vrage3 does not support moving voxels and well... ksp kinda has a few non-ship moving things. xD

    • @najlitarvan921
      @najlitarvan921 7 часов назад +2

      are mechanism blocks planned?(rotors, hinges, pistons)

    • @captain_will.
      @captain_will. 5 часов назад

      What about hydrogen engine's

    • @zlobaka7777
      @zlobaka7777 3 часа назад

      I remind you that We are all waiting for folding landing gear)))

  • @MultipleHALO
    @MultipleHALO 13 часов назад +75

    We should not forget that the fighter cockpit started its life as a mod and then became a normal part of the game

    • @xelthiavice4276
      @xelthiavice4276 6 часов назад +4

      90% of the game started off as a mod...

  • @jkjkrandom
    @jkjkrandom 13 часов назад +32

    For repairing blocks it would be cool if some minor fracturing stayed but if you used a grinder to get the block down to a non functional state then repaired from there it went back to being brand new looking

  • @danielmagers7382
    @danielmagers7382 13 часов назад +37

    At first glance, seeing the armor blocks deform whilst everything else shatters feels weird but when considering armor is designed to absorb damage to protect what's behind it, it makes sense that it deforms instead.
    P.s I wouldn't be surprised if fragments disappearing when you walk into them is a klang mitigation attempt

    • @mz00956
      @mz00956 10 часов назад +3

      would be cool if armor blocks shave of. like layer for layer

    • @dcrypter87
      @dcrypter87 9 часов назад +1

      @@mz00956 you want to turn ur PC into a firepit?

    • @mz00956
      @mz00956 9 часов назад +3

      @@dcrypter87 I mean... I need to cool my notebook with a external fan, so why not xD

  • @memealetormike6679
    @memealetormike6679 13 часов назад +13

    I’d say to reset a blocks original state you would be able to fully repair it but then after press a button or just hold down the welder to use more resources to repair it back to the original state.

  • @briangoodwin1519
    @briangoodwin1519 13 часов назад +9

    Planets were live for less than a week when I started. Don’t think I’d have the same passion for the game if it wasn’t for alpha early access.

  • @timetounwind9205
    @timetounwind9205 11 часов назад +3

    Played since the earliest days of Space Engineers, this new early access phase is very familiar. When I started playing there weren't even glass windows yet.
    Exciting to see what will come.

  • @mattstorm360
    @mattstorm360 10 часов назад +3

    For repairing, i think a cool look would be to to use a frame to fix the destruction. So lets say you blast half a door off. Now you have the half door and a hole. So you go to repair it. Welding much like you do in SE but when you start to repair, it generates the frame that shows up when you place a block to build just inside the damaged blocked. Then you weld it back up like normal. But once the block explodes, that's it. It's gone.
    Armor blocks i think should deform like we see since they are supposed to be taking damage. The blocks could use some sort of effects to hide the vanishing but that can come later.

  • @acedfox541
    @acedfox541 13 часов назад +6

    I'll wait till the hydrogen blocks comes into the game.
    Would be fun recreating SE1 ships with all the details that normally would not be possible. 🙂
    8:30 Maybe partly repair it will function again, with the missing pieces. but if you go full 100%, it brings it back to full glory?

  • @jackbarton4789
    @jackbarton4789 7 часов назад +1

    I was playing Space Engineers before Planets. This remake looks amazing.

  • @jacobktan
    @jacobktan 11 часов назад +1

    I remember the very early days of Space Engineers before weapons, when you could just build ships and smash them together.

  • @damianmerber9421
    @damianmerber9421 9 часов назад +2

    SPACE ENGENEERS II came out before GTA VI

  • @deanjones1017
    @deanjones1017 11 часов назад +5

    I know that pistons and rotors are NYI, but when they are I'd be interested in finding out if the 'no damage at low velocity' system means we can implement gears and clockwork with detail blocks

  • @julianjuhl9073
    @julianjuhl9073 11 часов назад +2

    Maybe 2 types of repair tools. One that does work "fast" but only restores function and the other tha works "slow" but restores the block and function.

  • @thedarkdragon89
    @thedarkdragon89 9 часов назад +1

    I got SE 3 days after it went into Early Access, I have already got SE2, I'm ready!

  • @Dragonorder18
    @Dragonorder18 6 часов назад

    It makes sense that blocks made as Armor will Deform before breaking. Because that's generally how Tank armor ideally works. It will bend and deform, rather than suddenly shatter.

  • @BjornWestdyk
    @BjornWestdyk 14 часов назад +2

    Hi captain this is the most exciting news I've had in a week

  • @RobbyVogel
    @RobbyVogel 10 часов назад +1

    Spaced armor is going to be really good in SE2

  • @samalam4875
    @samalam4875 9 часов назад +1

    thanks jack your making me feel old cos i played the 1st game roughly when it 1st came out XD

  • @wolflovergreen8411
    @wolflovergreen8411 12 часов назад +2

    The star wars ships are going to be so much more fun

  • @McLaren_2009
    @McLaren_2009 7 часов назад

    I will say that I like that the components like gyros, reactors, and gravity blocks are built into cubes so they can line the walls instead of being awkwardly placed in the middle of the floor

  • @thehiddenpyro1983
    @thehiddenpyro1983 14 часов назад +5

    I fear the clang lag

    • @JackFlame-pl9xj
      @JackFlame-pl9xj 14 часов назад +1

      well the clang comunity is probebly happy you can't have SE without clang

  • @gvaca433
    @gvaca433 12 часов назад +1

    Ah the good old days, me and my friend decided to build a ship and try to get to the edge of the universe, iirc there wasn’t survival yet!

  • @woodlandknight85-pv6ww
    @woodlandknight85-pv6ww 7 часов назад

    Two modes: a patch mode and a repair mode. The patch mode just puts out fires, fixes dents, but doesn’t replace lost material. the repair mode requires materials but replaces materials while still leaving a “scar” of some sort

  • @JackFlame-pl9xj
    @JackFlame-pl9xj 13 часов назад +2

    it reminds of the start of SC1 when i wached old videos i only new of SC durring planet wars and it around the time that 32 episode had all ready come out so yea i only discovered SE at that time

  • @dregsdh3746
    @dregsdh3746 14 часов назад +7

    Really did hope the armor blocks fractured too. Maaaaaybe they'll change it..? Probably? One day? Please, god???

    • @timetounwind9205
      @timetounwind9205 11 часов назад

      I would like to see how it would look. Maybe somebody will mod that in.

  • @stuntpuppy8557
    @stuntpuppy8557 7 часов назад

    I didn't start until after the Warfare 2 update, but now I'm approaching 4000 hours in SE1 and I am quite ready to start building hours in SE2!!! The potential for the game and the even deeper moddability than before is so exciting.

  • @X-CRY72R
    @X-CRY72R 3 часа назад

    The regular armor blocks fracturing sounds like a really weird choice for metal. Especially since bending metal is an iconic part of Space Engineers and separates it from the knock-off and competition.

  • @superpimsou4630
    @superpimsou4630 14 часов назад +1

    I'll be enjoying my life like i've ever been enjoying before when you will start giving us big battles videos

  • @Vessekx
    @Vessekx 8 часов назад

    We're going to need cargo offset conveyors to allow *really* building off the 'large' grid.
    Also, I'm looking at the engineer model, and noticing that his head is scaled either as though his suit is his skin, or his body is extremely emaciated underneath the suit.

  • @relicvault1515
    @relicvault1515 4 часа назад

    So far, I’m digging how the unified grid looks. I just hope that setting up subgrids will be easier.

  • @Krisfallion
    @Krisfallion 10 часов назад +1

    Ok, think I have decided to get early access.

  • @iaimboti
    @iaimboti 5 часов назад

    I think that hands welders should have the "patch" repairs and block welders fully repair.

  • @halfcirclehranch
    @halfcirclehranch 4 часа назад

    Since they made the faces more visible, even with the helmet closed, it would be nice if they would add at least some level of face customization. Just to give players a little more on-screen personality.

  • @WyattEntertainments
    @WyattEntertainments 9 часов назад +1

    i want to build a ship only using 0.25m blocks lol

  • @JollywoodJoel
    @JollywoodJoel 8 часов назад +1

    Keen Throttle Control and Head Tracker plz

  • @MrMighty147
    @MrMighty147 10 часов назад

    I really wish Armor Blocks fractured as well. I hope that's going to be a thing in the future.

  • @seyeruoynepotsuj
    @seyeruoynepotsuj 8 часов назад

    It wouldn't be Space Engineers without massive frame lag when ships crash into each other.

  • @valeon7303
    @valeon7303 12 минут назад

    I got the game when planets were announced. I had been interested in it but didnt really see much of a point if the world was going to be so empty.
    I'll wait until we actually get weapons in SE2 before buying.

  • @Lordacus-DIKNBAWLZ
    @Lordacus-DIKNBAWLZ 5 часов назад

    i hope if they add rockets that they add 2 variants, armour penning which will pen through armour then explode leaving a tunnel through the armour and damage on the inside and the high explosive one for just impact damage.

  • @pullahuru9168
    @pullahuru9168 9 часов назад

    It would be nice if armor would subdivide itself into smaller chunks when damaged as the engine clearly allows it.

    • @Vessekx
      @Vessekx 7 часов назад

      Each block that supports fracturing has each possible fracture point built into the model. That would mean every armor block fractured in exactly the same way, where deformation is done dynamically. It would also mean that a bit of damage to a few selected armor blocks could slice off entire chunks of the ship without having to actually *destroy* a single block.
      Armor blocks are intended to be structural, so fracturing would make ships far too fragile.

  • @Pondimus_Maximus
    @Pondimus_Maximus 5 часов назад

    The floating bits must be limited for performance reasons. Since armor makes up the bulk of most ships, it may not be CPU friendly to shred them into thousands of individually tracked pieces.

  • @EddieGonzalez
    @EddieGonzalez 6 часов назад

    Seems on brand that destruction is your favorite part right now :)

  • @dylanmaniatakes
    @dylanmaniatakes 5 часов назад

    dude it would be SICKKKKK if the armor blockis flaked or something or melted if it was an energy weapon.. Please Keen

  • @guynamedmaggi5520
    @guynamedmaggi5520 5 часов назад

    I hope my computer can run this it looks amazing!

  • @laurivirtanen8636
    @laurivirtanen8636 10 часов назад

    i'm not quite sure what to think about the new engineer being agent 47

  • @thedarkdragon89
    @thedarkdragon89 9 часов назад

    The inside wiring kind of looks like a borg ship.

  • @Runkiee
    @Runkiee 9 часов назад

    Hoping they'll introduce a new thrust block Like RCS to give oxygen tanks more uses!

    • @ethanrandall3005
      @ethanrandall3005 11 минут назад

      @@Runkiee that would imply they make hydrogen engines use oxygen as well.
      And that thrusters would actually apply torque which is still my biggest immersion break for the game.
      They could easily implement thruster torque as removing the torque actually takes more code.
      "But with thruster torque, building would be so annoying."
      Nope. First, gyros would max out torque to counter it. Second, thrust balancing would be used to fix the torque. Third, we could actually have gyro-less ships by having thrusters be used for attitude control automatically. Gyros would just allow you to turn without thrust, turn faster than thrusters would allow, or maximize thrust on unbalanced ships.
      I think it would make the engineering in game more interesting and look less ridiculous.

  • @galacticblizzard9878
    @galacticblizzard9878 9 часов назад

    Do you think when Space Engineers 2 has more content in the next few years, will you make a new colony series on it or will you make a whole new series away from the colony series?

  • @mz00956
    @mz00956 10 часов назад

    13:50 thats my only criticism. you should be able to place there. would enable sp much more design possibilities

  • @jamietea1072
    @jamietea1072 6 часов назад

    not a glitch the parts that are broken off despawn for optimization reasons

  • @mediocreman2
    @mediocreman2 2 часа назад

    I actually want armor blocks not to fracture. Armor blocks should act as armor.

  • @taxibutler1858
    @taxibutler1858 7 часов назад

    How was the optimization? Did the game run well?

  • @could9c
    @could9c 11 часов назад

    0:25 Jack looks more age here 🤣

    • @CaptainJack
      @CaptainJack  11 часов назад +1

      It's been a long week :P

  • @matteo_z
    @matteo_z 11 часов назад

    I can't place blocks on slopes?
    I will (try to) mod it in...
    First thing I'm going to do as soon as the mod update comes out.

    • @Vessekx
      @Vessekx 7 часов назад

      It's still a grid-based system, so only one block can occupy a single bit of 3D grid-space. It's just that the grid size is 25cm rather than being either 50cm or 2.5m.

    • @matteo_z
      @matteo_z 6 часов назад

      @@Vessekx I know, but there's still a way.
      If you place a slope, you end up with half block occupied, if you tell the game that you can use that half block, you end up with either another slope block, making a full cube, or you can place a full cube on the slope, ending up with 3 free half block spaces around the cube. It's a bit complicated for me to explain in written English, since it's not my first language, hopefully you understand what I'm trying to say.

  • @MegaLokopo
    @MegaLokopo 2 часа назад +1

    If you want them to wait to release the game, just wait to play the game, let everyone who wants to play it now as is play it as is. Stop being jealous that people are going to have more fun than you making videos about the current state of the game.

  • @MichaelRainey
    @MichaelRainey 5 часов назад

    So much greebles!

  • @JackFlame-pl9xj
    @JackFlame-pl9xj 14 часов назад

    clang is still there

  • @emeldia2475
    @emeldia2475 Час назад

    "this is very much your 1st access preview of live gameplay from somebody else that's not the developer" yeah no this is my 3rd don't act like you're the only big SE youtuber

  • @sethharpenger607
    @sethharpenger607 8 минут назад

    We really gotta get a space helmet that isn't just "face dome"
    Like ffs stop copying each other with the stupid 2001 reference, make helmets like halo's mjulnir armor or fighter pilot helmets and let us plant big gaudy stickers on them. I want flappy bandoliers, scarfs and chaps to customize on my suit. Come on, let us have a style in our clothes, why is seeing each others faces so important in a space sandbox

  • @MathiasBronnes
    @MathiasBronnes 13 часов назад

    Hopefully there will be more "goals" and challenges in this game. Space engineers got meaningless after 1600 hours😵‍💫

  • @nicolas267s
    @nicolas267s 8 часов назад

    Sooo, you got early access for the early access, and wanted us to wait another 2 months for workshop. 🤨

  • @Dopefish1337
    @Dopefish1337 12 часов назад

    We've seen the same thing already in every preview of the game. Also, no info on when the other "vertical slices" will be released? Wouldn't be surprised if it takes years to complete the entire game...

    • @CaptainJack
      @CaptainJack  11 часов назад +1

      Yes I think it will take years to complete / that’s not a massive problem though :)

    • @crater0504
      @crater0504 11 часов назад +2

      It's not surprising since Keen has said it repeatedly already.
      From Marek's blog:
      1.1 is basically complete already.
      1.2 and 2 is currently in progress with 2 probably adding the O2/H2 Generator in-game

    • @timetounwind9205
      @timetounwind9205 11 часов назад

      Yes it will take years, I've played Space Engineers for over a decade and its still not "finished"
      It's pretty much what I expected.

  • @egg_eggboy
    @egg_eggboy 13 часов назад

    I called it HAHAH.

  • @gamingseeks3580
    @gamingseeks3580 7 часов назад

    I need a better pc 😂😂😂

  • @supraluvr4978
    @supraluvr4978 10 часов назад

    doesnt look that epic.... the game looks underwhelming.

  • @xelthiavice4276
    @xelthiavice4276 6 часов назад

    the sun is piss yellow again!!! REEEEEE!!!!