Extra thoughts based on comments. I'm aware of the using Lunge for movement and agree it's top tier for just sprinting around the world. Very similar to the Lance charge from MHW. If you want the sprint utility of it I'd probably drop Mountain Breaker as good hits with Heavenward can achieve stuns just as easily. If you're not vibing with Arc of Might due to the long charge and tight hitbox I'd fully recommend Windstorm instead as perfectly timed presses turn it into a DPS machine.
Does pawn AI utilize Windstorm's timing well? And in general how would you recommend building a Warrior pawn overall? For instance you show the two Wayfarer augments you use for your Arisen but what does Serosh use in place of those two augs? Ultimately I'm trying to build the best Warrior pawn I can.
I only tried Warrior to check the block and get some of the passives..with saying that, it’s become my favorite class, I can’t stop playing the big hurt stick, as a always appreciate you brother
Warrior is a watered down version of MH Great sword. I don't see the steroids portion at all. I have a lot of fun with it but it's best done on a Wayfarer. There isn't any reason to pick Warrior.
I find Monster Hunter World's hits with weapons are more satisfying, I mean, Dragons Dogma is awesome, but MHW I feel is peak, with the amount of detail in it Still, every time I fight a drake in Dragon's Dogma, I think, Why can't this be the next Elder Scrolls with magicks, and shouting food off tables and people off mountains...
Rending sweep can be used to reposition in fights and deals nice damage. A monster moves and you’re no longer hitting the weak point, the tracking on this ability will move you forward way more than you’d think. You can go from the behind a griffin to in front of it hitting the head. I like it
This game really needed more great-axe style weapons, Warrior is so incredibly fun to play and probably my go-to vocation, it's just so satisfying to play.
I absolutely love the warrior in dd2. They did the class so much justice and love this time around. That said, with the unmoored world they should have at the very least given us back the swordsman armor to rp as guts for real.
My favorite warrior/fighter fashion is Blazing Soul, Thrasher's Surcoat and Executioner's Greaves. These 3 items make the immortal set from DD1. It is one of my favorite melee armor sets.
Repulse might be my favorite base skill in the game, I've lost count how many diffrent giant monsters I've knocked on their ass by just properly timing the right charged attack. My favorite moment has to be when i used skyward sunder on an ogre as it whent for the giant two handed slam attack, Then swiftly grabbed it by its chin as it reeled forward and then killed it with the mounted heavy attack
I really want to love using arc of might because when you do land it it’s extremely satisfying, but I’ve been finding just using indomitable lash followed up by a heavy attack on downed enemies is just way more consistent and still does absurd damage
Windstorm is pretty insane on it's own as well. It wasn't for the flare of "big hit haha" I've used that all the time instead. Same reason I use the 500 kg and Helldivers all the time, terrible hitbox but big boom make brain happy
Great guide Cowboy! I was playing mystic spearhand but changed to warrior yesterday. Just a question, can I fashion over function for armor? Will that be viable?
How is your mage pawn buffing Holy Damage on your weapon? Is that a post end game thing? What abilities are you choosing to run with when you pick your mage pawns?
@@FightinCowboy can’t wait to see that, just got the game btw and planning on watching your play through once I’m done with my game! Love your content man, you’re one of the best RUclipsrs out there!
@@FightinCowboyIt's actually the best "tank" in the game. Play aggressive, dance in and out of enemy attacks while repositioning the mist clone (especially with the long range clone throw skill), bonk them on the head for extra gold with the Sphinx censer if farming, use Dragon's Delusion to "parry" long windup super moves for a stagger, mess with the mist walls to set up a Sorcerer pawn or be a Warfarer and do the casting yourself from just inside the wall... Super fun playing an active Trickster that doesn't just sit around dragging the clone off to the side and casting Aromatic. It's just a very different mindset to approach dodge tanking with. Just like Monster Hunter HH, really - Don't be a corner horner, play your buffs on the enemy's face for maximum fun.
Warrior is that class that REALLY makes me wish this game had some sort of transmog system because I kinda dislike the look of all the end game weapons for it.
Until there's a hard mode, you're not gonna struggle much using any midgame weapon imo. No need to be optimal unless thats what you want to prioritize. My armor is def not optimal on fighter haha. But I hear you. Transmogs are always a nice bonus. And should be a standard in nearly any RPG.
What Tol said. Game is so easy you can use any weapon or armor in the game which makes the game marginally harder but not enough for it to be frustrating
Yeah but the inherent is like properly timing a charge attack, One of those attack into an attack type parrys. The skill is an outright well timed "No U" which hits hard af
@@FightinCowboy Hmm okay, can you hold the stance forever and as long as you let go at the right time you get an enhanced attack? Might go back to warrior after MSH as it was my favorite so far.
I usually just use heavenward for stagger, then hit with skullcrusher to get full knockdown. Then go to weakpoint and use arc of might. The lunge ability is useful for map traversal. Having a mage with the ability which reduces charge up times works wonders for getting off combos on bosses. Warrior feels the most fun in this game to me so far. I’m trying to figure out how to make it work in warfarer. Any ideas you have on that would be cool to hear
Ravenour's Hond from Mystic Spearhand so you can replenish stamina at lightning speed after using Arc of Might or something? Could be worth it. Get your pawn to pick you up, then spam stamina hand.
@FelisImpurrator honestly, I don't even know why . It's not exactly like the game is balanced and you're limited to only three skill slots, even if I had the option to I wouldn't use any besides mystic spearhands solely for cool aspect besides that if I want a coherent build that's fun I wouldn't be using meister skills.
Great video, as always. Curious to know if you are planning a walkthrough series at some point. I always do a blind playthrough but love your walkthroughs on subsequent runs!
I don't know if I agree on the reasoning behind the anti-dragon effect. Yeah dragons are harder than the average cyclops and ogres but there are still just 2 types of lesser dragons that you mainly fight and the big one you fight once per playthrough. Though I guess if the bite effect doesn't matter much in the grand scheme of things a niche effect might still be better. Also even on your Arisen I would say hitting a non-weakpoint to topple a boss exposing their weakpoint is often less time taken than just focusing on the weakpoint the entire fight especially when sometimes they're out of reach or their limbs get in the say. A difference of 5% raw damage honestly isn't much. Personally I actually like Flight more aesthetically because I made my Pawn look like a vampire, and the dragon wings on it fits, so no bias here.
@@FightinCowboy Fair enough. Great guide, thank you Cowboy. I remember you from my Dark Souls 2 days. Enjoyed your powerstanced greatsword build guide quite a bit
@@lorgren4002 One thing that I think definitely lowers the damage is I feel like it's really hard to be precise and stick to a weak spot, half the time I just go all over the place when trying to hit a dragons chest for example
I think of Spearhand as a cross between Archer, Mage and Thief you have some good high damage attacks but need to get weak point hits, but your strength comes from your mobility, the ability to Slow your enemies and shield your allies.
I’m not at the endgame, but from what I’ve seen that augment only adds a flat amount of damage as opposed to being a percentage increase so the effect wouldn’t be noticeable after a while.
New videos goes public every day, t2 subs get early access on everything I upload instead of normally scheduled times. Warfarer is last in the series tho, should be wed and thurs next week.
I absolutely love this game even tho I'm only several hours in. While I started as a warrior, I'm going to restart as a thief (I don't seem to be at the point where I can change vocations yet). Also, I wanted to create a better looking character as the legs ended up looking weird and with the hair he came out looking like Destiny and I just can't do that lol.
You can change vocations at the inn in the first town after the griffin ride in the tutorial/intro. The inn shares this function in any area without a designated vocation guild.
I really tried to like warrior, but it’s to sluggish for me and I can never hit anything. But maybe after I get it maxed from warfarer I’ll give another go
I still struggle against Duluhans, skeletal lords also still just shred me. I barely managed 1 skeletal lord thx to mage bubble shield being as OP as it is for taking hits. Mage pawns don't use the bubble shield enough. I'm starting to get the hang of warrior, I just don't deal enough damage to deal with Duluhans and their constant teleporting and grabs for now 😅. I'm only level 30 something on the playthrough I'm using warrior for more than its ranks and I can't afford the better gear yet. Black matter is my best warrior weapon for now
I have indominable lunge, heavenward, inspirit and tidal rath, i wish i couldve kept the whirlwind one case it was my main move in dd online, but idk, might go back to it
Breaker is better stagger so it's your call. I think they have different usages but you can certainly achieve plenty of stagger with Sunder if you're hitting headsnipes.
Everyone not running implicate on thief are really missing out. Fextralife did a video saying it didn’t work and it’s been nasty good for me. Put them instantly into a downed state where you can do finishing blows…
@@FightinCowboyyea I know. I saw his video and figured wtf I’ll try it… I don’t know how he got that opinion of it. I figured maybe they patched it or something but doesn’t seem so?
@@sweatyzeusgaming They probably tried to pull something with high knockdown res, stuff like the lava saurians need to be yoinked a couple times before they fall properly. But it definitely works, so that shows how much research they did :P
I still don't get why so many ppl Hage warrior from DD1. Don't get me wrong I LOVE and prefer DD2 warrior but warrior in DD1 was literally the most dps vocation in the game an super fun to use
@@FightinCowboySo Arc is worth it, but exclusively on downed weakspots, I'm guessing? Every other time, it seems more like a trap skill. ...which is literally exactly like Heavenly Shot, come to think of it.
@@FelisImpurrator Yup very similar. Basically second you get em down position and do arc and you're usually gonna finish the fight right there. Big hit make brain happy, otherwise it's wiff city and gobbles your stamina.
@@FightinCowboy I did have a problem finding the positioning for a knocked-down drake though. If I stand "inside" the crook of the leg it just hits the wing or something and deals next to no damage. I guess I should rewatch your footage to find where exactly Arc can land a clean hit on the heart.
@@FightinCowboy Actually. Huh. I was in the right spot, but my angle seems to have been off, so the other hind leg just ate the hits. Noticed you were standing sort of parallel to the drake's body rather than trying to face the heart head-on. I should try that next time I'm on warrior (or more accurately, warriorfarer, lmao).
Warrior just wasnt for me. If im playing a slow class, i like sorc better. Ppl that like it tho, like it much better in dd2 for the most part compared to dd1
Slowly making my way to endgame, but i will most likely end up maining thief or mystic spearman, if i could use formless feint on warfarer id main it but being limited to 3 skills on it just feels so chained down
Warrior can feel great at moments but it has some ridiculous charge times, particularly on that terrible Master skill. A master skill shouldn't be only useful on downed opponents with stamina consumables. The only way it can hope to match the dps of other classes is Windstorm. There should be some gear to reduce charge time as well like cast times. It also needs a bigger variety of useful abilities. It just keeps getting slightly different copies of the same ones. Mountain Breaker is just a more situational version of Heavenward for Dragon's/Ogres/Minotaur's. Windstorm is basically the same thing as Sweep, which is the same mechanic as your basic swings timing. It's like they ran out of ideas and just started copy and pasting. Warrior can shine but it's the class best replaced by Warfarer. It also has the worst mobility in the entire game, which is absurd if you are a hulking beast of athletic muscles.
Wow you totally missed how warrior is by far the best class at traveling the map, thanks to the skill Raveging Lunge and halving the stamina with Dragonforge. You dont need a mount because you become the mount.
I just completed a play through including unmoored world full clear using basic vocation Armor sets / provided weapons (with enchantments) as a difficulty challenge and it felt pretty good! I think end game vendor / Wyrmlife vendor gear just trivializes the game too much.
Timer is tied to inn rests. I’ve heard you get 12 rests but I’ve only ever used 3 whilst discovering and getting all the chests and loot I could find. Time does not progress otherwise. Use ferrystones and all heal elixirs. Switch out pawns for new ones when they get low health that can’t be healed.
i have been dreaming of having a warrior gameplay like greatsword in monster hunter and once i played the game and tried the warrior i was instantly inlove lol the warrior in the first game is bad the only move you do is jump attack
I decided to rank up my warrior vocation in ng+ and its so slow and clunky. I do not enjoy it at all so far. We will see if it gets better, but as if right now this is a bottom tier vocation. Super slow, clunky and the dmg isnt even that high
As long as you clear all the beacons you can stay in unmoored world as long as you want. Just can’t rest more than 12 times or you’ll be forced into ng+.
U peeped the hevenward sunder too? XD i was dodgig it hal the game cause it was tr first skill but dang, when u go back to it its night and day, capcom ryu uppercut move level of oomph upper cut
Extra thoughts based on comments.
I'm aware of the using Lunge for movement and agree it's top tier for just sprinting around the world. Very similar to the Lance charge from MHW. If you want the sprint utility of it I'd probably drop Mountain Breaker as good hits with Heavenward can achieve stuns just as easily.
If you're not vibing with Arc of Might due to the long charge and tight hitbox I'd fully recommend Windstorm instead as perfectly timed presses turn it into a DPS machine.
How does knockdown res work? Because the stat doesn’t add up to the gear stats. Which to me it should.
Does pawn AI utilize Windstorm's timing well?
And in general how would you recommend building a Warrior pawn overall? For instance you show the two Wayfarer augments you use for your Arisen but what does Serosh use in place of those two augs?
Ultimately I'm trying to build the best Warrior pawn I can.
Warrior pawn should be more of a tank and knockdown dps without arc of night.
I only tried Warrior to check the block and get some of the passives..with saying that, it’s become my favorite class, I can’t stop playing the big hurt stick, as a always appreciate you brother
I did exact same. So I’ve switched to warfarer to combine three… is amazing
they nailed the impact and umph of everything for the warrior, easily the most satisfying in a while
Warrior is like MH Greatsword on steroids. I love it
Warrior is a watered down version of MH Great sword. I don't see the steroids portion at all. I have a lot of fun with it but it's best done on a Wayfarer. There isn't any reason to pick Warrior.
Reason: Guts, that is all @@TheRockemsockm
I find Monster Hunter World's hits with weapons are more satisfying, I mean, Dragons Dogma is awesome, but MHW I feel is peak, with the amount of detail in it
Still, every time I fight a drake in Dragon's Dogma, I think, Why can't this be the next Elder Scrolls with magicks, and shouting food off tables and people off mountains...
goring/ravening lunge is really great when travelling! much more efficient way to explore the map compared to sprinting
I have seen that, people running it like MHW lance dashing around the map lol.
The best way is to walk ;)
I also like it in combat occasionally. Charge at someone, and if you see something in the back throwing stuff, then you throw the first guy at them.
Rending sweep can be used to reposition in fights and deals nice damage. A monster moves and you’re no longer hitting the weak point, the tracking on this ability will move you forward way more than you’d think. You can go from the behind a griffin to in front of it hitting the head. I like it
Windstorm slash is just a more damaging copy of Rending Sweep and they are both just ability versions of the basic swing combo timing.
@@TheRockemsockm I might be thinking of the wrong ability I don’t know all the names yet. I’m talking about the spin
This game really needed more great-axe style weapons, Warrior is so incredibly fun to play and probably my go-to vocation, it's just so satisfying to play.
I absolutely love the warrior in dd2. They did the class so much justice and love this time around. That said, with the unmoored world they should have at the very least given us back the swordsman armor to rp as guts for real.
My favorite warrior/fighter fashion is Blazing Soul, Thrasher's Surcoat and Executioner's Greaves. These 3 items make the immortal set from DD1. It is one of my favorite melee armor sets.
Yo brother I’ve been following your informative videos since DS2. Thanks for what u do.
I’ve never run into your videos before. First time and I dig your style. Subscribed!
If you buff your stamina from camping, the excess stamina does NOT get consumed after Arc of Might.
Repulse might be my favorite base skill in the game, I've lost count how many diffrent giant monsters I've knocked on their ass by just properly timing the right charged attack.
My favorite moment has to be when i used skyward sunder on an ogre as it whent for the giant two handed slam attack,
Then swiftly grabbed it by its chin as it reeled forward and then killed it with the mounted heavy attack
Great video as always! Just wondering what rings you would recommend?
If you like to time your swings and just go “BERSERK” start with a jumping light, it’s wayyyy faster and can be chained normally
I really want to love using arc of might because when you do land it it’s extremely satisfying, but I’ve been finding just using indomitable lash followed up by a heavy attack on downed enemies is just way more consistent and still does absurd damage
Windstorm is pretty insane on it's own as well. It wasn't for the flare of "big hit haha" I've used that all the time instead. Same reason I use the 500 kg and Helldivers all the time, terrible hitbox but big boom make brain happy
@@FightinCowboy you should release a fighter guide too these videos are great man
This is more of a Build type of video, but you answered some of my questions when it comes to skills so thanks!
Great guide and Simple Pawn Supremacy!
Great guide Cowboy! I was playing mystic spearhand but changed to warrior yesterday. Just a question, can I fashion over function for armor? Will that be viable?
What do you mean when talking about dwarven and bethaly as far as upgrading weapons. Are those shops to upgrade?
Yes, different regions offer different upgrades
How is your mage pawn buffing Holy Damage on your weapon? Is that a post end game thing? What abilities are you choosing to run with when you pick your mage pawns?
Just started new game plus, running with an all warrior crew!💪💪
Warrior with a beastren pawn named Serosh. That's a like and subscribe from me!
I'm hyped for the whole series of vocation guides. Ill be ready for the trickster guide, love that class but feel so bad at it lol
That's actually the one one i dont havr a vid for. Class is like playing a cheerleader on the sidelines
@@FightinCowboy it kinda the point, like someone thought of “what if the player want the pawns to do all the work?”
@@LeosDictionaryGG I actually have a support build that does that coming, it's a Warfarer build tho.
@@FightinCowboy can’t wait to see that, just got the game btw and planning on watching your play through once I’m done with my game!
Love your content man, you’re one of the best RUclipsrs out there!
@@FightinCowboyIt's actually the best "tank" in the game. Play aggressive, dance in and out of enemy attacks while repositioning the mist clone (especially with the long range clone throw skill), bonk them on the head for extra gold with the Sphinx censer if farming, use Dragon's Delusion to "parry" long windup super moves for a stagger, mess with the mist walls to set up a Sorcerer pawn or be a Warfarer and do the casting yourself from just inside the wall...
Super fun playing an active Trickster that doesn't just sit around dragging the clone off to the side and casting Aromatic. It's just a very different mindset to approach dodge tanking with.
Just like Monster Hunter HH, really - Don't be a corner horner, play your buffs on the enemy's face for maximum fun.
You can tell they definitely kept some Monster Hunter GS dna in this vocation and I’m all for it.
Warrior is that class that REALLY makes me wish this game had some sort of transmog system because I kinda dislike the look of all the end game weapons for it.
Until there's a hard mode, you're not gonna struggle much using any midgame weapon imo. No need to be optimal unless thats what you want to prioritize. My armor is def not optimal on fighter haha.
But I hear you. Transmogs are always a nice bonus. And should be a standard in nearly any RPG.
Nothing stopping you from going wayfarer and just using all warrior abilities so you can equip literally any armor combo for the fashion.
@@OldManTim That doesn't change that the two best weapons on the class look like ass still.
What Tol said. Game is so easy you can use any weapon or armor in the game which makes the game marginally harder but not enough for it to be frustrating
I would take Ravening lunge over the parry tbh. It's also a major boost to utility because of the speed boost you get, very good for traveling.
I'm a parry nerd
@@FightinCowboy Doesn't Warrior get an inherent parry anyways through one of the core skills?
@@Upsetkiller456 yh its not the same haha lol. plus arguably when you do get the parry off it does a good heep of damage compared to the core skill
Yeah but the inherent is like properly timing a charge attack, One of those attack into an attack type parrys. The skill is an outright well timed "No U" which hits hard af
@@FightinCowboy Hmm okay, can you hold the stance forever and as long as you let go at the right time you get an enhanced attack? Might go back to warrior after MSH as it was my favorite so far.
Thanks!
I usually just use heavenward for stagger, then hit with skullcrusher to get full knockdown. Then go to weakpoint and use arc of might. The lunge ability is useful for map traversal. Having a mage with the ability which reduces charge up times works wonders for getting off combos on bosses. Warrior feels the most fun in this game to me so far. I’m trying to figure out how to make it work in warfarer. Any ideas you have on that would be cool to hear
Build I have upcoming does Incendiary Shot into Heavensword with Cinderspine for big damage + Torched status.
Ravenour's Hond from Mystic Spearhand so you can replenish stamina at lightning speed after using Arc of Might or something? Could be worth it. Get your pawn to pick you up, then spam stamina hand.
@@FelisImpurratormaster skills can't be used on warfarer
@@zuzu2365 oh right lmao. I forgot all the "eats your whole bar" skills can't normally be thrown onto warfarer.
@FelisImpurrator honestly, I don't even know why . It's not exactly like the game is balanced and you're limited to only three skill slots, even if I had the option to I wouldn't use any besides mystic spearhands solely for cool aspect besides that if I want a coherent build that's fun I wouldn't be using meister skills.
Great video, as always. Curious to know if you are planning a walkthrough series at some point. I always do a blind playthrough but love your walkthroughs on subsequent runs!
While players may struggle with the timing for windstorm slash, a warrior pawn has no problem with the correct timing
Have you played DDDA at all? Haven't seen anything but if not, you'd love how crazy the fights get big fella. Happy memorial day btw.
I don't know if I agree on the reasoning behind the anti-dragon effect. Yeah dragons are harder than the average cyclops and ogres but there are still just 2 types of lesser dragons that you mainly fight and the big one you fight once per playthrough. Though I guess if the bite effect doesn't matter much in the grand scheme of things a niche effect might still be better.
Also even on your Arisen I would say hitting a non-weakpoint to topple a boss exposing their weakpoint is often less time taken than just focusing on the weakpoint the entire fight especially when sometimes they're out of reach or their limbs get in the say. A difference of 5% raw damage honestly isn't much.
Personally I actually like Flight more aesthetically because I made my Pawn look like a vampire, and the dragon wings on it fits, so no bias here.
Is the ring of vehemence's knockdown separate from the the knockdown that has a soft cap? Otherwise another ring might be more optimal?
It's a flat 100 but you could run whatever tbh.
@@FightinCowboy Fair enough. Great guide, thank you Cowboy. I remember you from my Dark Souls 2 days. Enjoyed your powerstanced greatsword build guide quite a bit
Morning CB!
What Augments does your warrior pawn use?
Struggler time💪
Definitely interested in seeing spearhand, love how it looks but feel like my damage is always weirdly low with it
Yeah same, not sure why tho, weapon is upgraded, augments, rings and yet it feels like my dmg is not that great
@@lorgren4002 One thing that I think definitely lowers the damage is I feel like it's really hard to be precise and stick to a weak spot, half the time I just go all over the place when trying to hit a dragons chest for example
I think of Spearhand as a cross between Archer, Mage and Thief you have some good high damage attacks but need to get weak point hits, but your strength comes from your mobility, the ability to Slow your enemies and shield your allies.
I'm curious if the strength augment is worth getting from thief in the late game?
I’m not at the endgame, but from what I’ve seen that augment only adds a flat amount of damage as opposed to being a percentage increase so the effect wouldn’t be noticeable after a while.
How does knockdown res work? Because the stat doesn’t add up to the gear stats. Which to me it should.
I lied. We just had the same idea with our Pawn. Great minds.
How’d you get the strength for your weapons to reach 900+?
Man I love Warrior. I refuse to use that stupid dragon greataxe unless I NEED the extra bit of damage. I hate how it looks. This guide tho? DAMN GREAT
Ain't never taking off dragons bite
Is the wayfarer video going to stay members only or is it going for all subscribers eventually?
New videos goes public every day, t2 subs get early access on everything I upload instead of normally scheduled times. Warfarer is last in the series tho, should be wed and thurs next week.
I absolutely love this game even tho I'm only several hours in. While I started as a warrior, I'm going to restart as a thief (I don't seem to be at the point where I can change vocations yet). Also, I wanted to create a better looking character as the legs ended up looking weird and with the hair he came out looking like Destiny and I just can't do that lol.
You can change vocations at the inn in the first town after the griffin ride in the tutorial/intro. The inn shares this function in any area without a designated vocation guild.
I really tried to like warrior, but it’s to sluggish for me and I can never hit anything. But maybe after I get it maxed from warfarer I’ll give another go
Goring Lunge is BIS just for overworld travel.
I still struggle against Duluhans, skeletal lords also still just shred me. I barely managed 1 skeletal lord thx to mage bubble shield being as OP as it is for taking hits. Mage pawns don't use the bubble shield enough. I'm starting to get the hang of warrior, I just don't deal enough damage to deal with Duluhans and their constant teleporting and grabs for now 😅. I'm only level 30 something on the playthrough I'm using warrior for more than its ranks and I can't afford the better gear yet. Black matter is my best warrior weapon for now
I have indominable lunge, heavenward, inspirit and tidal rath, i wish i couldve kept the whirlwind one case it was my main move in dd online, but idk, might go back to it
Where do you get the dragon flight ?
Aren't Heavenward Sunder and Mountain Breaker kind of reduntant? Heavenward Sunder seems to be a lot more consistent and also more stamina efficent.
Breaker is better stagger so it's your call. I think they have different usages but you can certainly achieve plenty of stagger with Sunder if you're hitting headsnipes.
What makes your weapon glow white? is that a mage affinity skill?
Yes, Ice Affinity.
Do you think the warrior is better than the fighter?
Everyone not running implicate on thief are really missing out. Fextralife did a video saying it didn’t work and it’s been nasty good for me. Put them instantly into a downed state where you can do finishing blows…
Wtf? Implicate is the goat that's crazy 🤣
@@FightinCowboyyea I know. I saw his video and figured wtf I’ll try it… I don’t know how he got that opinion of it. I figured maybe they patched it or something but doesn’t seem so?
@@sweatyzeusgamingI couldn’t figure out why he was saying that either. Implicate is a must have for thief. Makes combat incredibly smooth!
@@sweatyzeusgaming They probably tried to pull something with high knockdown res, stuff like the lava saurians need to be yoinked a couple times before they fall properly. But it definitely works, so that shows how much research they did :P
I saw someone mad complaining about how warrior was worse in this game than the first.. legit shocked anyone would ever think that
That's a crazy take lol
How do you open the hood of that helm?
I don´t really see the point of using mountain breaker when heavenward sunder seems to work somewhat better with hitboxes and damage.
what about stat growth from gragonforged is that decent a good incress in stats
dragonforged
Hello CB, thank you for the vocations guides.
Can you make one for Mystic Spearhand, plzz
I still don't get why so many ppl Hage warrior from DD1. Don't get me wrong I LOVE and prefer DD2 warrior but warrior in DD1 was literally the most dps vocation in the game an super fun to use
I feel like just using an execute on a downed boss is better than arc of might. Quicker and does similar if not more damage in my experience.
Arc wiffed as the dragon was getting up but you can hit 3-4 health bars with it. I haven't seen executes doing that much.
@@FightinCowboySo Arc is worth it, but exclusively on downed weakspots, I'm guessing? Every other time, it seems more like a trap skill.
...which is literally exactly like Heavenly Shot, come to think of it.
@@FelisImpurrator Yup very similar. Basically second you get em down position and do arc and you're usually gonna finish the fight right there. Big hit make brain happy, otherwise it's wiff city and gobbles your stamina.
@@FightinCowboy I did have a problem finding the positioning for a knocked-down drake though. If I stand "inside" the crook of the leg it just hits the wing or something and deals next to no damage. I guess I should rewatch your footage to find where exactly Arc can land a clean hit on the heart.
@@FightinCowboy Actually. Huh. I was in the right spot, but my angle seems to have been off, so the other hind leg just ate the hits. Noticed you were standing sort of parallel to the drake's body rather than trying to face the heart head-on. I should try that next time I'm on warrior (or more accurately, warriorfarer, lmao).
Warrior just wasnt for me. If im playing a slow class, i like sorc better. Ppl that like it tho, like it much better in dd2 for the most part compared to dd1
Slowly making my way to endgame, but i will most likely end up maining thief or mystic spearman, if i could use formless feint on warfarer id main it but being limited to 3 skills on it just feels so chained down
Warrior can feel great at moments but it has some ridiculous charge times, particularly on that terrible Master skill. A master skill shouldn't be only useful on downed opponents with stamina consumables. The only way it can hope to match the dps of other classes is Windstorm. There should be some gear to reduce charge time as well like cast times.
It also needs a bigger variety of useful abilities. It just keeps getting slightly different copies of the same ones. Mountain Breaker is just a more situational version of Heavenward for Dragon's/Ogres/Minotaur's. Windstorm is basically the same thing as Sweep, which is the same mechanic as your basic swings timing. It's like they ran out of ideas and just started copy and pasting.
Warrior can shine but it's the class best replaced by Warfarer. It also has the worst mobility in the entire game, which is absurd if you are a hulking beast of athletic muscles.
can't see your fighter guide without a membership sadly
New guide every day, members get anything that's scheduled early.
Wow you totally missed how warrior is by far the best class at traveling the map, thanks to the skill Raveging Lunge and halving the stamina with Dragonforge. You dont need a mount because you become the mount.
I'm aware of it, doesn't make it any better in combat tho
How do you toggle the visor or hood as he says up and down??
Some helmets can raise the visor pressing confirm on the helmet and the option is under give.
@@iLxthulthx
You think the lower back isn't a weak spot? I'm in pain just by hearing this! 😂
I just completed a play through including unmoored world full clear using basic vocation Armor sets / provided weapons (with enchantments) as a difficulty challenge and it felt pretty good! I think end game vendor / Wyrmlife vendor gear just trivializes the game too much.
does anyone know in the True Ending world, can i spend as much time as i want to when im there or is it on a timer?
Timer is tied to inn rests. I’ve heard you get 12 rests but I’ve only ever used 3 whilst discovering and getting all the chests and loot I could find. Time does not progress otherwise. Use ferrystones and all heal elixirs. Switch out pawns for new ones when they get low health that can’t be healed.
@@iLxthul GOAT thank you !
I can't find Sarosh in the rift anymore. He's completely gone from the official Pawn list an even tho I faved him he's not in my favs anymore
Nice!
Could you please do mystic spear hand?
Tomorrow
I think Warrior in DD1 was great. This version is def better but I wouldn't call DD1 warrior not pretty
Iirc, dd1 warrior was just jump attack
Is Serosh named after Godfrey's lion?
No he’s named after JFK’s brand new son
i have been dreaming of having a warrior gameplay like greatsword in monster hunter and once i played the game and tried the warrior i was instantly inlove lol the warrior in the first game is bad the only move you do is jump attack
100% walkthrough soon ?
I decided to rank up my warrior vocation in ng+ and its so slow and clunky. I do not enjoy it at all so far. We will see if it gets better, but as if right now this is a bottom tier vocation. Super slow, clunky and the dmg isnt even that high
Is the endgame infinite? I read that after some time ypu are forced to go ng+? I am there soon
As long as you clear all the beacons you can stay in unmoored world as long as you want. Just can’t rest more than 12 times or you’ll be forced into ng+.
Thank you so that is what i read about 12 days. I mean once in a while you need to rest because of healthpool issues i guess
there's a 12 day timer you can beat but I think stuff stops respawning after 12 days even if you do beat it. days only pass when you rest
I'm playing warrior and the lack of loot for warrior is so disappointing. Buying my gear from a vendor is so anticlimactic.
U peeped the hevenward sunder too? XD i was dodgig it hal the game cause it was tr first skill but dang, when u go back to it its night and day, capcom ryu uppercut move level of oomph upper cut
Sunder is 🐐
No exodus slash in this warrior🥺
Archer next plz
Short king warrior
AM I FIRST FOR THE FIRST TIME??😀
yes buddy
No, you're not.
Maybe?
Who cares
Congratulations! Your sash and tiara will arrive in four to six weeks.
I see they are still refusing to call battleaxes as just... axes but instead they are "axe-like" greatswords lol.
This the type of game where you don’t even have to fully upgrade your armor to beat it the game gets too easy at certain points
Thats like saying dodging in elden ring makes it too easy
Do all magic mystic spearhand. Mostly magic no spear. Challenge yourself this game is too easy.
No bro, the hardest enemies are the harpies 😑
The ones by the bridge on the way to the dragons tower in Battal are complete menaces.
How do you have 1.3m gold lol
Unmoored world.
Almost 900k RC, that's a lot of DD2 gaming 🎉
Mods
No, RC is legit here. It's from having an official pawn.
I would put windstorm slash instead of mountain break wich us less effective than heavenward sunder