Absolutely gorgeous. Now, the lack of blast doors or in fact any blast protection is a bit funny - but I guess 70s budget didn't allow for it. I wonder, BSG didn't have any kind of forcefields, did it? Were the launch bays air-evacuated? I am probably thinking too much about a show with with 3 bananas as a budget, but anyhow...
Your vipers and bay are awesome! Always a treat. How long was the render? BTW did you see the new nebula tools in blender? It looked like the nebulas in the opening of Battlestar. I was really impressed!
@@silvervibranium2832 it was a couple days once I rendered a fog pass and the turbos pass. The scene rendered pretty fast until the frames with the exterior. The battlestar model is still pretty monstrous and is still being optimized. Thanks for the heads up about the nebula tools. I will definitely check it out.
Exceptional! Pulling back to watch the Viper launch head-on was masterfully done!
I love these videos. Always great work. Enjoy seeing the notifications for these. 😊
Great work, that is something the Original never had..
Each video is amazing....encore!
Absolutely gorgeous. Now, the lack of blast doors or in fact any blast protection is a bit funny - but I guess 70s budget didn't allow for it.
I wonder, BSG didn't have any kind of forcefields, did it? Were the launch bays air-evacuated? I am probably thinking too much about a show with with 3 bananas as a budget, but anyhow...
Sooooo cool!
Your vipers and bay are awesome! Always a treat. How long was the render?
BTW did you see the new nebula tools in blender? It looked like the nebulas in the opening of Battlestar. I was really impressed!
@@silvervibranium2832 it was a couple days once I rendered a fog pass and the turbos pass. The scene rendered pretty fast until the frames with the exterior. The battlestar model is still pretty monstrous and is still being optimized. Thanks for the heads up about the nebula tools. I will definitely check it out.