Grim Dawn Build Highlight - Spellscourge Battlemage - SC "TOP 20"

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  • Опубликовано: 2 ноя 2024

Комментарии • 21

  • @iBulka1337
    @iBulka1337 7 месяцев назад +4

    Literally the best GD build video I have seen yet. Informative, to the point, and relevant w/out any rambling like every. other. video. so far. While English is obviously not your 1st language, you are far more articulate and coherent than your peers. By a wide margin. Thank you

    • @pasteljoy282
      @pasteljoy282 7 месяцев назад +2

      The only hang up I have is that he didn't tell us the movement glyph we should use...

    • @Mario-se7xq
      @Mario-se7xq 7 месяцев назад

      Its in the grimtools​@@pasteljoy282

  • @bowlock9901
    @bowlock9901 7 месяцев назад +4

    I love Grim Dawn. Thankyou Crate.

  • @afanasenkov26
    @afanasenkov26 7 месяцев назад +3

    oh wow, Mr. Streamer playing my build!
    tbh, Spellscourge used to have an almost unparalled tankiness prior to LL nerfs, sunder and all that. now it's kinda mediocre build which completely fails to do celestials (runs out of mana on Ravager, simply dies to Calla). at the end of the day, the build is extremely starved on points and LL (green axe is mandatory now). so I'd say I'd really love to see either LL to BA, or increased LL to Devastation. maybe some extra damage anywhere since it's kinda sad.

    • @rektbyprotoss
      @rektbyprotoss  7 месяцев назад +1

      I think devastation probably needs at least 3% leech, but maybe the blade arc buffs in 1.2.1 already help the build enough?

    • @afanasenkov26
      @afanasenkov26 7 месяцев назад

      @@rektbyprotoss I think the tooltip barely changed even since it's only 10 wd increase at 26/16 (thx green axe, I have 25/16 only). Will give it another spin but didn't look good so far

    • @afanasenkov26
      @afanasenkov26 7 месяцев назад

      @@rektbyprotoss just checked, the BA tooltip increased for 1k at best (from sth 89 to 90)

    • @nssheepster
      @nssheepster 7 месяцев назад

      Swap this build's chest to the Mythical Baldir chest, it has leech on it and +2 to Laceration, along with some Health, OA, and Resists.

    • @afanasenkov26
      @afanasenkov26 7 месяцев назад

      @@nssheepster there's no need, actually. in latest PT update phys got some defensive buffs so you can slap on 2pc Targo combo and be good.

  • @vitoraugusto1085
    @vitoraugusto1085 7 месяцев назад

    doom bolt lightning + storm totem lightning viable?

    • @rektbyprotoss
      @rektbyprotoss  7 месяцев назад +2

      It's viable for sure, it's a fun build. I played a warlock version in the past, but conjurer is probably better anyway. It's just not op enough for a "top 20".

  • @mummeliini123
    @mummeliini123 7 месяцев назад

    Are these builds from the forums? I can only find an older list.

    • @rektbyprotoss
      @rektbyprotoss  7 месяцев назад +2

      The guys are currently working on updating the list and gave me "early access" to some of their builds as part of their testing.

  • @videoradeon
    @videoradeon 7 месяцев назад +2

    This set is very strong but ...boring.

  • @LiezAllLiez
    @LiezAllLiez 7 месяцев назад +1

    Ive tried a similar build with this set at one point, but given how crap it turned out to be, i refurbished it into a physical AAR build instead. Sorry... devastation can be used to augment other existing skills. Building around it is a mistake. Boosting blade arc is incredibly misused in this set - the set should buff cadence or something. Least then you would be able to use the Soldiers WPS, rather than relying on non-existent trauma damage from blade arc.
    Actually... this build reminds me a lot of Octavius Warlord - same issues. Only two sources of damage making trauma unusable. Needs a fix **winks at Crate**
    PS: in case its not clear "what my problem is?!", i wanna see 300-500k damage ticks from trauma, not 60-70k.

    • @rektbyprotoss
      @rektbyprotoss  7 месяцев назад +2

      Tbh, I think the nerf to devastation's leech was a little too much. It went from 4% to 2%, but imo it should be at least 3% to feel good enough, especially after the generic leech nerfs now.

    • @LiezAllLiez
      @LiezAllLiez 7 месяцев назад

      @@rektbyprotoss Oh right, right... forgot there were changes between me (restarting) playing post 1.2 and taking a break for, like, 2 patches pre 1.2. Yeah, i just noticed DtH on devastation was nerfed. Huh... even less of a reason to use this set. By now, i have had to fix a ton of builds "broken" by 1.2. One of them was one of my "more liked" builds - that being a Scion of the Screaming Veil + Bonemonger Oppressor. The reason? I was, literally, unable to sustain myself vs Iron Maiden and Fabius. Nothing changed about the item setup, but Crates tinkering with DtH rates. Tells you a lot of what happened to the game in the meantime.
      Its playable, of course, but ive had to fix... maybe 3 builds? Total? On top of that the build ive mentioned ended up partially refurbished - it is no longer an aether melee build - it uses two Rutnick pistols now (the rest of the build is almost identical to what it was). **shrugs** If you cant tank it, dodge it...
      EDIT: just asking for a favor @Rekt: could you please disable the damage multipliers on the floating numbers? I have them disable in my game, which makes the screen much clearer. Seeing them in your game clutters the screen with meaningless and unnecessary "x.y number" floats.

  • @QanarIsDelirious
    @QanarIsDelirious 7 месяцев назад +1

    Do you realy want to tell me you stream 16 hours a day make 2 build guides a day that are good while you also sleep for 10 hours go to the gym 3 hours daily and while English seems to not be your first language you are very fluent with it ?