[Advanced] Legit Vocal Reverb Sidechain in FL Mobile (not auto-ducking or manual automation)
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- Опубликовано: 25 июл 2024
- In our previous tutorial [ • Easy Method for Legit ... ] we demonstrated how to use the FX Limiter and aux routing in FLM to achieve actual sidechain compression that's convenient for synths, pads, drums and more. While it works great, there is room for improvement: (1) the need to adjust the main input level below the Limiter's threshold (so it doesn't trigger its own compression) makes it difficult to set up multiple inputs with the same sidechain channel, as the main input levels must be rebalanced after they've been lowered as mentioned; and (2) the Limiter isn't as responsive or smooth when using a dynamic signal as a sidechain input, especially when the main input is sidechained to a processed version of itself, e.g. ducking a vocal reverb in response to the volume of the vocal track. While the former issue has been addressed in our recent RUclips Short [ • New! How to set up a q... ], the latter issue can be improved somewhat by significant preprocessing of the dry signal (e.g. boosting the gain, aggressive compression and/or gating) before it's fed into the Limiter, similar to how it's done in our last RUclips Short, but then one is stuck with a highly processed signal that they may not want in their mix.
Here we build upon our previous sidechain procedures to yield an incredibly effective way to sidechain in FLM, and use it to sidechain a dry vocal track to a vocal reverb so that the reverb swells only when the vocal track goes silent. This is done by 1) routing the main and sidechain input channels to a channel with an FX Limiter, 2) boosting the level of the sidechain input beyond the limiter's threshold with an FX Leveller in the sidechain input channel, and 3) subtracting the sidechain input signal with a phase inverted copy of itself by using an FX Spacer in a separate FX channel. This general method can be used to efficiently sidechain just about any one or more elements to any other elements in the mix.
Link to download .flm file:
drive.google.com/file/d/1lyAX...
#flm #flstudiomobile #sidechain #reverb
00:00 Introduction
00:45 Links to Previous Tutorials
00:58 Defining Main and Sidechain inputs
01:23 Set up Limiter Channel
01:46 Boost Sidechain Level with sends and a Leveller
02:10 Create a Slider for controlling the Leveller Gain from the Track Mixer
02:29 Engage the Limiter with the Sidechain Input
02:46 Set up Phase Inverted Channel
03:28 Match up the FX Limiter setting in both the Limiter and Inverted Channels
03:45 Confirming that GR curves in both Limiter and Inverted channels match
03:58 Invert the phase of the Sidechain signal from the Inverted Channel
04:22 Adjust Master Send in the Sidechain Channel to Produce an Optimum Level
04:43 Applying the same workflow to Sidechain the Kick Drum to the Bassline Видеоклипы
Muy buen truco lo agregaré a mi flujo de trabajo
Thank you very much for your support. We haven't forgotten about your suggestion to make a tutorial for dynamic EQ, and we're working on it 😁
Great work brother 💯🔥🔥
Thank you so much 😊
Nice bro 💥
Thanks!
I really suck at mixing😂 make more videos plz❤
👍😄
Can you do a tutorial on how to add tremolo or vibrato to a sound ?
Great idea. Sounds like you're looking to vary the volume or pitch of a sound with an LFO, which would result in a tremolo or vibrato effect, respectively. It is fairly simple to use an LFO in any of the synthesizer instruments (and the DirectWave sample player) on FLM since they all contain a dedicated LFO tab (or LFO controls under another tab) for doing just that. Next time you're on FLM, try playing with the amount (strength of the LFO), speed (the rate of oscillations) and target (choose either pitch or volume) on an LFO tab/controller.
@@LowLarBeatzwhat should I keep as the LFO destination for that ?
To produce a vibrato choose "frequency" (usually abbreviated FRQ) as the LFO destination. As for producing tremolo, choose "level" as the destination. Note that some synthesizers (for example, minisynth) don't have "level" as an option for the LFO destination. In this case you could try setting the destination to another parameter, such as the filter frequency (usually abbreviated FLT), and try to mimick a tremolo effect, the success of which will depend on the amount of LFO applied (the more the merrier) and whether the cutoff frequency set in the synthesizer's filter tab is near the base end of frequencies produced by the particular sound you're working with.
How you made the voice like the actual fl studio tutor?
I want to know also. 🤍
Bro how tutorial gain stagging in FL studio mobile
Thanks mate, great suggestion. As gain staging is rarely so cut and dry it may take some time before we release a thorough FL Studio Mobile tutorial on the topic. In the meantime, for some basic and useful tips on getting started, we suggest watching: ruclips.net/video/pinNLBnBRe8/видео.html, while using FL Studio Mobile's very own FX Analyzer to monitor the loudness (e.g. in LUFS) of a given track.
Please teach us how to master track on flm
Hey, mate thanks for the feedback! That’s definitely in the works 😀 stay tuned!
Bruh will it affect gain staging
Good question. This is why we came up with a newer method using the FX spacer. The whole point of the spacer is to delete the trigger (main input) channel. This prevents increases to the gain of the channels involved.
Subcribe comment bro🎉
🎉🙌🎉
This is huge but the process wasn't here.
Thanks for the feedback. Can you be more specific? Was there something lacking in the instructions or background? We would like to know what you mean.
@@LowLarBeatz the process to arrive at the destination of the desired result was extremely a long one.
It requires professionality.
Hey, we understand it is a longer process than that outlined in our earlier tutorials. However, it is totally worthwhile because the process outlined in this video gives you a legitimate, clean sidechain in which you no longer hear the signal used for ducking, the trigger. Please check the description of this video, where we included a .flm file with tracks already sidechained as in this tutorial.
Are you in basement
Hi there. What do you mean by “in basement”?
@@LowLarBeatz The way you talking 😂 like hiding from someone
😂