Hello. I had a problem with the script --------------------------- MAXScript FileIn Exception --------------------------- -- Runtime error: fileIn: can't open file - "OverwatchImportTools_importmodel_dialog.ms" ---------------------------
@@TaylorMouse I believe the problem is that all the "FileIn" lines call for ms files instead of mse. I changed the ones I could but some seem to be inside other mse files and I can't edit those. Hopefully it will be an easy edit for you. Thank you!
Changed the location of my script, using github, you can find other scripts too, not done any cleanup (yet)
Seems like the support for the current version ( extracting the models etc ) isn't up to date ...
Hello. I had a problem with the script
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MAXScript FileIn Exception
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-- Runtime error: fileIn: can't open file - "OverwatchImportTools_importmodel_dialog.ms"
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I have the exact same problem.
Also, the Blender import script doesn't work which is pretty frustrating.
Link to new version of the tool since the animation file was altered: www.dropbox.com/s/v2w275uarah43x0/OverwatchImportTools_v1.7.rar?dl=0
Link where the tool was discussed is dead, but the code and tool are still available: github.com/overtools/OWLib
Can you update your diablo 3 scripts if it possible?
Keep getting error when clicking Run script...
--Runtime error: fileIn: can't open file -
"OverwatchImportTools_importmodel_dialog.ms"
how to fix it?
Yes, that is because they changed the format "again", I have had no time to update my code
@@TaylorMouse "OverwatchlmportTools_ importmodel_ _dialog.ms"
Has this code been updated?
--Runtime error: FileIn: cant open file - "OverwatchImportTools_importmodel_dialog.ms"
Ok, i added manually tab in 3ds max, but after i press import: --Type error: CreateDialog requires RolloutClass, got: undefined
Did you put everything in place ?
@@TaylorMouse I believe the problem is that all the "FileIn" lines call for ms files instead of mse. I changed the ones I could but some seem to be inside other mse files and I can't edit those. Hopefully it will be an easy edit for you. Thank you!
Awesome! Can you share how do you extract the model from Overwatch as of late (2019)? I tried your video with overtool from 2017, but it is outdated.
github.com/overtools/OWLib here you can get the tools to extract everything