Thanks for the vid. I’m having issues creating 3d printable miniatures with Chainmail using nanomesh. At the end of your vid you Boolean the base and feathers together. Would I need to do the same with the chain links and the base mesh? Would this fix my issue do you think.?
i guess it depends how much detail you need. Many things can be mapped later with UV's. But for close shots and high resolution, you can't fake geometry, you'll need real one. But you can use morph targets and layers, for close encounters to make the detail work. A model who is 100 meters away from the camera, don't need much ripples on the feathers hahahaha
Hi! Thank you for the tutorial! Maybe you could help with a problem I have here. When I'm trying to insert the NanoMesh it doesn't care about polygroups and just inserts them in every polygon and creates one polygroup automatically. I checked Polygroup All.
Depends on your scale & orientation of the object, as well as the printer you're using and the condition of the tank and resin. The images of "Toriko" I shared at the beginning are real, so you can see they turned out great and are very thin! :)
Thank you Daniel for the great tutorial!
thank you for the tutorial~!!! 3:13
thank you!!!!
Thanks for the vid. I’m having issues creating 3d printable miniatures with Chainmail using nanomesh. At the end of your vid you Boolean the base and feathers together. Would I need to do the same with the chain links and the base mesh? Would this fix my issue do you think.?
For me the Feather nanomesh did not appear like yours. The feather did not pint outwards and I had it pointing straight at the camera when I did it.
tnx
Would it be easier on the computer if the initial feather was decimated?
Very much so. (In my experience)
i guess it depends how much detail you need. Many things can be mapped later with UV's. But for close shots and high resolution, you can't fake geometry, you'll need real one. But you can use morph targets and layers, for close encounters to make the detail work. A model who is 100 meters away from the camera, don't need much ripples on the feathers hahahaha
OH MY GOD, I NEED MORE RAM!!!
Hi! Thank you for the tutorial! Maybe you could help with a problem I have here. When I'm trying to insert the NanoMesh it doesn't care about polygroups and just inserts them in every polygon and creates one polygroup automatically. I checked Polygroup All.
disable the symmetry and it will work for you
@@AliAkbar-qg7nu thanks!
will it be too thin to be printed?
Depends on your scale & orientation of the object, as well as the printer you're using and the condition of the tank and resin. The images of "Toriko" I shared at the beginning are real, so you can see they turned out great and are very thin! :)
@@DanielLionArts thank you sir!!!! very helpful
Трикооо
birds arent dinos.