Unwrap UVW Modifier in 3ds Max | I made it simple

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  • Опубликовано: 22 янв 2025

Комментарии • 165

  • @MaxwelldeAraujoRodrigues
    @MaxwelldeAraujoRodrigues 2 года назад +1

    I use 3ds max for 15 years.. and I love your tutorials, they are useful for me.
    You could tell people who are starting now, that on 3DS Max, Ctrl + Z won't undo anything, so good lucky starting learnign 3Ds Max, and have a drink!

  • @reverieanimates887
    @reverieanimates887 2 года назад +13

    You’re a godsend to the 3ds max community. There’s a little content tutorial in this software not many as people make like Blender.
    I’m working on my proposal project for college, it is a struggle but I finally found you that help me get through my finals.

    • @3dsmaxrocks699
      @3dsmaxrocks699 2 года назад +3

      I've been using 3dsmax since it first came out. Over 20 years now. Any questions you can ask me. 👍

    • @reverieanimates887
      @reverieanimates887 2 года назад

      @@3dsmaxrocks699 ❤️

    • @johnthematubis
      @johnthematubis 2 года назад +2

      Same here! Glad I found her!! 😁

  • @SilverAura
    @SilverAura 3 года назад +6

    This has single handedly been the most useful video I think I've watched in the past decade in terms of finally breaking into UV mapping. I've always relied on the box UV map which worked for most of my cases, but after I discovered and started playing around with Substance Painter, I quickly began to realize I needed to buckle down and get a crash course in UV mapping.
    This video... is brilliant. Thank you so much.

  • @ambarpaula5051
    @ambarpaula5051 4 года назад +5

    What a beautiful coincidence... Spent all night watching a lot of tutorials to achieve this then I saw this one today on my email. What a gift! Thank you

  • @JoshuaDMugayi
    @JoshuaDMugayi 4 года назад +3

    Best Archvis channel!!
    Appreciate your following up on the Unwrap UVW Modifier request!
    Can't wait for the other parts on this one!!!
    & yes referencing real-life objects would be great too

  • @ralitsanoneva7379
    @ralitsanoneva7379 2 года назад +2

    You have a fantastic way of explaining clearly, thank you for making this knowledge so easily accessible!

  • @ionutnicusorafrasinei8452
    @ionutnicusorafrasinei8452 2 года назад +1

    and my friends are planning to make a ga and i'm making the soft, so tNice tutorials really helped

  • @cheretic3963
    @cheretic3963 2 года назад

    You are my second best tutorial creator on yt. Good music choice and simople explaination. Keep it up !

    • @ArchVizArtist
      @ArchVizArtist  2 года назад

      Thanks, will do! Maybe some day will be 1st ;)

  • @vetor1982
    @vetor1982 4 года назад +2

    The way you explain with the real pillow is really easy to understand, please do with more objects in real life. I have some difficults to choose where separate the islands where to weld in some cases

  • @daro6009
    @daro6009 2 года назад

    Super professional, thx Aga! Excellent and super helpful work!

  • @christopheradagio9393
    @christopheradagio9393 3 года назад

    Hi There Ava First timer to be here on your Y-Channel, Thanks for the very clear and informative tutorial kindly upload more videos :) and another thing your eyes are beautiful too :)

  • @Nusantarian
    @Nusantarian 3 года назад

    You are such a good teacher.

  • @hamzaafzaldev
    @hamzaafzaldev 6 месяцев назад

    Thanks for this tutorial. btw I just have to say it. You are gorgeus, stay blessed.

  • @hiteshdhadhi8533
    @hiteshdhadhi8533 4 года назад

    Finally uv unwrap tutorial. Thank you very much for this one and thanks for listening to the comments.

  • @kawaiisenpaii612
    @kawaiisenpaii612 4 года назад +21

    Oh my gosh, this was x10 easier than how my teacher explained it lol! Thank you!!!

  • @premkumar-zp7gs
    @premkumar-zp7gs 4 года назад

    Was struggling with uvw modifier the best tutorial to understand uvw unwrap ❤️

  • @sahilmansuri2760
    @sahilmansuri2760 3 года назад

    Really maam u r best way to teach ❤️❤️

  • @tonyurbdxz26
    @tonyurbdxz26 4 года назад +1

    Love the way you explain everything!

  • @VictorScantlebury
    @VictorScantlebury 4 года назад +1

    I just came here to tell you THANK YOU SO MUCH for sharing your knowledge with us, and in an easy way :)

  • @mohcenechelihi5652
    @mohcenechelihi5652 4 года назад

    I LOVE YOU ! you made it soo simple well done !

  • @ahmedgbr4178
    @ahmedgbr4178 4 года назад

    Thank you so much , i'm grateful for you, unwrap uvw was always a hateful thing for me which i can't deal with of course leading to bad uvs in render . you make it simple , thank you and i wish all the best for you and for your partner .

  • @FrederickRincon
    @FrederickRincon Месяц назад

    So what about showing checkermap on model for uv2, 3 and 4?

  • @krishnaizi_
    @krishnaizi_ 2 года назад

    thankyou, this video can make easy my jobs

  • @andrewafonso1
    @andrewafonso1 2 года назад

    thank you for this. Helped me a lot!

  • @weronikablitek
    @weronikablitek 4 года назад

    I have been waiting for this one, thanks!

  • @eagleeye8089
    @eagleeye8089 4 года назад

    GREAT TUTORIAL.TNX. YOU'VE GOT A NEW SUBSCRIBER.

  • @LuminousLabs
    @LuminousLabs 3 года назад

    This was an incredibly well-done video! Thank you!

  • @trillions_move2125
    @trillions_move2125 Год назад

    very clear explaination awesome....

  • @zeyadmahmoud7170
    @zeyadmahmoud7170 4 года назад +2

    Thank you, waiting the next part

  • @jugalsawdekar
    @jugalsawdekar Год назад

    Hi,
    Would love to know your setup. Can you make a video on what all accessories you use (mic and cameras etc) for your videos? Or just mention it in the description.

  • @nayanbodawala
    @nayanbodawala 4 года назад

    Thank you.....always had problem with unwrap....

  • @dongxianbones
    @dongxianbones 2 года назад

    thanks for the tutorial. at the cylinder unwrap, it really needs balls to follow the pelt map rather than simply click quick peel.

  • @armandoambrizmorales2298
    @armandoambrizmorales2298 2 года назад

    Gracias, saludos desde méxico!

  • @lordavius
    @lordavius 4 года назад

    Great start! Keep it up :) You got a subscriber!

  • @Totorus
    @Totorus 3 года назад

    Great tutorial thanks for sharing!!!

  • @walkonfire
    @walkonfire 3 года назад

    Very nicely done! Thank you!

  • @eltiganeymohammed758
    @eltiganeymohammed758 Год назад

    We will be appreciate if you gave us a totorial about how to unfold object by using unwrap UVW map

  • @wireframe7345
    @wireframe7345 4 года назад

    Your videos are very helpful and easy to understand. Thanks so much. Will share your chanel.

  • @alejandrojimenezmota7889
    @alejandrojimenezmota7889 3 года назад

    Great videos, very helpful

  • @syedniamatali6416
    @syedniamatali6416 4 года назад

    Itss too easy to understand thank u very much but plz make a video on real world scaling

  • @mohamedelm0r
    @mohamedelm0r 4 года назад

    U're Incredible, thanks 💛💛💛

  • @nasarcad7049
    @nasarcad7049 4 года назад

    awesome waiting for other parts of this video thank u

  • @mohammedabdulrafeeq4558
    @mohammedabdulrafeeq4558 4 года назад

    Nice explanation Thanks 🌹

  • @wardarasheed2903
    @wardarasheed2903 2 года назад

    Thankyou soo sooo muchhhh 😩😩😩😩😩

  • @binoyamrutha
    @binoyamrutha 4 года назад

    Thank you. Waiting for nxt part

  • @atifattish
    @atifattish 2 года назад

    please make a tutorial about (world-scale) mapping

  • @hotlineoperator
    @hotlineoperator 4 года назад

    Wow. This is beoynd wonderful. I learn so much from this. Thank you very much.

  • @simplysurfing
    @simplysurfing Год назад

    To put 6 colors on a cube takes so much effort ? Wonderful software. I learned max academically 18 yrs back....forgot most of it.....i think it was UVW mapping that made me drop learning it further. Look at the amount of work to just put some colors on the sides a cube. I work in media and graphics, visual effects for past 12 years. I know when i see a process that is just toooooo long winding for the result it gives.

    • @onurdenizozdemir1874
      @onurdenizozdemir1874 3 месяца назад

      There are much simpler ways for that and you probably will not do this on a simple model such as a cube or cylinder. It's basically explaining how the concept works. But yeah, unwrap is just tedious if you ever need to use it.

    • @simplysurfing
      @simplysurfing 3 месяца назад

      @@onurdenizozdemir1874 > Hi, whats the simpler way you suggest to put 6 colors on a cube. Or 6 photos on a cubes faces. Sect face polygon and assign pic thru mat editor or drag the jpg and drop on the selected polygon face direct in the viewport ?

    • @onurdenizozdemir1874
      @onurdenizozdemir1874 3 месяца назад

      @@simplysurfing Yes something like that. Convert to editable poly and assign any material you want on any face. Or use something like corona multimap on diffuse slot to assign one random jpg to each face. Im sure most renderers have a variant for that.

  • @anmolgohil2600
    @anmolgohil2600 4 года назад

    I m addicted to this chenal

    • @ArchVizArtist
      @ArchVizArtist  4 года назад +1

      Awesome :)

    • @anmolgohil2600
      @anmolgohil2600 4 года назад

      @@ArchVizArtist share your thoughts about blender ...bcz blender team is doing very well nowadays so ...how much blender is affect in archviz indestry in future

  • @Ben3_11
    @Ben3_11 3 года назад

    Hi, at 6:22 after you click that button, how does it end up resizing ? Mine never does that :(

  • @art.digitalcloud
    @art.digitalcloud 4 года назад

    Great tutorial as always, waiting for more complex one

  • @manobernishabinoth4719
    @manobernishabinoth4719 Год назад

    hai can u help me for 3ds max unwrapping problem

  • @nasirkhan-pi6if
    @nasirkhan-pi6if 4 года назад

    ...Thank you, waiting the next part ..and next lecture,,,

  • @suryakumar1608
    @suryakumar1608 Год назад

    hi, i am beginner in 3ds max, i have one doubt, that, i have installed vray, but its not working properly. for example i draw a cube, then i open vray material library and drag & drop one material (ex. bricks) on that cube, it texture was visible in normal views but it is not visible after render... it shows just like plain white... how to resolve or change any option to resolve this issue...?, can you help me with it...!

  • @sreejithps1419
    @sreejithps1419 4 года назад +1

    Can You make a video on Unwrap in 3dsmax and texturing in Substance Painter

  • @robertotasso7276
    @robertotasso7276 4 года назад

    Can you share with su the same video but with texture maps website?
    Thanks, great job!

  •  4 года назад +1

    hello, can u show how you use it with substance?

  • @1stcutproductions466
    @1stcutproductions466 2 года назад

    This is a good one indeed, but how I go about it with coffee pack

  • @testsubject5536
    @testsubject5536 4 года назад +1

    hi thanks for the video! do you have any tips on how to unwrap objects with bad topology? for example pillows with triangulated faces that has no visible seams? thanks and your channel is awesome!

  • @dagu20
    @dagu20 2 года назад

    I have a question. If I have a curved object, unwrap it and smooth it, the UVs will be faceted, i.e. it won't smooth the curve, just subdivide the mesh. How can I fix this? (does it make sense what I asked?)

  • @motoyyabali9935
    @motoyyabali9935 4 года назад

    Thank you so much for upload this video

    • @ArchVizArtist
      @ArchVizArtist  4 года назад

      It's my pleasure

    • @motoyyabali9935
      @motoyyabali9935 4 года назад

      @@ArchVizArtist 😍😍😍 Thank you very much for replying,
      I am surprised to see the way you teach.♥️♥️

  • @shebakyoyo
    @shebakyoyo 4 года назад

    Thank you that was great and very helpful.
    i wish if you can do it for more complected objects.

  • @IbrahimYounes
    @IbrahimYounes 3 года назад

    Is there away to apply the mapping (collapse modifier) and keep the seems as they are?

  • @aswinas5426
    @aswinas5426 Год назад

    Mam how it done in blender can you make another video about UVW modifiers in blender

  • @vaidasm9500
    @vaidasm9500 2 года назад

    Thank you.

  • @aladdin7234
    @aladdin7234 4 года назад

    You really explain well.. n ur cute.. 😊

  • @Usamaimtiaz93
    @Usamaimtiaz93 4 года назад

    This is amazing , it would be much better if you appy some detail texture or some complex geometry

  • @computertvshowofficial9661
    @computertvshowofficial9661 4 года назад +1

    Thank u for sharing this awesome video ❤️,
    The way you speak is so beautiful that beginners will easily understand.@ArchVizArtist thank u ., and I have a request for u that , make a video for 3d #complex modeling in 3ds max . example- royal furniture 😢plz

  • @ataullahwasta3028
    @ataullahwasta3028 4 года назад

    Awesome thank you

  • @3dbaitalnokhada802
    @3dbaitalnokhada802 3 года назад

    VERY GOOD

  • @AMGRAZE0104
    @AMGRAZE0104 4 года назад

    nice one.. keep it up..

  • @ANASCGI
    @ANASCGI 4 года назад

    Thank you 🌷

  • @shubhamsaini3505
    @shubhamsaini3505 4 года назад

    Mam how can we create CNC jali work in max or any how to build any complex logo plz help

  • @dikshagoyal4237
    @dikshagoyal4237 3 года назад

    when I flattened the mapping, the adjacent edges and faces didn't show as they did in yours so I don't know how to stitch them. What could I be doing wrong?

  • @EnesEditpro
    @EnesEditpro 4 года назад

    Great one, But can you make more for a complex object please!?

  • @andrewadams9924
    @andrewadams9924 4 года назад +1

    Great video, thanks! Would you be able to do a tutorial on using UDIMs in 3ds Max? I have heard a lot about them, especially with Maya, but I have no idea how to pack a whole scene's UVW's into separate UDIMs as I was once asked to do in a competition (which I couldn't complete because I didn't understand UDIMs)

  • @nikunjrajeshkukadiya930
    @nikunjrajeshkukadiya930 4 года назад

    it's amazing

  • @ortizclarissa0225
    @ortizclarissa0225 2 года назад

    nice tuto eyw

  • @willistalin21
    @willistalin21 4 года назад

    Great!

  • @gilbertojmoguelloria7146
    @gilbertojmoguelloria7146 3 года назад

    excellent video but you d'nt see how charge a texture in put in all faces, thank you for share

  • @prafulsonigra8975
    @prafulsonigra8975 4 года назад

    How to Creat Lightmap In 3dsmax ?,
    Please help..

  • @barbarossalivegaming
    @barbarossalivegaming 4 года назад

    I have A question When mapping large areas like road etc then in unwrap map if we scale down it then in photoshop the textures loss his quality what should w do ?

  • @edgarlealmatheus7363
    @edgarlealmatheus7363 3 года назад

    Hola, Cuando abro mi Unwrap se cierra el 3dmax, uso 3dmax 2021, alguien me podría ayudar. LLevo mucho tiempo tratando de resolver el problema, lo peor es que ningún unwrap me sirve.

  • @сергейосипов-п1с6р
    @сергейосипов-п1с6р 4 года назад

    cool!!! thanks!!!!!

  • @foxao2488
    @foxao2488 Год назад

    I fell in love with this woman.

  • @CarlosSantos-qn8oc
    @CarlosSantos-qn8oc 3 года назад

    good night
    Are Uvw Map and Unwrap Map sufficient techniques for mapping a large project, or are you still using the manual way of selecting and cutting Edges?

  • @aleksandraprominska8646
    @aleksandraprominska8646 4 года назад

    Girl you are an Angel! Thanks a lot ;)

  • @omkarsadkar8655
    @omkarsadkar8655 3 года назад

    When I click on that "pack : custom" option the faces goes back to the initial arrangement( like how it looks before stiching) instead of fitting into the box. Can you please tell me what the issue could be?

  • @radarmustafa
    @radarmustafa 4 года назад +1

    I see that you're using max 19, is it because it's more stable than 2020? or is it because most plugins haven't released a 2020 version and vray 5? I'm looking to upgrade from 2016.

    • @tirmazi3
      @tirmazi3 4 года назад +1

      I guess it will be a good idea to stick to at least one version below the latest release, mostly because most plugins takes time to update to the latest MAX Version.
      P.S: I'm currently using 2018 for my workflow.
      be.net/tirmazi3

  • @bees9212
    @bees9212 2 года назад

    thanks

  • @arunandrew
    @arunandrew 4 года назад

    Please make the detailed pillow uvw tutoria

    • @ArchVizArtist
      @ArchVizArtist  4 года назад

      We will make a second part - more advanced.

  • @rahulg1088
    @rahulg1088 4 года назад

    Please if you can make video on realistic fabric material in vray

  • @michael061195
    @michael061195 4 года назад

    Got a question, when I use the uvw unwrap some of the poly island in the uvw unwrap in an angle, how do i stop this from happening

    • @vetor1982
      @vetor1982 4 года назад

      you have to rotate the island by hand or use the textools plugin to align vertical or horizontaly

  • @rajendrameena150
    @rajendrameena150 2 года назад

    Madam use textools, really handy

  • @deepmusic2456
    @deepmusic2456 4 года назад

    Gud video.......

  • @alimatoori177
    @alimatoori177 2 года назад

    Thx

  • @SuranjaMax
    @SuranjaMax 4 года назад

    Nice

  • @pradeepj7919
    @pradeepj7919 4 года назад

    how to change ui font in 3dsmax 2018

  • @baldoski
    @baldoski 4 года назад

    I wish to have those UV tools from Maya/Max in Houdini :(

    • @ArchVizArtist
      @ArchVizArtist  4 года назад

      Never used Houdini actually..

    • @baldoski
      @baldoski 4 года назад

      @@ArchVizArtist It's mostly for procedural creation and special effects/simulations, but since few releases the developers are adding more and more tools for classic/destructive modeling and animation tasks.

  • @Simsim6ix9ine
    @Simsim6ix9ine 4 года назад +4

    Can't believe Autodesk still want us to do more. we are already investing too much time in this software, can AI take care of this tedious process?!

    • @ArchVizArtist
      @ArchVizArtist  4 года назад +1

      There are some plugins which can make it easier :) Like Unwrap Pro.

    • @andvfx
      @andvfx 4 года назад

      Actually if you check the 3dsmax roadmap, they showcase they are working on AI unwrapping tools for max.