[Dev] Ray-Tracing Comparison

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  • Опубликовано: 14 ноя 2024

Комментарии • 187

  • @ScoutRaid
    @ScoutRaid 2 дня назад +454

    bout to turn my pc to a pe8 5000kg bomb with this one 🔥🔥🔥

    • @kleszczoros4885
      @kleszczoros4885 2 дня назад +17

      There will be two explosions now

    • @AirRBnpc
      @AirRBnpc День назад +18

      My M1 pro's chips turning into an M1 abrams' HE shell with this one🗣🗣🗣🔥🔥🔥

    • @yuriXDnoob
      @yuriXDnoob День назад +2

      Three here don't forget me guys :D

    • @Chleosl
      @Chleosl День назад +4

      ​@@AirRBnpcWait, war thunder was playable on the Mac?

    • @AirRBnpc
      @AirRBnpc День назад

      @@Chleosl OFC it is otherwise there is not gonna be a mark on the war tunder website for mac

  • @dubstepmachine4430
    @dubstepmachine4430 2 дня назад +222

    First good comparison video to be honest. all the rest don't ever show a true side by side. Cheers zen as always for providing good videos

    • @kleszczoros4885
      @kleszczoros4885 2 дня назад +3

      Yep
      Ray tracing is new so you get small visual improvments at a big performance cost
      But itll get better with time
      It already has

    • @azravalencia4577
      @azravalencia4577 День назад +1

      you're just not search it enough, there's already a lot like that.

  • @SevPrime
    @SevPrime 2 дня назад +289

    All of these barely noticeable things for the small price of 79,99% off your FPS! Sign me in!

    • @stephenallen4635
      @stephenallen4635 День назад +5

      eventually it will only be 78.99% of performance!

    • @Endermann111
      @Endermann111 День назад +6

      ayy i got way to much fps even on ultra so i actually love this. also i dont play air and its way more noticeable for tanks so double plus

    • @kabusthepotato9572
      @kabusthepotato9572 День назад +1

      that's how ray tracing is for pretty much every game out there

  • @ODST_Parker
    @ODST_Parker День назад +28

    Ground battles: Window and water reflections, shadows from flash and explosions.
    Air battles: Cockpit canopy is slightly shinier.

  • @Fazbear-qy8mo
    @Fazbear-qy8mo День назад +87

    Ray tracing on: ooooohhh pretty
    Ray tracing off: ooooohhhh pretty

  • @dirkbastiaandejong997
    @dirkbastiaandejong997 День назад +128

    You have to admire how good devs have gotten at baking in lighting.

    • @unyu-cyberstorm64
      @unyu-cyberstorm64 День назад +4

      War Thunder already uses RTGI

    • @blanchbacker
      @blanchbacker День назад +16

      @@unyu-cyberstorm64no it doesn’t, it’s actually SSRTGI, it’s limited to screen space, also known as “fake ray tracing” with no BVH structures, but it does add a nice effect (only within a few meters though)

    • @minigunuser25
      @minigunuser25 День назад +1

      A lot of baked lighting was raytraced in the first place

    • @amazingjarl7147
      @amazingjarl7147 День назад

      @@blanchbacker is it really "fake" though?

    • @blanchbacker
      @blanchbacker День назад

      @@amazingjarl7147 yes it is fake, it’s not actually ray tracing. You can apply this effect in any game using Reshade. It doesn’t use any 3D data from the game engine. You can think of it as a 2D coloring effect.

  • @kiroma0
    @kiroma0 День назад +95

    Base already looks good enough that adding RT doesn't seem to do much of anything

    • @WTclips001
      @WTclips001 День назад +3

      that's what i'm thinking now

    • @sheeplord4976
      @sheeplord4976 День назад +25

      Ray tracing really shines with games like minecraft (where they only made it available with bedrock edition . . .) where the maps can be changed massively. In games like warthunder where light sources are pre-placed, it only really makes a difference with things like reflections and semi-opaque materials like glass.

    • @InterventioN746
      @InterventioN746 День назад

      Maybe for movie making.

    • @krustykrew106
      @krustykrew106 9 минут назад

      @@sheeplord4976it’s because Minecraft is actual Ray tracing, this only seems to do shadows and reflections, it doesn’t actually bounce light rays everywhere by the looks of it

  • @Snicshavo
    @Snicshavo День назад +79

    Window reflexions gonna smack hard on city corner fights 🔥🔥🔥
    Pay to win option
    Pay for better pc
    Win by seeing enemy thru reflexions

    • @DanielSantos-df3tc
      @DanielSantos-df3tc День назад +3

      I don't believe other players will be shown i think its only for user reflections

    • @KaminStalker
      @KaminStalker День назад +19

      *gets startled by own reflection*

    • @CrispyMuffin2
      @CrispyMuffin2 День назад +17

      Its not like you can get an advantage on every other map by just cranking the graphics to the minimum 😭
      If anything i'll scare myself like a cat in the mirror more than i'd use it to see around corners (not like 3rd person is a thing too)

    • @007janco
      @007janco День назад +3

      @@DanielSantos-df3tc of course enemies will be shown, same as explosions... basicly everything.

    • @Spewyspews
      @Spewyspews День назад +5

      Except that people in shadows and foliage are going to be wayyy harder to see with RT on

  • @SRDPS2
    @SRDPS2 День назад +26

    E-sport ready? ❌
    AAA ready? ✔️

  • @joebloggs7514
    @joebloggs7514 День назад +38

    RTX off: 50-60 fps, random game freezes for 10-20 seconds, occasionally PL.
    RTX on: *sniff *sniff, smells like burning silicon in here.

  • @dream0941
    @dream0941 День назад +41

    Gonna have to research FPE modification for my pc now

  • @florispieternella6991
    @florispieternella6991 День назад +32

    My PC will sound like the M1 Abram's engine if I turn on Ray Tracing

  • @GhostNinja987
    @GhostNinja987 День назад +3

    The split-screen was the best way to show this off. Nice job!

  • @The_Gabinator
    @The_Gabinator День назад +2

    it's honestly kind of a testament to how good the default, non RT lighting is. Of course, the RT implementation could be done better and look a fair bit nicer, but even still the default looks great.

    • @michaelvigil5321
      @michaelvigil5321 22 минуты назад

      It's the case with most games with RT. Developers have been so good at mimicking light for so long that RT usually only improves some shadows and reflections on most games with RT. And some games they over do the reflections and everything is overly shiny and actually less realistic.

  • @hubril7921
    @hubril7921 2 дня назад +31

    Ray tracing is cool and all, but I'm more looking forward to SPO-15 cockpit RWR LARP

    • @Trion-Industries-Ltd
      @Trion-Industries-Ltd День назад

      😮

    • @sharcc2511
      @sharcc2511 День назад

      I hope they add to the RWR ui to actually show the neat features of the SPO15, like the altitude of the lock. Would make it a lot more useful in non-sim modes

    • @Meme_Makerr
      @Meme_Makerr День назад

      @@sharcc2511 yeah it does, matawg made a whole video about the new cockpit rwrs, the spo15 shows how far missile is and if its from top or bottom in the cockpit

  • @nitebones1
    @nitebones1 День назад +6

    i do wonder if this could be a advantage in peeking some corners as you might be able to see a tanks reflection in a window that sort of thing

  • @Null24
    @Null24 День назад +2

    Can you show off some more stuff with raytracing? Meaning auto cannon fire, ATGM s/missiles/bombs, aircraft close to the water, aircraft flaring and launching missiles, and aircraft cockpits. Just some more things that I think a lot of us would find cool to see. The comparison doesn't have to be as in depth since it's more things either

    • @cbev1249
      @cbev1249 День назад +1

      I wanna see some battleships with rt

  • @Rancustt
    @Rancustt 2 дня назад +21

    Gpu going critical with this one🗣️🗣️🗣️🔥🔥🔥

    • @Orca19904
      @Orca19904 День назад +1

      "Do you taste metal?"

  • @jakeschwindt7616
    @jakeschwindt7616 2 дня назад +3

    Let’s gooooo 4:30am and I got to see this one just as I’m about to go to bed 😂

  • @AirRBnpc
    @AirRBnpc День назад +17

    My M1 pro's chips turning into an M1 abrams' HE shell with this one🗣🗣🗣🔥🔥🔥

  • @alexphenex8
    @alexphenex8 Час назад

    Tankers:
    Yeah, ray tracing is cool and all but will it help me see the enemy better?
    Pilots:
    Now i can finally crash land into realistic trees
    Sailor:
    Cool

  • @hunlepto2239
    @hunlepto2239 День назад +1

    Ngl, this is a pretty dope graphical addition, but I'll have to wait quite a while until I can upgrade my computer for it

  • @johnlock2672
    @johnlock2672 День назад +1

    seems like it makes more of a difference in ground battles (naval could also be interesting to see)

  • @shikikanaz4624
    @shikikanaz4624 День назад +2

    I hope theyvupdate nvidia dlss. Rn, even on quality mode. It loos really blurry at further ranges. And when being able to see your enemy matters most i reckon its important to address this

  • @alexfox9049
    @alexfox9049 День назад +1

    отличная работа!! было бы круто посмотреть на взрывы

  • @Space_Reptile
    @Space_Reptile День назад +1

    very nice for ground forces
    does nothing for planes
    thanks for this insightful side by side comparison o7

  • @ez230z
    @ez230z День назад +1

    Would have loved to see an in-cockpit view comparison

  • @TheMemeDynamics
    @TheMemeDynamics День назад +1

    So you get access to WT cinematic graphics I see

  • @ralphyreece4687
    @ralphyreece4687 День назад +1

    I hope they support ray tracing for Mac. The m3 series has a really good gpu, and I believe was the first Macs to support it.

  • @_Hodgepodge
    @_Hodgepodge День назад +1

    How did you manage the perfect side by side? This is very well done!

  • @sharcc2511
    @sharcc2511 День назад +1

    Those window reflections are a big yikes. Imagine you're driving down a street, and on your left is a building obscuring your vision. Further down the street, there is also a shop with a glass front to it. Just on the corner of the building on the left is an enemy hiding, waiting to ambush you when you drive past. You can't see him due to the building he's using as cover. But, with RT enabled, you can look at the shop down the street, and see his tank reflected in it. This is a direct gameplay advantage given to people with better computers; kind of like how CS2 on launch had a big issue with higher quality shadow settings letting you see enemies early due to the shadow of the players being visible.

    • @jamesrules7081
      @jamesrules7081 День назад +1

      INCREDIBLY specific scenario thats likely never going to happen in your lifetime but maybe to like three other players ever

    • @shepardpolska
      @shepardpolska День назад +1

      Or you can turn on the old GPU mode and spot tanks much easier in most scenarios. RT might give you some advantage with reflections but it will also make spotting tanks in shadows harder.

  • @Random-nf7qb
    @Random-nf7qb День назад +1

    They overdid it with the window reflections

  • @Chewbakaya
    @Chewbakaya День назад +11

    so it just changes all windows into mirrors at the cost of a huge part of your performances ? i thought the changes would be more noticable. the fences's shadows are cool though

    • @FearlessLeader2001
      @FearlessLeader2001 День назад +4

      That's just because War Thunder's lighting is static and the devs have put hundreds of thousands of hours into making it as gorgeous as possible. The only thing ray tracing really improves are real time shadows and reflections, things that would massively tank performance if everyone had to deal with them lol.

  • @MrVinicius5000
    @MrVinicius5000 День назад +1

    honestly i would like better if they implemented ray traced audio

  • @CobraDBlade
    @CobraDBlade День назад +4

    Night time MGs in urban fights gonna trigger seizures if the tracers are a bright enough light source.

  • @ggggggghg499
    @ggggggghg499 День назад +1

    Im curious if the ray tracing and path tracing algorithms could be used to better simulate radar and thermals, because infrared and radio waves are pretty much light just on different parts of the spectrum

    • @michaelvigil5321
      @michaelvigil5321 19 минут назад

      That sounds like it could be cool technology to simulate if everyone was on the same hardware or if Gaijin did it in house on their servers but it's probably too early in RT's lifespan for that.

  • @dadolphinplayz
    @dadolphinplayz День назад +1

    i already play the game at movie settings and get 100+ fps, time to add ray tracing when the update drops :D

  • @DjstoP100
    @DjstoP100 День назад +2

    What about a rework of that ugly crippled mushroom cloud "nuke" its 2024 and that thing still looks like it's out of a 2001 game mixed with Minecraft 😅

  • @sciurros
    @sciurros День назад +2

    So they will finally implement Xess upscaling????

  • @cbev1249
    @cbev1249 День назад +1

    I wished you had shown some ships. I bet naval looks really nice

  • @jakehhchann3021
    @jakehhchann3021 День назад +1

    have you try naval Ray tracing comparison?

  • @michaelvigil5321
    @michaelvigil5321 27 минут назад

    Forget about lighting on the map, tanks, and objects. If they just put RT on smoke and particle effects the game would look SO much better. Currently smoke is not effected by any light source and both smoke and clouds have no lighting effect on objects inside of them. It's why you're plane glows like all hell when flying through dense clouds and it just looks weird. If they could improve those 2 areas without RT that would be great but ik RT just makes it easier as a developer. The rest of the game looks great already, just the smoke and particles🙏

  • @Ironbrigade
    @Ironbrigade День назад +1

    Would like to see RTX through some dense clouds if you do more

  • @theninelivesshell
    @theninelivesshell День назад +1

    man I hate how bad DLSS is in war thunder, really hope they improve it

  • @raffaelederungs8100
    @raffaelederungs8100 День назад +1

    Time to play at low setting with ray tracing

  • @huleyn135
    @huleyn135 2 дня назад +8

    whatever this is, it seems like a tacked on application of rt.
    the only games where i saw rt do anything were cyberpunk on overdrive and metro's rt only remaster.

    • @thcfck6870
      @thcfck6870 День назад +10

      It's actually a high effort implementation of actual fully fledged RT, you just notice it less than other games because the environnements don't put it forwards as much

    • @conehed1138
      @conehed1138 День назад

      ​@@thcfck6870so why bother?

    • @thcfck6870
      @thcfck6870 День назад +2

      Reworks, future proofing etc

  • @velvetthundr
    @velvetthundr 21 час назад

    Side-by-side is a terrible way to showcase a before and after because you’re not seeing the same exact thing. Screenshots of before and after, switching between pictures with no transitions is the best way to show before and after as it’s easy to see what it’s being removed/added on the exact same place.

  • @Loxmyr
    @Loxmyr День назад +1

    can i ask waht your pc specs are? for reference

  • @금눈쇠올빼미
    @금눈쇠올빼미 День назад +1

    창문 반사가 상당히 유용해보이지만
    한국에서 워썬더하면 어차피 핑 때문에....

  • @wilku2k12
    @wilku2k12 День назад +1

    I "see" advantages in window reflections (¬‿¬)

  • @KaanTechCrazy
    @KaanTechCrazy День назад +1

    We can finally counter ULQ players with Ray Tracing.

  • @Ezio21598
    @Ezio21598 День назад +2

    Gaijin gives me the right to die beautifully 💀

  • @YoRHaUnit2Babe
    @YoRHaUnit2Babe День назад +1

    Oh hell yea

  • @chugachuga9242
    @chugachuga9242 День назад +1

    Those windows are waaaaay to reflective

  • @jackschoonover6418
    @jackschoonover6418 День назад

    Ever since the dev server opened again it keeps hanging my video drivers and lowering texture quality and turning off RT, and my games hard crashed twice, and I haven't even done a match yet. It was fine on the first dev.

  • @HMSNeptun
    @HMSNeptun День назад

    Is it just me or I can't see much difference (except a bit more contrast) on the plane comparisons

  • @ofekk213
    @ofekk213 День назад +2

    People are joking about "a tiny improvement for 80% of your performance" but for newer GPUs that utilize a lot more RT cores it's not that much more work.
    More importantly, the difference is quite significant in low-light enviroments. I'm very happy my RTX 4090 will now be able to fully utilize its power with War Thunder.

  • @nerfman0075
    @nerfman0075 16 часов назад

    how did you manege to have two different graphic options in one instance?

  • @Juel92
    @Juel92 День назад +5

    Ray tracing is cool and all but it seems like it will be a while before it will be widely used by gamers. In every case I've seen it's such a small difference for such a big jump in computer requirements and usage.

  • @Adargi
    @Adargi День назад +1

    The windows are far too reflective.

  • @ChaboChiken
    @ChaboChiken День назад

    does RT affect cockpit mirrors? I have yet to see anyone mention that

  • @Playkey_35
    @Playkey_35 2 дня назад +1

    일케 비교선장에서 보니까 기존 광원 효과도 개 깡패였네 ㅋㅋㅋㅋㅋㅋ

  • @McMentall
    @McMentall День назад

    is the ps5 console version going to get it too?

  • @lada_niva_1.7i
    @lada_niva_1.7i День назад

    will RT be available on ps5?

  • @InfestationPony
    @InfestationPony День назад +1

    Like all good ray tracing games, ray tracing should be optional and will be turned off for extra fps.

  • @banana_is_nuclear
    @banana_is_nuclear 2 дня назад +1

    nice vid

  • @gagep550
    @gagep550 День назад

    Why do you have so much stuff?

  • @pitzo5555
    @pitzo5555 День назад

    still gonna play with ulq

  • @앵무새-q8l
    @앵무새-q8l 2 дня назад +1

    wow

  • @ramamaulana8922
    @ramamaulana8922 День назад

    RAY TRACED 4K

  • @Dixcloud
    @Dixcloud 2 дня назад

    this is aplicable to PS5??

    • @Alphacuremom55
      @Alphacuremom55 День назад

      Maybe if you get two of them to run in parallel 🗿

  • @lucaf5255
    @lucaf5255 22 часа назад

    i dont think its very well implemented, basically only windows and water show any change

  • @carlosadonayguardadogaleas6150
    @carlosadonayguardadogaleas6150 2 дня назад +8

    Me playing in ultra low :D

  • @TheGraySeed
    @TheGraySeed День назад +1

    Very cool feature, but in my opinion it's not worth the performance loss.
    But it is a massive buff if you want to make cinematic shots.

  • @Lameguy
    @Lameguy 2 дня назад

    When update

    • @darkclaw2318
      @darkclaw2318 День назад

      Somewhere between the 14th and 18th but don’t be surprised if it gets delayed again 😂

  • @ruskiarvo5785
    @ruskiarvo5785 День назад +1

    Me happy to see Warthunder getting RT while my laptop barely run on medium graphic.

  • @cotrzh8015
    @cotrzh8015 День назад

    too many bugs of rtx

  • @Евгений-с5р4ы
    @Евгений-с5р4ы День назад +1

    2$ more graphic for 1k$ hard price. Better fix dust and fire effects, which go thru vehicle like a hull is transparent for them.

    • @Powerof7even
      @Powerof7even День назад

      CS2 smoke grenade style system would work so well in war thunder.

  • @YoRHaUnit2Babe
    @YoRHaUnit2Babe День назад

    It's useful in ground battles for sure
    Especially since this game loves Urban maps at especially top tier for some fucking reason

  • @sebarrainy7692
    @sebarrainy7692 День назад

    0:00 BGMがGジェネだー!しかも、自軍ユニット展開時のやつ!!

  • @dariusdatcu1068
    @dariusdatcu1068 День назад

    It is ultra mega super laggy, also I was very excited about fsr 3.1 until I tested it on the dev server, It is the worst AA implementation I ever seen, it makes me feel like Im blind, because of the blurrynes.

  • @vasco-w8h
    @vasco-w8h 12 часов назад

    ray tracing on air not worth it, looks the same.

  • @joza3592
    @joza3592 День назад

    Current lighting is so similar to RT it's not worth turning it on. Not to mention, the RT reflections on windows is far too distracting. After some tweaking it might be good but right now you can tell this is the first iteration of RT in WT

    • @cbev1249
      @cbev1249 День назад +1

      "Too distracting" is a weird problem to find with this, although i would agree that it is a little too mirror like and should be turned down a bit

  • @courage04
    @courage04 День назад

    TBH graphics were never a problem for War Thunder, as we saw in split screen comparison the changes are pretty minimal and the game itself is well optimised to look good visually.

  • @alderlake12th
    @alderlake12th День назад +1

    3060 6GB crying here...

    • @plane.355
      @plane.355 День назад

      RX550 8GB....

    • @com2667
      @com2667 День назад +1

      ​@@plane.355 why are u still using it

    • @deauthorsadeptus6920
      @deauthorsadeptus6920 День назад

      ​@@com2667Good enough for WT and most even latest games in at least 30fps. Console experience if you will.

    • @101-cesaraugusto7
      @101-cesaraugusto7 День назад

      My GTX 1660 is gonna go crazy... watching videos of RTX

    • @alderlake12th
      @alderlake12th День назад +1

      @@plane.355 What? RX550 got 8GB of VRAM? Do you mean the 5500XT 8GB?

  • @FearlessLeader2001
    @FearlessLeader2001 День назад

    Ray Tracing does not affect 98% of your time in a video game. However, that 2% of times it DOES make a difference, it makes an ENORMOUS difference. Like of everything that was shown in this video,so far (halfway through) the only thing that really wowed me was the puddle reflection in the hangar.

  • @Ayanami_Kai
    @Ayanami_Kai День назад

    A little advantage is that you can use those super reflective mirrors to see what's behind the corner without actually trying to peak your camera to the edge of the wall, but you have to pay a hefty amount of performance to do so...
    Basically like, you (the player) get view advantage, I (Gaijin) get 90% of your PC performance...
    TBH, it's not worth it, even if I am using a 4090

  • @unyu-cyberstorm64
    @unyu-cyberstorm64 День назад +1

    I hope they use AMD’s hybrid shadows and reflections.

  • @Blockygem
    @Blockygem День назад +1

    no DLSS 2.0 but we getting a feature only 0.1% of the playerbase will make use of, another masterful plan by Gaijin entertainment

  • @ArcherLemmens
    @ArcherLemmens День назад

    Ray tracing seems really cool but it’s only real use would be for some better cinematics. Gameplay wise why would you spend fps for a reflecting window and some better shadows.

  • @ouaman6733
    @ouaman6733 День назад

    absolutely no difference on air battles! i believe ground battles with water reflections and explotions are different but still, i wouldnt sacrifice performance for slightly better graphics. Thought is a good think to have the option. How annoying is bushes to be shiny and red at evening ... why ray tracing doesnt fix that?

  • @darealsherlock8026
    @darealsherlock8026 День назад

    I think the only thing is reflections, everything else I can't even tell.
    Maybe you're non raytracing settings were already high enough that it didn't make much of a difference?

  • @JTJSSG
    @JTJSSG 2 дня назад

    Very cool
    I got a new PC but still run it on low graphics
    I am here to play not look pretty

  • @larsnation
    @larsnation День назад

    So in essence the only effect is making every window a perfect mirror and in turn reducing fps?

  • @legioncxvii
    @legioncxvii День назад

    Honestly, I'll be interested to see if anyone uses this for actual gameplay purposes like using window reflections to see around corners easier (especially in ground sim). I doubt it'll be used like that often, but it might have some use in that type of capacity.

  • @visualstudio07
    @visualstudio07 День назад

    my laptop is burning
    Oh shit!

  • @Kubaxwot
    @Kubaxwot День назад

    We burning PCs with this one boys

  • @beemovieisgood5927
    @beemovieisgood5927 День назад

    Things in the shadows seem to be too dark like they aren’t doing any simulated refraction and no light bouncing on none shiny surfaces

  • @solreaver83
    @solreaver83 День назад

    I couldn't see it having any effect in air. To me they looked close to identical.

  • @agasini-euborja
    @agasini-euborja День назад

    that window reflection will be annoying esp in high ranking