The risk you run is that a raid on those forges with 10 fire lancers could have taken them all down in a few seconds, destroying 24 minutes of Yorishiro production. That's definitely easier said than done though.
Japan is currently a round 50% winrate making it one of the most balanced civs in the game, everyone saying it’s “broken” or “op” refuse to see this and wants them nerfed just because they want an easy win instead of improving themselves, or they want clicks like Drongo
Its a new CIV, people are not practiced playing against it or with it. Usually if a new thing comes into a game and its balanced it usually has a lower winrate and then it gradually goes up a bit. Just look at league and champions coming out there.
Japan is balanced in terms of overall win rate, but infinitely scaling gold would be very annoying in more defensive maps and long term game modes. Even if it capped at a high number like 10 relics. With maybe the initial cost brought down a bit to compensate (even making it better for shorter games). Or they could just give every civilisation an equivalent structure, even if it is much worse.
Absolutely braindead take, youre probably max gold or some shit. Firstly the expansion has been out for like 2.5 weeks. We have eyes and brains to figure out why certain shit is OP not always based off of stats that come out in the first week of the game. Delhi was the exact same for months but turned into the best CIV in the game over time with people learning how to use it optimally etc please use your brain
You really can't tell how many you have, there's no UI indicator. You start off with 5, but there's no icon, number, or anything that tells you how many you have stockpiled. That I am aware of , of course.
The landmark generates a ticket each 15secs (i belive so), the handcannoner and ozotzu costs 1 ticket to produce for free and instantly, the bombard and the other siege costs 3 tickets. But i think its bugged the ticket count.
I’ve won the last 11 games. Japanese fast castle, have a stable pre built. One yoroshimo into stable and one tc. Print mounted samurai til they cry. Repeat
Has anyone ever gone Bhuddist monks? Maybe if the Yorishiro cost population when assigned to a building and could be sold away for a small cash reward.
Slept on it maybe a better solution is for the floating gate arrive with 2 but only produce new Yorishiro when at least one relic is placed in it. This gives the opponents more chances to counterplay by denying the relics similar to how players will counter the regnitz cathedral. This also gives the Japanese faction more decisions . Training new Yorishiro is costing me gold every minute. Using the relic in a basic monastery would be more valuable in the short term . But long term two Forge Yorishiro would output more than one monestary relic. Maybe I could increase this production more by removing more relics from gold generation.
Hey Drongo, stop saying everything is broken when it's not! It creates a bad perception of the game that it is horribly unbalanced. It's not broken it's just strong and exciting to use.
The risk you run is that a raid on those forges with 10 fire lancers could have taken them all down in a few seconds, destroying 24 minutes of Yorishiro production. That's definitely easier said than done though.
So many videos lately Drongo, so awesome :)
love u drongo thanks for all the hard work lately
Japan is currently a round 50% winrate making it one of the most balanced civs in the game, everyone saying it’s “broken” or “op” refuse to see this and wants them nerfed just because they want an easy win instead of improving themselves, or they want clicks like Drongo
Its a new CIV, people are not practiced playing against it or with it. Usually if a new thing comes into a game and its balanced it usually has a lower winrate and then it gradually goes up a bit. Just look at league and champions coming out there.
Japan is balanced in terms of overall win rate, but infinitely scaling gold would be very annoying in more defensive maps and long term game modes.
Even if it capped at a high number like 10 relics. With maybe the initial cost brought down a bit to compensate (even making it better for shorter games).
Or they could just give every civilisation an equivalent structure, even if it is much worse.
@@UniDocs_Mahapushpa_Cyavana The yoroshiro should have scaling spawn timers, so that it would take longer to mass them.
Absolutely braindead take, youre probably max gold or some shit. Firstly the expansion has been out for like 2.5 weeks. We have eyes and brains to figure out why certain shit is OP not always based off of stats that come out in the first week of the game. Delhi was the exact same for months but turned into the best CIV in the game over time with people learning how to use it optimally etc please use your brain
Rus hunting cabin gold caps at 500g a minute with 500 bounty. I feel like Japans yoroshiro should be similar. Infinite gold just seems too unfair.
the rus get them in dark age, and get to benefit from them immediately. games don't last very long very often.
Also Japanese need to choose a landmark. Rus' bounty system is a basic bonus of the civ.
@@tokagerkun good luck getting that in darkage though
Is there a way to track how many tickets you have for the gunsmith?
Jason Byrne is the comedian you're thinking of
Man the devs are going to have a grand old time trying to balance these new civs. Good luck to them. Well done, drongo!
Drongo, it can be countered by a wonder.
putting yoroshiro into transport ship and delete it is far more op. ;D
Please someone explain the tickets regarding ozutsu, how do you know how many tickets you have?
You really can't tell how many you have, there's no UI indicator. You start off with 5, but there's no icon, number, or anything that tells you how many you have stockpiled. That I am aware of , of course.
The landmark generates a ticket each 15secs (i belive so), the handcannoner and ozotzu costs 1 ticket to produce for free and instantly, the bombard and the other siege costs 3 tickets.
But i think its bugged the ticket count.
Every 30 seconds for a free ticket.@@francoabad4911
39 vills on gold couldn't keep up, jesus.
3:15
Amazing cast
Will Ferrell is the king of yell comedy
I’ve won the last 11 games. Japanese fast castle, have a stable pre built. One yoroshimo into stable and one tc. Print mounted samurai til they cry. Repeat
"Yorishiro
Looks like your streak got broken a couple of hours ago against a Jeanne and English, did you use the same strat against them? What went wrong?
@@jaiapenopicante7758 hahaha I was trying dark age samurai :(
Stronger in 4v4 since the games Last longer. Still takes a long time to build up though.
Man, the japanese bro has absolutely no micro hability.
He lost so many units to NOB.
that's because you don't need micro when playing Japanese, you just pump elite Samurai and and A move and you win
u sure these are conq players how do you get rekt by nest of bees like that 😅
Japanese players only know how to A move
You saying outcropping - are you a geo or is that just Aussie knowledge
are you a geologist?
36:35 good idea to implement forest fires
and what about rain floods
28:10
Man i got screwed by byzantine late game. This function isn't close to being broken
i think they are mad strong long game game, especially post age III, those cisterns are op
Sam Kinison?
32:28
all the units can shoot from another's line of sight?? artillery i understand but shooting guns units?
artillery makes sense with cellphones tbh haha they dont make sense at all
whats a heroshiro
Drongo Shane Gillis fan is pretty sweet dude
Unlimited Relic works XD.
I love playing Japan but no culverin like HRE makes me so sad
Has anyone ever gone Bhuddist monks? Maybe if the Yorishiro cost population when assigned to a building and could be sold away for a small cash reward.
Slept on it maybe a better solution is for the floating gate arrive with 2 but only produce new Yorishiro when at least one relic is placed in it.
This gives the opponents more chances to counterplay by denying the relics similar to how players will counter the regnitz cathedral.
This also gives the Japanese faction more decisions . Training new Yorishiro is costing me gold every minute. Using the relic in a basic monastery would be more valuable in the short term . But long term two Forge Yorishiro would output more than one monestary relic.
Maybe I could increase this production more by removing more relics from gold generation.
Hey Drongo, stop saying everything is broken when it's not! It creates a bad perception of the game that it is horribly unbalanced. It's not broken it's just strong and exciting to use.
Boooo go away
What will you say when this landmark gets nerfed? It's a massive snowball mechanic and essentially unpunishable without already having won the game.
@@adamb6108 it's not the first snowbally "unpunishable" landmark and it won't be the last.
Aka broken
@@faikerdogan2802 no, those aren't synonymous.
classic historical matchup japnese v chinese lmao
japanese got ess beaten by ming china 1592
learn history
@@xellos5110 blud what I said this is a fight that’s happend a lot in history lmao I didn’t say that Japan winning here represented their track record
china got ess beaten by mongol yuan, Manchu Ching, jurchen Jin 😂😂 and Japan. Learn real history not ccp history 😂
@@profile1565american got ess beaten by CCP China in korean war😢check you reality
@@profile1565 holy shit are you illeterate my comment is about how they fought a lot not that one is better than the other
What a weird world in the comments
It's not going to do anything, but I report all the spam comments I can find
Villagers are broken
I've been playing Japanese until it gets nerfed, so shameless am i!
Japan isnt even OP! 50% winrate
Japan is OP
I so agree this is fucking so busted
hope they nerf the japan fast
Nope, not before Jeanne Darc
Yo'rishiro not yora'she-ro. Get it together mate.
who?