Did Nintendo lie to us?

Поделиться
HTML-код
  • Опубликовано: 26 сен 2024

Комментарии • 4,3 тыс.

  • @adamsfusion
    @adamsfusion Год назад +2314

    He wasn't lying: The N64 _was_ like having hundreds of computers in your living room: Hundreds of IBM 5150 PCs.

    • @angeldude101
      @angeldude101 Год назад +259

      Certainly less impressive nowadays when you can have the equivalent of _millions_ of computers entirely within your pocket.

    • @alface935
      @alface935 Год назад +31

      ​@@angeldude101True

    • @WillCMAG
      @WillCMAG Год назад +38

      Connected to AS400 servers

    • @Lou-yf1jo
      @Lou-yf1jo Год назад +6

      @@angeldude101 No.

    • @HiNRGboy
      @HiNRGboy Год назад +27

      With less than half the IBM PC's library and variety 😉

  • @ShinkuGouki
    @ShinkuGouki 11 месяцев назад +651

    My dad bought the 64 for me when he barely had enough money. I love you,dad. Rest in peace pops 🙏🏻

    • @RedPill780
      @RedPill780 9 месяцев назад +34

      That's what a good dad does. Your dad obviously cared about your happiness. My dad hated video games. I always felt stressed out when I played my SNES games in front of him, and then he started yelling about selling my N64 as soon as my mother brought it home. She refused to sell, but the only time I could play it was when he was out. Two thumbs up for your dad not being like mine. 👍👍

    • @ShinkuGouki
      @ShinkuGouki 9 месяцев назад +41

      @@RedPill780 That's sad,man. My dad,my mom and I were walking through downtown when I was 7 years old. The N64 had just released and I saw it through a storefront window.
      My dad said "you want one?" And my mom said "we're tight with money right now" and my dad said "I don't care,I get my son what he wants" and I'll never forget my dad's love for me.
      I have so many great memories with that N64. I wish my dad was still alive,he was the best man I ever knew.

    • @peteyv
      @peteyv 9 месяцев назад +2

      @@ShinkuGoukiwas your dad a gamer?

    • @ShinkuGouki
      @ShinkuGouki 9 месяцев назад +8

      @@peteyv No,just the occasional Pac Man arcade player

    • @v4skunk739
      @v4skunk739 9 месяцев назад +9

      RIP, he was a good man bro.

  • @capt_howdy
    @capt_howdy Год назад +1383

    I’ll never forget the first time I walked into a Blockbuster Video and saw the Super Mario 64 kiosk. I had never seen anything like it. It was like a caveman being shown fire. Even my parents were impressed.

    • @martinpetersson4350
      @martinpetersson4350 Год назад +67

      As an autistic kid I saw it when I was in Norway on vacation and without my parents knowing I went back into a mall to play it because I couldn’t stop myself haha they were super angered when they found me haha

    • @Riposte821
      @Riposte821 Год назад +23

      Same with me but with Star Fox I was blown away.

    • @thefitgurutv
      @thefitgurutv Год назад +12

      I called up to Blockbuster everyday to see if the kiosk had finally arrived.

    • @Raskolnikov32
      @Raskolnikov32 Год назад +22

      I played a demo version of Mario64 in my local game shop when I was around 14 years old. It was different to the proper release (more primitive with bits missing), and I remember a small crowd standing around it and it felt like being on holiday.

    • @jameyjacade28
      @jameyjacade28 Год назад +16

      Same here. I finally found one for sale and it’s in my game room right now. The feeling it provides walking back up to it as an adult is unmatched

  • @pauldavis5665
    @pauldavis5665 Год назад +653

    The N64/PS1/Saturn era was the big transition from 2D gaming to 3D gaming. The biggest jump between console generations at the time, and even to this day there has never been a jump between console generations that was that big. I am glad to have been a kid during that time to see it all play out.

    • @okitasan
      @okitasan Год назад +78

      It's pretty fascinating how huge the jumps in graphics were back then, and how closely tied those jumps were to evolutions in gameplay. Even jump from PS1 > PS2 was pretty huge (though obviously nothing like 2D to 3D). I feel like PS2 > PS3 was substantial as well, but has run into a wall since then. Games have increased fidelity and scope, but it feels as though most games today are just highly polished iterations of the platforms built in the PS3 era.

    • @turismofoegaming8806
      @turismofoegaming8806 Год назад +28

      I completely agree, the leap from 2-D to 3-D when the PlayStation first came out and the Saturn and then later on the Nintendo 64 was truly amazing to be there as a child and get to experience firsthand!!!
      We have not had a leap like it since-
      And games today are just also so homogenized that we don’t have nearly as much variety, there’s no more magical feeling of getting something truly revolutionary and new and the amount of games that are truly worth experiencing I feel is decreasing but I am also getting older and so there is that..
      When games started to go online of course they would follow the marketing practices that were set up by the smart phone and this ultimately has resulted in video games and their quality and that feel of “magic“ deteriorating-
      I wish it wasn’t the case..

    • @tylerb6981
      @tylerb6981 Год назад +11

      I am not strictly disagreeing with your statement, but Gen 6 introduced Internet and Online services/connectivity which hugely influence the gaming industry. Not to mention, it was so thoroughly legitimized by that point that AAA game studios were normal and games had become productions with vast amount of resources being thrown at it. Gen 5 was definitely the dawn of the AAA game, but Gen 6 made it normal. There are some incredible heavy-hitters on the PlayStation 2 and Xbox.
      I think that 2D to 3D is a very, very big deal, and the technology to accomplish that was very impressive, but Gen 6 made video games what we know them as today. Blockbusters worth billions of dollars with live services, online play, and many of the genres we know and love came out of that generation.

    • @nickchampagne9387
      @nickchampagne9387 Год назад +13

      Ps2 to 3 and xbox to 360 would have to be the biggest jump especially with added players and online

    • @InitialFailure
      @InitialFailure Год назад +17

      ​@tylerb6981 the Dawn of AAA games?
      I guess Nintendo, Atari, etc., just indie devs lol.
      Also, I highly disagree with the impact on quality with the rise of internet use. If anything, online play has retarded new ideas as everyone needs those sweet microtransactions, led to the dawn of incomplete titles cause patches and DLC, the feeling of genuine community as some tweenager drops another N-bomb on the mic, etc. Did the net impact the landscape?
      Yes.
      Do I kind of wish it didn't (looking back)?
      YES.
      Now we have the age of indies that arguably, is making it all even more terrible as they're treated with kid gloves.

  • @eschultzz
    @eschultzz Год назад +485

    I wish younger people today could experience the excitement we felt every time there was a big leap in technology. Everything is just hands-down amazing looking these days, so nothing is new or exciting in the way it was back then. I will never forget having my mind blown by a 3d game. Even the menu for SM64 was amazing

    • @50bricks
      @50bricks Год назад +27

      Have you heard of VR

    • @magilla2282
      @magilla2282 Год назад +7

      I remember Sega Genesis blowing my mind.

    • @eschultzz
      @eschultzz Год назад +77

      ​@@50bricks You mean that enormous flop that was promised to us as a "world changing innovation that would unlock the metaverse" but then all the headsets were prohibitively expensive and made everyone nauseous?

    • @DanDanDoe
      @DanDanDoe 11 месяцев назад +10

      When I have kids I definitely want to introduce them to gaming chronologically. Born in 1995 I started on Windows 98, but really began using computers when Windows XP was around. For my 8th birthday or something I got a second hand Nintendo 64. A friend of mine also had one, and nobody else in my friend group had a different console at the time. I played a lot of Age of Empires I and II, and the graphics and complexity of Age of Mythology blew my mind. I always lagged behind a bit on games, as I only had a N64 and my PCs were generally never good enough to play anything that just came out decently. In 2008 I was playing the first Call of Duty and Medal of Honor: Allied Assault. But that was fine. I never particularly cared for graphics, though I definitely could appreciate it. But Mohaa and COD were good enough for me.
      Nowadays, after playing a modern game for an hour I can easily return to Perfect Dark or Mario Kart 64, but I can imagine it would be a jarring experience for anyone who's used to mosern graphics and gameplay. So yeah, I want my kids to first witness N64 graphics, early Simcity, Age of Empires I, some random puzzle or sidescroll games I played as a kid, before advancing to newer software. I hope that can make them appreciate older games more. Same with movies. If you grow up only watching the newest Marvel movies, I can imagine anything from before the 2000s will feel slow and have terrible special effects. My girlfriend is my age and falls asleep watching most pre-2000s movies because they're just a bit slower than she can handle nowadays. I want to watch stuff with my kids and make sure they can appreciate games for what they are without needing cutting edge graphics. Old games can be great fun but you need to be able to look past the sometimes quite janky graphics.

    • @josheee6123
      @josheee6123 11 месяцев назад +4

      I'll never forget the first time I seen SM64. My friends and I rode our bikes further than we ever had to go see both the PS1 and 64 on demo, and I was making my choice that day which console id be getting for my birthday , and soon as I seen SM64 , Mario just playing around outside the castle I was completely blown away , it was such an incredible leap forward, I chose the 64 in about 2 minutes 😅

  • @franklinturtle9849
    @franklinturtle9849 Год назад +2374

    The N64 was a reason to have 3 friends.

    • @ThoughTMusic
      @ThoughTMusic Год назад +96

      This is either super wholesome or the N64 went on a friend killing spree.

    • @EmilyKimMartin
      @EmilyKimMartin Год назад +87

      Both the N64 and the Gamecube were the go to platforms if you wanted to enjoy your friendships (or destroy them) lol

    • @marcosjimenez2793
      @marcosjimenez2793 Год назад +48

      Or cousins if you couldn't make friends 😂

    • @Curlyheart
      @Curlyheart Год назад +65

      WWF NO MERCY AND GOLDENEYE 007 WITH THE BOYS

    • @BB-te8tc
      @BB-te8tc Год назад +13

      N64 was the only real choice since I had two brothers and limited gaming time.

  • @johnmccarthy2594
    @johnmccarthy2594 Год назад +401

    I was the programmer for the 3d engine on N64 Hot Wheels Turbo racing from EA. I mostly remember how zbuffering was such a huge leap and made the design of the 3d engine so easy - no more sorting and polygon artifacts.

    • @LOVE-VIBES-X-PROJECT-CARS
      @LOVE-VIBES-X-PROJECT-CARS 11 месяцев назад +19

      That was the first video game I ever played. That and DK64. Oh the nostalgia rush.

    • @EliteGameDesign
      @EliteGameDesign 11 месяцев назад +11

      Did you work on any Saturn games? If so how did it compare to working (difficulty wise) on N64?

    • @thomashaapalainen4108
      @thomashaapalainen4108 11 месяцев назад +7

      I loved that game as a kid.

    • @Kirbofir24
      @Kirbofir24 11 месяцев назад +16

      I tried out the new hot wheels game that released recently and the 64 version beats it out of the water! You had shortcuts and cars you could collect and find mid race. It was so fun! Thank you for helping create one of my favorite childhood games that I'm proud to have kept to this day!

    • @OokamiDoragon
      @OokamiDoragon 10 месяцев назад +8

      Oh my god I loved that game, thank you for your work!

  • @shaun8062
    @shaun8062 Год назад +293

    This was the party console of the 90s. I wasn't even a gamer at all, but I have extremely fond memories of playing 4 player on rotation, drinking Surge soda until only 4 of us were still awake. The sun started to come up so we could go skateboarding and grab breakfast for everyone. Legendary times.

    • @SixStringflyboy
      @SixStringflyboy Год назад +19

      So many core memories unlocked by this comment. Truly the best times of my life.

    • @_-TC
      @_-TC Год назад +4

      Oh maaan Surge! Hahahaha!

    • @dudeguybro23
      @dudeguybro23 Год назад +22

      Surge, Little Ceasars pizza, and 007 with the bros. Sigh... i wish we could go back.

    • @dudeguybro23
      @dudeguybro23 Год назад +7

      @@shaun8062 every time i think of goldeneye, I can smell cat shit lol. Because we used to geek for DAYS in a row at my friends house, and his cats litter box was in his room. The crazy things we tie to our memories haha..

    • @Venomx-nb1jr
      @Venomx-nb1jr Год назад +5

      It’s still a party console to this day.

  • @LakeLyfe315
    @LakeLyfe315 Год назад +77

    Goldeneye with the boys on a Friday night, what a time to be alive

    • @SomeCanine
      @SomeCanine Месяц назад

      Don't look at my part of the screen!

  • @BioAlpha5
    @BioAlpha5 Год назад +415

    I loved my N64 so much when i was a kid. My parents were honestly impressed with the visuals. even remember dad saying "in a few years games will look like Jurrasic Park".
    And he wasnt wrong.

    • @420Gold
      @420Gold Год назад +11

      Games can look better than the real world sometimes now, crazy.

    • @kevinclark6934
      @kevinclark6934 Год назад +53

      @@420Gold time to put down the pipe, mate

    • @Blit-X-TVLive
      @Blit-X-TVLive Год назад +5

      2 s's not 2 r's.

    • @Blit-X-TVLive
      @Blit-X-TVLive Год назад +14

      ​@@kevinclark6934Dude's worn his VR headset way too long.

    • @mcptz1438
      @mcptz1438 Год назад +2

      In a few years we were playing Unreal 1 on a 3dfx voodoo card! Pretty darn close to Jurassic Park!

  • @TheMalMeninga
    @TheMalMeninga Год назад +358

    That Killer Instinct intro is still amazing all these years later. That game was SO LOUD in the arcades.

    • @Gamesta100
      @Gamesta100 Год назад +42

      ULTRAAAA COMBOOOOOOOOOOOOOO

    • @thefitgurutv
      @thefitgurutv Год назад +19

      It was the equivalent to hearing a lion roar at your local zoo. That game sang through the entire arcade.

    • @Diamondice25
      @Diamondice25 Год назад +11

      COMBO BREAKER!!!!

    • @himster22
      @himster22 Год назад +16

      “Available for your home in 1995 only on Nintendo Ultraaaaa 64” ❤

    • @primeobjective5469
      @primeobjective5469 Год назад +9

      C-C-C-C-COMBO BREAKER!!!

  • @brookss2141
    @brookss2141 10 месяцев назад +89

    I was in highschool when the N64 came out. It was incredible. The multiplayer games Like Mario Party, Smash Bros, Goldeneye gave me some of the best memories of my childhood.

    • @LJAY95
      @LJAY95 8 месяцев назад +4

      GoldenEye and conkers bad fur Day 💯

    • @Simlatio
      @Simlatio 8 месяцев назад +1

      @@LJAY95 F*ck oath mate. Perfect Dark too.

    • @theinkcogneatos
      @theinkcogneatos 8 месяцев назад +3

      I still have my system and I agree. Some of the best memories of my child hood. Late night pizza parties and then early morning at it again!! Such a blast!!!

    • @TheRexhim
      @TheRexhim 8 месяцев назад +1

      I gotta say my favorite game on 64 was Turok 2. Was my first FPS game and that blew my mind. Years and years and years later purchased on Steam. Man, I'd say that game was really meant to play with keyboard and mouse!

    • @brookss2141
      @brookss2141 8 месяцев назад +1

      @TheRexhim Thats awesome! I loved those Turok games. The cerebral bore was fun in multi-player lol

  • @benc3336
    @benc3336 Год назад +290

    Being stuck in side scroller universe and playing Mario 64 for the first time absolutely blew my mind

    • @OmegaMouse
      @OmegaMouse Год назад +9

      I had already played plenty of 3d PlayStation games before playing Mario 64. It didn't matter... it was like seeing 3d again for the first time. The frame rate was noticeably higher, a true revolution in tech that I can only compare to my first time seeing Unreal, Quake 2 and Half Life. These being powered by Voodoo graphics cards.

    • @davidca96
      @davidca96 Год назад +3

      Yea it was a big shift in what we were used to for so long, I had a gap in my love for video games because I was deeply into pc's at the time so I never ended up with an n64 and was into playstation but my friends had them.

    • @AkagiRedSun
      @AkagiRedSun 11 месяцев назад +2

      I remember first playing it in the mall and I was blown away and thought bobombs world was the complete gamen

    • @yoyo-jc5qg
      @yoyo-jc5qg 11 месяцев назад +2

      doom pc had 3d in 1993, ps1 was '94, n64 was '96 ... consoles always late to the party 😁

    • @Patralgan
      @Patralgan 11 месяцев назад +1

      It was like experiencing another universe

  • @BigMacOrange
    @BigMacOrange Год назад +304

    If you weren't there to experience the astronomical levels of hype before the N64 release you will never understand. Such an epic time to be alive.

    • @Domarius64
      @Domarius64 Год назад +26

      I know right, it's like, games are so "normal" now, like movies and TV shows. But we were on the cusp of the next huge leap in technology; half of the hype was pure fantasy, half of it was legitimate. I guess the best way to describe it to someone who wasn't there, is like - we were being told the future is finally arriving and we're all going to get our jetpacks and hover cars now XD

    • @NordicDan
      @NordicDan Год назад +10

      Too true. I remember getting one for Christmas in '96 and having an absolute blast with it. Made it easier to come inside and thaw out after sledding in the snowstorm that started the night before.

    • @ANSWERTHECALLOFJESUSCHRIST
      @ANSWERTHECALLOFJESUSCHRIST Год назад +17

      I remember us in junior high school waiting for this Nintendo Ultra 64.😅
      Wow, Mario 64 made me feel something no other console ever made me feel before.
      I'll never forget that dreamy feeling of awe and amazement as I made Mario jump and run in circles, and that new sensation of momentum and weight was hard to ignore.

    • @The_Mimewar
      @The_Mimewar Год назад +9

      The only marketing I can think of that even competes was the PS2 marketing. The N64 changed gaming, and I can honestly say, the N64 saved my life

    • @Chirp296
      @Chirp296 Год назад +4

      It was a great time to be alive. The only info that was available to me was in the issues of the EGM magazines which made the machine that much moreb of a mystery.

  • @ProtoMario
    @ProtoMario Год назад +566

    I grew up and remember seeing Nintendo 64 for the first time, Mario 64 blew my mind. It was 3d, I was really exploring a 3d world.

    • @messinround4810
      @messinround4810 Год назад +47

      I remember seeing - and trying out! - Mario 64 at a kiosk in my town's game shop.
      My little 8-year old mind was completely blown LOL
      N64 and PS1 graphics may look awful now, but it's hard to explain to younger people how revolutionary they were at the time.

    • @StillTheVoid
      @StillTheVoid Год назад +3

      But Proto...!

    • @mathprodigy
      @mathprodigy Год назад +26

      Bro true story, I'm a 7 year old in Walmart, finally getting to try super Mario 64. Stood there for a good 3 minutes wondering why I couldn't move. Finally I used the stick instead of the D pad and my mind was blown lmao in fact I was like "you don't even use the pad?! Wowwwww" and as soon as I was able to start doing stuff, I had to go with my parents lmao but that's all it took to sell me. It was so revolutionary that when I finally got one , even my mom, who is definitely not a console player if it's not tetris and Dr Mario, helped me get the 120 ☆'s. 90s was such a fun time.

    • @symmetrie_bruch
      @symmetrie_bruch Год назад +15

      you managed to avoid all other 3d games before that? i grew uo durign that time as well. at my local gaming store they have all the systems set up. of course everyone wanted to play the new system at first but once people realized it was just a blurry mess, only new people ever played the 64, for all the locals it was back to playstation. we called it the steamhouse or the fog macine. never knew anyone there buying the thing. obviously that was a but of a anomality seems there are quite a few peple able to tolerate that.

    • @STICKOMEDIA
      @STICKOMEDIA Год назад +10

      @@messinround4810 that must have been so awesome growing up during so much technological progress in gaming

  • @garytoth8152
    @garytoth8152 Год назад +34

    Honestly one of the best childhood memories I have is playing n64 golden eye and Mario cart into the early hours with all my mates, nothing like having everyone there in person

    • @ethanwright752
      @ethanwright752 8 месяцев назад +4

      I played so much goldeney without sleep I started seeing the red crosshairs over real life people lmfao

    • @Bitchslapper316
      @Bitchslapper316 8 месяцев назад +1

      For sure man. I spent so much time with friends playing Goldeneye. We spent a good deal of time having 4 way brawls on WWF No mercy as well.

  • @sburns015
    @sburns015 Год назад +172

    I was in my early teens when the Ultra64 was announced, remember going to the grocery store with my mom and going straight for the magazine stand to flip through gaming magazines trying to absorb as much news on Nintendo's console as we didn't have access to the Internet at home. I was a big N64 fanboy back in the day😅

    • @ConanVictor
      @ConanVictor Год назад +5

      Are you me!?

    • @chester5324
      @chester5324 Год назад +1

      Haha same here, was so hyped for the Nintendo 64 and was not disapointed.

    • @AMD2600
      @AMD2600 Год назад +11

      The scarcity of information in a time when Internet was not widely available sort of added charm to the experience of a console or game launch.

    • @MadViking82
      @MadViking82 Год назад +6

      I think the sole reason for me to get on the internet was to watch incredibly bad resolution video footage of Mario 64 at my friend's house. I remember being astonished by the graphics quality on that video! My friend's dad got mad at me and they didn't invite me there after that because I cost so much to them in phone bills during the modem era!

    • @SuperColdLemonade
      @SuperColdLemonade Год назад

      same here =) read every article, reread them, loved it ...

  • @Love2Zooom
    @Love2Zooom Год назад +58

    The two games that blew me out of the water had been Super Mario 64, and Waverace 64. The wave physics had been out of this world at the time.

    • @RottenMuLoT
      @RottenMuLoT Год назад +11

      Even to this day TBH. People talk about the physics but the real deal is how it connects to the gameplay element and the "feel" of it. I would be hard pressed to find another game equaly good or better than Wave Race 64 in that regard.

    • @Martel4
      @Martel4 Год назад +2

      @@RottenMuLoT They nailed the physics in that game and with such limited resources and inspiration.

    • @WWammyy
      @WWammyy Год назад +2

      Wave Race will remain one of the best of all time IMO it hasn't been topped nor replicated.
      Blue Storm on the Cube was alright but it didn't have the same feel as the N64 version with regards to presentation and physics.
      I much preferred the music and announcer of the N64 game where the Cube version attempted to have a more serious tone and I do feel the Jetskis were more difficult to control and felt worse than the N64 game I'm not sure if it was more realistic but the N64 game feels like how I would imagine it against the waves.

  • @DEMENTO01
    @DEMENTO01 Год назад +318

    the tech industry in the 90s was very "fake it til you make it" and sometimes that works and other times it doesnt, this is one of the examples where it actually worked out pretty good imo

    • @lunantix
      @lunantix Год назад +12

      It's amazing how just recently with unreal engine 5, we really don't have to fake it anymore, we can actually use real life physics and photography in 3d design.

    • @SomePotato
      @SomePotato Год назад +28

      In that regard, the tech industry hasn't changed much. Granted, Microsoft isn't regularly announcing vaporware anymore, but for how long have we've been promised self-driving cars and proper AR headsets?

    • @Le_Church
      @Le_Church Год назад +1

      90?! Gran Turismo 2000, Killzone 2. What the hell are you talking about.

    • @asteroidrules
      @asteroidrules Год назад +12

      It still is today, but now it's even less likely that they'll actually bring a product to market.

    • @allewis4008
      @allewis4008 Год назад +14

      Mmm, like the Atari Jaguar claiming to be 64 bit when it had 2 32 bit chips instead

  • @zaphraud
    @zaphraud 7 месяцев назад +7

    When did Nintendo ever NOT lie to us? They're even worse than Apple at supporting software you've already bought.

  • @captainthunderbolt7541
    @captainthunderbolt7541 Год назад +103

    Back then there were a lot of people in the gaming press who were conflating the offline rendering capabilities of Silicon Graphics with the realtime rendering capabilities of these machines. By the time that the N64 launched I was a little bit underwhelmed that the graphics didn't look anything like the mid90s CGI renders that you used to see all throughout Nintendo magazines.

    • @Beany2007FTW
      @Beany2007FTW Год назад +20

      Yeah, 'official' Nintendo mags were by far the worst for it, and they should have known better, frankly. I looked at those images as a teenager and thought that it looked too good to be true, and it was.
      I ended up by weird coincidence having both consoles (PS1 and N64) and to be fair, I put hundreds of hours into Gran Turismo 1/2 and also into Goldeneye/Perfect Dark - they both had their pros and cons, but I always preferred the N64s controllers, particularly using two controllers in Goldeneye and PD years before dual stick control methods were considered the norm for FPSs.
      Edit: In hindsight I suppose it's easy to look back and go "lol millions of polys per second, what a joke" but back in the day, real time antialiasing, mipmapping and the sort of things being introducted in the N64 were pretty feckin' new so I can understand why some elements of the tech press weren't that savvy about it....

    • @3dmarth
      @3dmarth Год назад +13

      Exactly. Even that $100,000 workstation couldn't do those graphics, unless you want everything to run at 30 _seconds_ per _frame_ (or worse).
      This part didn't hit me until MVG mentioned it, though: the N64 launched for less than it was announced for. If fewer corners had been cut- put in a bigger texture cache, plus either beef up the clock speeds or add a dedicated sound chip- some of the console's weaknesses could have been smoothed over. And still at a competitive price.

    • @DFX2KX
      @DFX2KX Год назад +10

      @@3dmarth Yeah people often didn't realize just how freaking *long* a render could take. I remember getting into POVRay back in the day, and could make cutscenes which blew away my old at that point N64, then with a new workstation GPU (Oxygen Labs Vx1 6MB, lol) obliterating my *Xbox*.
      But those 30 second renders took *all night*. Even now some of them would take me an hour to re-render.....

    • @neoasura
      @neoasura Год назад +8

      Even their Arcade games lied. I remember Killer Instinct and Crusin USA coming soon to the "Ultra 64", when we actually got them "Well, we didn't even get KI1, just Killer Instinct 2 rebranded as KI Gold" there was a LOT of corners cut, no videos or cut scenes like in Killer Instinct, or anything like that.

    • @paralytaatylarap9715
      @paralytaatylarap9715 Год назад +8

      Yep. In 1994 Nintendo lead the gaming press to believe the Ultra 64 would get the same graphics like those expensive Silicone Graphics render machines that were used for movies like Jurassic Park and Terminator 2. After the first N64 games like Pilotwings 64 and Mario 64 were shown, everybody realized Nintendo was lying for years. The N64 was ahead of the Playstation, but not by much. Definitely not by 20 years.

  • @EvaFull
    @EvaFull Год назад +329

    I remember this timeline very well because of being a teenager when it took place. The hype for the system for those 2-3 years BEFORE it came out were just crazy with all the different rumors, leaks & officially released material issued by all the different outlets covering the subject.

    • @Dec4AllTimeAlways
      @Dec4AllTimeAlways Год назад +8

      Ultra 64

    • @Dec4AllTimeAlways
      @Dec4AllTimeAlways Год назад +3

      Ultra 64

    • @monsterhunter445
      @monsterhunter445 Год назад +2

      Did it live up to the hype? I was like 3 years old during that era lol

    • @Dembilaja
      @Dembilaja Год назад +12

      That was an awesome era, because each new generation of consoles reinvented gaming. Beginning of this century each new gen is pretty much same but with better looking games. Except Nintendo

    • @Supervocetubeia64
      @Supervocetubeia64 Год назад +8

      ​@@monsterhunter445for me, it did. Super Mario 64 was unbelievable.

  • @greggvictorious968
    @greggvictorious968 Год назад +224

    The lead up to N64's release was absolutely insane. I subscribed to Nintendo Power devouring every morsel of information.Once I heard my local Toys R Us had a demo for Mario 64 I raced over there to try it out. I pre-ordered the N64 with Mario 64 and Pilotwings 64 and ultimately picked them up on day one. Mario 64 completely blew me away and gave me memories that stayed with me until this day.

    • @bradleylovej
      @bradleylovej Год назад +15

      It blew us all away, man. Mario 64, Ocarina of Time, and Starfox 64 were very impactful

    • @SmurffNationn
      @SmurffNationn Год назад +12

      My first experience with the N64 was incredibly disappointing and frustrating. For weeks, we went to different stores with demo models, but lines were too long to play - or even see the TV. After long enough, I finally went to a store with an opening and had 5 minutes with Mario 64, but I couldn’t get Mario to move. I tried everything, but Mario was just standing there. Was something wrong with the controller?
      My time ended, an older kid took over, and he had Mario zipping around! Turned out I didn’t use the D-Pad to move Mario! I didn’t get another chance to play until Christmas. It was an agonizing wait, but so magical when I finally got to play it.

    • @tubularmonkeymaniac
      @tubularmonkeymaniac Год назад +4

      I used the internet exclusively for researching UFO's and the Ultra64 back then.

    • @Epic_C
      @Epic_C Год назад +10

      Yea the people that complain about games now or complain how low res they look now just don't understand how the graphics really made you feel. There was something to it, when we were working on CRTs in wood frames sitting on your living room floor.

    • @bradleylovej
      @bradleylovej Год назад +3

      @@Epic_C That's true. It really is hard to explain how it felt when 3d graphics came to major consoles. Especially the N64, because it looked a lot better than the polygons from the Playstation. There was definitely some kind of magic to it.

  • @PPHDocumentaries
    @PPHDocumentaries Год назад +141

    The visuals on the N64 was impressive for its time. I remember the first time i seen Turok the Dinosaur Hunter; the visuals was jaw dropping for its time.

    • @narmale
      @narmale 10 месяцев назад +4

      Only other time my jaw dropped like that, was Halo ❤

    • @ethanwright752
      @ethanwright752 8 месяцев назад +4

      The PC didnt have very many competetive shooters like goldeneye the year it came out.

    • @pirojfmifhghek566
      @pirojfmifhghek566 8 месяцев назад +1

      Boy do I remember it well. Turok was a fun, albeit punishing game at that framerate. I remember being so pent up waiting for Turok II to come out. Nintendo Power magazines were hyping that one up and overpromising the hell out of it. They promised advanced enemy AI and graphics and all these bells and whistles. They were absolutely shameless trying to show all this lush scenery that was frankly far outside of the hardware's capabilities. Heck, they even made us buy that RAM upgrade for the console just to run it. Then I started playing it and it was... stark and bare. Still a fun game with the most iconic, pointlessly brutal weapons of all time, but the marketing behind it was borderline criminal.

    • @ShadowAngel-lt8nw
      @ShadowAngel-lt8nw 8 месяцев назад +3

      Only impresive if you were a console peasant. On PC we already had way better graphics thanks to 3DFX and 1280x1024 resolution and unlike the N64 no washed out shit textures and no fog like everything takes place in the world of Silent Hill.

    • @ToolCraze
      @ToolCraze 8 месяцев назад

      I remember Turok being $80 at best buy

  • @R3TR0R4V3
    @R3TR0R4V3 Год назад +91

    It was a big deal back in the day.. Seemed everyone had an N64 back then. It was truly magical as a youngster and even is for me presently. Sure, it might look dated today, but games like SM64, OoT, Goldeneye, etc will always hold a special place in my heart!

    • @darek4488
      @darek4488 Год назад +12

      I never met another child with an Nintendo 64. I was the only one I knew of. Everybody else had PlayStation. That's why I had to get a full set of controllers. Everybody wanted to play.

    • @DavidBelga
      @DavidBelga Год назад +6

      @@darek4488 kind of depended on where you lived. I was born in the late 90s on the Portuguese countryside, took me a while before I saw a N64 for the first time, most people had a PS1 and were slowly transitioning into the PS2 at the time.
      I guess it's also in part because Nintendo hardware just wasn't that popular here back in the day, outside of handhelds, so SEGA and Sony could dominate more easily (more Megadrives around than I could count, followed by everyone getting Playstations in the following gens, until the Wii)

    • @darek4488
      @darek4488 Год назад +7

      @@DavidBelga Even still, in 2023 Nintendo of Poland hasn't yet been established. Nowadays the electronic shops which sell Nintendo products handle warranty repairs through third parties or through Nintendo of Germany. However in the 90's in Poland the warranty was mostly fictional. Buying Nintendo in Poland always meant you were on your own if something happened. Most people didn't even knew Nintendo 64 even existed. The only recognizable Nintendo product was the original Gameboy and Gameboy Color later on, since there was nothing like it.
      The piracy was also an aspect in Nintendo's popularity as literally everyone was running burned CDs on PS1. And for the price of 2 original Nintendo cartridges you could get a whole console bundle. For a long time I only had Super Mario 64 and Mario Kart 64. It wasn't until the Gamecube's release when I was able to buy many N64 games for 20% or even 10% of the price.

    • @everydayhero5076
      @everydayhero5076 Год назад +1

      Oh Goldeneye, I lost so many hours to paint all mode.

    • @LampHatScott
      @LampHatScott Год назад +2

      People had an N64, EVERYONE had a ps1.

  • @MetalArcade
    @MetalArcade Год назад +298

    Mario 64 was the most mind blowing experience I ever had when I first played it at a toys r us back in 96

    • @joesaiditstrue
      @joesaiditstrue Год назад +27

      I had the same experience. went to toys r us when I was 16, because a friend told me they had N64 and Mario on display, there was a ton of kids there playing it
      to this day, almost 30 years later, no other game has given me that same sense of amazement. I wish I could share that feeling with people who weren't around to experience it, what a great time for gamers

    • @staywhite8325
      @staywhite8325 Год назад +3

      @@joesaiditstrue Same here, Friend called me and let me know toys r us had Mario 64. I jumped on my bike. good times.

    • @the_ure
      @the_ure Год назад +2

      Except unreal was also out...

    • @shamrice
      @shamrice Год назад

      @@the_ure Unreal came out in 1998 : en.wikipedia.org/wiki/Unreal_(1998_video_game)

    • @Dee_Just_Dee
      @Dee_Just_Dee Год назад +5

      I remember being about 13 years old when N64 came out. I remember a family trip to my uncle's place in August, and my cousin was in his 20s and still living at home, and so he was able to afford an N64 and Mario 64 and Pilotwings 64. My little mind was absolutely blown. I spent every moment of that family trip that I could playing one or the other, swapping between the two whenever I got anything approaching bored. Best couple of days of gaming of my life, hands down. And this was after playing a bunch of Doom and Warcraft and Rise Of The Triad and Monty Python shovelware on a friend's Pentium PC, I should add. That Christmas, my siblings and I were gifted an N64 along with Turok and Extreme G, which were far from disappointing. Then my brother got Shadows Of The Empire as a birthday present and my sister got Diddy Kong Racing as a birthday present. I forget what I even got for my birthday, because hot damn, just between just those titles and rentals, we had a really good couple of years. And then of course things blew wide open with Rogue Squadron, Ocarina Of Time, Goldeneye 007, Extreme G 2...... what a time to have been alive.

  • @abyzmul
    @abyzmul Год назад +82

    Even though the PlayStation & Saturn had already been out for awhile when the N64 was released, there was nothing like it. I remember playing SM64 for the first time as a kid and being amazed at how open the world was and how much freedom you had. It was truly revolutionary & set a standard for games to this day.

    • @frogbutts3628
      @frogbutts3628 11 месяцев назад +4

      Not even just that, the game played smoother than anything else out there.

    • @CB-ke7eq
      @CB-ke7eq 10 месяцев назад +1

      My friends had already moved on to the PS by the time this finally dropped. One of us bought an N64 and we had fun with it, but we had grown up and moved on from Nintendo's style of games and were already getting more into PC gaming by that point thanks to LAN parties taking off.

    • @ethanwright752
      @ethanwright752 8 месяцев назад

      @@frogbutts3628and to find out 20 years later it could have been even smoother with the "optimize" toggle on the C code compile. masterpiece

    • @ShadowAngel-lt8nw
      @ShadowAngel-lt8nw 8 месяцев назад +2

      How was there "nothing like it", when 3d Platformers, even with polygon graphics already existed since the 80's on computers? The N64 really wasn't anything special unless you were a console peasant stuck in your parents basement and all you knew was the SNES or NES.

    • @ethanwright752
      @ethanwright752 8 месяцев назад +2

      @@ShadowAngel-lt8nw Super mario 64 had literally no equivalent on pc. Maybe not even now. you are smoking crack over there

  • @IgnatiusAlpha
    @IgnatiusAlpha Год назад +15

    The N64 was pivotal to my childhood. I got the system with the "Limited Edition" Gold Controller from Toys 'R Us for my birthday in 1997 with Mario Kart 64. Played the hell out of it. Before that, I played Super Mario 64 at the kiosk in Wal-Mart and was blown away. A friend in middle school would bring in his manual for Goldeneye 007 and talked about how amazing it was. I got it for Christmas that same year. I would bring Goldeneye over to another friend's house for sleepovers and we would stay up all night playing multiplayer and eating pizza to the point where we literally wore the cartridge out.
    Great times.

    • @Fighter4Street
      @Fighter4Street 7 месяцев назад

      Actually, the super Nintendo was pivotal for me. The Nintendo 64 plain stunk going to the bad 3d graphics. At that point, just play computer games as the 3d games were better.
      Super Nintendo had far more fun games, the 2d was the way to go during that time.

  • @grgmj1980
    @grgmj1980 Год назад +46

    The N64 release was amazing. Playing Mario 64 for the first time was a mind blowing experience never to be duplicated to this day. A first of its kind

    • @somehow_not_helpfulATcrap
      @somehow_not_helpfulATcrap Год назад +1

      It and Shadows of the Empire, it really felt like the movies. Not now of course but back then with no equivalent it was all so mind blowing.

    • @grgmj1980
      @grgmj1980 Год назад

      @@somehow_not_helpfulATcrap yes it was, miss those days

  • @jakethreesixty
    @jakethreesixty Год назад +246

    I'd like to hear this kind of breakdown of the Sega Saturn because of how strange the architecture is

    • @jakethreesixty
      @jakethreesixty Год назад +22

      I did watch the dude from Traveller's Tales videos about it

    • @FacchiniBRTV
      @FacchiniBRTV Год назад +6

      @@jakethreesixty Can you kindly share the channel name? Thanks!

    • @SalivatingSteve
      @SalivatingSteve Год назад +21

      @@FacchiniBRTVGameHut!

    • @FacchiniBRTV
      @FacchiniBRTV Год назад +4

      @@SalivatingSteve thanks a lot!

    • @offspringfan89
      @offspringfan89 Год назад +1

      💯

  • @Martel4
    @Martel4 Год назад +28

    I was 8. Seeing Mario 64 for the first time was life changing. You had seen 3D graphics before but here was the g.o.a.t., Super Mario doing freaking triple jumps, back flips, and wall jumps in a 3D space for the first time. That paired with the music and the visual effects, like the post level breakdown, and jumping in the painting. It was magical at the time.

  • @Druffmaul
    @Druffmaul Год назад +7

    Random memory- spring 1993, going into 7-11 to buy a slurpee and play Mortal Kombat, seeing a magazine on the rack with a huge Sonic on the cover. Bought it before leaving the store. It was my first EGM, it had mindblowing previews of Sonic CD and Secret of Mana, and big news stories about how Nintendo was partnering with SGI on their next console "Project Reality" and the first info and specs on Sega's next console codenamed "Saturn" that was expected in late 1994.

  • @freddiejohnson6137
    @freddiejohnson6137 Год назад +290

    I think as far as raw specs go it definitely did seem like the most powerful hardware at the time. However there were three major flaws that kept it from reaching its full potential first obviously being on cartridges, second was the small texture cache and finally was the poor video output that even on TVs on the time looked blurry compared to the PSone. It was prevented from ever reaching its full potential because of these things.

    • @PoutingTrevor
      @PoutingTrevor Год назад +12

      Agreed.

    • @arsonne
      @arsonne Год назад +66

      The controller wasn't great either.

    • @rettro6578
      @rettro6578 Год назад +14

      Don’t know how Nintendo could f up all three of those things.

    • @livinlicious
      @livinlicious Год назад +39

      PS1 maybe sold a lot compared to N64, but N64 was still a gigantic success.
      People even were disappointed by the Gamecube not living up to the N64. Its laughable looking back because the GC is probably one of the best consoles ever.
      But again, it was squished by the PS2.
      But basically Nintendo was on a success train never seen.
      NES (10/10) - SNES (10/10) - N64 (9/10) - GC (8/10) - Wii (10/10) - Wii U (3/10).
      Imagine being on a roll for almost a quarter of a century.
      The N64 was considered a flop?
      The Gamecube was considered a flop?
      Its crazy.
      And after the Wii U they basically destroyed the competition with the Switch.
      An underpowered device that still beats devices like the PS5 just with its type and the games it has (like new Zelda).

    • @kenrickeason
      @kenrickeason Год назад +13

      ​@@rettro6578Trying to be too different and end up hurting themselves.. Being different sometimes isn't a good thing..

  • @hernandovallejo
    @hernandovallejo Год назад +27

    I was born in the ‘80s, I saw the video game industry going from blocky stuff in Atari to the 3D on the N64. I’ll admit to being mostly impressed by the beautiful games, reading magazines on how cool this was and feeling my first N64 on 1998. Mario 64, GoldenEye and Bomberman were absolute blasts… I remember fondly consuming more magazines to get on with what to buy next. I was never disappointed, even with the console’s not-so-good games like Quest 64, it was still a bliss to move around the realized 3D world and seeing fully physical characters and not just sprites.

  • @JamieStuff
    @JamieStuff Год назад +79

    I bought one at launch, because I was absolutely blown away by the 3D graphics of this $200 console. Remember, at the time, we were playing on analog TVs that generally rendered 320x200. I managed to get an early peek at the N64 as I had a friend who worked for SGI, and he brought me in to their Mountain View HQ where we played for a bit on one of the final prototype units, maybe a week or two before release.

    • @brkbtjunkie
      @brkbtjunkie Год назад

      $250

    • @davidaitken8503
      @davidaitken8503 Год назад +7

      @@brkbtjunkie No. $200, at least in the USA. I don't know if it was priced differently elsewhere.

    • @patricdaniels3760
      @patricdaniels3760 Год назад +1

      ​@@davidaitken8503$500 and the Japanese version was $700

    • @sjake8308
      @sjake8308 Год назад +1

      @@davidaitken8503 It was £250 in the UK (console with 1 controller and no game, if I remember correctly).

    • @yellowblanka6058
      @yellowblanka6058 Год назад +3

      NTSC televisions displayed roughly 640x480 pixels, if they were only capable of 320x200 pixels, there would be no point to the N64 expansion pack that enabled games to render at a higher resolution closer to/at 480i. Most console games/consoles before the Dreamcast tended to not hit that resolution, but that doesn't mean analog TVs weren't capable of more.

  • @Rydonattelo
    @Rydonattelo 8 месяцев назад +49

    I remember seeing Mario 64 for the first time and genuinely felt we had reached graphic perfection. It was smooth and perfect. Crazy now looking back.

    • @williamtetreault4035
      @williamtetreault4035 7 месяцев назад

      😂 mmmm no we did not at that time ps1 was it

    • @Rydonattelo
      @Rydonattelo 7 месяцев назад +4

      @@williamtetreault4035 ps1 was 32 bit graphics. N64 was.......64 bit.

    • @rheokalyke367
      @rheokalyke367 6 месяцев назад

      @@williamtetreault4035Bro have you SEEN PS1 games?
      The PS2 was more considered the peak of graphics if anything!

    • @williamtetreault4035
      @williamtetreault4035 6 месяцев назад

      @@rheokalyke367 i now use roms i got a emulator and use rom world so nice and its free not $199 what i paid for ps1 and ps2 was $259+taxt 274 no i emulate and save but ps1 and ps2 graphics weren't what they said it would be back then and the 3d launch never even made it till now ps2 ps3 promised use and never made it till end of ps4 now ps5 only close way we got was like wii style ps3 ps4 then ps5 now we need a modded system lounch were u can use make mod menus infinite ammo,moon jump,god mode, and not get band for useing it allso thats how the will get systems to sell back in the game if not its going to be rinse repeat and were sick of that even reverse engineering to play both or three games on one system has passed its time but i bet that is whats next before modded systems i just want to play my ps2 ps3 ps4 and modded game menu no ban on server but this is a lot of talking im sorry i talk alot just sayn

  • @bobcharlotte8724
    @bobcharlotte8724 Год назад +27

    LOVED THIS EP!
    I'm Aussie too and was around 13 at that time and was crazy for the Ultra 64. I used to sneak into Monash university and log in with my older friends account to download new images from the, even then at a university, slow internet. One image still took about 30 seconds or so on their broadband.. Maybe it was adsl? Dunno.
    Then I finally got to play it by renting the console Mario 64 and Pilotwings 64 from a store that imported the Japanese version 7 months before it released in Australia. I was literally shaking when holding the controller. It was incredible and blew my mind.
    Between the Toy Story film, playing Mario 64, and experiencing Metal Gear Solid, I knew that making 3d graphics for games is what I wanted to do with my life.
    Now I make video games in Japan, so the Ultra 64 was quite literally life changing for me. ❤

    • @ModernVintageGamer
      @ModernVintageGamer  Год назад +6

      I actually studied Computer Science at Monash and graduated just a few years before the N64 released. good memories. congratulations on your journey to making games!

  • @MichaelKnouff
    @MichaelKnouff Год назад +137

    I remember the N64 incredibly well. All of the kids at school were talking about it. When it came out, demo consoles were at every store and rental places were packed. Bedrooms were full of kids, pizza, and soda cans. It was a great time to be a kid.

    • @RichV20
      @RichV20 Год назад +9

      Do you wants ANTS, because that is how you get ANTS!!

    • @ElDisable
      @ElDisable Год назад +3

      @@RichV20 bro hes not saying thats a thing hes doing now its not that deep lmao
      plus the pizza and soda / fizzy drinks chilling with your friends is a great experience, just take the rubbish out after and you're all good. have a little fun some time lol

    • @a88pockets
      @a88pockets Год назад +6

      @@ElDisable dude was being sarcastic, hes having a little fun right then

    • @aleksazunjic9672
      @aleksazunjic9672 Год назад

      Curious to know, did anyone of those kids had PC at that time, and some experience with PC games ?

    • @ElDisable
      @ElDisable Год назад

      @@a88pockets ah very difficult to tell I’ll take fault for that

  • @MaffiLu
    @MaffiLu Год назад +16

    I was around when it came out, buddies and me heard there are TWO consoles show cased in a store in the next town. our parents would not drive us so we went by bike 23km/14.2 miles to the store to see the console ourselves.
    there was a massive line and we got yelled at for walking up but we said we only wanted to see the console and everyone was suddenly chill.
    just seeing this was mind blowing. :D

  • @StreetComp
    @StreetComp 10 месяцев назад +18

    It’s shocking to me how well those first N64 games worked, esp a platformer like Mario, just getting the camera to work right must’ve taken forever, never mind trying to design a 3D game that is challenging, fun and bug free and uses the brand new thumbstick controller. A totally new way of thinking about game design and they made it work

    • @seanmckelvey6618
      @seanmckelvey6618 8 месяцев назад +2

      Credit where it's due as well, Nintendo was willing to delay the launch of the console in order to make sure those games were as good as they could be.

  • @thegreatcanadianlumberjack5307
    @thegreatcanadianlumberjack5307 Год назад +37

    Mario 64 was mind boggling as a kid and still have a old school TV that I use for my old game consoles. My 12 year old cousins played Mario 64 for the first time and to see them play it with the same mesmerized expression I had as a kid made me almost shed a tear of joy.

    • @davidturney2975
      @davidturney2975 Год назад +3

      I keep an old TV for my classic consoles too, and my niece and nephews love playing them

    • @Grizzlox
      @Grizzlox Год назад +6

      Mario64 is to Video Games what The Wizard of Oz is to movies

  • @Spark010
    @Spark010 Год назад +139

    SGI workstations were also being used by some games companies. Primarily to produce 3D intros / cut scenes etc. Lightwave & 3D Studio were more common however. As for why the N64 wasn’t well received by the industry. Sony had a really big P&R budget, put on amazing events for people who worked in the industry and also a lot of video games companies were fed up of the costs of carts and Nintendo’s restrictive practices. Sony was a breath of fresh air..

    • @OmegaSMG
      @OmegaSMG Год назад +20

      Sony also made a console that was WAYYY easier to develop games for. It was so easy that Sony even had special Homebrew PS1s for making games at home. Compared to game development on other consoles of the time, the PS1 was like Baby's 1st Dev Box. Sony used to sell Net Yaroze consoles for people to make the games, and even maintained a Usenet community for it.
      They continued this trend (kind of) with the PS2 and PS3. They are harder to develop for than the OG PS1, but Sony supported Linux on the 2&3 so you could turn them into homebrew dev kits. Never actually saw that done, but that's the official reason for PS2&3 supporting Linux on launch. Sony just supported ALL developers for a while and it paid off for them. I don't think LSD Dream Emulator or anything like that could have released on any other console other than the PS1 because of Sony's insane dev support for the console.

    • @Spark010
      @Spark010 Год назад +11

      @@OmegaSMG I have long suspected that Sony’s choice to use a CD and weak copy protection was intentional. Sony really needed to saturate the market with consoles and a lot of people bought into the PS1 platform because you could get cheap pirated games. The same wasn’t true for the N64 / cartridge based systems that came before it. Pirated carts had a premium and were hard to get hold of.

    • @ssl3546
      @ssl3546 Год назад +4

      No, the reason was Sony gave their console "normal" margins for consumer electronics not knowing that game consoles typically had almost zero margin. Sony treated all their partners (retail, developer, etc.) well like they usually did while Nintendo, Sega were like "You're just lucky to be here."

    • @crazedlunatic43
      @crazedlunatic43 Год назад +8

      To be fair, many companies were already fed up with working with Nintendo. Their restrictive policies started from the NES era to the 32/64 bit era, and it was what angered many third party companies. While the SNES is well remembered for it’s great catalog of games, it’s library is smaller compared to the Sega Genesis and Sony’s arrival was indeed a breath of fresh air for companies.

    • @xraymind
      @xraymind Год назад +3

      @@Spark010 Also Sony updated the BIOS only for the Japanese PS1 model 3000 and later with additional protection against modchip. But never put that protection in the US nor PAL consoles.

  • @luismagallanes2371
    @luismagallanes2371 Год назад +36

    The 90s were an amazing time for gaming. I had grown up with the NES and Genesis. But the fist time seeing Mario 64 in person in the summer of 96 was nothing short of mind blown. From that moment off i busted my ass in school and bugged my parents non stop to get me the n64 for Christmas. Best. Christmas. Ever!

  • @VinnyMartello
    @VinnyMartello Год назад +6

    I’m just old enough to remember when it was new. I was at my grandparents house and the neighbor kid just got a shiny new N64. One of my early and most deeply engrained childhood memories was seeing Ocarina of Time and just being completely blown away by it. Sadly I didn’t get my own till several years later in 2005. I bought it at blockbuster and I went straight for OOT, Majoras Mask, and Goldeneye. I still have them to this day and I still play them.

  • @AntneeUK
    @AntneeUK Год назад +32

    I remember going in to college over the summer and printing everything I could about Project Reality off of Nintendo's website. All the Dream Team stuff. I actually still have it all in plastic sleeves all these years later. And today I own multiple N64s and a 64DD

    • @Domarius64
      @Domarius64 Год назад +4

      That's really cool - in a way, the excitement itself was it's own relic of the past to treasure, separately from the actual hardware itself.

    • @AntneeUK
      @AntneeUK Год назад +2

      @@Domarius64 oh, 100%. It was something that was special at the time. More details than what the official mags put in print. Some early screenshots, like when Mario Kart 64 was named Super Mario Kart R

    • @Spit1990
      @Spit1990 Год назад +1

      Please, please put out video of the 64DD.

  • @ShamanNoodles
    @ShamanNoodles Год назад +32

    I remember renting an N64 and Waverace when I was a kid. It was *mind-blowing* at the time. It felt like a huge leap in graphics. Optimistic moment.

    • @Marcus_Postma
      @Marcus_Postma Год назад +1

      I remember riding one of the courses backward to unlock rideable dolphins.

    • @glo1168
      @glo1168 Месяц назад +1

      Waverace still impresses me, those wave mechanics

  • @keyboard_g
    @keyboard_g Год назад +31

    Those SGI Irix machines were something else. To blunder that lead is a story as well.

    • @treelineresearch3387
      @treelineresearch3387 Год назад +6

      Imagine if SGI bought nVidia and we were running SGI cards in our PCs now (with the awesome oldschool hypercube logo illuminated by LEDs, of course). They could have absolutely dominated the PC graphics market if they had been willing to undercut their $30k+ workstation market in exchange for selling millions/billions of sub-$1k cards, but that's not how 90s UNIX vendors thought...and why most of them went extinct with the rise of linux.

    • @rars0n
      @rars0n Год назад +10

      @@treelineresearch3387 All of the graphics talent left SGI after the N64. They formed ArtX which went on to design the Gamecube GPU before being bought ATi. So they basically did exactly that, just without the SGI name or incompetent leadership.

  • @mikey08857
    @mikey08857 Год назад +3

    I remember those days. You were that kid on the block if you could get an expansion pack. A chip that slide in the front top of the console

  • @joesterling4299
    @joesterling4299 Год назад +23

    I remember the hype of the Ultra-64 being a close cousin of the SGI Indigo workstation. Of course, the reality turned out to be far more limited, but it did share the DNA.

    • @jinxterx
      @jinxterx Год назад +2

      There was never a dash (-) in the name; it was just Ultra 64.

    • @CAHSR2020
      @CAHSR2020 Год назад

      I guess they shared one gene on one chromosome because they were nothing alike outside of marketing nonsense.

    • @jd9119
      @jd9119 Год назад +1

      I don't think anybody really believed it was going to be TOO close to an Indigo workstation. The Indigo was going for $25k in 1993 and they were looking to sell the N64 for $200. Corners were going to have to be cut. But despite all of that, Nintendo did pretty good at delivering on their promise.

  • @theredblooper
    @theredblooper Год назад +41

    Much like how PS1 fans are nostalgic for the console’s distinctly jagged graphics rendering and texture warping, the N64’s blurry visuals and low resolution textures are insanely nostalgic for me. Its limitations lent it a unique, otherworldly feel that fascinated me as a child. Definitely my favorite early 3D console.

    • @volvo09
      @volvo09 Год назад +4

      When played on the average television set at the time both look much better than through an emulator or a modern TV.

    • @Lauren_C
      @Lauren_C Год назад +1

      One of my favorite games, Digimon World, does not look the same at all without a good CRT shader. Even something simple as the text stands out as “wrong” on an LCD unaided.
      CRT Royale gets me about 90% of the way there. It’s quite effective, actually.

    • @bluetooth2677
      @bluetooth2677 Год назад +2

      Maybe it's just me but both consoles have this weird atmosphere that can't be beat today.
      No other console or games on PC have it for me.

    • @ConcavePgons
      @ConcavePgons Год назад +2

      I think for PC, you could try out the Unreal Gold. That game gave me that kind of feeling that I think you might be talking about.

    • @bluetooth2677
      @bluetooth2677 Год назад +2

      @@ConcavePgons I stated with Unreal Tournament. I do agree game's like Unreal and Duke 3D has that atmosphere. Man I miss the 90s. Lol

  • @MotoringBoxTV
    @MotoringBoxTV Год назад +12

    Coming from a Commodore 64 and a Sega Genesis, the Nintendo 64 was huge for me. Taking those initial steps outside the castle in Mario 64 for the first time was one of those wide-eyed, mind blowing moments that'll stay with me for the rest of my life. That feeling kept returning with each new game I picked up - Lylat Wars (Starfox), Goldeneye, Zelda OOT (OMG!!), Rogue Squadron, and tons more. So many good memories four-player multiplaying with friends - at the time nothing beat it. Graphically it wasn't a very big technological leap over the PS1, but I really loved how the N64 rendered graphics. It pushed less polygons, but it the graphics it produced were smooth and looked SOLID, unlike the PS1's weird texture warped environments.
    I think if you weren't there to experience it back when it was released, and you look at the N64 today... it's very underwhelming. The graphics are murky, blurry, and the sound in most games is quite average. But make no mistake - playing it back in the late 90's on a Sony CRT with four of your mates was groundbreaking stuff.

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 Год назад +1

      The N64 was actually quite a bit more powerful than the PS1 in terms of polygon pushing but it lagged behind the PS1 and Saturn ***HARD*** in some areas. Quite a few of the PS1’s most hardware-pushing games were actually coded in assembly not because the hardware was stronger, but because the architecture was just much better-balanced for developer needs & was much easier to optimize for. The N64 was really good at some things, and really, REALLY bad at others. The Saturn was just alien technology for the time.

  • @mkf22784
    @mkf22784 Год назад +27

    At 12 years old, coming from having a SuperNES and Genesis, to seeing Mario 64 running for the first time was truly an incredible experience. Kids today will never understand how big of a graphical jump it felt like.

    • @damienwarlock
      @damienwarlock 8 месяцев назад

      Doom was out 3 years earlier and had better graphics.

    • @Fidodo
      @Fidodo 8 месяцев назад +1

      ​@@damienwarlock you are out of your mind.

    • @damienwarlock
      @damienwarlock 8 месяцев назад +1

      @@Fidodo Doom came out in Dec 1993. Are you trying to tell me the "64 bit" N64 (it wasn't 64 bit anything) was better than a PC at the time? Because it wasn't.

    • @adamlapinski7590
      @adamlapinski7590 7 месяцев назад

      I see the console vs. PC argument is still going on 30 years on. You gotta realize it’s apples and oranges.

    • @mkf22784
      @mkf22784 7 месяцев назад

      @@damienwarlock classic Doom was great…but it’s nowhere near as impressive as Mario 64 looked. Also Doom was technically 2.5D

  • @purpleprinc3
    @purpleprinc3 Год назад +87

    The big difference I remember between the PS & N64 is not having FMV's, but it had such awesome games. Turok was one of my absolute favourites.

    • @superdaveozy7863
      @superdaveozy7863 Год назад +18

      N64 games had instant loading as well.

    • @asteroidrules
      @asteroidrules Год назад +22

      ​@@superdaveozy7863Analog controls out of the box too. People forget but the PS did not launch with analog sticks, and as such many early games for it do not support analog control. N64 was designed from the ground up to have an analog stick so even its launch titles had smooth movement control.

    • @cjd82187
      @cjd82187 Год назад +8

      I remember renting Turok as a kid, and getting so nauseous from it that we had to return the game early. I had goldeneye (I think it was already out) and was fine with that, but something about the controls made me sick.

    • @ZetsubouMar
      @ZetsubouMar Год назад +6

      Funnily enough, a lot of FMV on PS1 where made using SGI stations like Onyx and Iris, which were used as N64 dev kits.

    • @TheCoolDave
      @TheCoolDave Год назад +10

      @@superdaveozy7863 Right, instant loading but, lot smaller games. The CD of the time could do something like 50x the average Nintendo cart. It's a real balancing act here, instant loading, or larger games with video.

  • @michaelgreene4861
    @michaelgreene4861 Год назад +46

    I remember getting our N64 Christmas of 1996 and was blown away by the graphics on Super Mario 64. We still have it to this day and it's still one of my favorite game consoles of all time

    • @HoistusMaximus
      @HoistusMaximus Год назад +8

      The gameplay holds up incredibly, as evidenced by the amazing speedruns gamers are producing to this day

    • @InsidiousOne
      @InsidiousOne Год назад +3

      Honestly, as a PS1 kid, I always found N64 games kinda ugly. There weren't a single N64 game as vibrant looking as Spyro.

    • @cashnelson2306
      @cashnelson2306 Год назад

      ok cool

    • @Wilma_Dickfit_huh
      @Wilma_Dickfit_huh Год назад +2

      @@InsidiousOne As a Nintendo kid, I always envied de PS for having Spyro. Because I thought it doesn't belong in that dirty ugly game library that the PS had. I thought it belonged more on the N64 because it looked so colourful and pretty.

    • @InsidiousOne
      @InsidiousOne Год назад +1

      @@Wilma_Dickfit_huh can't agree there. The biggest N64 platformers never really impressed me visually. Super Mario 64 had very blocky and abstract enviroments, they felt like test levels sometimes. The Rare platformers were fun to play, but they still looked very brown and not really appealing. And PS1 had such vibrant and colorful games, like Ape Escape, Bugs Bunny: Lost in time, Tomba 2, Crash Bandicoot 2-3, and so on. Well, the only N64 game that looks on par with them is probably Conker's Bad Fur Day, this one looks great.

  • @silverywingsagain
    @silverywingsagain Год назад +4

    The N64 really pushed the envelope in 1996. It made my Pentium and PSX games look like pixellated, jagged messes by comparison. It was literally the first consumer hardware to deliver solid-looking 3D that didn't suffer from aliasing and z-fighting. Funny enough, people complain these days that Nintendo makes underpowered hardware, but the only two times they flirted with the bleeding edge (N64 and Gamecube), it ended up selling terribly. Why would they make the same mistake again? They learned their lesson, it's better to make a console that is affordable with technology that is mature.

    • @blitzerblazinoah6838
      @blitzerblazinoah6838 Год назад +2

      N64 and GameCube didn't sell terribly (not even in Japan), but the Nintendo 64 did fall short of sales expectations and the GameCube underperformed to the point where it was just about outsold by the Xbox.

    • @Lilbroda
      @Lilbroda Год назад +2

      The NES and SNES were powerful than their direct competition.

    • @silverywingsagain
      @silverywingsagain Год назад +2

      @@blitzerblazinoah6838 I mean terribly is a relative term here, the N64 got outsold 4:1 by the PSX and everything got stomped by the PS2. I'm sure the big N still made money though, they always seem to emerge unscathed.

    • @RJARRRPCGP
      @RJARRRPCGP Год назад

      @@blitzerblazinoah6838 I suspect it was because people were super excited about Halo! That Halo still lives on in the Windows PC world as Halo Custom Edition 1.0.10. Albeit with online multiplayer being the staple of Halo now.

    • @silverywingsagain
      @silverywingsagain Год назад

      @@Lilbroda Sure but neither of them were bleeding edge, arcade hardware like Capcom's CPS1 was much more powerful than the NES, and by the time 16-bit came around, my 486 PC was more powerful than the SNES or the SEGA Genesis.

  • @BrownBomber92181
    @BrownBomber92181 Год назад +9

    The N64 came out when I was in high school, my parents got the console for me and my brother in Xmas of 95 and we were absolutely blown away. Some of the games were amazing, Stars Wars Return of the Empire, Golden Eye, Turock kept us entertained.

  • @banks3388
    @banks3388 Год назад +32

    The Nintendo 64 and Gamecube tried to compete on hardware but then chose the worst data storage methods, this is why Playstation edged them out of the big boy status...

    • @rettro6578
      @rettro6578 Год назад +3

      Yes what an obvious fail.

    • @ShadowEl
      @ShadowEl Год назад +6

      Hiroshi Yamauchi made a big error not wanting to license DVD technology for the Gamecube. No surprise he was out less than a year after the Gamecube's launch, and control of Nintendo left the Yamauchi family for the first time since its founding.

    • @DevMeloy
      @DevMeloy Год назад +6

      Disc's and cartridges both have positives and negatives, and honestly had little to do with Playstation taking the lead over Nintendo at the time... N64 was more difficult to develop for and Nintendo was even more cut throat back in those days, in essence Nintendo double dipped, forcing developers to buy cartridge's from them.
      I'll gladly take faster load times over have pre-rendered cut scenes I'd likely watch once then skip the rest of my life... anyone remember having time to make a sandwich while waiting for the next level to load on the PS?? 😜😜

    • @CommodoreFan64
      @CommodoreFan64 Год назад +2

      While I love the N64, and it's one of my favorite systems to go back too, as there is no modding need to play ROMs just a cheap flash cart, and no optical drives to go bad, at the time it really was a poor decision on Nintendo's part to stick with carts.

    • @ShadowEl
      @ShadowEl Год назад +13

      @@DevMeloy "honestly had little to do with Playstation taking the lead over Nintendo at the time" this is historically untrue. Nintendo lost multiple major third party publishers to Sony, who neither Nintendo nor SEGA took seriously as a new competitor in the gaming hardware space. Sony managed to woo big players like Capcom, Konami, and of course SQUARE with a system that yes was easier to develop for, but also afforded much more storage space *AND* profit margin per unit sold than Nintendo's proprietary cartridges. This is why Nintendo went running to a bunch of western developers to hastily assemble the "dream team" for the N64 launch...and most of those games ended up being delayed into 1997 or beyond anyway.

  • @Version135
    @Version135 Год назад +12

    I remember going to a Toy Story premiere and they had a 'super computer' at the theatre running a realtime 3D demo. I dont remember what the object was but you could move it around on screen and it was a pretty high frame rate.

  • @munkymunk
    @munkymunk Год назад +14

    I was working at Toys R Us when the N64 launched, and I remember the price of those launch bundles were eye watering. I think Turok was one of the bundled games along with Mario 64. Some Saturdays i would be posted on the demo booth to try and maintain some order.
    In the end all the hype turned out to be short lived, and the PlayStation outsold it massively, those were good times as we got to test some of the games before they were officially released.

    • @psychopathmedia
      @psychopathmedia 10 месяцев назад

      Turok 64 and SM64 were my first N64 games. Must've been the bundle my Mother bought

  • @jaioxung
    @jaioxung Год назад +30

    Playing Mario 64 on the demo machine at Best Buy was mind blowing at the time. The jump from SNES to N64 was the most dramatic leap in graphics quality.

    • @JohnDoe-ym8tq
      @JohnDoe-ym8tq 10 месяцев назад +2

      I also remember being blown away at the mall when the demo Mario was on display it just looked so real at the time

    • @ethanwright752
      @ethanwright752 8 месяцев назад +1

      Was the clearest jump of tech in all game history

  • @josh2838
    @josh2838 Год назад +18

    The best thing about the n64 for me is the load times. It boots up in seconds. I do wonder why MK trilogy on n64 can render more background layers than the ps1 port. Good video 👍

    • @omegarugal9283
      @omegarugal9283 Год назад +1

      by stitching textures

    • @jd9119
      @jd9119 Год назад +1

      Yeah the load times were great. I had the Saturn, PS1 and N64. All three of those consoles had their strenghts and weaknesses Luckily, they all had great libraries of games to play (albeit Saturn was considerably smaller).

  • @JGKingCrusher
    @JGKingCrusher Год назад +31

    No other console could get away with 2 launch titles.... But Mario64 and Pilotwings were unique enough and the wow factor in Mario64 made it so that we forgave a lot of its shortcomings. The N64 was truly a pioneer in so many ways, the controller being another big one. Ahhh, great memories!

    • @tubularmonkeymaniac
      @tubularmonkeymaniac Год назад +6

      I think the world collectively lost years of sleep to GoldenEye at the time.

    • @tdestroyer4780
      @tdestroyer4780 Год назад +5

      Plus it helped that Mario 64 was a very long game. It didn't take 2 days to beat like most launch games today.

    • @Dee_Just_Dee
      @Dee_Just_Dee Год назад +3

      I remember going to Toys'R'Us in 1996 and watching some kid trying to play Mario 64 cross-handed. The controller design just completely stumped the poor little fella... haha, he's probably a dentist or an MBA now.

    • @d_registers.h1
      @d_registers.h1 Год назад

      the ps5 got away with it

    • @PC509
      @PC509 Год назад +1

      If it was anything other than Mario, I doubt it'd be as successful. Mario 64 is still a blast to play today. Having that as a launch title was perfect. It was worth buying the console just for that game. Other great games came after that, of course, but no one was disappointed when they got "Mario 64" because it was one of the two games available at launch. It was THE game at the time.

  • @Rasputin.Bogard
    @Rasputin.Bogard Год назад +4

    I pe-ordered the N64 with Mario and Waverace. The water in Waverace 64 was like having it in your tv. Best graphics me or any of my friends had ever seen including those who had DX4100 computers. Also as the first major console to have 4-player optionality built in combined with the lack of internet gaming, sitting around with your group of friends and playing Goldeneye, Mario Kart and 1080 was an experience you really cant have today. It was the best.

  • @jurassicmatt2796
    @jurassicmatt2796 Год назад +10

    I got it on release day and I'd invite people round just to see their reaction. It blew everybody away that saw it. There won't be a game changer like it again.

  • @Pickleslip
    @Pickleslip Год назад +6

    The jump from 2 to 3D was insane in my mind as a kid…. “wtf is this!?!” 😳

  • @cesarswc13
    @cesarswc13 Год назад +8

    The N64 set standards that we still follow in gaming today such as rumble on controllers, thumb sticks, the ability to move the camera in game, the ability to play your handheld console games on your tv

    • @Mike_B622
      @Mike_B622 Год назад +1

      Sony created the Dualshock controller due to how popular the n64 controller was.

    • @musicvideoenhancer
      @musicvideoenhancer Год назад +1

      @@Mike_B622 Sony being Sony, always copying, never creating.

    • @rmac3217
      @rmac3217 Год назад

      ​@@musicvideoenhancer There were no console fanboys back then from my memory, most titles were exclusive as well so there was a reason to own multiple consoles. If you had an N64 you didn't have GTA, Crash Bandicoot, Sim City, Spyro or Fifa96, if you had a PlayStation you didn't have Mario Kart, 1080 Snowboarding, Cruis'n USA, Banjo Kazooie or 007 etc etc.

  • @michaelvau4818
    @michaelvau4818 Год назад +8

    Love it. I still remember seeing it in magazines and it blew my mind. I sold my Playstation, bought the N64, and played Mario 64, Wave Race, and Killer Instinct Gold for years on end without getting bored.

  • @ThyTrueNightmare
    @ThyTrueNightmare Год назад +28

    I was born in 1994, now working on VR games, it is amazing to see what things used to be exciting

    • @kweejee
      @kweejee Год назад +6

      I read a book in 1994 that said by 2000 kids will go to school in a VR classroom and be taken on field trips around the world. My childhood was full of lies.

    • @ThyTrueNightmare
      @ThyTrueNightmare Год назад +2

      @@kweejee lol I wish that would haveen been true

    • @marcin3844
      @marcin3844 Год назад +1

      @@ThyTrueNightmare So, what exactly are you working on and what is the future of VR games/experience ?

    • @cattysplat
      @cattysplat 10 месяцев назад +1

      Considering in 1994 my school had 2 PCs everyone had to share, that was a very farfetched belief. That everyone was going to carry around pocket computer phone with internets was definitely farfetched. Mobile phones were for high paid professionals and drug dealers back then.

    • @v4skunk739
      @v4skunk739 9 месяцев назад

      @@kweejee Technology has stagnated since the 70's. No new breakthroughs in anything that matters that is public knowledge.

  • @electronsauce
    @electronsauce Год назад +9

    I remember reading Gamepro and Electronic Gaming magazines all the time about the Ultra 64 with the cd drive coming. I was 13 years old waiting in line at best buy at 6am to get the N64 on day of release @ $200. They only had 10 units. Mario 64 was a fucking amazing treat.
    That system had some amazing games, but the overall game roster was so small. Like stated in the video, there were always huge gaps in generations of consoles back then. Today everything just feels like a cluttered mess and just a gradual upgrade over time. I miss the old days.
    As far as Nintendo going for the strongest hardware at the time, I'd argue that NES and SNES were competitors in that field as well as the GameCube afterwards. They changed trajectory with the Wii trying to counter the uprise in Playstation / Xbox systems that gained popularity and both N64 and Gamecube not doing so well.
    Poor Dreamcast :( Now that was a system that hit at a time where it outshined its competition as far as performance goes.
    Ahh nostalgia. I miss gaming back in the day

    • @ShadowEl
      @ShadowEl Год назад +2

      I was watching a friend play BioShock for the first time the other day, and remarking on how pretty the graphics still are. I said "now imagine that only two years earlier the pinnacle of video game graphics on console was the original Resident Evil 4." New console generations used to bring MASSIVE leaps in visuals. We're seeing diminishing returns on that since the 360/PS3 transition.

    • @electronsauce
      @electronsauce Год назад

      @@ShadowEl I definitely agree with you, but I want to state one game (not the console) that blew my mind visually recently. Final Fantasy 7 Remake on the PS4. I cannot believe that game was developed for the PS4 and not the PS5. That is the most visually stunning game I've seen to date and the game is fantastic.

  • @COLOFIDUTI
    @COLOFIDUTI Год назад +6

    i miss this era so much.The mistery behind every system was unmatched.Nowadays were just fed truckloads of leaks, kind of boring imo.I remember the rumors about zelda64, Disc drive,beta builds of games and this was the pratice of the market

  • @daveb4446
    @daveb4446 Год назад +1

    What’s crazy is that CD drives were like $50 at the time and they never put out a CD cartridge to allow an upgrade. PlayStation didn’t make that error

  • @willsei
    @willsei Год назад +4

    I probably played my 64 for thousands of hours between 1996 and 2001. The first time I got to experience it myself was when a friend of mine that had a few hundred dollars saved up (I was 16-17) got his hand on one during launch day with Mario 64. Not gonna lie, we all skipped school the next day and played that game relentlessly until we beat it a couple of times. It just blew our minds so much!

  • @garygarside9782
    @garygarside9782 Год назад +8

    i can remember getting a gaming magazine with a write up about the ultra 64, and reading it over and over, one game that it talked about as well was blast corps and the silicon graphics it used. so many good memories

    • @jamesviktorovich
      @jamesviktorovich Год назад

      Lol. I was just playing Blast Corps the other day. That game is still fun.
      STEAM DECK!

    • @WYKAHYPE
      @WYKAHYPE 11 месяцев назад

      Bro blast corps was my jam! Brought back some mad memories there.

  • @_NoDrinkTheBleach
    @_NoDrinkTheBleach Год назад +7

    A friend of mine was a very early adopter of the N64. So I got to see a lot of games during the first two years of release. The lack of loading times was wonderful, when compared to the Saturn and Playstation. But I never felt like the games were truly on another level from those consoles. Also, I remember my friend being bummed out that I could get new games for my PS1 for $40, while the vast majority of early N64 games were around $60, with some pushing $70.

    • @AkiraElMittico
      @AkiraElMittico Год назад

      Yeah , $60 back then it's like $100 now 🤣, That why I sold my N64 and got a PS1.

    • @halfbakedproductions7887
      @halfbakedproductions7887 Год назад +1

      I remember paying £80 (US $102) as a teenager in 2000 for Perfect Dark and the N64 memory pack thing. Inflation adjusted that's now £144 (US $184).
      Even as a grown adult working full time, there is no way I'd ever drop £144 these days for a single game. Absolute madness.

  • @lastdon6585
    @lastdon6585 Год назад +4

    The first time I walked into Bradlee's and saw the N64 kiosk, with a line 10 kids deep waiting to play Mario 64. I just stood near the screen for what seemed like hours, mesmerized by the 3d graphics and game play. It was life changing.

  • @torq21
    @torq21 Год назад +4

    Few experiences can top the incredible feeling of turning on Mario 64 for the first time and moving him around the castle courtyard with the N64's amazing controller. The fluidity of Mario's movement paired with the amazing feel of the stick was absolutely mind blowing at the time!

    • @Epsilonsama
      @Epsilonsama Год назад +1

      It took me a long time to play Mario 64 the first time I got it. I remember at first thinking it was bad because it was hard to control for me as Mario 64 was my first 3d game. But the more I learned the better I got. I think my first N64 game was Mortal Kombat Trilogy and Killer Instinct Gold. Like mostly 2d games. I wasn't sold at first on the more 3d experiences until a bit later.

    • @torq21
      @torq21 Год назад

      @@Epsilonsama I can imagine it being difficult to control Mario at first and I'm sure many in my family had problems. For me, however, it was utterly seamless and natural. As allude to, many N64 games were entirely forgettable or in my opinion trash and did no favors for the popularity of the system. As I mentioned in another comment, I sold my N64 not long after I beat Mario 64 because the launch games were so underwhelming.

    • @DFX2KX
      @DFX2KX Год назад

      I liked the N64, but was never a fan of it's controller TBH, stick in particular. the instant I tried a Dual Shock my reaction was "Why couldn't Nintendo put something like THIS in my controlelr?" that stick was a first-class ticket to thumb pain, lol.

  • @ultimateman55
    @ultimateman55 Год назад +5

    As a 13 year old Gamepro and EGM subscriber in 1995, the N64 hype was indeed off the charts. I was fortunate enough to get a PS1 on launch day in 1995 and I enjoyed a ton of amazing games during late 95 and early 96. I wasn't planning on getting an N64 but I was definitely curious about it and fascinated by the hype. I went with my best friend to pick up his pre-ordered N64 from Toys R Us on launch and we were both blown away by Mario 64. What was particularly striking was just how smooth all the polygon edges and textures looked, which contrasted drastically with the PS1. I always preferred the Ultra 64 name and a few years back, I modified the N64 I now own with a custom Ultra 64 jewel I bought from etsy and I installed 6 purple LEDs behind it so it lights up whenever the console is on. In retrospect, I think we were all so lucky to have 3+ very different 3D next gen consoles that not only offered unique game libraries, but also offered distinct visuals styles and hardware strengths and weaknesses. The Saturn, PS1, and N64 era was something truly special, the birth of modern gaming if you will. And it's an era that I will always remember fondly and relive regularly.

    • @V-Jes
      @V-Jes Год назад

      The modern gaming overall started with the PS2 era as the PS1 era was too experimental to be the standard we use even to this day.

    • @ultimateman55
      @ultimateman55 Год назад

      @@V-Jes I'd agree except so many modern gameplay styles got their start during the PS1 generation: epic adventures such as Metal Gear Solid, Tomb Raider, Resident Evil, GTA, 3D platformers such as Mario 64 and Crash Bandicoot, racing sims such as Gran Turismo, among others...6th gen (PS2 era) evolved these types of games, but 5th gen invented many of them.
      An argument could easily be made both ways, however.

  • @pieroluciano3272
    @pieroluciano3272 Год назад +17

    All I know is that when I saw the Mario 64 demo at Toys 'R' Us back in 1996, my jaw dropped! I was hooked ever since! 👍

  • @ZyferWarriorPrime
    @ZyferWarriorPrime 9 месяцев назад +3

    While there obviously good games on it, the most crippling component was the limited cartridge space. This kept the more complex games like RPGs from coming to the system to the point it was almost entirely devoid of them.

    • @anthonyd.1428
      @anthonyd.1428 8 месяцев назад

      It only had one Zelda game in the RPG category. It was good but not good enough to for me to by the console.

    • @MyNameOnlyMattersIfIts47Charac
      @MyNameOnlyMattersIfIts47Charac 8 месяцев назад

      The decision to stick with cartridge was the first nail in Nintend'oh's coffin!! With NO third party developers (or very little of them) and very looong wait times for the next big game was unbearable. Remember the first Star Wars game, Shadows of the Empire? It SUCKED!!! And Turok was nothing but a blur of FOG, with no draw distance. Awful!! But I loved Pilotwings (so underrated), and Wave Race.

  • @MiniBeas
    @MiniBeas Год назад +7

    I still have my N64, and I do think it is one of the most ground breaking consoles, and I always get a kick out of the fact that it uses Silicon Graphics tech, which was similar to what we saw in Hollywood at the time.

  • @rohansully584
    @rohansully584 Год назад +5

    I remember my friend letting my borrow his 64 for for a few days. It was amazing. Sooooo many late nights with friends playing Star Fox, Golden Eye, etc. and even right up to 2003 with Concur's Bad Fur Day and Perfect Dark

    • @ssppeeaarr
      @ssppeeaarr Год назад

      ur friend was cool for that. my friend was an a hole and would only let me come over to play... smh. best friend.

  • @Gavin5564
    @Gavin5564 Год назад +11

    Agreed, N64 was king! Got it for my 15th birthday with Goldeneye and Zelda oot. Man what a time that was!!!

  • @ers-tj4to
    @ers-tj4to 11 месяцев назад +2

    I remember preordering the N64 and was just browsing at the store I preordered it from. When I came home later that day I get a phone call from one of the workers of the store saying that my N64 just arrived and was ready to get picked up. I remember saying to the worker 'oh I was just there a half hour ago' and the worker said 'Well you better get on back over here and get your N64'. This was the only time in my life I was so happy to go back to a store I was just at earlier that day LOL!

  • @mayw6571
    @mayw6571 Год назад +16

    I have great memories of playing all the big titles from the N64 with my friend after school each day. Goldeneye, SM64, Mario Kart, Smash Bros, gods what a console.

    • @gblargg
      @gblargg Год назад

      The 4-player capability was big. Dozens and dozens of hours with friends over doing 4-player Goldeneye and Mario Kart 64 battle mode.

  • @TravisStamper
    @TravisStamper Год назад +31

    Always appreciate the deep dives and info. Thanks for the video MVG

    • @Finnishmanni
      @Finnishmanni Год назад +3

      God damn. My man speedran the video in 2 mins

    • @Puretea4711
      @Puretea4711 Год назад

      same story was told like 100 times on RUclips...

    • @winlover37
      @winlover37 Год назад

      ​@@FinnishmanniTAS no less

  • @sb6482
    @sb6482 Год назад +4

    seeing Mario 64 running in HMV Manchester was a game changer. so so smooth and solid compared to everything before it

  • @blaze5465
    @blaze5465 Год назад +4

    What you didn't mention was the expansion pack cartridge, you slot in above the Nintendo symbol at the front,I bought it and it did clean up alot of the blury graphics ,i still have every console ever made,and are all in good working order, and now I'm in my 50's ,I have made a designated games room in my house just for friends to come over and play some retro game like we used to do yrs ago.

    • @Avocado_Gravy
      @Avocado_Gravy 7 месяцев назад

      Also s video cables if you were one of them rich kids

  • @davewills6121
    @davewills6121 Год назад +5

    I brought a N64 just after release, had young kids then and that little machine stood the test of time, it was still going strong long after they had lost interest, rugged and reliable, one of my best choices.

  • @6Stevo
    @6Stevo Год назад +19

    I don't think any other console has wowed as much as the N64 did on it's release. It was such a leap forward.
    It was the most exciting to time to be a gamer.

    • @Ceratisa
      @Ceratisa Год назад

      How so? The ps1 comes out nearly 2 years before

    • @6Stevo
      @6Stevo Год назад +1

      @Ceratisa because Mario 64 was launched alongside it and it revolutionised 3d gaming.
      Don't forget the ps1 didn't even have analogue sticks on the controllers when it was first launched.

    • @personnelproton
      @personnelproton Год назад

      @@6Stevo Yeah? And? Don't forget the N64 only had a single analogue stick when it launched. And for the entirety of it's life.
      That's such a dumb argument to make lmao

    • @Matt-zp1jn
      @Matt-zp1jn Год назад

      N64 made the PS1 seem like an already redundant game console,
      Nintendo blew playstation out of the water with SM64, Waverace, Goldeneye etc.

  • @jefism
    @jefism 10 месяцев назад +5

    I'd love to see what the system could pull off if it had double the RAM, texture cache and todays cartridge storage.

    • @pirojfmifhghek566
      @pirojfmifhghek566 8 месяцев назад +1

      They actually did that at one point with the Nintendo 64 Expansion Pack. Mostly it just unlocked (slightly) higher res textures and screen resolutions. There were some games that practically required it, though. The Resident Evil 2 port to the N64 basically required it iirc.

    • @ShadowAngel-lt8nw
      @ShadowAngel-lt8nw 8 месяцев назад +1

      @@pirojfmifhghek566 Wrong. The only games that require it are Donkey Kong 64 and Perfect Dark. A bunch of other games get a higher resolution, though then all you have is a slide show since the crappy GPU can't keep up with the "high resolution". RE2 is one example, the best example is Hybrid Heaven which drops to 10 FPS.

    • @pirojfmifhghek566
      @pirojfmifhghek566 8 месяцев назад +1

      @@ShadowAngel-lt8nw That's... why I said it practically/basically required it. I just wanted to give an example. It'll run, but not well enough to be called functional.
      I guess I have to be super exact with my words in a place like this where NDs run rampant.

  • @evlabs-assistenzaclienti7238
    @evlabs-assistenzaclienti7238 Год назад +11

    I still remember walking near the Killer Instinct arcade after playing a lot the SNES version and being blown away by the arcade graphics and sounds. The announcer saying “ONLY ON NINTENDO ULTRA SIXTY FOUR!” still gets me hyped! Great arcade cabinet!

  • @13Cubed
    @13Cubed Год назад +5

    Great episode. I vividly remember lusting after Silicon Graphics hardware. I wanted an Indy at my house so badly. I believe HPE owns what was left of their IP now. I really wish they would revive the brand (and especially the logo) for their high-end workstations.

  • @emmettturner9452
    @emmettturner9452 Год назад +4

    KI Gold had only real-time 3D environments running at 60FPS so it really did not include KI2’s “3D pre-rendered environments.” I always thought it was the one area where it was actually an upgrade over KI2 since the environments were so richly detailed and fluid.

    • @ssppeeaarr
      @ssppeeaarr Год назад +1

      but looked kinda less then its arcade counterpart. especially on jagos bridge. but its neat they used n64 3D in place of it...
      makes me wish rare would leak the KI2 snes rom. so we can see how it compares lol.

    • @emmettturner9452
      @emmettturner9452 Год назад +1

      @@ssppeeaarr I still want the E³ 1995 KI Beta ROM or the one featured on the LaserDisc kiosk at Toys R Us stores. Those had fluid animation like the arcade but reduced color, character height, etc (idle animations on the character select instead of spinning).

    • @legendsflashback
      @legendsflashback Год назад

      @@emmettturner9452 ki on laserdisc?

    • @ssppeeaarr
      @ssppeeaarr Год назад +2

      @@emmettturner9452 oh yes that was unreal to see. the vid is still on youtube. of that ki beta... its amazing that level of quality could be done on snes. it looked like a perfect port of the arcade. just missing the fmvs and the combo announcer. if that was released back then for snes it would have blown everyones mind. that it was basically like coming home to n64 but on super nintendo!! crazy. makes me wonder if rare could pull that off why couldnt other companies like capcom or snk make fighting games look that good and arcade perfect sprites and renders.
      idk why rare gave us that severly cut down version tho in the end?? maybe nintendo made that call.
      hope that rom and ki2 snes roms leak someday. 😁

    • @emmettturner9452
      @emmettturner9452 Год назад +2

      @@ssppeeaarr I’m 100% sure it was before they cut it down to a 32mbit (4MByte) ROM. They probably hadn’t even decided what ROM size to use at that point and there were definitely larger ROMs in Japan. Animation can be as fluid as you want with unlimited ROM space! :)

  • @MylesSmith-q4y
    @MylesSmith-q4y 9 месяцев назад +2

    The N64's CPU had a cut down 32-bit system bus makes you wonder if it was just 32-bit instead of 64-bit or a 32 and 64 hybrid.

  • @MartKart8
    @MartKart8 Год назад +4

    The Nintendo 64 was one of my favourite consoles, half the games I played were literally Rare games, a lot of the others Nintendo made ones, I also liked playing Space Station Silicon Valley.

    • @Alleinerbe
      @Alleinerbe Год назад

      I cannot count the hours of fun i had with Goldeneye...

  • @vincent9068
    @vincent9068 Год назад +15

    I have a few scattered memories of when the N64 came out but I had just turned like 3 a couple weeks prior. I remember watching my mom (who had been gaming since the days of the NES) play Super Mario 64 and much later on Zelda OoT and be blown away by how realistic they were. Whereas games had traditionally been 2D, you were actually running around a 3D world in all it's polygonal glory, it was mindblowing for me as a child to see this shit, to the point where in my burgeoning ability of trying to puzzle out how things worked, I had come to the conclusion that all the levels in the game were physically constructed inside each cartridge and you were piloting a tiny Mario around them and that glitches were defects in the manufacturing process.
    Between the N64 and my dear, late mother, it pretty much set me on the path of being the geek that I am today. The 90s were a wild time for electronics, man.

    • @Domarius64
      @Domarius64 Год назад +2

      That is so difficult for me to imagine your mum being a huge gamer, and so cool, like too cool to be true. The closest thing I had to that (which is still pretty cool) is my dad and uncles would get super competative at some of the racing games, and the golf games. But still it was more like a continuation of male sports in that way, they were not really "gamers" like it sounds like your mum was. I imagine her being a fairly young mum at the time?

    • @vincent9068
      @vincent9068 Год назад +1

      ​@@Domarius64 That still counts just as much! I've honestly heard more of that sort of thing (dads and uncles) than my situation, to be fair.
      To answer your question, the NES released in September of 86 here in the states, so my mom would've been 27 at the time, and so you could argue she was fairly young, and I'm also certain I remember her telling me about gaming even before that with arcade games such as Pac-Man/Mrs. Pac-Man, Breakout and Pong.
      She was never really into sports games, beyond racing games like Mario Kart (if you want to count that), Need For Speed, Burnout, etc. The games I can remember her mentioning on the NES were Mario (naturally), Contra, Castlevania (One of my favorite series' to this day) and Zelda (Ditto)

    • @Domarius64
      @Domarius64 Год назад

      @@vincent9068 see that is so cool. I almost wouldn't count dad's & uncles having the occasional competitive session on a racing game or other sports game, there is no way in heck I can imagine my dad or uncles playing Mario, or Sonic or literally anything outside the racing games and sports games. That would be Enduro racer on the Atari 2600, and then Stunts and Jack Nicklaus golf on the MS-DOS PC. That's why I think your mum was so cool, she was a real gamer! And female gamer too, which is rarer, especially back then.

  • @samronmambriani5376
    @samronmambriani5376 Год назад +6

    Nice video (like many others on this channel - great job). I confirm that, even after years and despite the limitations of the hardware (especially the texture cache more than the lack of CD), Nintendo had truly been able to deliver us what was promised.
    I was a vivid and active gamer in those years, not even that young... I was 16 years old and had already lived through the transition from 8 to 16 bits, from home computers to the new Japanese consoles (MD and SF), and I was a happy player of the PSX.
    But when I saw Mario 64 in the neighborhood store here in Rome, imported from Japan, with its incredible controller (the 1st analog one!) and the freedom of movement it offered, it was truly amazing... one of the few occasions when the result exceeded expectations... a completely new game...
    An extremely important console in the evolution of games as we know them today.

    • @cattysplat
      @cattysplat 10 месяцев назад

      Nintendo squeezing games onto cartridge despite CD ROM being obviously the future was what impressed me the most. These games are tiny in comparison and had to use real wizardry to make everything look good despite being low res textures and midi sound. As an impatient kid also loved just taking out the cartridge instead of having to put my disks away to avoid damage.

  • @reddeadryan78
    @reddeadryan78 7 месяцев назад

    I'm 45 years old, born into the golden age of video games. I was about 8 when the original NES dropped. With that being said, there have been 3 times in my life where I have been blown away by video games.
    1. Mario 64 blew my mind the first time I saw 3D gaming in the mid 90s
    2. GTA 3 blew my mind in 2000 the first time I saw vehicles take damage where they get hit.
    3. Ps2 online gaming for the first time blew my mind and was addicting. I really thought I was pro at games until I went online.

    • @Loki_Trickster
      @Loki_Trickster 7 месяцев назад

      My 3 were
      1) Doom completely blew my mind. I shouldn't have been playing it but it completely changed my thoughts on gaming. I thought everything was just Duck Hunt or Mario.
      2) GTA 3, Open world and vehicle damage how did they pull that magic off. Not to mention the dodo
      3) Final Fantasy X opening cutscene. Still gives me chills to this day. Started my love of JRPG's and story driven games in general.

  • @Jeff-jr4xw
    @Jeff-jr4xw Год назад +3

    I can't believe we played 4 player split screen mario kart and goldeneye at 320x240 on a CRT - and loved it.

    • @GetYourBeaks
      @GetYourBeaks 7 месяцев назад

      It's still preferable to playing 4 player online with the Switch.

  • @DaleKamp
    @DaleKamp Год назад +5

    I was 9 when N64 came out, and a huge fan of my Super Nintendo. Seeing Mario 64 for the first time is an incredible thing many people my age experienced, having come from 2D games being the norm.