Battletoads Every Version Compared | Mega Comparisons 001
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- Опубликовано: 27 ноя 2024
- Welcome to my comparison of every version of the original Battletoads! This deals with the first game of the series and I cover the versions for the NES, Genesis / Mega Drive, Game Boy, Game Gear, Amiga OCS and Amiga CD32 (AGA). I tortured myself by playing through every version of the game from start to finish and show you the complete game on NES and rotate the other versions every so often. For best results view at 1080p60fps.
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#battletoads #NES #segagenesis #nesgameplay #completegame #segagenesisclassics #megadrive #gameboy #gamegear #amiga #amigacd32 #amigaocs #8bit #16bit #hardgames #difficult #impossible #comparison #commentary #nintendohard
My condolences for having to play the Amiga version!
Your sympathies are appreciated in this difficult time.
Geez the turbo tunnel is giving me ptsd! 😂😂😂
I feel your pain!
Heck yeah, you finally posted this video! I can't wait to hear your opinion on Battletoads' various versions lol
Hope you enjoyed it!
This feels like it was a marathon to make
You have no idea, lol. I probably spent about 50 hours making this.
I always love the honesty in your vids. The PC Engine vs Megadrive Sega games vid certainly ruffled some feathers, regardless of the fact that the points you made were true. It always bugged me when people said the Sega games were better on PC Engine when they were mostly clearly inferior.
EDIT: This is an awesome way to do comparisons, you should consider doing more like this(where you go between different ports compared to the original) A lot of work obviously went into it. Nice one.
Thanks, appreciate it! I probably won't do comparisons like this one often, but I'll do more. In the end this took somewhere between 45-50 hours and that's just too much, but this was also a really long game for an action title, so others wouldn't take as long.
Yet an other humiliation for the Amiga from a UK developer. It's incredible how they were able to make look weak the same machine that had Turrican II, Jim Power and Lionearth. It was a bloody NES game to port and this time there is no "ST port" excuse. Sure, it was a late release for the Amiga and nobody cared but it didn't have to be this bad.
Turbotunnel fell victim to iirc only having internal development staff for play-testers, and they really got to know what they were doing, so it eventually became just normal difficulty to them. Then came the Game Gear version clip, they did NOT get the memo! For speed differences in some ports I think the European RARE (50hz) had their code sped up by 17.25% by NTSC developers, the rate that normally was lost in a 60hz NTSC to 50hz PAL Conversion. This video format is pretty inspiring, I think I'll try it for comparing maximum visual detail to lowest possible settings in a real-time way.
The NES is hard as it is, even easy NES games can be brutal compared to SNES or N64 games, but Battleltoads makes hard NES games seem easy. This is an accomplishment no matter how you try and shake it.
Thanks! While I did use save states in each version, I did practice playthroughs on the NES, Genesis and Game Gear several times before I recorded any footage. This one took way more time to make than I expected.
So THIS is the video you said you were gonna throw out that we all expect to not do so well.
It's usually safe to assume the ones Input the most effort into won't do very well.
The port might play a bit rubbish but I always adored the slight redesign of the player in the Game Gear version. It's the only one where I can actually tell it's supposed to be a toad instead of just a weird green muscly guy. The surprised expression in particular is so good there.
Loved (and finished) the game on Genesis. Never knew that the game on NES is actually harder in some places!
The Mega Drive one being easier makes me wonder if Arc System Works used the Famicom version as a reference point (or would base be a better term? idk) since the difficulty was toned down there. Watching this honestly made me want to try to actually play this game, I have only watched others play it in my life.
As long as you don't mind dying every few seconds once you hit level 3, it's OK! It would have been better if it was both shorter and easier. The difficulty really gets in the way of enjoying this one. Still, if you can put up with it, it isn't bad. If you're playing the NES version in retroarch, just be sure runahead or preemptive frames are on!
I own every Battletoads game except the Amiga :( I even have the Tiger Handheld 😂 excellent video
I've never played the Tiger version. Although I was afflicted with Double Dragon, Talking Ninja Gaiden II, and a few others!
Very interesting the graphics on game gear, seems like they really tried.
Yeah, I wish it had been smoother, but they definitely did what they could to make the GG version stand out.
You should get a prize for doing this one. We are all in your debt. 🙂↕️
Ha, thanks. This has been a ton of work.
For some reason even though the 16 bit consoles are more advanced, the sound effects are better in the nes versions, and going through the comments I see that I'm not alone with my opinion😮. Also the controls in the nes version feel more responsive.
Yeah, the effects sound better, but the music sounds worse. As for controls, the difference between the NES and Genesis versions at least isn't that big a deal, I'd say some control aspects feel better on Genesis... it's way easier to navigate the lasers in Volkmire's Inferno in that version, for example.
In NES Battletoads you can HEAR sfx of hitting enemies, on Genesis there is barely any audio response. Big turnoff for me. But that's nothing - on Battletoads Double Dragon there are literately MISSING sfx, like half of them compared to the nes, not to mention snes.
Yeah, the NES version definitely has the meatiest sound effects, no question there. Some of the music is understated and weak in it, though. Not to the degree of the GG version, but it still hampers the experience for me.
oh shit
You forgot to test the SMS version. Would have made an interesting comparison to do commentary on.
There is no SMS version. The SMS got the sequel Battletoads in Battlemaniacs that also appeared on SNES. Battlemaniacs was a Brazil only release for SMS.
You didn't mention the grass looks better on the first level in the genesis version, some people say the genesis version is no better than a nes. Do you mind if i make a short of this video, or are you one of copyright snob's?