Yeah the game takes 5 part pilot/miniseries episodes in particular. Shredder has a gun that transforms creatures back into their original form(He shoots one of his mutated henchmen and turns him back to a human to show it works to the Turtles), which can cure Master Splinter, but will instantly defeat the turtles for the same reason. This is bait for the turtles to walk into a trap. The turtles are about to get zapped and Splinter destroys the gun causing him to remain a Rat for the finale. The Turtles cause the Technodrone to get blow back into dimension X to stop Krang's invading army leaving the bad guys marooned in another dimension concluding the minseries. After this the villains all get neutered as Rocksteady and Bebop go from the taking all 4 turtles at once, to he tossed aside like pieces of trash. Shredder even gets villain decayed as he is far more cowardly and can't stand up to the turtles without some sort of trick to put things in his favor. The Technodrone goes from this doomsday level threat, to just getting stuck somewhere else as the villains try get it freed from whereever it gets stuck next. The original miniseries gave the bad guys some threatening status as the comic did. This just goes full saturday cartoon style and makes the bad guys a joke in most appearances.
It's also why all 4 turtles have red bandanas on the cover. In the original comic, they all wore red. The Saturday morning cartoon differentiated them with different colors. They added the colors into the game itself to better distinguish the characters, but the game itself was based more on the comic than the cartoon everyone knew.
Battletoads should get an honorable mention. After beating that ungodly frustrating game all you get is a short cutscene where the Dark Queen retreats and a message that says something like "the world is safe... until next time."
It's fine for NES fare. It shows you rescue the two characters who were captured, Pimple and the Princess Angelica. The Professor congratulates you, and the Dark Queen talks trash before escaping. The facts even a cutscene and shows anything is more effort than tons of NES titles. Which the Dark Queen and her forces do reappear in other games, so they atleast made good on their promise/threat for more adventures. (Some games don't like the Snes Shadowrun, the last boss vows to return in Shadowrun 2.....we're still waiting.) That's easily a better ending than anything in this video.
@@FortefyreYou can. It is. >.< 😂 But I believe you had to press start AND select simultaneously to bring them in, then basically sacrifice player one.
Considering that the ending of 1942 in the arcade was a screen that simply said “We give up!”, it’s kind of impressive that Micronics managed to take something that basic and somehow make it even worse. Speaking of excessively long games where the payoff isn’t worth it…Rampage. The NES cart has an ending but you have to knock down 255 freaking cities to get there, which literally takes several hours if you’re doing it in one sitting (the only way you could do it in the pre-emulator days since there’s no way to save your progress) and what do you get for all those hours upon endless hours of grinding? A map of the US all filled in with black and a “Congratulations!” That’s all.
The NES version of The Lion King should be here at least as an honorable mention - mainly because right after the Hakuna Matata stage, the game ends. No Adult Simba campaign, just a still shot of the final scene of the movie. And then the credits roll.
Splinter was a human mutated into a rat in the original cartoon. Konami (who knew literally nothing about the franchise when they were handed the gig) was almost certainly working off material from the show when putting together the game.
Actually the timing of the game's development shows that the only TMNT media that existed at the time it was being put together (not when it was released) were the original comics and the very beginning of the Playmate's toy line. So they had even less to work with regarding him. Also in the Japanese version of this game, they go even further and say that April O'Neil is Splinter's daughter. Which makes no sense in ANY regard.
@ The cartoon premiered in December of 1987 as a one-off syndicated miniseries, then went to weekly airings the following fall before hitting the big leagues of weekday syndication a few months after the NES game came out. There’s no way that the game was in development for two years, so at the minimum they got material from the series bible or derived from it.
Should also be noted that a significant plot point of the pilot/miniseries was that Shredder had an anti-mutagen gun and he was taunting the Turtles with it because they could use it to make Splinter human again, but they had to face the threat of being turned back into regular turtles (this is why Shredder can one-shot you - he hits you with the gun)
They used the cover of tmnt #4 for the box art, with all red bandanas, but they knew enough about the 87 series to use the cartoon color coding. Also, Bebop and Rocksteady were cartoon exclusive villains at the time. Like the 1990 movie, it was a fun mix of the Dark comic and the light cartoon.
"You have defeated the vile Red Falcon. Consider yourself a hero." - Contra ending, badly remembered. So... they had a kilobyte left over for an ending, did they?
Dude, really nice video. But having to watch the castlevania 2 footage (a loop practically) for the entire duration of your game's commentary, almost drove me nuts 😅
Fun fact about the TMNT comic lore: It’s a parody and direct tie-in to the origin of Marvel’s Daredevil. In the TMNT comic, the ooze that mutates the turtles spilled from the same radioactive waste that strikes the young Matt Murdock, which gave him his powers as Daredevil. Also in Frank Miller’s Daredevil run, one of the main antagonists was a ninja organization called The Hand. And in TMNT, the main antagonist was… The Foot
When I think of terrible NES endings, I immediately think of that AVGN episode where he plays Little Red Hood, where the end screen is just "Oh, my dear Little Red Hood, thank you for your coming."
As a few other people said, Rampage was it for me. A friend and I spent HOURS playing that game straight.Just to get a one word “Congratulations” screen. 30+ years later we laugh about it. But it wasn’t funny then.
Here's an NES game with an awful ending: Jim Henson's Muppet Adventure: Chaos at the Carnival. The game itself is a terrible selection of carnival levels where you play as Kermit, Fozzie, Gonzo, and Animal in their attempts to rescue Miss Piggy. It has atrocious music and gameplay and its concept was done better with Capcom's Disney's Adventures in the Magic Kingdom and Konami's Tiny Toon Adventures 2: Trouble in Wackyland. Anyway, when you finally rescue Miss Piggy at the end of the game, she chides you for taking too long. While it's not out of character from her, it does make you wish you left her in Dr. Grump's clutches. It's also a shame that Miss Piggy is the damsel in distress in Muppet Adventure, especially since she is the one who does most of the fighting in the Muppets franchise, particularly the first three theatrical movies. She took down a mad scientist to save Kermit, stopped Nicky Holiday from stealing the Baseball Diamond, and took down a thief who snatched her purse.
Fun story about Karnov: It actually had an opening and ending cutscene originally, but because the story was about Karnov being sent by God to atone for his sins, Nintendo of America made them cut it out.
To add salt to injury, the Ghostbusters NES game's Japanese counterpart for the Famicom has an even worse ending. Due to an oversight during the programming, the ending doesn't show the intended text and instead it shows two letters, "りり", which you can read as "Riri". Imagine beating this terrible game and being awarded with that.
I'd say Ikari Warriors can be an honorable mention. You go through all that turmoil slowly walking the whole time until you beat the final boss and get this: "You have accomplished the mission. You are the very prevailer that protect right and justice. I would express my sincere, thanks to you. Take good rest! - General Kawasaki"
Still a better ending than that of Ikari Warriors II. That ultra-difficult game’s ending was just one screen of credits with the two player characters seemingly walking in place. At least Ikari III’s ending was legit.
In the 87 cartoon series, one of the ways it deviated from the comics is that Splinter and Yoshi were one in the same. The way the ooze worked in the cartoon was that it turned one into the animal with which they had the most recent contact with. The Turtles having most recently been in contact with Yoshi, turned human while Yoshi had most recently been in contact with his pet rats. This is all explained in the very first episode.
The Friday the 13th was brutal because it took so long to beat that damn game years before guides and walk throughs. TMNT I didn't really struggle on the damn so much as the platform jumping in the sewer to get past that part
Before I quit drinking alcohol, I used to get Kentucky Gentleman for $2 per half pint. It cost the same price as Kessler, but was so much more drinkable.
The Jack Daniels and the lower shelves of the liquor store...that was a classic. You could have through in it was the first of the month and got stuck behind the retirees buying two shopping carts of liquor. Great video as always.
NES games really only had 3 ending types, amazing ones, like Ninja Gaiden or Mega Man games, "play moar" like Ghosts n Goblins and many other arcade ports, and then everything else. I personally thought that Bubble Bobble was neat because even though all then ending screens are of the "play this game again" variety, it has multiple different endings. People went bananas over Chrono Trigger having 10+ endings a decade later, so I can only be thankful that society didn't collapse because Bubble Bobble had multiple endings. I think you did a good job with the video. I was getting nervous that Ghostbusters wasn't going to show up (somehow) and I disagree with a few of the entries, mostly Castlevania and Bubble Bobble, and think other games had worse endings, or at least worse because of the terrible (yet playable) game you just managed to beat. Marble Madness or Snake Rattle and Roll come to mind, and even something like Blaster Master (with the beginning changed for North America) having an ending that didn't make any sense. I really enjoy your channel and I hopefully will see you with Retro Nate!
HAHAHAH - So satisfying to see Karnov on here. It was so damn hard, and we beat it FINALLY at like 3am on the last day of our rental to see the absolutely worst ending EVER. "Congratulations, The End". OMFG.
I would like to submit “Fighting Golf” for one of the worst “endings”. Whether you win or lose in match play or finish a round in stroke play, it’s the same screen you can’t escape from besides turning the console off or resetting 😂
I haven’t thought or heard of Athena since I was 8 years old. Your referencing it alone gets my sub. This was an entertaining video and I intend to watch more. Well done man, well done.
No way Simon's Quest belongs on here. It had new musical, cool graphics, and multiple stories. While the game is trash, the ending at least had EFFORT. As others mentioned - Rampage or some of the other "Good Job" games would make good endings. But here's a controversial one: PUNCH OUT. It had the great training cut scene and newspaper during the game, but the ending is literally just rehashed old music and a picture of Tyson saying "you had great finger speed", ewwwww.
Personally I was let down by Super Mario Bros. 3's ending. Finally defeat King Koopa, unlock the room where Toadstool is being imprisoned, and she greets you with, "Thank you. But our Princess is in another castle!...Just kidding! Ha ha ha! Bye bye." ... At least the credits were interesting.
I propose “The Adventure of Dino Riki”. Not ONLY is it hard as fuck but once you beat the last boss, no ending, no “Conglaturation”, no “happy end”, NOTHING! Just right back to the title screen.
about bubble bobble, there is a couple discrepancies for the true ending, 1st, you can get it with one player, what you do is, once you get the crystal orb and fight the big bad boss, right before you kill him, you press start, and if you have at least 1 life left, you press select and you will transfer 1 life over to player 2 and they will appear ( so if you are playing by yourself, you need to beat the big bad with at least 1 life left, this also works with player two as well, so if you are playing a 2 player game you can transfer lives between one another ) then when you get the super secret ending, there is a "prize" at the end where the game allows you to go into the sound test mode, perhaps now adays everyone might feel like bleh, but back then it was a neat little easter egg and i always enjoyed playing around with it, going through the different tracks and sounds through out the game
I knew about the cheese with bringing in player 2 lol, but natively I wanted to discuss what the devs intended the consumer to do. I LOVE sound tests so much. It's hard to focus on music when there's so much going on.
This probably goes without saying but if you check THE CUTTING ROOM FLOOR, on Karnov you'll see the JP NES had a different ending. Something God etc? Idk, but great video as always! Edit: Oh and the sarcasm with you. I love it. Subbed.
“Splinter has never turned back into a human” well you just proved you never watched the Cartoon Network, it was temporary but he did return to human form.
World Wrestling was my favourite wrestling game on the NES. Considering the lack of buttons on the pad the game does have a decent amount of moves including individual special moves for each character. I'd even argue that none of the wrestling games on the SNES are as good as World Wrestling. The SNES was the perfect system for a conversion of the arcade's WWF Wrestlefest but sadly none of the system's third party developers bothered trying. Wrestlemania on the SNES was pretty poor.
For me, it was Rampage. Spent hours conquering the U.S., to get a map of the U.S. with congratulations ( spelled correctly) on it, and back to the title screen. Ugh.
It was a truly cheap way to keep players coming back on the arcade version of Bubble Bobble. It is a great, timeless game. And really had little reason to pull this stuff. "You got to save your girlfriends/family/etc. for true ending." To be fair, NES was just growing out of a video game phase where you gamed for scores and never expected an ending. It is like one of those upgrades from mono to stereo. Big back then. Meh, now.
Yes, the ending to Karnov made me so mad as a kid . Like you said it’s not an easy game at all and I finally beat it and all I got was this? I refused to ever play it again lol
This is what pisses me off about some video games. You worked your fingers to the bones, improving your skills, perfecting your timing, and spent hours on researching and checking game magazines and tips and tricks from pros only to end up after all the hours wasted just for a lousy stupid ending. I mean if your going to make an ending for a long ass game at least make it worth our while.
The TMNT game is based on the lore of the 1987 cartoon I believe (despite the cover art showing all red bandanas). In that version, Splinter was a human who turned into a rat. The 2003 cartoon follows the comics more closely and is in line with the lore you are describing
Rampage has the laziest ending ever. Takes *ages* of repetitive, boring levels with terrible music to beat it and all you get is a ‘Congratulations’ screen or something like that.
Teenage Mutant Ninja Turtles has many iterations, and splinters origin changes between each iteration. The 1989 cartoon which would’ve been going on at the time had splinter being Amato Yoshi, who is mutated into a rat. Hence that plot and the ninja Turtles video game. Splinter was also originally human in the 2012 cartoon series as well.
Ultima Exodus had the most disappointing boss fight and ending screen. The boss was defeated by putting 4 cards in order on an altar and then the game ended with "Congratulations". It took about one hundred hours of grinding to get to that point.
When it comes to the NES's and SNES's handheld buddies, the worst endings for Game Boy and GBC are; GB- Mega Man II (out of character Mega Man), Home Alone, Wayne's World, Bill and Ted's Excellent Game Boy Adventure, Krusty's Fun House, The Lion King, Donkey Kong Land 1, Kirby's Dream Land 2 Bad Ending, Kirby's Pinball Land, The Amazing Spider-Man, and Last Action Hero. GBC- Megami Tensei Gaiden: Last Bible 1 (Game Gear version added additional story content), Resident Evil Gaiden (thankfully non-canon), Toy Story 2, Rats!, Antz, A Bug's Life, Earthworm Jim: Menace 2 the Galaxy, Mortal Kombat 4, Animorphs, Rampage 2: Universal Tour, and Kirby Tilt 'n' Tumble.
Talking about the wrestling game made me think of one of the funniest captions I saw in what I think was an EGM magazine. Below a questionable screenshot it said: Despite appearances John Cena and Rey Mysterio Jr are just "good friends" 😂😂
Super C aka Super Contra - even with the Konami code it was a hard to beat then all you get is a helicopter flying across a sunset while the credits role seriously.
Thanks for covering these at the expense of your mental health. A list like this couldn't be complete without 13:14 or any other cut-to-black with a last minute thought (improperly) typed out. I almost expected _Little Red Hood_ to be a mention in here. It's alright. We've seen enough crappy game endings thanks to our favorite Nerd. When I still had a stack of NES games, one of the least played had to be _Friday the 13th_ because of the backwards-ass map. Go left a bit, pull up the map, and I'm far to the right. UGH. Oh, and Jason in a purple jumpsuit. Remember that in the movies? I understand its mockery is actually a downloadable skin in the video game as Retro Jason. Hardy har. ~_~
Secret Scout in the Temple of Demise had an awful ending. You defeat the main antagonist Dr. Demise, but then there's a cave-in and you are trapped in the temple and die.
If you hadn’t included Karnov, I’d 100% have suggested it. That game was so hard, and my brother, sister, and I were all SO DISAPPOINTED by the ending! I STILL talk about that damn ending! 😂
I was hoping the WWF Steel Cage game would have been a LOT better!!!!!!!!! The messed-up thing is/was- if you fall ( on the mat) it is almost impossible to get up.
I'm sure you could probably a compile a list of NES games where they basically say You win/congrats and the end! This unfortunately happened alot. Better endings didn't really start happening till later games in the NES life cycle. Super C, you just see a helicopter fly away as the credits roll. The original Contra you atleast blew up the island with all the aliens. Here, it's just like hey they appear to be dead..let's go home, but you are given no text or any acknowledgement to it.
How about the ending to the original Super Mario Bros.? After seeing, "Thank you Mario, but our princess is in another castle" 7 times, we get, "Thank you Mario."
I remember Completing Street Fighter 2 on the SNES I was Disappointed I didn't feel like I Accomplished anything after Defeating M. Bison just my Name on the High Score Board and that was it! No Epilogue for whatever Character I was playing as....
@@TheSegacampGamerandWerecamp SFII had different endings depending on the difficulty level setting. At levels 1-3 you just got a generic “congratulations” screen. At difficulty levels 4 and 5 you got to see the character’s ending, and at difficulty levels 6 and 7 you also got to see the game’s credits after the character’s ending. Or at least I’m pretty sure that’s how it went - it’s been a very long time, but I remember for a fact that you had to be playing on at least level 4 to get a proper ending.
The first NES TMNT game ending was based off the original cartoon,where Splinter WAS Master Yoshi.
That makes sense!
okay fine
Yeah. I actually prefer the cartoons story. A mimicing rat always seemed silly. Even in the context of the story about mutant turtles
Yeah the game takes 5 part pilot/miniseries episodes in particular. Shredder has a gun that transforms creatures back into their original form(He shoots one of his mutated henchmen and turns him back to a human to show it works to the Turtles), which can cure Master Splinter, but will instantly defeat the turtles for the same reason. This is bait for the turtles to walk into a trap. The turtles are about to get zapped and Splinter destroys the gun causing him to remain a Rat for the finale. The Turtles cause the Technodrone to get blow back into dimension X to stop Krang's invading army leaving the bad guys marooned in another dimension concluding the minseries.
After this the villains all get neutered as Rocksteady and Bebop go from the taking all 4 turtles at once, to he tossed aside like pieces of trash. Shredder even gets villain decayed as he is far more cowardly and can't stand up to the turtles without some sort of trick to put things in his favor. The Technodrone goes from this doomsday level threat, to just getting stuck somewhere else as the villains try get it freed from whereever it gets stuck next. The original miniseries gave the bad guys some threatening status as the comic did. This just goes full saturday cartoon style and makes the bad guys a joke in most appearances.
It's also why all 4 turtles have red bandanas on the cover. In the original comic, they all wore red. The Saturday morning cartoon differentiated them with different colors.
They added the colors into the game itself to better distinguish the characters, but the game itself was based more on the comic than the cartoon everyone knew.
Battletoads should get an honorable mention. After beating that ungodly frustrating game all you get is a short cutscene where the Dark Queen retreats and a message that says something like "the world is safe... until next time."
Such a cop out!
It's fine for NES fare. It shows you rescue the two characters who were captured, Pimple and the Princess Angelica. The Professor congratulates you, and the Dark Queen talks trash before escaping. The facts even a cutscene and shows anything is more effort than tons of NES titles. Which the Dark Queen and her forces do reappear in other games, so they atleast made good on their promise/threat for more adventures. (Some games don't like the Snes Shadowrun, the last boss vows to return in Shadowrun 2.....we're still waiting.) That's easily a better ending than anything in this video.
That's a game that just went on and on for so long that the devs probably didn't expect anyone to beat it.
No Rampage?!? I remember going through the entire US map smashing every city. It took hours to see the word “Congratulations”
It eas very close to making it haha.
At least rampage got the spelling correct, unlike ghosts n goblins
Bubble Bobble: You thought you could see this game's ending, kid? Get a friend, ya loser!
I actually think you can cheese it by pressing start on stage 99 on a second controller, but that's so much extra work lol.
@@FortefyreYou can. It is. >.< 😂
But I believe you had to press start AND select simultaneously to bring them in, then basically sacrifice player one.
Considering that the ending of 1942 in the arcade was a screen that simply said “We give up!”, it’s kind of impressive that Micronics managed to take something that basic and somehow make it even worse.
Speaking of excessively long games where the payoff isn’t worth it…Rampage. The NES cart has an ending but you have to knock down 255 freaking cities to get there, which literally takes several hours if you’re doing it in one sitting (the only way you could do it in the pre-emulator days since there’s no way to save your progress) and what do you get for all those hours upon endless hours of grinding? A map of the US all filled in with black and a “Congratulations!” That’s all.
I actually avoided Rampage on the NES and went straight to the N64 version, but that was before my rules of release.
I can vouch for this.
The NES version of The Lion King should be here at least as an honorable mention - mainly because right after the Hakuna Matata stage, the game ends. No Adult Simba campaign, just a still shot of the final scene of the movie. And then the credits roll.
It's such a horrible downgrade too lmfao.
Never would've beaten _Ghosts and Goblins_ without the Game Genie cheat codes!
I think I used a combination of Save States and Stockholm Syndrome lmao.
Splinter was a human mutated into a rat in the original cartoon. Konami (who knew literally nothing about the franchise when they were handed the gig) was almost certainly working off material from the show when putting together the game.
Makes sense to me!
Actually the timing of the game's development shows that the only TMNT media that existed at the time it was being put together (not when it was released) were the original comics and the very beginning of the Playmate's toy line. So they had even less to work with regarding him.
Also in the Japanese version of this game, they go even further and say that April O'Neil is Splinter's daughter. Which makes no sense in ANY regard.
@ The cartoon premiered in December of 1987 as a one-off syndicated miniseries, then went to weekly airings the following fall before hitting the big leagues of weekday syndication a few months after the NES game came out. There’s no way that the game was in development for two years, so at the minimum they got material from the series bible or derived from it.
Should also be noted that a significant plot point of the pilot/miniseries was that Shredder had an anti-mutagen gun and he was taunting the Turtles with it because they could use it to make Splinter human again, but they had to face the threat of being turned back into regular turtles (this is why Shredder can one-shot you - he hits you with the gun)
They used the cover of tmnt #4 for the box art, with all red bandanas, but they knew enough about the 87 series to use the cartoon color coding. Also, Bebop and Rocksteady were cartoon exclusive villains at the time.
Like the 1990 movie, it was a fun mix of the Dark comic and the light cartoon.
Bubble bobble's ending is like "yay you won i guess heres 'happy end'"
YEPPPP
Gradius...after everything you had to fight through all you get is "congratulations" and then the game just starts over. Thanks a lot.
What a buzzkill! That game is NOT easy!
"You have defeated the vile Red Falcon. Consider yourself a hero." - Contra ending, badly remembered. So... they had a kilobyte left over for an ending, did they?
Contra on the Famicom Disk System had a proper ending and even cut scenes. Better music and extra background animation too.
Spy Hunter had a terrible ending. *Wink*
Uh oh!
Dude, really nice video. But having to watch the castlevania 2 footage (a loop practically) for the entire duration of your game's commentary, almost drove me nuts 😅
Haha, I'm sorry, I'll pay more attention to the footage in terms of games that involve grinding.
Fun fact about the TMNT comic lore: It’s a parody and direct tie-in to the origin of Marvel’s Daredevil.
In the TMNT comic, the ooze that mutates the turtles spilled from the same radioactive waste that strikes the young Matt Murdock, which gave him his powers as Daredevil.
Also in Frank Miller’s Daredevil run, one of the main antagonists was a ninja organization called The Hand. And in TMNT, the main antagonist was… The Foot
That makes wayyyy too much sense lmfao.
When I think of terrible NES endings, I immediately think of that AVGN episode where he plays Little Red Hood, where the end screen is just "Oh, my dear Little Red Hood, thank you for your coming."
FACTS
Ghosts 'n Goblins on NES was also ported by Micronics. So these guys certainly are the winner of this episode.
WELL THAT CHECKS OUT LMFAO.
As a few other people said, Rampage was it for me. A friend and I spent HOURS playing that game straight.Just to get a one word “Congratulations” screen. 30+ years later we laugh about it. But it wasn’t funny then.
I feel that!
Man, nothing is worst than Shinobi on Sega Master System, that you get the same game over screen as when you die...
Oh no! Haha.
"A winner is you!"
Such a timeless quote lol
Here's an NES game with an awful ending:
Jim Henson's Muppet Adventure: Chaos at the Carnival. The game itself is a terrible selection of carnival levels where you play as Kermit, Fozzie, Gonzo, and Animal in their attempts to rescue Miss Piggy. It has atrocious music and gameplay and its concept was done better with Capcom's Disney's Adventures in the Magic Kingdom and Konami's Tiny Toon Adventures 2: Trouble in Wackyland. Anyway, when you finally rescue Miss Piggy at the end of the game, she chides you for taking too long. While it's not out of character from her, it does make you wish you left her in Dr. Grump's clutches. It's also a shame that Miss Piggy is the damsel in distress in Muppet Adventure, especially since she is the one who does most of the fighting in the Muppets franchise, particularly the first three theatrical movies. She took down a mad scientist to save Kermit, stopped Nicky Holiday from stealing the Baseball Diamond, and took down a thief who snatched her purse.
These are all dreadful endings haha.
Nothing more frustrating than this Congratulations screen. Ghostbusters had that.
FACTS
Fun story about Karnov: It actually had an opening and ending cutscene originally, but because the story was about Karnov being sent by God to atone for his sins, Nintendo of America made them cut it out.
Yep!
A WINNER IS YOU
YESSSSS
To add salt to injury, the Ghostbusters NES game's Japanese counterpart for the Famicom has an even worse ending. Due to an oversight during the programming, the ending doesn't show the intended text and instead it shows two letters, "りり", which you can read as "Riri". Imagine beating this terrible game and being awarded with that.
Riri....wow....well, I guess I can't say I'm shocked lol.
I'd say Ikari Warriors can be an honorable mention. You go through all that turmoil slowly walking the whole time until you beat the final boss and get this:
"You have accomplished the mission. You are the very prevailer that protect right and justice. I would express my sincere, thanks to you. Take good rest! - General Kawasaki"
General Kawasaki LMAO
Still a better ending than that of Ikari Warriors II. That ultra-difficult game’s ending was just one screen of credits with the two player characters seemingly walking in place.
At least Ikari III’s ending was legit.
You think that NES Ninja Turtles ending is bad as it is?
The Japanese version of this game has April calling Splinter her father.
LMFAO WUT
Wow, was that inspiration for Karai? XD
The high score screen music from Ghost & Goblins AC sounds like the opening crawl from Little Shop of Horrors
Kind of!
In the 87 cartoon series, one of the ways it deviated from the comics is that Splinter and Yoshi were one in the same. The way the ooze worked in the cartoon was that it turned one into the animal with which they had the most recent contact with. The Turtles having most recently been in contact with Yoshi, turned human while Yoshi had most recently been in contact with his pet rats. This is all explained in the very first episode.
That makes sense. I've never seen the cartoon lol.
I actually liked the TMNT ending...
Oh, X-Men and Who Framed Roger Rabbit, too.
Those almost made the list!
Someone actually bothered to beat X-Men lol?
The Friday the 13th was brutal because it took so long to beat that damn game years before guides and walk throughs. TMNT I didn't really struggle on the damn so much as the platform jumping in the sewer to get past that part
Yeah that sewer part is gnarly too.
Before I quit drinking alcohol, I used to get Kentucky Gentleman for $2 per half pint.
It cost the same price as Kessler, but was so much more drinkable.
I just recently quit drinking alcohol, I'm saving lots of money lmfao.
@Fortefyre I just quit smoking a couple months ago. Now I have money for video games!
Ultima. Worst ending, basically an ad for the next game
Oh no!
Rampage. Another one of those games that just says Congratulations at the end, only you have to beat like 100 levels to get it.
Ew. The N64 version wasn't any better haha.
The Jack Daniels and the lower shelves of the liquor store...that was a classic. You could have through in it was the first of the month and got stuck behind the retirees buying two shopping carts of liquor. Great video as always.
A simpler time haha.
NES games really only had 3 ending types, amazing ones, like Ninja Gaiden or Mega Man games, "play moar" like Ghosts n Goblins and many other arcade ports, and then everything else. I personally thought that Bubble Bobble was neat because even though all then ending screens are of the "play this game again" variety, it has multiple different endings. People went bananas over Chrono Trigger having 10+ endings a decade later, so I can only be thankful that society didn't collapse because Bubble Bobble had multiple endings.
I think you did a good job with the video. I was getting nervous that Ghostbusters wasn't going to show up (somehow) and I disagree with a few of the entries, mostly Castlevania and Bubble Bobble, and think other games had worse endings, or at least worse because of the terrible (yet playable) game you just managed to beat. Marble Madness or Snake Rattle and Roll come to mind, and even something like Blaster Master (with the beginning changed for North America) having an ending that didn't make any sense.
I really enjoy your channel and I hopefully will see you with Retro Nate!
This is true. You definitely will! That's happening tonight :)
HAHAHAH - So satisfying to see Karnov on here. It was so damn hard, and we beat it FINALLY at like 3am on the last day of our rental to see the absolutely worst ending EVER. "Congratulations, The End". OMFG.
I couldn't imagine how that felt lmfao.
Ironic how Castlevania 2's "worst" ending in the English version is happier than the middle ending.
Facts!
I would like to submit “Fighting Golf” for one of the worst “endings”. Whether you win or lose in match play or finish a round in stroke play, it’s the same screen you can’t escape from besides turning the console off or resetting 😂
And no fighting! Lee Travino lied to us!
For as hard as Judge Doom is, the ending of Who Framed Roger Rabbit sucks major ass.
I could see that!
Shocked Back to the Future didn’t make this list.
It almost did lmfao.
I haven’t thought or heard of Athena since I was 8 years old. Your referencing it alone gets my sub. This was an entertaining video and I intend to watch more.
Well done man, well done.
I'm glad I could bring back that memory. Welcome to the community Ryan.
No way Simon's Quest belongs on here. It had new musical, cool graphics, and multiple stories. While the game is trash, the ending at least had EFFORT. As others mentioned - Rampage or some of the other "Good Job" games would make good endings. But here's a controversial one: PUNCH OUT. It had the great training cut scene and newspaper during the game, but the ending is literally just rehashed old music and a picture of Tyson saying "you had great finger speed", ewwwww.
This is a great take. I've never beaten Punch-out, but that sounds exactly like something Mike would say haha.
Personally I was let down by Super Mario Bros. 3's ending. Finally defeat King Koopa, unlock the room where Toadstool is being imprisoned, and she greets you with, "Thank you. But our Princess is in another castle!...Just kidding! Ha ha ha! Bye bye." ... At least the credits were interesting.
I remember beating that game and laughing my ass off at that screen!
Ahh yes a good ending is mandatory in my enjoyment of gaming ever since I played Final Fantasy 6 all those years ago!
I feel like FF 6 spoiled me lmfao, we weren't worthy.
@ very good chance it being my favorite game of all time for the rest of my life
.
I actually enjoyed playing Athena. Yes, it's ending sucks but it's enjoyable for all that.
Many folks do!
Castlevania II is even worse since they mixed up the three endings so the good one takes more days… can’t remember the order right now.
That's true. I'll have to cover that when I take on the Famicom versions.
I propose “The Adventure of Dino Riki”. Not ONLY is it hard as fuck but once you beat the last boss, no ending, no “Conglaturation”, no “happy end”, NOTHING! Just right back to the title screen.
Loved that game. Beat it as a small child too
I need to check that out myself!
about bubble bobble, there is a couple discrepancies for the true ending, 1st, you can get it with one player, what you do is, once you get the crystal orb and fight the big bad boss, right before you kill him, you press start, and if you have at least 1 life left, you press select and you will transfer 1 life over to player 2 and they will appear ( so if you are playing by yourself, you need to beat the big bad with at least 1 life left, this also works with player two as well, so if you are playing a 2 player game you can transfer lives between one another )
then when you get the super secret ending, there is a "prize" at the end where the game allows you to go into the sound test mode, perhaps now adays everyone might feel like bleh, but back then it was a neat little easter egg and i always enjoyed playing around with it, going through the different tracks and sounds through out the game
I knew about the cheese with bringing in player 2 lol, but natively I wanted to discuss what the devs intended the consumer to do.
I LOVE sound tests so much. It's hard to focus on music when there's so much going on.
This probably goes without saying but if you check THE CUTTING ROOM FLOOR, on Karnov you'll see the JP NES had a different ending. Something God etc? Idk, but great video as always!
Edit: Oh and the sarcasm with you. I love it. Subbed.
I'm actually building a series around the knowledge of the cutting room floor, it's called making the cut :)
“Splinter has never turned back into a human” well you just proved you never watched the Cartoon Network, it was temporary but he did return to human form.
I have not lmao. Wasn't that in the 80s?
@ that episode was in the 90s
Mystery Quest has to be completed 4 times to see the true ending.
Gross.... lmao
World Wrestling was my favourite wrestling game on the NES. Considering the lack of buttons on the pad the game does have a decent amount of moves including individual special moves for each character. I'd even argue that none of the wrestling games on the SNES are as good as World Wrestling. The SNES was the perfect system for a conversion of the arcade's WWF Wrestlefest but sadly none of the system's third party developers bothered trying. Wrestlemania on the SNES was pretty poor.
It truly was.
i say the worse ending is Wizards and Warriors 3, after you beat Malik. Kuros just jumps in a portal and you watch as he goes to 2145 AD
Oh yikes, well, that's certainly something lmfao.
Hylide. Nuff said.
Haha I could see that!
For me, the worst thing about the TMNT ending is April saying "THANKS FOR YOUR HELP" after I did all the work.
Hahaha absolutely.
some of the worst NES game endings are belonging to some of the most iconic and difficult games the system ever had.
Absolutely!
For me, it was Rampage. Spent hours conquering the U.S., to get a map of the U.S. with congratulations ( spelled correctly) on it, and back to the title screen.
Ugh.
No thanks lmfao.
It was a truly cheap way to keep players coming back on the arcade version of Bubble Bobble. It is a great, timeless game. And really had little reason to pull this stuff. "You got to save your girlfriends/family/etc. for true ending."
To be fair, NES was just growing out of a video game phase where you gamed for scores and never expected an ending. It is like one of those upgrades from mono to stereo. Big back then. Meh, now.
I could see that!
Yes, the ending to Karnov made me so mad as a kid . Like you said it’s not an easy game at all and I finally beat it and all I got was this? I refused to ever play it again lol
I need to check it out at some point lmao.
This is what pisses me off about some video games. You worked your fingers to the bones, improving your skills, perfecting your timing, and spent hours on researching and checking game magazines and tips and tricks from pros only to end up after all the hours wasted just for a lousy stupid ending. I mean if your going to make an ending for a long ass game at least make it worth our while.
That's what I'm saying!
“The battle was consummated” is what I say after my wife and I are done 😏
"FINISH HER"
The TMNT game is based on the lore of the 1987 cartoon I believe (despite the cover art showing all red bandanas). In that version, Splinter was a human who turned into a rat. The 2003 cartoon follows the comics more closely and is in line with the lore you are describing
This is true lol.
You didn’t realize it at the time, but beating Bubble Bobble actually unlocked the secret of life and opened up a wormhole to another dimension!
I believe it haha.
Days of Thunder, a nightmare from my childhood, finally beat it, single still screen.. The "congratulations" is voiced at least though..
That's quite progressive lol.
It's unfortunate about Karnov because the Famicom version had an intro, cutscenes between levels and 4 different endings.
It sure did!
"... and don't call me Shirley."
God I miss Leslie Nielson
And Lloyd Bridges
Rampage has the laziest ending ever. Takes *ages* of repetitive, boring levels with terrible music to beat it and all you get is a ‘Congratulations’ screen or something like that.
Oof, at least they fixed that in later iterations.
Ha! Suppositories of Sadness.
Right up the butt lol
CONGRATURATION
A WINNER IS YOU
You, sir, have clearly never experienced the heartbreak that is beating Tombs & Treasure.
I have not lol.
12:08 Bro...did you just Goofy hyuck here!??!
Haha I guess I did!
@@Fortefyre Earned you a sub, that did!
I've learned some much today, but had to spend time in the corner crying as I was reminded of the TMNT dam level existing.
I'm sorry :P
What’s the game at the very beginning that looks like a Zelda game?
Faria!
laughing my ass off - love your opinions and really love the way you read/voice the screens
I'm glad!
Teenage Mutant Ninja Turtles has many iterations, and splinters origin changes between each iteration. The 1989 cartoon which would’ve been going on at the time had splinter being Amato Yoshi, who is mutated into a rat. Hence that plot and the ninja Turtles video game. Splinter was also originally human in the 2012 cartoon series as well.
I was never big for TMNT lol
Ultima Exodus had the most disappointing boss fight and ending screen. The boss was defeated by putting 4 cards in order on an altar and then the game ended with "Congratulations". It took about one hundred hours of grinding to get to that point.
Ugh, I feel that.
Finally I reclicked on the video because the thumbnail wasnt an obvious attempt at trolling. Then I realized wait a min... T&C doesnt have an ending !
I'm just a boy lmao. I grabbed a random game off the shelf lol.
When it comes to the NES's and SNES's handheld buddies, the worst endings for Game Boy and GBC are;
GB- Mega Man II (out of character Mega Man), Home Alone, Wayne's World, Bill and Ted's Excellent Game Boy Adventure, Krusty's Fun House, The Lion King, Donkey Kong Land 1, Kirby's Dream Land 2 Bad Ending, Kirby's Pinball Land, The Amazing Spider-Man, and Last Action Hero.
GBC- Megami Tensei Gaiden: Last Bible 1 (Game Gear version added additional story content), Resident Evil Gaiden (thankfully non-canon), Toy Story 2, Rats!, Antz, A Bug's Life, Earthworm Jim: Menace 2 the Galaxy, Mortal Kombat 4, Animorphs, Rampage 2: Universal Tour, and Kirby Tilt 'n' Tumble.
Great choices as always!
Talking about the wrestling game made me think of one of the funniest captions I saw in what I think was an EGM magazine. Below a questionable screenshot it said: Despite appearances John Cena and Rey Mysterio Jr are just "good friends" 😂😂
Haha nice!
Rampage on The NES. All it says at the end is Congratulations.
It almost made the list, lots of folks have been mentioning it lol.
Super C aka Super Contra - even with the Konami code it was a hard to beat then all you get is a helicopter flying across a sunset while the credits role seriously.
Super C is mean! Love it though.
Thanks for covering these at the expense of your mental health. A list like this couldn't be complete without 13:14 or any other cut-to-black with a last minute thought (improperly) typed out. I almost expected _Little Red Hood_ to be a mention in here. It's alright. We've seen enough crappy game endings thanks to our favorite Nerd. When I still had a stack of NES games, one of the least played had to be _Friday the 13th_ because of the backwards-ass map. Go left a bit, pull up the map, and I'm far to the right. UGH.
Oh, and Jason in a purple jumpsuit. Remember that in the movies? I understand its mockery is actually a downloadable skin in the video game as Retro Jason. Hardy har. ~_~
They made a cool action figure out of it though haha.
I feel STRONGTH WELLING in my body too!
STRONGTH
Subbed! Loved the video. Looking forward to looking back on your posts
Thank you! Welcome to the community!
#1 is accurate.
I keep hoping Karnov will show up on the eshop. I really like it for some reason.
It is a solid game haha
If you haven't, do a list of top 10 best sports games on SNES.
There's Super Tennis, NBA Jam Tournament Edition, Madden 98, Tecmo Super Bowl 3: Final Edition, and NHL 94.
It should be next on the best sports section. :)
Secret Scout in the Temple of Demise had an awful ending. You defeat the main antagonist Dr. Demise, but then there's a cave-in and you are trapped in the temple and die.
To be fair, almost all of the unlicensed NES games were utter shit. lol
That was an unlicensed game wasn't it? I need to cover those in an episode.
@@Fortefyre It is, and the loose cart is averaging at least $200 US right now.
If you hadn’t included Karnov, I’d 100% have suggested it. That game was so hard, and my brother, sister, and I were all SO DISAPPOINTED by the ending! I STILL talk about that damn ending! 😂
Haha it just made sense to include it lmao.
Bold of Bubble Bobble to assume I have friends.
SAME
Rygar had an ending almost as exciting as Karnov, for a game that took like four times as long to complete.
I was hoping the WWF Steel Cage game would have been a LOT better!!!!!!!!! The messed-up thing is/was- if you fall ( on the mat) it is almost impossible to get up.
Yep! Came with the territory I guess.
Xexyz
Dynowarz: The Destruction of Spondylus
Dynowarz has cool cartwork at least lmfao.
Karnov better be in here.
;)
I've never seen the end of TMNT and now i wish i hadn't
I'm sorry haha
I'm sure you could probably a compile a list of NES games where they basically say You win/congrats and the end! This unfortunately happened alot. Better endings didn't really start happening till later games in the NES life cycle.
Super C, you just see a helicopter fly away as the credits roll. The original Contra you atleast blew up the island with all the aliens. Here, it's just like hey they appear to be dead..let's go home, but you are given no text or any acknowledgement to it.
Yeah, it was a tough list to make lol.
How about the ending to the original Super Mario Bros.? After seeing, "Thank you Mario, but our princess is in another castle" 7 times, we get, "Thank you Mario."
That could be on here too lmfao.
For a 1985 game, it was fantastic that it even had an ending. Back then, 99% of games were endless.
15:22 back in my days, we only had gaming magazines or as i grew older, XPlay 😅
Gamestop was big for me too haha.
The Castlevania II back and forth scenes really irked me.
I'm sorry. It was a period of grinding haha.
Hey man, I told you I was going to send you my NES Endings Compendium book, but you never got back to me!
I could have sworn I did! fortefyregaming@gmail.com
I remember Completing Street Fighter 2 on the SNES I was Disappointed I didn't feel like I Accomplished anything after Defeating M. Bison just my Name on the High Score Board and that was it! No Epilogue for whatever Character I was playing as....
What difficulty were you at? I remember endings for them.
@@Fortefyre I think I was playing Normal Difficulty... again nothing after M. Bison just Input your Initials and back to the Title Screen
@@TheSegacampGamerandWerecamp SFII had different endings depending on the difficulty level setting. At levels 1-3 you just got a generic “congratulations” screen. At difficulty levels 4 and 5 you got to see the character’s ending, and at difficulty levels 6 and 7 you also got to see the game’s credits after the character’s ending. Or at least I’m pretty sure that’s how it went - it’s been a very long time, but I remember for a fact that you had to be playing on at least level 4 to get a proper ending.
Looks like you forgot something about Karov, the Japanese version of the NES game has actual endings. Yes endings, not ending.
I do know about the endings, but with a different naming convention, I separate the famicom from the nes :).